Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 21:55:19 Player: ae Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (152) 760 Value Destroyed (5865) 5865 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (4199) 4199 TOTAL SCORE: 18604 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 1347 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1212 Friendly Fire -308 Cogmind --------- Core Integrity 0/1150 Matter 125/300 Energy 98/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Light Quantum Reactor Advanced Coolant Injector Makeshift Trap Scanner Improved Remote Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON ----------- Phase Gun Heavy Phase Cannon Thermoblaster Vortex Lance > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Advanced Coolant Injector Makeshift Trap Scanner Improved Force Field Transdimensional Reconstructor Force Rifle Heavy Gatling Laser Improved Remote Datajack Phasing Sabre [Rating: 109] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Mass Driver Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . . . . 2 . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . Utility 6 | . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Attached 131 | 8 8 20 15 3 5 . 5 7 12 7 9 5 1 1 2 9 5 2 7 Power 15 | 1 1 2 3 . . . . . 1 1 3 . . . . . . 1 2 Engine 8 | 1 1 2 2 . . . . . 1 1 . . . . . . . . . Core 2 | . . . 1 . . . . . . . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . 2 . . . . . . 1 2 Propulsion 27 | 2 3 7 1 1 1 . . 2 4 2 2 . . . . 1 1 . . Treads 22 | . 1 6 1 1 1 . . 2 4 2 2 . . . . 1 1 . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . Wheel 4 | 2 1 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 40 | 3 2 5 1 1 4 . 2 2 2 3 1 2 . 1 2 5 2 1 1 Device 21 | 2 1 2 1 . 2 . . 1 1 1 . 2 . . 2 4 1 1 . Storage 4 | 1 1 . . . 1 . 1 . . . . . . . . . . . . Processor 6 | . . 1 . . . . . . . 1 1 . . . . 1 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 9 | . . 2 . 1 1 . 1 1 1 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 2 6 10 1 . . 3 3 5 1 3 3 1 . . 3 2 . 4 Energy Gun 10 | . 1 . 5 . . . . . . . . . . . . 2 1 . 1 Energy Cannon 9 | . . 2 1 1 . . . 1 2 . . . . . . 1 . . 1 Ballistic Gun 8 | 2 1 . 1 . . . . . . 1 1 2 . . . . . . . Ballistic Cannon 8 | . . . 1 . . . 1 1 2 . 2 . . . . . 1 . . Launcher 9 | . . 1 2 . . . 2 1 . . . 1 1 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 2 . . . 1 . . 2 . 2 . . 4 Parts Lost 34 | . 2 1 2 . 5 . . 4 3 3 . . . . . 2 3 1 8 Power 4 | . 1 1 . . . . . . 1 . . . . . . . . . 1 Propulsion 10 | . 1 . . . 1 . . 1 2 . . . . . . . 1 . 4 Utility 12 | . . . 1 . 3 . . . . 3 . . . . . 1 2 1 1 Weapon 8 | . . . 1 . 1 . . 3 . . . . . . . 1 . . 2 Highest Loss Streak 5 | . 1 1 2 . 5 . . 2 1 1 . . . . . 1 2 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 9 9 9 9 8 10 9 9 9 9 9 10 10 10 10 9 9 9 9 Power . | . . . . 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 Propulsion . | 1 3 3 2 1 . . . . . . 1 1 1 1 1 . . . . Utility 3 | . 4 3 3 3 1 3 3 4 5 5 4 4 4 4 4 4 4 3 2 Weapon 3 | . 1 2 3 3 5 6 5 4 2 3 3 3 4 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 3 5 6 . 1 . 3 1 2 1 3 1 . . . 2 1 . 2 Power 3 | . . . 1 . . . . 1 1 . . . . . . . . . . Propulsion 3 | . 1 1 1 . . . . . . . . . . . . . . . . Utility 16 | . 1 2 4 . . . . . 1 1 2 1 . . . 2 1 . 1 Weapon 8 | . 1 2 . . 1 . 3 . . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 94 97 99 98 100 95 94 96 99 96 94 94 94 94 93 91 93 85 Engine 4 | . 14 9 7 7 7 7 7 7 6 6 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . 8 11 11 11 11 10 10 10 9 Treads 19 | . 6 14 18 23 22 23 23 22 24 26 19 17 17 17 17 21 19 21 15 Device 16 | . 14 22 13 15 14 15 15 17 12 13 12 16 17 17 17 18 20 20 20 Storage 7 | . 13 11 9 7 11 15 11 7 6 6 5 5 5 5 5 5 5 5 4 Processor 6 | . . 1 9 7 1 . . . . 2 9 11 11 11 11 13 11 15 14 Protection 7 | . . 9 3 6 7 7 10 12 20 15 10 5 5 5 5 3 3 . . Energy Gun 5 | . 6 . 8 15 15 15 7 . . . . . . . . 6 11 9 4 Energy Cannon 4 | . . 2 11 2 7 7 1 3 13 13 3 . . . . 2 3 3 4 Ballistic Gun 4 | . 20 . 4 . 6 7 3 . . 4 5 8 11 11 11 3 . . . Ballistic Cannon 4 | . . . 1 5 . . 5 10 8 8 8 11 6 5 5 1 1 5 4 Launcher 2 | . . . 6 . . . 7 10 . . . 1 2 5 5 . . 1 4 Impact Weapon 1 | . . 17 2 7 . . . . . . . . . . . . . . . Peak Build Rating 109 | 9 9 18 29 31 34 34 41 44 55 56 84 88 88 91 93 106 107 108 109 Average Rating 60 | 5 8 14 26 29 32 34 37 42 50 51 77 87 87 88 92 103 103 104 97 On Entrance 54 | . 9 7 18 27 31 34 34 41 33 49 55 84 88 87 91 93 103 107 103 Avg Prop Armor Cover (%) 9 | . 11 8 . . . . . 4 . . . . . . . 10 10 . . Naked Turns 23 | . . . . . . . . . . . . . . . . . . . 23 Heaviest Build 86 | 9 18 34 40 39 51 51 55 52 66 65 80 79 78 77 70 70 78 80 86 Greatest Support 158 | 20 20 43 43 63 63 60 60 68 96 98 128 128 128 128 128 158 158 158 158 Greatest Overweight (x) 2 | . 1 2 . . 1 . . 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 9 9 9 9 8 10 9 9 9 9 9 9 10 9 10 9 9 9 9 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 10 5 Class Distribution -------------------- 43% | Tank 12% | Derelict-Tank 11% | Gunner 9% | Scavenger-Gunner 6% | Mutant 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Extension Commander-Tank | -5/Factory Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Zhirov Derelict-Tank | -4/Proximity Caves Derelict-Assassin | -4/Factory Assassin | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 4271 | 321 310 257 291 66 276 21 72 226 632 271 73 210 339 . 132 135 235 165 239 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7206 | 76 314 868 1043 66 442 . . 67 753 610 . 178 966 . 305 294 474 340 410 Parts 288 | 5 21 31 62 1 9 . . 1 33 28 . 8 23 . 16 6 20 15 9 Haulers Intercepted 7 | . 1 2 4 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . . . . 2 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . 3 2 . 9 . . . 11 11 . 8 . 10 9 . Prevented 28 | . . . . . . . . 3 . . . . 12 . 4 . 6 3 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 113 | 1 6 16 13 . 9 . . 3 10 8 . 4 10 . 6 3 7 8 9 Melee 8 | . . 5 . . . . . . . . . 1 . . . . . 2 . Guns 24 | 1 6 . 4 . 4 . . . . 1 . . 3 . 3 . 2 . . Cannons 40 | . . . 5 . 3 . . 1 10 5 . 1 4 . . . 2 2 7 AOE 22 | . . 2 4 . 1 . . 2 . . . 2 3 . 3 . 1 4 . Classes Destroyed 21 | 3 4 4 2 . 1 . . 1 1 1 . . . . 1 . . . 3 Worker 5 | 1 . 3 . . . . . . 1 . . . . . . . . . . Builder 9 | . . 2 2 . . . . . 3 2 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 2 4 . . . . . . . . . . . . . . . . Recycler 8 | . 1 1 1 1 . . . . 2 1 . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . Watcher 5 | . . 1 4 . . . . . . . . . . . . . . . . Swarmer 12 | . 3 4 . . . . . . . . . 1 . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 58 | 1 3 6 7 . 3 . . 2 5 5 . 1 10 . 4 . 3 4 4 Brawler 4 | . . 1 . . . . . . . . . . . . . . 1 . 2 Duelist 4 | . . . . . . . . 1 . 1 . 2 . . . . . . . Sentry 12 | . . 5 5 . . . . . 1 . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 Hunter 4 | . . . 1 . . . . . 2 1 . . . . . . . . . Programmer 7 | . . . . . . . . . 2 . . . . . . 3 2 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . 2 . . . . . . . . . . . . . . Savage 3 | . . . . . 3 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | 2 6 4 7 1 4 . . 3 6 2 . 3 4 . 4 2 4 4 3 Combat Bots Only 5 | 1 3 4 5 . 4 . . 3 5 2 . 3 4 . 4 2 4 4 3 Max Kills in Single Turn 2 | 1 2 1 2 1 1 . . 2 2 1 . 1 2 . 2 1 2 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 1 . 1 . . 2 . . . 1 1 . 2 . 1 2 . Melee 1 | . . 1 . . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 776 | 5 44 71 45 . 40 . . 54 91 36 . 18 17 . 6 49 40 48 212 Missed 243 | 1 9 21 10 . 14 . . 10 32 11 . 5 6 . 1 19 14 13 77 Hits 533 | 4 35 50 35 . 26 . . 44 59 25 . 13 11 . 5 30 26 35 135 Melee 9 | . . . . . 6 . . . 2 . . . . . . . . . 1 Projectile 524 | 4 35 50 35 . 20 . . 44 57 25 . 13 11 . 5 30 26 35 134 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 22 | . . . 1 . 4 . . 2 1 1 . 1 1 . . 1 2 1 7 Part Disruptions 3 | . . . . . . . . 1 . . . . . . . 1 1 . . Damage Taken 9426 | 46 326 573 618 166 753 . . 803 931 628 . 291 228 . 109 588 448 526 2392 Core 1718 | 11 63 107 78 . 71 . . 59 98 92 . 23 20 . . . . 50 1046 Absorbed by Shields 933 | . . . . . . . . . . . . . . . . . 86 130 717 Redirected to Shielding 166 | . . 5 . . . . . . . . . . . . 33 36 92 . . Ignored by Resistances 53 | . . . . . . . . 19 34 . . . . . . . . . . Regen/Repaired (Parts) 413 | . . . 14 . . . . . . . . . . . . . . . 399 Core Remaining (%) 82 | 95 70 73 85 . . . . 81 . 77 . . . . 95 . . . . Volleys Fired 256 | 13 27 4 34 . 24 . . 11 30 21 . 4 14 . 4 11 10 6 43 Largest 4 | 2 2 1 4 . 4 . . 3 4 4 . 4 4 . 4 3 4 4 4 Hottest 485 | 40 85 100 178 . 206 . . 135 232 210 . 165 162 . 158 270 358 315 485 Shots Fired 709 | 26 53 4 101 . 72 . . 17 108 84 . 15 56 . 15 33 37 22 66 Gun 293 | 26 53 . 40 . 52 . . . . 18 . 4 28 . 8 22 27 10 5 Cannon 374 | . . . 55 . 14 . . 10 108 66 . 8 23 . 4 11 6 9 60 Launcher 41 | . . 3 6 . 6 . . 7 . . . 3 5 . 3 . 4 3 1 Special 1 | . . 1 . . . . . . . . . . . . . . . . . Kinetic 335 | 26 48 . 20 . 21 . . 7 45 42 . 12 51 . 12 . 3 6 42 Thermal 295 | . 5 1 55 . 26 . . 3 63 42 . . . . . 33 30 13 24 Explosive 25 | . . 3 6 . 6 . . 7 . . . 3 . . . . . . . Electromagnetic 54 | . . . 20 . 19 . . . . . . . 5 . 3 . 4 3 . Robot Hit Streak 25 | 10 4 3 8 . 25 . . 4 13 17 . 6 9 . 9 11 12 17 13 Robot Miss Streak 5 | 2 3 1 5 . 2 . . 2 3 1 . 4 2 . 1 3 2 2 4 Penetration Max 2 | . . . . . . . . . . . . 1 2 . 1 . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 536 | 17 31 47 57 1 56 . . 10 76 57 1 8 43 . 10 20 27 24 51 Core Hits 252 | 5 15 11 38 . 26 . . 10 28 20 . 12 23 . 8 3 20 16 17 Critical Kills 8 | . 1 2 . . . . . . . 2 . . . . 2 . . . 1 Critical Parts Destroyed 17 | . . 9 2 . 1 . . . . . . . 4 . 1 . . . . Critical Strikes 49 | . 1 11 2 . 4 . . 1 3 3 . 2 5 . 3 . 2 4 8 Burn 6 | . . . . . 2 . . . . . . . . . . . 2 1 1 Meltdown 3 | . . . . . . . . . . 2 . . . . . . . . 1 Destroy 11 | . 1 . 2 . 1 . . . . . . . 4 . 3 . . . . Blast 12 | . . . . . . . . 1 1 1 . 2 1 . . . . . 6 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Smash 11 | . . 11 . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . 2 . . . . . . . . 3 . Melee Attacks 125 | . . 71 7 6 . . . . 15 . 3 1 9 . . 3 . 10 . Impact 84 | . . 71 7 6 . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . 15 . 3 1 9 . . 3 . 10 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . 11 . 1 . . . . 3 . 1 1 . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 12 | . . 12 . . . . . . . . . . . . . . . . . Damage Inflicted 18786 | 178 321 2095 1856 71 1391 . . 878 2362 1600 78 691 1653 . 500 919 1295 921 1977 Guns 4281 | 178 321 . 515 . 737 . . . . 268 . 23 373 . 115 551 748 303 149 Cannons 7515 | . . . 693 . 234 . . 162 2039 1311 . 188 349 . 57 282 190 182 1828 Explosions 3433 | . . 120 627 . 420 . . 716 . . . 402 295 . 328 . 357 168 . Melee 3504 | . . 1975 . 71 . . . . 314 . 78 78 636 . . 86 . 266 . Ramming 53 | . . . 21 . . . . . 9 21 . . . . . . . 2 . Kinetic 5138 | 178 292 . 158 . 268 . . 108 792 690 . 211 722 . 172 . 104 148 1295 Thermal 6321 | . 29 . 693 . 502 . . 54 1247 889 . . . . 172 833 883 337 682 Explosive 2217 | . . 120 627 . 352 . . 716 . . . 402 . . . . . . . Electromagnetic 1553 | . . . 357 . 269 . . . . . . . 295 . 156 . 308 168 . Impact 2046 | . . 1975 . 71 . . . . . . . . . . . . . . . Slashing 1458 | . . . . . . . . . 314 . 78 78 636 . . 86 . 266 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 9 9 9 . . . . . . . . 11 13 13 13 Average Corruption 9 | . . . . 1 7 9 9 . . . . . . . . 9 11 13 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . 21 15 2 . . . . . . . . 9 31 24 2 Message Errors 23 | . . . . . 5 2 . . . . . . . . . . 8 8 . Matter Fused 22 | . . . . . 2 5 . . . . . . . . . 2 9 3 1 Heat Flow Errors 16 | . . . . . 4 4 1 . . . . . . . . 1 5 1 . Energy Discharges 12 | . . . . . 3 1 1 . . . . . . . . 1 2 3 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . 2 1 . . . . . . . . . 1 2 2 . Data Loss (major) 13 | . . . . . 2 2 . . . . . . . . . 2 3 4 . Misfires 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . Alerts 2 | . . . . . 1 . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1421 | . . 855 22 46 . . . 36 52 10 . 12 296 . . 30 . 25 37 Projectiles 133 | . . . . . . . . . 31 10 . . . . . 30 . 25 37 Explosions 70 | . . . 22 . . . . 36 . . . 12 . . . . . . . Melee 1218 | . . 855 . 46 . . . . 21 . . . 296 . . . . . . Knockbacks 28 | . . 8 1 1 . . . 1 5 2 . . 1 . . . 1 . 8 Impact 10 | . . 8 1 1 . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . 1 4 2 . . 1 . . . 1 . 8 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 218 | . . . 67 . 138 . . 13 . . . . . . . . . . . Shots 6 | . . . 2 . 3 . . 1 . . . . . . . . . . . Rammed 9 | . . . 2 . . . . . 3 3 . . . . . . . 1 . Targets Rammed 9 | . . . 2 . . . . . 3 3 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | 6 144 20 381 . 199 177 123 54 135 96 . 14 11 . . 77 222 145 207 Average Temperature 74 | 6 39 11 104 . 108 92 87 27 41 28 . 14 11 . . 77 81 89 113 Received Heat Transfer 2035 | 24 90 192 252 . 54 . . 236 243 141 . 72 120 . 36 . 49 157 369 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . 13 . 1 . . . . . . . . . . . . . . . Combat Hostiles 9 | . . 9 . . . . . . . . . . . . . . . . . Parts Fried 23 | . . 20 . 1 . . . . . . . . . . . . 1 1 . Impact Corruptions 33 | . . 31 . 2 . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . 1 . . . . 2 . . . . . 3 2 . 1 Combat Hostiles 9 | . . . . . 1 . . . . 2 . . . . . 3 2 . 1 Parts Melted 16 | . . . 2 . 1 . . . 2 2 . . . . . 6 2 1 . Heat Transferred 8900 | . 74 . 1110 . 1062 . . 74 1628 1184 . . . . 50 980 1391 570 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . . . . . 1 . 1 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 2 | . . . . . . . . . . 2 1 . . . . . . . . Low Security (%) 89 | 100 100 100 100 100 . . . . 100 66 60 . . . . 100 . . . Level 1 5 | . . . . . . . . . . 4 39 . . . . . . . . Level 2 4 | . . . . . . . . . . 28 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 639 | 25 167 163 197 5 . . . . 183 639 306 . . . . 69 . . . Initial 306 | . 3 38 48 . . . . . 183 55 306 . . . . . . . . Average 96 | 6 87 103 56 . . . . . 72 186 157 . . . . 14 . . . Influence Increases 4825 | 30 241 501 533 9 70 35 . 313 512 930 84 328 348 . 100 129 160 185 317 Destroy 0b10 Robot/C 2760 | 20 120 320 260 . 60 20 . 180 240 420 20 200 240 . 80 60 140 160 220 Destroy 0b10 Robot/NC 240 | 10 15 50 60 5 . . . 10 40 20 5 . 10 . 10 5 . . . Destroy Leader 462 | . 22 106 86 . 10 10 . 30 54 42 12 10 20 . 10 20 20 10 . Allied During Kill 713 | . . . . . . 5 . 78 11 419 27 118 33 . . . . . 22 Successful Hack 72 | . 8 5 22 . . . . . . 19 12 . . . . 6 . . . Disable Machine 45 | . 15 . 15 . . . . . . . . . . . . 15 . . . Destroy Structure 128 | . 1 20 60 4 . . . . 17 10 8 . . . . 8 . . . Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 240 | . 60 . 15 . . . . 15 . . . . 45 . . 15 . 15 75 Influence Decreases 4715 | 25 155 477 648 9 70 35 . 259 453 416 698 299 271 119 100 104 141 203 233 Entered New Map 700 | . 2 53 67 . . . . . 21 58 321 5 9 119 . . 10 9 26 Time Decay 3143 | 25 133 414 342 9 40 35 . 160 363 288 314 254 199 . 100 84 111 189 83 Lost Part 255 | . 20 10 20 . 30 . . 30 30 30 . . . . . 10 20 5 50 Lost Ally 398 | . . . . . . . . 69 39 40 63 40 63 . . 10 . . 74 Purge Threat 219 | . . . 219 . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 2 . 2 . . . . 3 3 1 . . . . 2 . . . Investigation 4 | . 1 . . 1 . . . . . 2 . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . Reinforcement 8 | . 1 2 . 1 . . . . 2 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 5 | . 2 2 . . . . . . . 1 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . Times Spotted 277 | 1 14 26 20 2 9 . . 12 16 17 2 10 14 . 3 3 11 8 109 Peak Tracking Total 50 | 1 8 4 3 2 5 . . 4 4 4 1 7 5 . 3 2 4 4 50 Tactical Retreats 11 | . 2 . 1 . . . . 1 . . . . 1 . . 1 . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 10 | . 3 . 1 3 . . . . 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 39 | . 2 4 5 3 . . . . . 5 1 2 . 6 . 3 . . 8 Terminals 13 | . 2 4 3 1 . . . . . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . . . . . Recycling Units 6 | . . . 1 1 . . . . . 1 1 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 . . . Total Hacks 109 | . 5 10 26 7 . . . . . 12 3 8 . 19 . 7 . . 12 Successful 67 | . 2 3 13 . . . . . . 3 2 8 . 19 . 5 . . 12 Failed 42 | . 3 7 13 7 . . . . . 9 1 . . . . 2 . . . Catastrophic 8 | . . 4 3 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 57 | . 2 9 11 . . . 1 . 6 9 13 . . . . 6 . . . Terminals 37 | . 5 10 13 2 . . . . . 7 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 3 . . . . . . 2 . . . . . . . . . Recycling Units 23 | . . . 10 2 . . . . . 3 3 . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . . . . . . 2 . . . Terminal Hacks 46 | . . 1 4 . . . . . . 2 . 8 . 19 . . . . 12 Record 21 | . . . . . . . . . . . . 7 . 7 . . . . 7 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 4 . . . . 4 Open Door 4 | . . . . . . . . . . 2 . 1 . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . 1 . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 3 . . . . . . . 1 . . . . 1 . . . Report Inventory 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 12 | . 2 2 4 . . . . . . . 1 . . . . 3 . . . Terminals 4 | . 2 2 . . . . . . . . . . . . . . . . . Track 2 | . 1 1 . . . . . . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 4 . . . . . . . 1 . . . . 3 . . . Monitor 2 | . . . 1 . . . . . . . . . . . . 1 . . . Reject 2 | . . . 1 . . . . . . . . . . . . 1 . . . Recyclers 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 4 5 3 . . . . . 4 1 . . . . 1 . . . Full Trace Events 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 15 . . . 12 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 220 | . . . 220 . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 2 . . . 1 3 . 2 . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 29 | . . . . . 2 . 4 . 4 10 1 2 . . . 1 . . 5 Largest Group 13 | . . . . . 2 2 6 6 3 13 12 8 8 . . 1 . . 5 Highest-Rated Group 488 | . . . . . 62 62 216 216 210 488 409 230 219 . . 32 . . 284 Highest-Rated Ally 70 | . . . . . 31 31 41 41 70 70 70 70 39 . . 32 . . 64 Zionite Dispatches 4 | . . . . . . . . . 1 1 1 . . . . 1 . . . Light 1 | . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . 1 . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . Total Orders 7 | . . . . . . . . 4 . . 2 . . . . 1 . . . DROP 2 | . . . . . . . . . . . 1 . . . . 1 . . . COLLECT 1 | . . . . . . . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 237 | . . . . . 2 3 . 45 15 72 14 28 34 . . . . . 24 Total Damage 5459 | . . . . . 21 63 . 889 337 1518 192 525 696 . . . . . 1218 Kills 39 | . . . . . . 1 . 8 4 14 2 6 2 . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 8810 | 22 355 1004 853 204 190 . . . . . 503 547 722 219 849 449 713 439 1741 Sensors 3019 | . . . . . . . . . . . . . . . . 377 516 385 1741 Terrain 753 | 22 7 724 . . . . . . . . . . . . . . . . . Structural 2374 | . 123 1004 853 204 190 . . . . . . . . . . . . . . Traps 3025 | . . . . . . . . . . . . 519 722 219 849 302 414 . . Seismic 577 | 5 232 340 . . . . . . . . . . . . . . . . . Decoding 3188 | . . . . . . . . . . . 503 547 722 219 849 348 . . . Jamming 969 | . . . . . . . . . . . . . . . . 135 671 163 . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . . . . 3 3 2 2 . . . . . . 1 . 2 . . Drone Launches 3 | . . . . . . . . 3 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . Decoded 0b10 Intel 52 | . . . . . . . . . . . 28 . . . . 24 . . . Items 52 | . . . . . . . . . . . 28 . . . . 24 . . . Zionite Intel Received 4 | . . . . . . . . . 1 1 2 . . . . . . . . Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . Emergency Access 1 | . . . . . . . . . 1 . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 15027 | 123 356 1004 996 204 929 537 1826 637 886 911 716 547 722 219 849 454 713 602 1796 Spaces Moved 7869 | 93 227 473 465 112 502 330 1098 304 424 445 405 293 403 134 367 232 406 334 822 Core 66 | 18 . . . . . . . . . . . . . . . . . . 48 Treads 7340 | . 25 287 465 112 502 330 1098 304 424 445 405 293 403 134 367 232 406 334 774 Legs 6 | . 6 . . . . . . . . . . . . . . . . . . Wheels 457 | 75 196 186 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 160 163 163 163 163 163 162 162 160 160 160 160 160 160 160 160 50 Average Speed 159 | 74 109 146 163 163 163 163 163 193 163 162 160 160 160 160 160 160 160 160 160 Slowest Speed 245 | 80 190 240 165 163 240 163 163 245 166 162 162 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 6 47 39 36 4 67 51 88 69 13 58 10 58 59 60 58 7 65 54 83 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 9 | . . . . . 1 1 4 . . . . . . 3 . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 . . . . . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . . Scrap Searched 13 | . . . . . 3 . 3 1 . . . 1 4 . . . . 1 . Spaces Dug 26 | . . 4 6 4 . . . . 9 . 2 . . . . 1 . . . Terrain Destroyed 326 | . . 25 73 4 50 . . 44 16 8 2 28 18 . 16 4 8 13 17 Melee 25 | . . 4 5 4 . . . . 9 . 2 . . . . 1 . . . Projectile 71 | . . . 8 . . . . 1 7 8 . 2 18 . 2 3 1 4 17 AOE 230 | . . 21 60 . 50 . . 43 . . . 26 . . 14 . 7 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Total 9654 | 119 286 684 624 125 564 329 1138 335 521 585 471 360 430 138 620 283 437 366 1239 Wait 901 | . 3 94 67 . 8 . 22 3 15 39 34 26 1 . 246 8 5 7 323 Move 7850 | 92 226 472 464 111 501 329 1097 303 423 444 404 292 402 133 366 231 405 333 822 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 85 | 5 8 14 11 3 7 . 4 3 10 3 6 2 . 1 . 6 2 . . Fast Attach 76 | 8 11 9 10 1 1 . 3 3 6 2 5 1 . 1 . 6 3 1 5 Attach 33 | . 1 3 2 2 6 . 1 2 5 3 2 . . . . 2 1 . 3 Detach 7 | . 1 1 1 . . . . 1 . 1 . . . . . 1 . . 1 Swap 77 | . 1 11 6 . 4 . 1 5 4 3 4 4 2 2 2 6 9 8 5 Drop 119 | 1 8 23 20 2 1 . 10 4 8 5 13 4 . 1 2 9 2 . 6 Fire 256 | 13 27 4 34 . 24 . . 11 30 21 . 4 14 . 4 11 10 6 43 Melee 107 | . . 53 7 6 . . . . 15 . 3 1 9 . . 3 . 10 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . 2 . . . . . 3 3 . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 134 | . . . . . 12 . . . 2 61 . 26 2 . . . . . 31 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Low] / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 124 | -11/Scrapyard | Entered Materials 402 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Utility x2 577 | -9/Materials | Build established: Scavenger-Mutant 1226 | -9/Materials | Build established: Mutant 1397 | -9/Materials | Discovered new exit (range 14) 1484 | -9/Materials | Entered another Materials area 1484 | -8/Materials | Evolved 2 slots: Weapon x2 1563 | -8/Materials | Repaired Structural Scanner 1798 | -8/Materials | Build established: Gunner 2459 | -8/Materials | Discovered new exit (range 4) 2480 | -8/Materials | Entered Factory 2480 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -7/Factory | Discovered new exit (range 7) 2684 | -7/Factory | Entered Lower Caves 2853 | -7/Lower Caves | Attacked by a faux Warlord 2937 | -7/Lower Caves | Lost 5 parts (1n3u1w) 3139 | -7/Lower Caves | Build established: Tank 3590 | -7/Lower Caves | Discovered new exit (range 15) 3613 | -7/Lower Caves | Entered another Lower Caves area 3613 | -7/Lower Caves | Accompanied by 2 allies 3669 | -7/Lower Caves | Learned Factory terminal intel 3741 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4104 | -7/Lower Caves | Discovered new exit (range 12) 4150 | -7/Lower Caves | Entered Zion 4150 | -7/Zion | Accompanied by 2 allies 4222 | -7/Zion | Given A8's code to call for help 4252 | -7/Zion | System corruption cleaned by Quarantine Array 4349 | -7/Zion | Received a visual enhancement algorithm 4351 | -7/Zion | Ran a visual enhancement algorithm 4357 | -7/Zion | Discovered new exit (range 11) 4733 | -7/Zion | Learned Factory stockpile data 5054 | -7/Zion | Found Prototype Launcher 5054 | -7/Zion | Identified Gui. Missile Launcher 5558 | -7/Zion | Met Imprinter 5615 | -7/Zion | Imprinted 5618 | -7/Zion | Declared Zion's savior 5976 | -7/Zion | Entered Proximity Caves 5976 | -6/Proximity Caves | Accompanied by 6 allies 5977 | -6/Proximity Caves | Identified exit to Factory 6045 | -6/Proximity Caves | Learned Factory emergency access door positions 6111 | -6/Proximity Caves | Spotter reported a threat 6274 | -6/Proximity Caves | Spotted B-75 Beast 6324 | -6/Proximity Caves | Lost 4 allies 6324 | -6/Proximity Caves | Allies destroyed B-75 Beast 6611 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6613 | -6/Proximity Caves | Entered Factory 6613 | -6/Factory | Accompanied by 2 allies 6613 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6614 | -6/Factory | Identified exit to Extension 6617 | -6/Factory | Loaded intel: 28 terminal locations 7082 | -6/Factory | P-70 Sage assimilated allied IL-T4B(M) 7304 | -6/Factory | Retrieved Zion intel report: Emergency Access 7446 | -6/Factory | Zion Light squad teleported in 7457 | -6/Factory | Discovered new exit (range 14) 7499 | -6/Factory | Entered Extension 7499 | -6/Extension | Accompanied by 3 allies 7738 | -6/Extension | Rescued a captive Derelict 7739 | -6/Extension | Rescued a captive Derelict 7959 | -6/Extension | Rescued a captive Derelict 8014 | -6/Extension | Retrieved Zion intel report: Active Terminals 8015 | -6/Extension | Zion Fire squad teleported in 8058 | -6/Extension | Spotted B-75 Beast 8077 | -6/Extension | Destroyed B-75 Beast 8080 | -6/Extension | Spotted B-75 Beast 8098 | -6/Extension | Allies destroyed B-75 Beast 8367 | -6/Extension | Discovered new exit (range 16) 8368 | -6/Extension | Discovered new exit (range 15) 8410 | -6/Extension | Entered Factory 8410 | -5/Factory | Accompanied by 11 allies 8410 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8616 | -5/Factory | Retrieved Zion intel report: Main Access 8616 | -5/Factory | Identified exit to Factory 8617 | -5/Factory | Zion Infowar Resupply teleported in 9034 | -5/Factory | Lost 3 allies 9070 | -5/Factory | Retrieved Zion intel report: Component Schematics 9087 | -5/Factory | Discovered new exit (range 9) 9126 | -5/Factory | Entered Upper Caves 9126 | -5/Upper Caves | Accompanied by 8 allies 9175 | -5/Upper Caves | Encountered a Warlord checkpoint 9207 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9326 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9435 | -5/Upper Caves | Entered an active Warlord outpost 9466 | -5/Upper Caves | Learned 8 Factory zone layouts 9466 | -5/Upper Caves | Learned Research trap positions 9466 | -5/Upper Caves | Learned Factory garrison access intel 9631 | -5/Upper Caves | Discovered new exit (range 12) 9673 | -5/Upper Caves | Entered another Upper Caves area 9673 | -5/Upper Caves | Accompanied by 8 allies 9763 | -5/Upper Caves | Lost 6 allies 9918 | -5/Upper Caves | Discovered exit to Factory (range 4) 10134 | -5/Upper Caves | Build established: Derelict-Tank 10353 | -5/Upper Caves | Discovered new exit (range 15) 10395 | -5/Upper Caves | Entered Zhirov 10395 | -5/Zhirov | Discovered new exit (range 3) 10424 | -5/Zhirov | Met Zhirov 10453 | -5/Zhirov | Learned location of Quarantine (-2) 10453 | -5/Zhirov | Learned location of Testing (-3) 10453 | -5/Zhirov | Learned location of Command (-1) 10467 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10498 | -5/Zhirov | Found Alien Artifact 10498 | -5/Zhirov | Identified Integrated Dissipator 10498 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10519 | -5/Zhirov | Found Alien Artifact 10614 | -5/Zhirov | Entered Proximity Caves 10848 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11260 | -4/Proximity Caves | Learned location of 1 exit from Research 11444 | -4/Proximity Caves | Discovered exit to Factory (range 6) 11463 | -4/Proximity Caves | Entered Factory 11463 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11464 | -4/Factory | Identified exit to Research 11465 | -4/Factory | Loaded intel: 4 garrison access locations 11624 | -4/Factory | Zion Thermal Resupply teleported in 11763 | -4/Factory | Build established: Derelict-Assassin 11805 | -4/Factory | System corruption reached 10% 11870 | -4/Factory | Discovered new exit (range 14) 11899 | -4/Factory | Identified exit to Upper Caves 11917 | -4/Factory | Entered Upper Caves 12125 | -4/Upper Caves | Learned Research trap positions 12265 | -4/Upper Caves | Build established: Assassin 12576 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12620 | -4/Upper Caves | Discovered new exit (range 7) 12628 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12628 | -4/Upper Caves | Identified exit to Upper Caves 12630 | -4/Upper Caves | Entered another Upper Caves area 13213 | -4/Upper Caves | Discovered new exit (range 13) 13230 | -4/Upper Caves | Identified exit to Warlord 13232 | -4/Upper Caves | Entered Warlord 13261 | -4/Warlord | Build established: Scavenger-Gunner 13287 | -4/Warlord | System corruption cleaned by Quarantine Array 13767 | -4/Warlord | Rebuked by Warlord 13787 | -4/Warlord | Warlord's base attacked by MAIN.C 13992 | -4/Warlord | Found Prototype Piercing Weapon 13992 | -4/Warlord | Identified Vortex Lance 13995 | -4/Warlord | Found Prototype Energy Cannon 13995 | -4/Warlord | Identified Vortex Cannon 14002 | -4/Warlord | Found Prototype Energy Gun 14002 | -4/Warlord | Identified Vortex Rail 14137 | -4/Warlord | Warlord forces counterattacked 14275 | -4/Warlord | Spotted Executioner 14280 | -4/Warlord | Destroyed Executioner 14286 | -4/Warlord | Spotted Executioner 14301 | -4/Warlord | Allies destroyed Executioner 14307 | -4/Warlord | Spotted Executioner 14372 | -4/Warlord | Lost 5 allies 14413 | -4/Warlord | Spotted B-86 Titan 14462 | -4/Warlord | Warlord base infiltrated, sounded retreat 14627 | -4/Warlord | Spotted Striker 14667 | -4/Warlord | Build established: Tank 14729 | -4/Warlord | Spotted Striker 14732 | -4/Warlord | Spotted Striker 14785 | -4/Warlord | Identified Transdimensional Reconstructor 14785 | -4/Warlord | Warped through subspace 14806 | -4/Warlord | Lost 25 allies 14997 | -4/Warlord | Spotted Executioner 15005 | -4/Warlord | Released all parts (11) 15020 | -4/Warlord | Spotted Striker 15023 | -4/Warlord | Core integrity fell below 50% 15023 | -4/Warlord | Spotted Executioner 15028 | -4/Warlord | Core integrity fell below 20% 15028 | -4/Warlord | Spotted Striker 15028 | -4/Warlord | Spotted Striker 15028 | -4/Warlord | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 15001_ Penetrated by Slug. 15005_ Released Cold Fusion Reactor. 15005_ Released Hvy. Phase Cannon. 15005_ Released Phase Gun. 15005_ Released Adv. Signal Interpreter. 15005_ Released Adv. Targeting Computer. 15005_ Released Med. Storage Unit. 15005_ Released Adv. Heat Sink. 15005_ Released Adv. Target Analyzer. 15005_ Released Imp. Cooling System. 15005_ Released Adv. Sensor Array. 15005_ Released Hvy. Gatling Laser. 15005_ Penetrated by Slug. 15007_ Critical hit (Burn: +50). 15008_ Slug penetrates Wall. 15014_ Penetrated by Slug. 15014_ Slug penetrates Door. 15014_ Slug penetrates Wall. 15024_ Penetrated by Slug. 15027_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | + #????????????????????????????????? | | ##### #????????????????????????????????? | | ##### #????????????????????????????????? | | """######+#####????????????????????????????????? | | " "#### #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | % #??????????????????????????????????? | | /#####""# "#?????????????????????????????????? | | ## ###?????????????????????????????????? | | ## #??????????????????????????????????? | | !! && ## ##??????????????????????????????????? | | ] ## %*#########???????????????????????????? | | ] ## ## "#???????????????????????????? | | ## "#???????????????????????????? | | ## #????????????????????????????? | | + #????????????????????????????? | | ###########+##; #????????????????????????????? | | # ##;; ##?????""?????????????????????? | | # ###; ##?????""#????????????????????? | | # #??# s ; ###?#""#???##???????????????? | | # #??#s ###""### #???????????????? | | # ####s ;##"";;;;;###?????????????? | | # # % "" !%!=;=#########?????? | | # *%[ bs " %* [[![ = ""#?????? | | ##### ## #!K l bi @[ =[ % = !s[ ""#?####? | | ??# !*=%[ %[!%% % g =K ### ## | | ??# =%![%! g g % = [%g isgb%lh= + | | ??# !%%= % E% =[g%e *b ^+ | | ??# = % m =d =gl *% #### | | ### %=%[[! [=[*!bb =""""#??## | | " # * */! % !=%% # " ]" "i """"#???# | | " !%==[ =!%%*! # d "" ##;#########???# | | " ! !%*%!%=!*[[!!= # "";#;;#??#??????????## | | #]%!!=%*!!%!%!%=/!#### ""#### ????????????## | | ##"=] =*!/!!!%%|!%%[%??###""#???##???????????# # | | !%!*=%=[%!%[==[%= ?????""????????????????## ## | | *!%"%!!!=%!%%*="????????????????????????# #? | | ="!**%!!%% ! #????????????????????????# #? | | % " |[ "????????????????????????# ##? | | "#""""* ! % #????????????????????????# #?? | | "##!! %!% #???????????????????????## ##? | | ! +!%*=%=%! #??????????????????????## ## | | #%## # % " ###????????????????????# # | | * ### %% # ##???????????????????# ## | | #?### = #??????????????????# #?## | | #???# %! #????????????????? ???## | | #???# [ #???????????????? ????# | | ###### % #??????????????# ## ????## | | #""""" #! #??????????????####?#??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 50 Energy Generation 37 Energy Capacity 350 Matter Stores 322 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 425 Resistance: KI 10 Utility Shielding 33 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- Imp. Heavy Armor Plating | -7/Zion | Archive Arc Projector | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Energy Well | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Huge Storage Unit | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Hvy. Flail | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Terrain Scan Processor | -5/Factory | Z-intel Imp. Plasma Cutter | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Remote Force Field | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Hvy. Missile Launcher | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NodeShiftThrower Manual? 0 Play Time 02:00:08 Cumulative 99.5 hours Start 2026.02.10 @ 19:47:20 End 2026.02.10 @ 21:55:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 64 Adventurer 4 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc9d18f7-e2b3-4a7a-ac03-596fb0488144