Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 16:13:42 Player: cingulata Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (3883) 3883 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9643 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 17/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Advanced ECM Suite Improved Shock Absorption System Remote Datajack Fire Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Particle Charger Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Disruptor Cannon Gauss Cannon Advanced EMP Blaster Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Angular Momentum Engine Cooling System Improved Coolant Injector Kinecellerator Weapon Cycler Advanced ECM Suite Improved Core Shielding Improved Medium Armor Plating Improved Shield Generator Dynamic Insulation System Plasma Cannon Phase Cannon Gauss Rifle KE Penetrator Advanced Assault Cannon Missile Launcher Katana Fire Trap [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Katana Energy Gun Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 . . . . Utility 4 | . . . . . 1 . 1 . . . 2 Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 115 | 7 19 2 3 1 24 11 21 3 . 8 16 Power 12 | 1 1 . . . 3 2 2 . . 1 2 Engine 5 | 1 1 . . . 1 . . . . 1 1 Core 7 | . . . . . 2 2 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 6 . . . 6 5 6 . . 1 . Treads 6 | . 2 . . . 3 . 1 . . . . Leg 18 | 2 3 . . . 3 5 4 . . 1 . Wheel 2 | . 1 . . . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 2 6 1 1 . 6 2 7 2 . 4 4 Device 14 | 1 2 . 1 . 2 . 3 1 . 1 3 Storage 4 | 1 1 1 . . 1 . . . . . . Processor 5 | . . . . . 1 1 1 1 . . 1 Hackware 4 | . . . . . . 1 2 . . 1 . Protection 8 | . 3 . . . 2 . 1 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 42 | 2 6 1 2 1 9 2 6 1 . 2 10 Energy Gun 7 | 2 1 . . 1 . . 2 1 . . . Energy Cannon 9 | . 1 . 2 . 2 1 . . . 1 2 Ballistic Gun 8 | . 2 . . . 2 1 1 . . . 2 Ballistic Cannon 9 | . . 1 . . 3 . 1 . . . 4 Launcher 3 | . 1 . . . 1 . . . . 1 . Special Weapon 4 | . 1 . . . . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 1 . . . . 1 Parts Lost 34 | . 1 . . . 1 5 5 1 . . 21 Power 4 | . . . . . . 1 . . . . 3 Propulsion 13 | . . . . . . 3 4 . . . 6 Utility 6 | . . . . . . 1 1 . . . 4 Weapon 11 | . 1 . . . 1 . . 1 . . 8 Highest Loss Streak 14 | . 1 . . . 1 3 3 1 . . 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 4 9 10 9 9 13 17 17 18 18 18 15 Power . | . . . . . 1 1 . 1 1 1 1 Propulsion 2 | 2 2 2 2 4 2 3 3 2 3 2 . Utility 5 | . 2 4 3 1 5 6 6 8 8 9 7 Weapon 4 | . 2 3 3 2 4 5 6 5 5 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 3 . 1 1 4 . 6 . . 4 6 Power 3 | . . . . . 1 . 1 . . 1 . Propulsion 10 | . 3 . . . 3 . 3 . . 1 . Utility 8 | . . . 1 . . . 1 . . 1 5 Weapon 3 | . . . . . . . 1 . . 1 1 Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 99 100 91 99 99 98 95 100 100 99 90 Engine 6 | . 14 14 14 14 5 . . . . 5 . Core 4 | . . . . . 3 8 7 7 7 6 8 Treads 15 | . 4 28 28 28 35 20 8 . . . 2 Leg 15 | . 22 . . . . 14 21 38 38 33 22 Device 7 | . 12 13 9 . 8 3 11 5 7 5 11 Storage 9 | . 14 14 14 14 9 9 7 7 7 6 4 Processor 3 | . . . . . . 4 7 9 7 6 8 Protection 6 | . 1 . . 14 9 8 2 7 7 6 4 Energy Gun 3 | . 5 . . 9 1 . 5 7 7 5 . Energy Cannon 6 | . 8 14 10 2 5 8 4 2 6 6 7 Ballistic Gun 3 | . 12 . . 1 4 4 2 . . . 1 Ballistic Cannon 6 | . . 14 13 11 9 8 4 4 . 5 3 Launcher 1 | . . . . 2 . 1 . 1 4 . 1 Slashing Weapon 3 | . . . . . 6 4 2 5 2 6 4 Peak Build Rating 74 | 8 9 8 25 15 37 36 53 53 50 62 74 Average Rating 33 | 5 7 8 7 10 28 32 42 50 49 59 64 On Entrance 26 | . 8 8 8 8 9 32 35 50 48 50 61 Naked Turns 38 | . . . . . . . . . . . 38 Heaviest Build 87 | 15 24 22 29 31 82 73 71 71 69 79 87 Greatest Support 87 | 20 40 40 40 40 80 80 87 87 87 87 87 Greatest Overweight (x) 7 | . 2 . . . 3 3 6 . . 1 7 Average Overweight (x) . | . . . . . . . 2 . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 10 10 16 20 20 20 20 20 18 Most Carried 20 | 8 10 10 10 10 20 20 20 20 19 20 20 Average Carried 15 | 4 9 10 9 9 14 19 18 19 19 19 16 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 5 Final Carried 20 | 8 10 10 8 10 20 20 20 19 19 20 5 Class Distribution -------------------- 51% | Mutant 28% | Scavenger-Skirmisher 8% | Scavenger-Mutant 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Matter Collected 3544 | 263 314 . . 267 727 558 401 490 59 232 233 Remotely . | . . . . . . . . . . . . Salvage Created 4202 | 27 397 . . 63 1312 717 308 395 116 270 597 Parts 259 | 5 30 . . 10 82 31 28 20 5 17 31 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 17 9 . . Prevented 2 | . . . . . . . . 1 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 99 | . 15 . . 7 27 16 10 8 3 4 9 Guns 21 | . 6 . . 2 6 . 3 1 1 . 2 Cannons 52 | . 2 . . 2 21 12 3 4 1 3 4 AOE 25 | . 7 . . 3 . 4 4 3 1 . 3 Classes Destroyed 16 | 1 4 . . . 5 3 2 1 . . . Worker 7 | . . . . . 3 2 1 . . . 1 Builder 3 | . . . . . . . 2 . . . 1 Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . Recycler 3 | . . . . . . 1 . . . 1 1 Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . . Watcher 6 | . 1 . . . 3 . . . . 1 1 Swarmer 39 | . 9 . . 7 6 3 7 3 . 3 1 Grunt 37 | . 6 . . . 12 9 . 4 3 . 3 Brawler 1 | . . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . . . . . 1 Sentry 9 | . . . . . 6 3 . . . . . Hunter 3 | . . . . . 1 . . . . . 2 Programmer 7 | . . . . . . . 3 1 . 1 2 Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 8 | 1 3 . . 4 4 8 4 4 3 4 8 Combat Bots Only 6 | . 3 . . 4 3 6 4 4 3 3 5 Max Kills in Single Turn 4 | 1 2 . . 3 1 4 4 3 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . . 3 . 2 4 3 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Hostile Shots Fired 579 | . 69 . . 13 89 119 53 24 3 28 181 Missed 128 | . 15 . . 4 27 25 14 4 1 8 30 Hits 451 | . 54 . . 9 62 94 39 20 2 20 151 Melee 6 | . . . . . . . . . . . 6 Projectile 445 | . 54 . . 9 62 94 39 20 2 20 145 Critical Strikes 25 | . 1 . . . 5 8 . 2 . 1 8 Damage Taken 8253 | . 633 . . 75 779 1543 906 325 30 344 3618 Core 1726 | . 127 . . 18 39 284 135 36 . 38 1049 Absorbed by Shields 15 | . . . . . . . 15 . . . . Redirected to Shielding 7 | . . . . . . . . . . 7 . Regen/Repaired (Parts) 233 | . 17 . . . 102 . . . . . 114 Core Remaining (%) 70 | 100 . . . 42 . 41 . . 75 95 . Volleys Fired 253 | 4 44 . . 10 78 34 19 13 4 16 31 Largest 4 | 1 2 . . 2 3 3 3 2 3 3 4 Hottest 226 | 50 100 . . 120 120 141 144 105 126 175 226 Shots Fired 456 | 4 79 . . 13 102 76 43 25 9 28 77 Gun 204 | 4 64 . . 7 30 30 22 11 4 9 23 Cannon 229 | . 11 . . 5 71 39 18 12 4 19 50 Launcher 19 | . 3 . . 1 1 7 1 2 1 . 3 Special 4 | . 1 . . . . . 2 . . . 1 Kinetic 202 | . 40 . . 7 42 42 18 1 1 11 40 Thermal 181 | 4 15 . . 2 51 27 22 19 3 8 30 Explosive 19 | . 3 . . 1 1 7 1 2 1 . 3 Electromagnetic 51 | . 21 . . 3 8 . . 3 4 9 3 Robot Hit Streak 21 | 2 10 . . 5 21 11 6 4 4 5 13 Robot Miss Streak 5 | 2 5 . . 2 2 4 3 1 2 5 2 Penetration Max 1 | . . . . . 1 1 . . 1 1 1 Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 260 | 2 43 . . 7 53 40 26 16 5 21 47 Core Hits 177 | 2 25 . . 7 46 27 16 9 5 9 31 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 12 | . 2 . . . 5 2 . . . 2 1 Burn 1 | . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . Destroy 1 | . . . . . 1 . . . . . . Blast 8 | . . . . . 4 2 . . . 1 1 Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 80 | . . . . . 20 9 10 2 . 30 9 Impact . | . . . . . . . . . . . . Slashing 80 | . . . . . 20 9 10 2 . 30 9 Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 3 2 2 1 . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10451 | 32 852 . . 304 2634 2024 903 707 252 716 2027 Guns 1961 | 26 350 . . 34 395 240 253 140 35 128 360 Cannons 4939 | . 107 . . 87 2029 737 343 232 89 291 1024 Explosions 2579 | . 395 . . 183 5 898 168 192 128 . 610 Melee 862 | . . . . . 167 149 119 130 . 297 . Ramming 110 | 6 . . . . 38 . 20 13 . . 33 Kinetic 2548 | . 174 . . 38 625 457 248 . 57 199 750 Thermal 4015 | 26 376 . . 67 1655 520 348 317 32 92 582 Explosive 2349 | . 165 . . 183 5 898 168 192 128 . 610 Electromagnetic 567 | . 137 . . 16 144 . . 55 35 128 52 Impact . | . . . . . . . . . . . . Slashing 862 | . . . . . 167 149 119 130 . 297 . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 8 8 8 . 10 Average Corruption 5 | . . . . . . . 5 8 8 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . . . . . . 25 33 4 . 12 Message Errors 23 | . . . . . . . 8 9 2 . 4 Matter Fused 19 | . . . . . . . 5 9 . . 5 Heat Flow Errors 6 | . . . . . . . 2 3 . . 1 Energy Discharges 6 | . . . . . . . 2 4 . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . 1 2 1 . 1 Data Loss (major) 8 | . . . . . . . 4 3 1 . . Misfires 4 | . . . . . . . 1 2 . . 1 Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots 5 | . . . . . . 5 . . . . . Effects 2 | . . . . . . 2 . . . . . Heat Surge 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Overflow Damage 435 | . 47 . . 15 55 59 82 116 9 21 31 Projectiles 154 | . . . . 13 20 11 49 . 9 21 31 Explosions 114 | . 47 . . 2 . 45 . 20 . . . Melee 167 | . . . . . 35 3 33 96 . . . Knockbacks 10 | . . . . . 1 3 2 . . . 4 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . 1 3 2 . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 211 | . 106 . . . . . 8 19 . . 78 Shots 6 | . 4 . . . . . . 1 . . 1 Rammed 14 | . . . . . 4 . 3 . . . 7 Targets Rammed 18 | 2 . . . . 4 . 4 1 . . 7 Kicked 4 | 2 . . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 703 | 40 368 . . 172 338 611 295 218 69 500 703 Average Temperature 146 | 20 97 . . 92 83 247 92 89 18 174 273 Received Heat Transfer 1614 | . 165 . . . 144 918 . 99 18 . 270 Effects 53 | . 1 . . . 2 22 3 . . 4 21 Shutdowns 16 | . 1 . . . . 4 . . . 3 8 Energy Bleed 4 | . . . . . 2 1 . . . . 1 Interference 11 | . . . . . . 8 3 . . . . Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 4 | . . . . . . 2 . . . 1 1 Damage (minor) 6 | . . . . . . 3 . . . . 3 Damage (major) 7 | . . . . . . 3 . . . . 4 Damage (core) 2 | . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 12 | . 1 . . . 5 1 1 . . 2 2 Heat Transferred 7329 | 74 657 . . 160 3717 742 574 498 50 124 733 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . 1 1 . . . . . Low Security (%) 94 | 100 100 100 . 100 80 87 100 . . 100 100 Level 1 5 | . . . . . 19 12 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 271 | 5 156 16 . 112 271 243 140 . . 95 155 Initial 102 | . . 16 . . 16 100 102 . . . 36 Average 47 | . 59 1 . 12 106 86 28 . . 10 19 Influence Increases 3157 | 5 476 . . 182 806 526 283 200 70 163 446 Destroy 0b10 Robot/C 1980 | . 300 . . 140 540 320 200 160 60 80 180 Destroy 0b10 Robot/NC 130 | 5 10 . . . 35 25 15 10 . 10 20 Destroy Leader 398 | . 54 . . 20 138 62 40 30 10 22 22 Successful Hack 78 | . 22 . . . 16 2 9 . . 10 19 Disable Machine 135 | . 15 . . 15 15 15 . . . 15 60 Destroy Structure 286 | . 30 . . 7 32 72 19 . . 26 100 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 135 | . 45 . . . 30 30 . . . . 30 Influence Decreases 3077 | 5 434 42 . 140 611 536 503 207 70 88 441 Entered New Map 357 | . . 26 . . 26 137 125 4 . . 39 Time Decay 2315 | 5 424 16 . 140 519 288 376 193 70 88 196 Lost Part 258 | . 10 . . . 10 20 2 10 . . 206 Lost Ally 1 | . . . . . . 1 . . . . . Purge Threat 146 | . . . . . 56 90 . . . . . Squads Dispatched 24 | . 1 . . . 4 3 3 . . 2 11 Investigation 5 | . 1 . . . 3 . . . . . 1 Extermination 7 | . . . . . . . 3 . . 2 2 Reinforcement 6 | . . . . . 1 . . . . . 5 Assault 2 | . . . . . . 2 . . . . . Garrison 4 | . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Distress Signals 8 | . 1 . . . 1 1 . . . 1 4 Communications Jammed 18 | . . . . . 13 . . . . . 5 Distress Signals 16 | . . . . . 13 . . . . . 3 Times Spotted 144 | . 24 . . 6 36 23 11 8 2 11 23 Peak Tracking Total 10 | . 3 . . 4 4 8 4 4 2 4 10 Tactical Retreats 7 | . 1 . . . 2 3 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Traps Triggered 6 | . 1 . . . 3 . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Machines Disabled 9 | . 1 . . 1 1 1 . . . 1 4 Max in Single Turn 2 | . 1 . . 1 1 1 . . . 1 2 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Machines Accessed 29 | . 7 . 1 . 9 4 3 . . 2 3 Terminals 18 | . 5 . . . 6 3 2 . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . 1 Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 82 | . 25 . 4 . 30 5 8 . . 3 7 Successful 47 | . 12 . 4 . 13 5 5 . . 2 6 Failed 35 | . 13 . . . 17 . 3 . . 1 1 Catastrophic 8 | . 2 . . . 4 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 5 . 1 . 8 3 1 . . 1 1 Terminals 54 | . 19 . . . 20 4 7 . . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . 2 . . . 4 . . . . . 4 Recycling Units 5 | . 4 . . . . 1 . . . . . Scanalyzers 5 | . . . . . 2 . 1 . . 1 1 Garrison Access 4 | . . . . . 4 . . . . . . Terminal Hacks 32 | . 8 . 4 . 9 4 5 . . 1 1 Record 15 | . 1 . 4 . 6 . 3 . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . Locate Traps 5 | . 2 . . . . 1 1 . . . 1 Dispatch Records 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 2 . . . . . 4 Scan Component 4 | . 1 . . . 1 . . . . . 2 Repair 4 | . 1 . . . 1 . . . . . 2 Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . 1 1 Insert Component 3 | . . . . . 1 . . . . 1 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 6 . . . 7 2 1 . . 1 2 Full Trace Events 2 | . . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 . . . . . 2 Time 152 | . 26 . . . 38 . . . . . 88 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . 9 . . . . . Total Damage 189 | . . . . . . 189 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Active Infowar (turns) 7233 | 26 1066 251 558 . 863 367 1119 735 176 1151 921 Optics 625 | . . . . . . . . . . . 625 Sensors 40 | . . . . . . . . . . 40 . Terrain 676 | . 1 . 23 . . . . 469 176 7 . Seismic 1620 | 26 808 251 535 . . . . . . . . Jamming 3441 | . . . . . 401 . 796 266 . 1104 874 ECM 1845 | . 257 . . . 462 367 759 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Turns Passed 12066 | 96 1202 253 783 1498 2064 1096 1492 1014 176 1336 1056 Spaces Moved 6434 | 58 625 148 478 872 929 449 673 781 128 794 499 Core 88 | 3 . . . . . . . . . . 85 Treads 2783 | . 105 148 478 872 929 249 2 . . . . Legs 3299 | 55 520 . . . . 200 407 781 128 794 414 Wheels 264 | . . . . . . . 264 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 162 120 120 120 120 50 Average Speed 145 | 116 132 160 160 160 163 184 153 120 120 120 134 Slowest Speed 410 | 120 260 160 160 160 410 330 330 120 120 190 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . 1 Exploration Rate (%) 47 | 3 88 22 91 100 60 46 16 90 16 20 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 . . 1 1 1 1 . . Scrap Searched 5 | . . . . 3 . . . 1 1 . . Spaces Dug 74 | . 6 . . . 26 5 8 . . 22 7 Terrain Destroyed 279 | . 31 . . 7 30 77 18 22 17 27 50 Melee 58 | . . . . . 16 5 8 . . 22 7 Projectile 38 | . 1 . . . 4 10 3 5 2 5 8 AOE 183 | . 30 . . 7 10 62 7 17 15 . 35 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Total 8519 | 78 924 164 498 962 1326 627 1065 827 140 1100 808 Wait 1270 | . 194 13 2 62 182 91 267 17 5 217 220 Move 6423 | 57 624 147 477 871 928 448 672 780 127 793 499 Hop . | . . . . . . . . . . . . Pick Up 114 | 8 13 . 3 6 28 9 21 2 . 15 9 Fast Attach 28 | 7 4 . 3 1 3 1 4 . . . 5 Attach 35 | . 1 . 3 . 4 5 6 2 . 2 12 Detach 5 | . 1 . . . 1 . 1 1 . . 1 Swap 202 | . 26 3 2 6 58 24 42 9 4 16 12 Drop 90 | . 17 1 8 5 20 6 19 . . 11 3 Fire 253 | 4 44 . . 10 78 34 19 13 4 16 31 Melee 80 | . . . . . 20 9 10 2 . 30 9 Ram 10 | . . . . . . . 3 . . . 7 Kick 4 | 2 . . . . . . 1 1 . . . Crush 4 | . . . . . 4 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Repaired Ion Engine 351 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 9) 797 | -10/Materials | Discovered new exit (range 12) 964 | -10/Materials | Identified exit to Mines 1007 | -10/Materials | Core integrity fell below 50% 1260 | -10/Materials | Discovered new exit (range 3) 1299 | -10/Materials | Entered Mines 1313 | -10/Mines | Learned Materials machine intel 1541 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1541 | -10/Mines | Discovered new exit (range 5) 1552 | -10/Mines | Entered Exiles 1573 | -10/Exiles | Discovered new exit (range 15) 1592 | -10/Exiles | Met 8R-AWN 1620 | -10/Exiles | Met EX-HEX 1711 | -10/Exiles | Met EX-DEC 1749 | -10/Exiles | Visited The Gauntlet 1946 | -10/Exiles | Learned location of Zion (-7) 1992 | -10/Exiles | Met EX-BIN 2026 | -10/Exiles | Aligned with FarCom system 2028 | -10/Exiles | Given EX-Vault access code 2086 | -10/Exiles | Opened EX-Vault 2090 | -10/Exiles | Found Prototype Energy Cannon 2092 | -10/Exiles | Identified YOLO Cannon 2102 | -10/Exiles | Found Prototype Energy Cannon 2102 | -10/Exiles | Identified Gui. Plasma Cannon 2107 | -10/Exiles | Found Prototype Device 2107 | -10/Exiles | Identified Chronowheel 2107 | -10/Exiles | Activated Chronowheel 2153 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2297 | -10/Exiles | Discovered new exit (range 12) 2335 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2335 | -10/Exiles | Entered Mines 2543 | -9/Mines | Discovered new exit (range 9) 2546 | -9/Mines | Identified exit to Materials 2919 | -9/Mines | Found a hidden stash of uninstalled traps 3833 | -9/Mines | Entered Materials 3833 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3834 | -8/Materials | Identified exit to Storage 3835 | -8/Materials | Loaded intel: 42 machine locations 4707 | -8/Materials | Discovered new exit (range 15) 4757 | -8/Materials | Found Prototype Device 5156 | -8/Materials | Gui. Plasma Cannon suddenly broke down 5430 | -8/Materials | Repaired Arm. Treads 5633 | -8/Materials | Identified Active Sensor Suite 5897 | -8/Materials | Entered Storage 6366 | -8/Storage | Met a pair of Derelict thieves 6516 | -8/Storage | Lost 3 parts (2n1u) 6518 | -8/Storage | Core integrity fell below 50% 6745 | -8/Storage | Build established: Scavenger-Skirmisher 6873 | -8/Storage | Garrison activated, responded to threat 6954 | -8/Storage | Discovered new exit (range 10) 6993 | -8/Storage | Entered Factory 6993 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7526 | -7/Factory | Crushed by falling debris 7566 | -7/Factory | Lost 3 parts (3n) 8470 | -7/Factory | Discovered new exit (range 4) 8485 | -7/Factory | Entered Lower Caves 8677 | -7/Lower Caves | Build established: Mutant 9192 | -7/Lower Caves | Encountered a Warlord checkpoint 9489 | -7/Lower Caves | Discovered new exit (range 9) 9492 | -7/Lower Caves | Learned location of 1 exit from Factory 9499 | -7/Lower Caves | Entered another Lower Caves area 9581 | -7/Lower Caves | Spotted B-75 Beast 9669 | -7/Lower Caves | Learned Factory terminal intel 9671 | -7/Lower Caves | Discovered new exit (range 5) 9675 | -7/Lower Caves | Entered Factory 9675 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9676 | -6/Factory | Identified exit to Factory 9677 | -6/Factory | Loaded intel: 28 terminal locations 10260 | -6/Factory | Build established: Scavenger-Skirmisher 10504 | -6/Factory | Discovered new exit (range 12) 11011 | -6/Factory | Entered another Factory area 11011 | -5/Factory | Evolved 2 slots: Utility x2 11012 | -5/Factory | Identified exit to Upper Caves 11077 | -5/Factory | Repaired Missile Launcher 11128 | -5/Factory | Repaired Phase Cannon? 11856 | -5/Factory | Cargo convoy interrupted 11951 | -5/Factory | Crushed by falling debris 11951 | -5/Factory | System corruption reached 10% 11975 | -5/Factory | Released all parts (8) 12002 | -5/Factory | Core integrity fell below 50% 12030 | -5/Factory | Lost 14 parts (3p5n3u3w) 12057 | -5/Factory | Core integrity fell below 20% 12067 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 12061_ Knocked back. 12061_ Slug penetrates Wall. 12062_ Acquired 9 matter. 12063_ K-01 Serf collects debris. 12063_ Penetrated by Slug. 12063_ Adv. Assault Cannon destroyed. 12063_ Penetrated by Slug. 12063_ Adv. Assault Cannon destroyed. 12063_ Knocked back. 12064_ System corrupted: Matter fused (-7). 12064_ U-05 Engineer builds a Wall. 12064_ K-01 Serf collects debris. 12064_ Penetrated by Slug. 12065_ Adv. Assault Cannon destroyed. 12065_ Knocked back. 12065_ Penetrated by Slug. 12065_ Adv. Assault Cannon destroyed. 12065_ W-25 Informer sends out distress signal. 12066_ Slammed into W-25 Informer. 12067_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????####### | | ????????????? # | | ?????????????"""" # | | ?????????????"""" # #####+######+##### "###"# | | ???????????? """" # #?? #?? ????# ##?# | | ???????????? """" # ## #! ?????# #??# " | | ???????????" """" # ## #? ?????# #??# " | | ???????????" 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Treads | 66% | -8/Materials Missile Launcher | 5% | -5/Factory Phase Cannon | 66% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Safety First Total Silence Challenges ------------ None Game ------ Seed WarlordFortressArchive Manual? 0 Play Time 03:50:11 Cumulative 15.6 hours Start 2025.05.21 @ 09:17:46 End 2025.05.21 @ 16:13:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bbc7497-fb33-4020-8dd9-420fcb5ea615