Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 04:51:35 Player: CONM Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (226) 226 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 891 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 178/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (8) ---- Aluminum Leg Sensor Array Improved Terrain Scanner Terrain Scan Processor Spread Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Small Storage Unit > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Aluminum Leg Sensor Array Improved Terrain Scanner Terrain Scan Processor Light Assault Rifle Maul [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 7 . 1 6 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 2 7 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 6 | 1 7 8 7 Power . | . . . . Propulsion 1 | 1 2 2 1 Utility 1 | . 1 2 2 Weapon 3 | . 3 4 3 Tool/Special . | . . . . Unused Backups 4 | . 2 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 100 88 77 Engine 12 | . 14 14 9 Treads 7 | . . . 24 Leg 19 | . 28 21 . Device 13 | . 14 14 12 Storage 14 | . 14 14 14 Energy Gun 1 | . . . 3 Ballistic Gun 18 | . 28 12 1 Launcher 4 | . . 10 9 Peak Build Rating 12 | 9 10 10 12 Average Rating 8 | 4 9 9 8 On Entrance 6 | . 9 10 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 14 14 16 14 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 333 | 259 69 5 . Remotely . | . . . . Salvage Created 196 | 27 107 20 42 Parts 22 | 6 9 6 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 9 | . 4 4 1 Guns 4 | . 4 . . AOE 4 | . . 4 . Classes Destroyed 6 | 1 3 1 1 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Turret 2 | . . 2 . Swarmer 7 | . 3 4 . Grunt 1 | . 1 . . Sentry 1 | . . . 1 Best Kill Streak 4 | 1 3 4 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 247 | . 17 65 165 Missed 90 | . 6 30 54 Hits 157 | . 11 35 111 Projectile 157 | . 11 35 111 Damage Taken 1209 | . 107 289 813 Core 259 | . 10 56 193 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 39 | 1 15 8 15 Largest 2 | 2 2 1 2 Hottest 130 | 40 40 30 130 Shots Fired 50 | 2 24 8 16 Gun 42 | 2 24 . 16 Cannon . | . . . . Launcher 8 | . . 8 . Special . | . . . . Kinetic 38 | 2 24 . 12 Thermal 4 | . . . 4 Explosive 8 | . . 8 . Electromagnetic . | . . . . Robot Hit Streak 20 | 1 3 4 20 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | 1 13 3 19 Core Hits 24 | 1 7 11 5 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Smash 2 | . . . 2 Melee Attacks 5 | . . . 5 Impact 5 | . . . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 766 | 15 156 308 287 Guns 348 | 15 156 . 177 Cannons . | . . . . Explosions 308 | . . 308 . Melee 110 | . . . 110 Ramming . | . . . . Kinetic 258 | 15 156 . 87 Thermal 90 | . . . 90 Explosive 308 | . . 308 . Electromagnetic . | . . . . Impact 110 | . . . 110 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 54 | . . . 54 Projectiles . | . . . . Explosions . | . . . . Melee 54 | . . . 54 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . 32 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 6 . 40 Average Temperature 11 | . 6 . 15 Received Heat Transfer 462 | . 30 192 240 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 110 | . . . 110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 101 | 5 85 . 101 Initial 101 | . . . 101 Average 33 | . 32 . 55 Influence Increases 430 | 5 135 270 20 Destroy 0b10 Robot/C 220 | . 80 120 20 Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 20 | . 20 . . Lose Combat Pursuer 180 | . 30 150 . Influence Decreases 410 | 5 130 63 212 Entered New Map 114 | . . 3 111 Time Decay 245 | 5 130 40 70 Lost Part 51 | . . 20 31 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 10 8 2 Peak Tracking Total 6 | . 3 6 2 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 2 | . . . 2 Failed 1 | . . . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 582 | 21 359 84 118 Terrain 582 | 21 359 84 118 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 725 | 110 359 84 172 Spaces Moved 448 | 83 259 36 70 Core 8 | 8 . . . Treads 70 | . . . 70 Legs 370 | 75 259 36 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 127 | 113 120 149 160 Slowest Speed 190 | 120 120 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 36 4 21 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 29 . Melee . | . . . . Projectile . | . . . . AOE 29 | . . 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 544 | 93 286 58 107 Wait 27 | . 4 14 9 Move 445 | 82 258 35 70 Hop . | . . . . Pick Up 11 | 3 7 . 1 Fast Attach 7 | 7 . . . Attach 4 | . . . 4 Detach . | . . . . Swap 4 | . . 1 3 Drop 2 | . 2 . . Fire 39 | 1 15 8 15 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 111 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 14) 464 | -10/Materials | Discovered new exit (range 6) 470 | -10/Materials | Entered Subcaves 471 | -10/Subcaves | Approached by a straggling Scientist 515 | -10/Subcaves | Discovered new exit (range 14) 554 | -10/Subcaves | Entered Recycling 696 | -7/Recycling | Core integrity fell below 50% 720 | -7/Recycling | Core integrity fell below 20% 726 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Imp. Cooling System Adv. ECM Suite 00565_ Acquired Imp. Cooling System. 00572_ Connecting with Terminal... 00664_ Y-54 Guardian springs to life. 00664_ Ion Engine destroyed. 00665_ Y-54 Guardian springs to life. 00667_ Grenade Launcher destroyed. 00702_ Imp. Cooling System destroyed. 00705_ Lgt. Treads destroyed. 00708_ Lgt. Assault Rifle destroyed. 00711_ Spread Laser destroyed. 00714_ Y-54 Guardian suffers critical hit (Smash). 00714_ Destroyed Lgt. Treads. 00714_ Y-54 Guardian system corrupted by crushing effect. 00715_ Lgt. Treads destroyed. 00717_ Y-54 Guardian suffers critical hit (Smash). 00717_ Destroyed Imp. Heat Sink. 00717_ Y-54 Guardian system corrupted by crushing effect. 00718_ Y-54 Guardian system terminally corrupted. 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""" # ##???? ????????????? | | ??????? # #????? ?? ?????????? | | ??????######## #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationGunBefriender Manual? 0 Play Time 00:10:24 Cumulative 190.3 hours Start 2026.11.01 @ 04:32:30 End 2026.11.01 @ 04:51:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6c4e4e7-2c33-4876-9ad6-78014957148a