Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 11:24:37 Player: shapeshifter Result: Destroyed by Superfortress with Concept Heavy Railcannon Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (314) 1570 Value Destroyed (14951) 14951 Prototype IDs (145) 2900 Alien Tech Used (3) 600 Bonus (20825) 20825 TOTAL SCORE: 49846 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4922 Follower Combat Kills 5517 Destroyed Unchained 1000 Network Hubs Disabled 800 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Bested VL-GR5 5000 Found Hidden Lab 3000 Friendly Fire -1914 Cogmind --------- Core Integrity 0/1450 Matter 174/300 Energy 337/340 System Corruption 10% Temperature Cool (9) Movement Flying (15) Location -2/Protoforge Parts ------- > --- POWER (3) -------- Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (7) --- Gravjet Array Cooled Impulse Thruster Cooled Q-thruster Experimental Surge Thruster > --- UTILITY (10) ----- Experimental Optical Array Experimental Targeting Computer Experimental Launcher Guidance Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer VL-GR5's Timing Chip Experimental Reaction Control System Graphene Brace Crosscalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravjet Array Concept Variable Chargecaster Potential Cannon Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer VL-GR5's Timing Chip Transmission Jammer Medium Regenerative Plating Graphene Brace > --- WEAPON ----------- Potential Cannon Hypervelocity Multirail > --- INVENTORY -------- Hacking Drone Bay Transdimensional Reconstructor Concept Variable Chargecaster [Rating: 197] Favorites ----------- Power Quantum Reactor Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Experimental Core Analyzer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Bore Cannon Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 2 . . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . Utility 8 | . . . 2 . . . 3 . . . . . . . . . . . 1 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 268 | 7 16 3 26 4 7 8 20 1 8 . 4 20 2 9 3 11 9 21 18 11 10 4 16 13 17 Power 39 | 1 1 1 1 1 . 2 6 . . . 1 3 1 2 . 3 . 3 2 1 1 . 4 . 5 Engine 8 | 1 . . 1 1 . 1 3 . . . . . . . . . . 1 . . . . . . . Core 12 | . 1 1 . . . 1 3 . . . . 1 . 2 . . . . . . . . 1 . 2 Reactor 19 | . . . . . . . . . . . 1 2 1 . . 3 . 2 2 1 1 . 3 . 3 Propulsion 77 | 2 3 1 7 2 1 3 5 . 4 . . 10 . 3 1 3 . 2 10 7 3 . 2 5 3 Treads 22 | 2 3 1 6 2 . 2 1 . . . . . . . . 3 . 2 . . . . . . . Leg 6 | . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . Wheel 6 | . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . . Hover 34 | . . . . . . 1 . . . . . 9 . 3 1 . . . 8 6 3 . 2 . 1 Flight 9 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 5 2 Utility 81 | 2 8 . 11 . 2 3 7 1 2 . . 3 1 2 1 1 7 11 2 1 1 1 5 4 5 Device 49 | 1 6 . 6 . 1 1 4 1 2 . . . . 2 . . 6 7 2 1 1 . 3 2 3 Storage 10 | 1 2 . 1 . 1 . . . . . . . . . 1 . . 4 . . . . . . . Processor 12 | . . . . . . . 3 . . . . 3 . . . . . . . . . 1 2 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . 4 . . 2 . . . . . . 1 . . 1 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 4 1 7 1 4 . 2 . 2 . 3 4 . 2 1 4 2 5 4 2 5 3 5 4 4 Energy Gun 21 | 2 3 1 1 . 1 . . . 1 . . . . . . 3 2 . . . . 1 2 2 2 Energy Cannon 23 | . . . 5 1 . . . . 1 . 1 1 . 1 . . . 4 2 1 4 1 1 . . Ballistic Gun 7 | . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 Ballistic Cannon 7 | . . . . . 1 . 1 . . . . 1 . . . . . . 2 1 . . . 1 . Launcher 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Special Weapon 7 | . . . . . . . 1 . . . 2 1 . 1 . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 4 . 1 . 3 . 2 . 1 6 . 1 3 4 . 5 3 2 . 5 . 7 2 Corrupted Parts 6 | . . . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . System Corruption 44 | . . . . . . . . . . . 4 . . . . 20 . 20 . . . . . . . Parts Lost 72 | . 2 3 3 2 . 8 4 . 2 . 6 1 . 1 5 . . 9 1 3 3 . 11 . 8 Power 20 | . 1 1 1 . . 3 3 . . . 2 . . . . . . 3 . . 1 . 3 . 2 Propulsion 21 | . . 1 1 1 . 2 1 . . . 2 . . 1 3 . . 2 . 1 2 . 1 . 3 Utility 12 | . 1 . . . . 2 . . 1 . 1 1 . . . . . 2 . 1 . . 2 . 1 Weapon 19 | . . 1 1 1 . 1 . . 1 . 1 . . . 2 . . 2 1 1 . . 5 . 2 Highest Loss Streak 6 | . 1 2 2 1 . 4 1 . 1 . 3 1 . 1 3 . . 3 1 3 2 . 6 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 8 9 13 12 18 23 15 18 24 22 21 19 15 14 14 14 13 12 13 13 13 9 12 3 3 Power . | . . . . . 1 . . . 2 3 2 1 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion 1 | . 1 . 3 1 1 1 . 2 . . . 1 2 1 . . 2 . . 4 1 1 1 . . Utility 8 | 1 4 6 7 7 11 16 10 11 15 14 14 11 8 8 8 7 4 6 7 4 4 4 5 1 1 Weapon 3 | . 1 1 1 1 4 4 4 4 5 5 4 4 3 3 3 4 4 3 2 2 5 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 4 1 15 . 4 4 1 . 1 . . 9 . 3 . 7 2 2 3 5 4 3 6 . . Power 5 | . 1 . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . Propulsion 12 | . . . 4 . . . 1 . 1 . . . . . . . . . 1 3 . . 2 . . Utility 39 | . 2 1 3 . 4 3 . . . . . 5 . 2 . 7 2 1 2 2 . 2 3 . . Weapon 17 | . 1 . 8 . . . . . . . . 3 . . . . . . . . 4 1 . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 97 99 100 94 87 84 100 93 100 88 81 100 99 92 80 80 79 74 93 97 88 95 89 79 Engine 4 | . 10 . 4 11 11 7 3 6 6 6 2 . . . . . . . . . . . . . . Core 2 | . 3 13 6 . . 2 5 6 6 6 2 1 5 5 5 . . . . . . . 3 3 3 Reactor 3 | . . . . . . . . . . . 3 5 5 4 5 9 11 9 7 8 8 9 9 4 3 Treads 12 | . 28 27 21 22 19 10 2 6 5 . . . . . . 14 17 16 7 . . . . . . Leg 1 | . . . . . . . . . 16 26 21 5 . . . . . . . . . . . . . Wheel 1 | . . . . . 2 5 14 20 3 . . 1 . . . . . . . . . . . . . Hover 7 | . . . . . . . 4 . . . . 18 35 34 33 3 . . 8 33 33 33 29 15 6 Device 18 | . 13 14 24 22 22 16 15 20 20 26 25 14 8 9 11 6 8 12 19 27 27 27 21 17 13 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 . . Processor 8 | . . . . . . . 12 13 13 13 13 16 23 23 23 23 17 12 10 9 9 9 15 23 22 Protection 5 | . . . 8 11 11 11 6 6 . . . . 2 1 . 3 6 5 4 . . . . 1 2 Energy Gun 4 | . 24 27 . . . 10 . . 4 . . . . . . 7 6 1 3 . . . 3 1 . Energy Cannon 5 | . . . 21 22 2 . . . . 6 8 7 . . . . . 8 4 1 9 3 7 . . Ballistic Cannon 2 | . . . . . 3 10 3 6 6 6 1 . 5 4 4 . . . . 4 1 . . . . Slashing Weapon 1 | . . . . . 6 . 5 6 . . . . . . . . . . . . . . . . . Peak Build Rating 197 | 7 14 14 20 22 39 43 67 72 83 82 82 109 109 113 112 144 146 146 147 150 164 169 184 189 197 Average Rating 72 | 5 12 13 18 19 27 38 56 68 80 82 75 87 107 111 105 133 141 136 126 140 155 140 173 170 166 On Entrance 86 | . 7 14 14 19 22 38 30 67 72 82 82 65 108 107 106 89 144 146 115 123 145 163 169 157 171 Avg Prop Armor Cover (%) 5 | . . . . . 7 7 4 6 8 . . 13 . . . 3 . . 27 . . . . 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 13 32 32 45 45 111 116 124 124 122 122 127 125 61 61 61 78 85 113 85 87 95 95 102 60 36 Greatest Support 240 | 40 46 46 46 40 40 20 30 30 79 79 79 62 62 64 59 240 240 240 160 109 99 99 111 90 43 Greatest Overweight (x) 13 | . . 1 1 1 9 9 4 4 5 1 2 13 . 1 1 1 . . 5 1 . . 1 . . Average Overweight (x) . | . . . . 1 2 7 1 4 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 25 25 25 25 25 25 25 25 15 15 15 15 15 35 15 15 15 15 15 5 5 Average Capacity 17 | 7 11 15 15 15 20 24 17 25 25 25 25 20 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 25 | 6 10 11 15 15 25 25 18 22 25 22 25 25 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 15 | 3 8 9 13 12 18 23 15 18 24 22 21 19 15 14 14 14 14 14 14 13 13 10 14 4 4 Final Capacity 25 | 8 15 15 15 15 25 15 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 25 | 5 9 9 15 14 25 15 17 22 22 22 25 15 15 14 15 15 15 13 15 9 15 15 5 5 5 Class Distribution -------------------- 43% | Mutant 31% | Scavenger-Mutant 6% | Messiah-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Messiah-Sprinter | -5/Factory Commander-Sprinter | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scientist-Mutant | -3/Research Mutant | -3/Armory Commander-Mutant | -3/Lab Commander-Gunner | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Matter Collected 8675 | 260 222 30 305 40 90 290 489 179 231 . 149 416 40 400 1539 168 330 1034 479 403 554 146 77 381 423 Remotely 577 | . . . . . . . 96 115 . . . . . . . . . 366 . . . . . . . Salvage Created 14813 | 187 715 254 1307 300 . 787 433 48 103 . 534 525 . 1115 603 4 461 1999 765 735 1645 . 1057 516 720 Parts 659 | 11 46 17 89 2 . 23 21 2 1 . 26 20 . 52 23 . 28 71 23 42 61 . 42 23 36 Haulers Intercepted 17 | . 2 . 5 . . . 2 . . . . . . 2 . . . 2 1 1 . . 1 1 . Recyclers Shooed 5 | . 1 . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . 5 25 . 15 9 . 23 . . . . . . . . . . . . . . Prevented 14 | . . . . . . 5 . 9 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Combat Hostiles Destroyed 231 | . 12 7 21 12 . 14 4 2 5 . 18 6 . 14 10 . 1 35 8 10 21 . 11 6 14 Guns 42 | . 11 6 . . . 6 . . . . . . . . . . 1 3 . . . . 1 6 8 Cannons 156 | . . . 21 12 . 8 3 2 5 . 12 5 . 14 10 . . 17 5 10 21 . 9 . 2 AOE 24 | . . . . . . . 1 . . . 6 . . . . . . 14 . . . . . . 3 Classes Destroyed 24 | 2 5 1 2 2 . 1 2 1 1 . . . . . 1 . . 3 . 1 . . . 1 1 Worker 15 | . 1 . 1 . . . 3 . . . . 1 . 1 . . . 4 1 2 . . 1 . . Builder 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Tunneler 12 | 5 1 1 . . . . . . . . . 1 . . . . . 4 . . . . . . . Hauler 17 | . 2 . 5 . . . 2 . . . . . . 2 . . . 2 1 1 . . 1 1 . Recycler 8 | 1 . . . . . . 1 . . . . 1 . 2 . . . 3 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 17 | . 2 . 3 . . . 1 . . . . . . 1 . . 8 . . . 1 . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 3 . 5 . . . . . . . . . . 2 . . . . 1 . 1 . . . 1 Swarmer 26 | . . 3 3 . . . . 1 3 . 9 . . 4 . . . 1 . . 1 . 1 . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 95 | . 12 4 10 3 . 11 4 . . . 7 3 . 6 7 . . 16 1 2 6 . 3 . . Brawler 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Duelist 6 | . . . 1 . . . . . . . 1 . . . . . . 1 . . 3 . . . . Protector 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 30 | . . . 7 . . 2 . . . . 1 1 . . 2 . 1 3 5 2 2 . 2 . 2 Demolisher 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hunter 16 | . . . . . . . . . 2 . . . . 3 . . . . 2 3 2 . 2 . 2 Programmer 19 | . . . . . . . . 1 . . . 1 . 1 . . . 1 . 1 2 . 4 6 2 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Lightning 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . Decapitator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 3 3 4 6 . 7 5 1 3 . 5 2 . 6 3 . 1 13 8 5 5 . 3 4 5 Combat Bots Only 7 | . 3 3 3 6 . 7 4 1 3 . 5 2 . 5 3 . 1 7 5 5 5 . 3 3 5 Max Kills in Single Turn 5 | 1 1 1 1 1 . 2 1 1 1 . 4 1 . 2 2 1 1 5 2 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . . 4 . . . . . . 4 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . A7 (-5/Cetus) DW-4LL (-3/Armory) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Hostile Shots Fired 1411 | . 62 58 84 36 . 122 40 9 44 . 111 14 . 34 34 . 2 180 64 75 110 . 218 12 102 Missed 476 | . 17 17 20 10 . 40 20 3 6 . 32 7 . 13 12 . 1 48 29 29 42 . 89 8 33 Hits 935 | . 45 41 64 26 . 82 20 6 38 . 79 7 . 21 22 . 1 132 35 46 68 . 129 4 69 Melee 58 | . . . 5 4 . 8 . . . . . . . . . . . . . 4 . . . . 37 Projectile 877 | . 45 41 59 22 . 74 20 6 38 . 79 7 . 21 22 . 1 132 35 42 68 . 129 4 32 AOE 14 | . . . . 6 . . 2 . . . . . . . 3 . . . . 1 1 . . . 1 Critical Strikes 72 | . 1 1 . . . 4 . 1 . . 1 . . 1 2 . . 18 5 4 2 . 2 . 30 Actively Blocked 44 | . . . . . . . . . . . . . . . . . . 5 5 4 2 . 2 . 26 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Damage Taken 19757 | . 664 455 834 621 . 1698 489 104 445 . 1012 145 . 362 565 27 30 3932 813 1030 1024 . 2922 111 2474 Core 3117 | . 127 91 57 13 . 224 23 10 42 . 208 . . 12 92 27 . 296 91 63 192 . 645 66 838 Absorbed by Shields 1385 | . . . 3 . . 23 . 39 166 . 318 . . . 185 . . . . . 314 . 247 . 90 Ignored by Resistances 377 | . . . . . . . . . . . . . . . . . . 225 72 80 . . . . . Regen/Repaired (Parts) 16 | . . . . . 9 . . . . . . . . . . . . . . . . . . . 7 Core Remaining (%) 64 | 100 . 12 . . . 26 . . . . 66 . . . . . . 57 92 . . 100 . . . Volleys Fired 1047 | 11 75 27 91 26 . 41 50 13 25 . 42 41 . 68 108 4 37 85 28 31 79 33 44 25 63 Largest 3 | 2 2 2 2 2 . 2 1 1 2 . 2 2 . 1 1 2 2 2 3 2 3 1 3 2 1 Hottest 360 | 80 112 112 136 136 . 123 33 33 93 . 170 170 . 98 51 115 115 180 280 169 360 120 305 115 285 Shots Fired 1517 | 22 149 54 182 52 . 69 50 13 33 . 68 45 . 68 109 8 56 119 31 34 140 35 89 28 63 Gun 461 | 22 149 54 2 . . 41 . . 8 . . . . . . 8 56 22 3 . . . 15 28 53 Cannon 983 | . . . 180 52 . 28 48 13 25 . 65 45 . 65 78 . . 78 28 34 126 35 74 . 9 Launcher 10 | . . . . . . . . . . . . . . . . . . 9 . . . . . . 1 Special 63 | . . . . . . . 2 . . . 3 . . 3 31 . . 10 . . 14 . . . . Kinetic 474 | . 22 . . . . 28 48 13 25 . 18 12 . 63 78 4 37 . 3 31 31 . . 15 46 Thermal 946 | 22 127 54 182 52 . 41 . . . . 47 33 . 2 . 4 19 98 15 3 95 35 89 12 16 Explosive 25 | . . . . . . . 2 . . . 3 . . . . . . 19 . . . . . . 1 Electromagnetic 15 | . . . . . . . . . . . . . . . . . . 2 13 . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Phasic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 9 11 4 11 13 . 10 9 2 9 . 6 12 . 8 15 17 7 6 13 11 41 . 20 14 13 Robot Miss Streak 15 | 1 2 6 5 3 . 2 3 3 3 . 5 2 . 3 7 . 3 15 3 1 1 . 3 2 5 Penetration Max 2 | . . . . . . 1 . . . . . . . 2 1 . 1 . 1 2 2 . . . 1 Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 928 | 16 95 27 99 27 . 48 33 3 22 . 37 30 . 47 83 7 33 67 24 28 104 . 49 10 39 Core Hits 589 | 7 35 11 38 14 . 28 14 2 10 . 25 14 . 25 19 3 17 179 15 17 37 . 27 9 43 Critical Kills 78 | . . . . . . 6 . . . . . . . 20 8 . 6 1 1 12 6 . 1 7 10 Critical Parts Destroyed 74 | . . . . . . 7 . . . . . 2 . 16 20 . 2 . . 12 7 . . 3 5 Critical Strikes 184 | . 5 3 . . . 16 2 . . . 2 2 . 36 30 . 8 2 7 26 17 . 1 10 17 Burn 11 | . 5 3 . . . 3 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Destroy 160 | . . . . . . 13 . . . . . 2 . 36 30 . 8 . 2 26 17 . . 10 16 Blast 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Sever 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Melee Attacks 13 | . . . . . 1 . 12 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . 1 . 12 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33793 | 173 1169 407 2089 618 . 1165 1778 131 758 . 1993 884 . 773 949 201 1018 8996 1208 699 3226 . 2343 228 2987 Guns 5866 | 173 1166 407 . . . 613 . . 198 . . . . . . 201 1018 487 29 . . . 312 228 1034 Cannons 18109 | . . . 2089 616 . 552 877 131 560 . 1038 884 . 773 949 . . 1770 1137 699 3226 . 2031 . 777 Explosions 8912 | . . . . . . . 396 . . . 859 . . . . . . 6439 42 . . . . . 1176 Melee 439 | . . . . . . . 439 . . . . . . . . . . . . . . . . . . Ramming 16 | . 3 . . 2 . . . . . . . . . . . . . 11 . . . . . . . Kinetic 7354 | . 101 . . . . 552 877 131 560 . 331 89 . 773 949 99 699 . 45 621 588 . . 115 824 Thermal 17165 | 173 1065 407 2089 616 . 613 . . . . 707 795 . . . 102 319 2628 388 78 2638 . 2343 41 2163 Explosive 6243 | . . . . . . . 396 . . . 859 . . . . . . 4946 42 . . . . . . Electromagnetic 1855 | . . . . . . . . . . . . . . . . . . 1122 733 . . . . . . Impact 72 | . . . . . . . . . . . . . . . . . . . . . . . . 72 . Slashing 890 | . . . . . . . 505 . . . 96 . . . . . . 289 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 198 | . . . . . . . . . 198 . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . 4 . . . . 4 . . 5 5 25 25 44 . . 7 7 3 3 10 Average Corruption 7 | . . . . . . 4 . . . . 4 . . 5 5 16 16 17 . . 4 7 2 3 4 Corruption Purged 25 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . . . . . . 26 . . . . 9 . . 4 25 25 30 20 . . 12 24 5 7 6 Message Errors 57 | . . . . . . 8 . . . . 2 . . 1 6 8 10 6 . . 5 6 1 3 1 Matter Fused 46 | . . . . . . 9 . . . . 2 . . 1 6 5 5 1 . . 3 8 2 1 3 Heat Flow Errors 15 | . . . . . . 2 . . . . . . . . 1 5 2 3 . . . 1 . . 1 Energy Discharges 27 | . . . . . . 3 . . . . 1 . . 2 3 2 4 3 . . 3 3 1 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . . 1 . . . . 2 . . . 2 2 6 . . . 1 2 . 1 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . Misfires 8 | . . . . . . 1 . . . . 1 . . . 2 . 1 . . . . 2 1 . . Alerts 6 | . . . . . . 1 . . . . 1 . . . . 1 1 1 . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Weapon Failures 6 | . . . . . . 1 . . . . . . . . 1 . . 4 . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overflow Damage 814 | . . . 6 11 . 3 87 . 24 . 67 18 . . 3 . . 173 5 . 34 . 60 . 323 Projectiles 476 | . . . 6 11 . 3 27 . 24 . 15 18 . . 3 . . 74 5 . 34 . 60 . 196 Explosions 278 | . . . . . . . . . . . 52 . . . . . . 99 . . . . . . 127 Melee 60 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . Knockbacks 38 | . . . . . . 6 7 1 7 . 1 . . 3 9 . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . 6 6 1 7 . 1 . . 3 8 . . . . . 4 . . . . Secondary 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 469 | . . . . . . . . . . . . . . . . . . 372 . . . . . . 97 Shots 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 Rammed 4 | . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . . . Targets Rammed 4 | . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | 72 281 252 312 . . 311 80 190 20 . 50 68 42 83 264 242 236 412 143 96 196 . 183 42 228 Average Temperature 63 | 27 70 91 77 . . 87 23 75 10 . 20 15 16 19 38 87 82 96 105 37 84 . 96 29 75 Received Heat Transfer 2946 | . 351 165 283 104 . 719 105 20 . . 183 48 . 81 95 . 9 465 96 63 82 . 68 9 . Effects 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . 1 . . 2 4 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 6 | . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 Combat Hostiles 6 | . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 Parts Melted 38 | 1 6 4 3 . . 2 . . 1 . 5 4 . . . . . 3 . . 3 . 4 . 2 Heat Transferred 21083 | 400 3045 1258 3774 1110 . 1295 . . . . 1300 979 . . . 55 407 1398 407 74 1872 . 2072 37 1600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Maximum Alert Level 5 | . . . 1 . . . . . . . . 1 . 1 4 2 1 5 5 4 4 . 3 2 2 Low Security (%) 52 | 100 100 100 57 100 . . 100 . . . . 73 100 19 8 . 52 8 . . . . 39 . . Level 1 17 | . . . 42 . . . . . . . . 26 . 80 46 . 47 . . . . . 7 . 87 Level 2 10 | . . . . . . . . . . . . . . . 16 99 . 21 . . 2 . 9 100 12 Level 3 5 | . . . . . . . . . . . . . . . 27 . . 12 . . 21 . 44 . . Level 4 8 | . . . . . . . . . . . . . . . 1 . . 27 . 100 76 . . . . Level 5 4 | . . . . . . . . . . . . . . . . . . 29 56 . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . 43 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3509 | 5 106 54 270 85 . . 108 . . . . 345 110 322 1137 556 312 3509 2234 1338 1439 . 944 603 477 Initial 1712 | . . 14 4 85 . . . . . . . 32 110 14 150 448 174 9 1712 1172 688 . . 477 333 Average 401 | 2 29 22 139 7 . . 18 . . . . 110 68 232 473 481 186 1401 1900 1234 1216 . 464 487 364 Influence Increases 14758 | 30 397 205 712 90 . 412 292 264 195 . 415 459 . 578 1533 330 315 4311 672 311 1215 . 1372 266 384 Destroy 0b10 Robot/C 6840 | . 240 140 420 80 . 320 120 200 160 . 360 240 . 400 660 160 80 1180 320 200 560 . 600 140 260 Destroy 0b10 Robot/NC 605 | 30 45 5 70 . . 10 50 . . . . 25 . 40 30 10 40 145 20 15 25 . 30 5 10 Destroy Leader 1220 | . 70 30 140 10 . 30 26 30 20 . 40 42 . 58 76 . . 254 56 62 88 . 144 12 32 Allied During Kill 2820 | . . . . . . 52 9 34 15 . . 98 . 68 711 146 120 819 45 . 261 . 442 . . Successful Hack 106 | . 42 . 34 . . . . . . . . . . . . . . . . 2 . . 24 4 . Disable Machine 990 | . . 15 . . . . 45 . . . . . . . 15 . 45 495 105 . 135 . 45 75 15 Destroy Structure 1862 | . . . 3 . . . 42 . . . . 24 . 12 26 14 30 1358 126 2 86 . 72 15 52 Partial Spotted 75 | . . . . . . . . . . . . 30 . . . . . . . . . . 15 15 15 Lose Combat Pursuer 240 | . . 15 45 . . . . . . . 15 . . . 15 . . 60 . 30 60 . . . . Influence Decreases 14291 | 30 359 231 505 309 . 412 224 186 313 28 363 196 295 290 1040 695 724 843 1933 1232 1145 1383 522 523 510 Entered New Map 6757 | . . 24 8 134 . . . 26 29 28 . 20 205 6 158 353 262 18 1783 1062 625 1383 . 373 260 Time Decay 5621 | 30 349 182 467 165 . 300 195 160 209 . 313 156 90 214 422 302 422 503 100 140 350 . 232 150 170 Lost Part 604 | . 10 25 30 10 . 20 29 . 20 . 50 . . 10 50 . . 90 10 30 30 . 110 . 80 Lost Ally 1309 | . . . . . . 92 . . 55 . . 20 . 60 410 40 40 232 40 . 140 . 180 . . Squads Dispatched 54 | . 2 . 1 . . . 2 . . . . . . 4 4 . . 12 6 8 5 . 6 2 2 Investigation 4 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . 1 Extermination 10 | . . . . . . . 2 . . . . . . 1 . . . 3 . . 1 . 1 1 1 Reinforcement 21 | . 2 . . . . . . . . . . . . 2 1 . . 6 2 4 2 . 2 . . Assault 14 | . . . . . . . . . . . . . . . 2 . . 2 4 4 2 . . . . Garrison 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . 1 1 . . 2 . 1 . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . . . 1 1 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Distress Signals 26 | . 2 . 2 . . . 1 . . . . 2 . 1 1 2 . 4 1 2 4 . 4 . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Times Spotted 478 | . 19 8 35 19 . 18 8 7 6 . 19 14 . 22 37 5 28 78 16 22 54 . 34 8 21 Peak Tracking Total 11 | . 3 3 4 6 . 5 4 4 4 . 5 6 . 4 11 5 2 8 8 10 6 . 6 2 10 Tactical Retreats 17 | . . 1 2 1 . . . . . . 1 . . . 1 . . 4 . 2 2 . 3 . . ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Traps Triggered 17 | . 2 . 1 . . . 2 . . . . 2 . 3 2 . . 2 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Machines Disabled 76 | . . 1 . . . 1 3 . 1 . . . . . 2 . 3 33 7 . 9 7 3 5 1 Max in Single Turn 13 | . . 1 . . . 1 1 . 1 . . . . . . . 1 13 1 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Machines Accessed 44 | . 8 . 10 . . . 2 . 3 3 . 2 . 4 1 . . . . 2 2 . 3 2 2 Terminals 15 | . 6 . 7 . . . . . . . . . . . . . . . . . . . . 1 1 Fabricators 6 | . . . . . . . . . . . . . . 1 . . . . . 1 2 . 1 1 . Repair Stations 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . 2 . . . . 2 . 1 1 . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Total Hacks 120 | . 19 . 25 . . . 2 . 7 22 . 6 . 9 2 . . . . 7 4 . 8 5 4 Successful 68 | . 11 . 13 . . . 1 . 7 22 . 1 . 3 . . . . . 3 2 . 2 2 1 Failed 49 | . 8 . 11 . . . 1 . . . . 5 . 6 2 . . . . 3 2 . 5 3 3 Catastrophic 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Manual 134 | . 15 . 15 . . . 6 . . . . 13 . 5 12 1 . 16 6 3 11 . 9 13 9 Terminals 36 | . 14 . 17 . . . . . . . . . . . . . . . . . . . . 4 1 Fabricators 11 | . . . . . . . . . . . . . . 2 . . . . . 2 4 . 2 1 . Repair Stations 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 21 | . 5 . 3 . . . 2 . . . . 6 . 3 2 . . . . . . . . . . Scanalyzers 14 | . . . 3 . . . . . . . . . . . . . . . . 5 . . 6 . . Garrison Access 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 Terminal Hacks 35 | . 1 . 3 . . . . . 7 22 . . . . . . . . . . . . . 1 1 Record 11 | . . . . . . . . . 5 6 . . . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 . Network Status 5 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . Retrieve Components 6 | . 2 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . . . . . . . . . . . . 3 . . 1 . . Retrieve Study 5 | . . . 1 . . . . . . . . . . . . . . . . 3 . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 15 | . 8 . 7 . . . . . . . . . . . . . . . . . . . . . . Terminals 15 | . 8 . 7 . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . . . . . 1 1 . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 7 . . . 1 . . . . 2 . 3 1 1 . . . 2 1 . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 15 . . . . 8 . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . . . . . . . . . . . . . 3 . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 19 . 4 . . . 7 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . 3 2 . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . 3 2 . . . . . 2 . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . 3 2 . . . . . 2 . . . . parse_system 7 | . . . . . . . . . . . . . . 3 2 . . . . . 2 . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . 1 . . . . . . . . 14 . . . . . 5 . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 6 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Total Allies 97 | . . . . 2 4 1 2 . 3 . . 6 . 1 35 5 . 10 3 . 22 . 3 . . Largest Group 33 | . . . . 2 4 4 2 2 3 1 . 6 4 4 33 12 10 10 2 . 16 12 14 . . Highest-Rated Group 1163 | . . . . 42 150 150 170 170 85 25 . 294 238 238 1163 898 707 687 206 . 798 609 834 . . Highest-Rated Ally 159 | . . . . 31 41 41 85 85 85 25 . 70 70 127 159 156 119 96 103 . 96 64 122 . . Zionite Dispatches 20 | . . . . . . . 1 . . . . 2 . 1 4 . . 5 2 . 3 . 2 . . Heavy 4 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . . Light 4 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . Fire 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Resource Resupply 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 21 | . . . . . . . . . . . . . . . 4 1 . 5 2 . 2 5 2 . . STAY 11 | . . . . . . . . . . . . . . . 2 . . 3 1 . 1 3 1 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . DROP 7 | . . . . . . . . . . . . . . . 2 . . 2 1 . 1 . 1 . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 843 | . . . . 9 . 32 7 16 11 . . 56 . 29 233 36 26 199 19 . 82 . 88 . . Total Damage 26930 | . . . . 126 . 549 429 780 425 . . 1074 . 910 5484 853 783 6798 1630 . 3024 . 4065 . . Kills 171 | . . . . 5 . 4 3 8 3 . . 9 . 7 35 10 3 41 9 . 12 . 22 . . Allies Corrupted 8 | . . . . . . . . . . . . 1 . . 1 . . 2 . . . . 4 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Active Infowar (turns) 9198 | 21 671 . . . . . 803 337 783 150 1058 573 182 453 1032 678 1026 452 . . . . 321 310 348 Optics 8152 | . . . . . . . 803 337 783 150 1058 573 182 453 1032 678 1026 452 . . . . . 277 348 Terrain 282 | . 4 . . . . . 278 . . . . . . . . . . . . . . . . . . Structural 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 685 | 21 664 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 528 | . . . . . . . . . . . . . . . . . . . . . . . 318 210 . Jamming 375 | . . . . . . . . . . . . . . . . . . . . . . . . 214 161 ECM 345 | . . . . . . . . . . . . . . . . . . . . . . . 288 57 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 3 1 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Turns Passed 22864 | 191 1806 416 1966 1729 3335 1303 982 337 783 150 1058 573 182 453 1032 678 1026 1412 358 288 790 803 555 310 348 Spaces Moved 13552 | 105 941 203 847 659 1442 352 666 220 363 76 400 494 271 818 812 248 225 628 213 456 943 312 678 613 567 Core 25 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5109 | 80 941 203 847 659 1087 104 . . . . . . . . . 221 225 628 114 . . . . . . Legs 796 | . . . . . . . . . 276 76 400 30 . . . . . . 14 . . . . . . Wheels 1591 | . . . . . 355 237 618 220 87 . . 74 . . . . . . . . . . . . . Hover 5003 | . . . . . . 11 48 . . . . 390 271 818 812 27 . . 85 456 943 312 678 152 . Flight 1028 | . . . . . . . . . . . . . . . . . . . . . . . . 461 567 Fastest Speed 7 | 50 160 160 160 240 160 225 95 140 125 199 199 20 34 23 23 108 160 160 28 17 32 45 34 12 7 Average Speed 123 | 133 160 160 188 240 228 327 118 140 195 199 237 76 34 27 29 154 160 160 110 34 41 45 47 30 17 Slowest Speed 1085 | 160 160 240 240 240 320 570 240 140 510 199 295 1085 34 106 108 160 160 160 460 107 46 45 117 61 21 Overloaded Moves 152 | . . . . . . . . . . . . . . . . . . . . 35 . . 8 12 97 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 6 95 48 67 97 90 45 18 47 44 73 70 12 95 20 85 72 89 62 9 17 51 87 22 56 22 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 7 | . 2 . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . 1 . . . . . . . . . . . 1 . . . 1 1 . . Unknown Exits Taken 16 | 1 . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 15 | . . 2 . 1 2 1 . . 4 . 5 . . . . . . . . . . . . . . Spaces Dug 214 | . . . . . . . 7 1 . . . 4 . 2 . . . 191 1 . 1 . 5 1 1 Terrain Destroyed 1199 | . . . . . . 6 50 8 8 . 50 8 . 2 . 1 14 970 23 2 21 . 17 5 14 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 167 | . . . . . . 6 20 8 8 . 18 8 . 2 . 1 14 35 2 1 21 . 17 1 5 AOE 1027 | . . . . . . . 30 . . . 32 . . . . . . 935 21 . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Res Arm Lab Res Tes Frg Total 18337 | 134 1101 240 1048 754 1486 439 801 240 414 75 457 652 360 1004 1559 539 837 891 310 555 1223 946 825 708 739 Wait 2717 | . 29 3 9 57 5 7 23 . 4 . 6 46 80 85 588 247 547 95 9 28 153 557 65 20 54 Move 13510 | 104 940 202 846 658 1441 351 665 219 362 75 399 494 270 817 809 247 224 627 212 455 941 311 677 612 552 Hop 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 Pick Up 250 | 12 18 4 31 6 18 6 9 6 7 . 5 9 1 6 4 9 5 22 19 9 16 12 8 3 5 Fast Attach 145 | . 2 . 7 . 2 . 16 . 3 . . 15 2 5 2 7 10 7 8 1 4 5 11 18 20 Attach 136 | 7 7 3 7 2 2 7 4 1 5 . 3 9 . 1 9 . 1 19 8 9 5 6 6 4 11 Detach 40 | . . . . . 3 . . . . . 1 2 . 1 7 . . 3 4 3 1 3 1 4 7 Swap 111 | . 11 . 17 2 5 5 4 . . . 1 8 2 7 . 6 1 13 4 7 11 3 4 . . Drop 303 | . 18 1 40 2 9 11 10 1 8 . . 28 4 14 2 19 12 18 18 12 12 16 9 22 17 Fire 1047 | 11 75 27 91 26 . 41 50 13 25 . 42 41 . 68 108 4 37 85 28 31 79 33 44 25 63 Melee 13 | . . . . . 1 . 12 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . . . Escape Stasis 35 | . . . . . . . 8 . . . . . . . 23 . . . . . 1 . . . 3 Rewire 18 | . . . . . . 11 . . . . . . 1 . 6 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Upp x2] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: Res / *Arm) -3/Armory -3/Lab -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 441 | -10/Materials | Discovered new exit (range 11) 653 | -10/Materials | Identified exit to Mines 844 | -10/Materials | Learned location of 2 exits from Mines 850 | -10/Materials | Discovered new exit (range 10) 878 | -10/Materials | Learned Storage emergency access door positions 903 | -10/Materials | Learned location of Mines (-10) 917 | -10/Materials | Learned 4 Subcaves zone layouts 919 | -10/Materials | Loaded intel: 8 terminal locations 930 | -10/Materials | Loaded intel: 18 trap records 952 | -10/Materials | Learned location of Mines (-9) 1170 | -10/Materials | Discovered new exit (range 16) 1571 | -10/Materials | Core integrity fell below 50% 1750 | -10/Materials | Discovered new exit (range 12) 1998 | -10/Materials | Entered Mines 1999 | -10/Mines | Identified exit to Materials 2129 | -10/Mines | Found a hidden stash of uninstalled traps 2240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2240 | -10/Mines | Discovered new exit (range 5) 2286 | -10/Mines | Core integrity fell below 20% 2414 | -10/Mines | Entered Materials 2414 | -9/Materials | Evolved 2 slots: Utility x2 2658 | -9/Materials | Discovered new exit (range 13) 2805 | -9/Materials | Central database locked down 2867 | -9/Materials | Discovered new exit (range 13) 2959 | -9/Materials | Discovered new exit (range 15) 3374 | -9/Materials | Discovered new exit (range 16) 3926 | -9/Materials | Discovered new exit (range 16) 4067 | -9/Materials | Learned location of 1 exit from Recycling 4111 | -9/Materials | Identified exit to Materials 4143 | -9/Materials | Learned Storage stockpile data 4184 | -9/Materials | Learned 2 Materials zone layouts 4198 | -9/Materials | Learned Storage trap positions 4224 | -9/Materials | Learned Storage trap positions 4329 | -9/Materials | Identified exit to Mines 4329 | -9/Materials | Identified exit to Storage 4380 | -9/Materials | Entered Mines 4588 | -9/Mines | Assembled infested the area 4593 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5358 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5392 | -9/Mines | Discovered exit to Materials (range 9) 6109 | -9/Mines | Entered Zion 6109 | -7/Zion | Accompanied by 2 allies 6159 | -7/Zion | Led the pair of lost Derelicts to a safe place 6413 | -7/Zion | Discovered new exit (range 9) 6856 | -7/Zion | Identified exit to Deep Caves 6942 | -7/Zion | Learned location of Extension (-5) 7115 | -7/Zion | Given the Hacking Drone Bay 7116 | -7/Zion | Found Prototype Device 7347 | -7/Zion | Learned location of Warlord (-5) 7402 | -7/Zion | Build established: Scavenger-Mutant 7507 | -7/Zion | Found Prototype Special Weapon 7511 | -7/Zion | Found Prototype Special Weapon 7516 | -7/Zion | Found Prototype Special Weapon 7520 | -7/Zion | Found Prototype Special Weapon 7922 | -7/Zion | Identified Hacking Drone Bay 8422 | -7/Zion | Found Prototype Processor 8450 | -7/Zion | Found Prototype Hackware 8455 | -7/Zion | Found Prototype Processor 8470 | -7/Zion | Found Prototype Processor 8478 | -7/Zion | Found Prototype Processor 8775 | -7/Zion | Build established: Mutant 8804 | -7/Zion | Met Imprinter 8842 | -7/Zion | Imprinted 8844 | -7/Zion | Declared Zion's savior 9444 | -7/Zion | Entered Proximity Caves 9444 | -6/Proximity Caves | Accompanied by 4 allies 9445 | -6/Proximity Caves | Identified exit to Factory 9559 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9603 | -6/Proximity Caves | Destroyed 7 combat bots 9609 | -6/Proximity Caves | Lost 3 allies 9744 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10094 | -6/Proximity Caves | Core integrity fell below 50% 10136 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 10706 | -6/Proximity Caves | Spotted B-75 Beast 10747 | -6/Proximity Caves | Entered Factory 10747 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 10759 | -6/Factory | Lost 3 parts (1p1u1w) 11100 | -6/Factory | Identified RU-N14's Throwing Claymores (x4) 11162 | -6/Factory | Build established: Scavenger-Mutant 11634 | -6/Factory | Zion Heavy squad teleported in 11710 | -6/Factory | Discovered new exit (range 8) 11729 | -6/Factory | Entered Lower Caves 11729 | -6/Lower Caves | Accompanied by 2 allies 11883 | -6/Lower Caves | Entered a destroyed Warlord outpost 11994 | -6/Lower Caves | Discovered new exit (range 16) 12066 | -6/Lower Caves | Entered another Lower Caves area 12066 | -6/Lower Caves | Accompanied by 1 ally 12312 | -6/Lower Caves | Entered an active Warlord outpost 12366 | -6/Lower Caves | A Commander dispatched an escort 12368 | -6/Lower Caves | Learned Research garrison access intel 12368 | -6/Lower Caves | Learned Research security intel 12368 | -6/Lower Caves | Learned Research trap positions 12368 | -6/Lower Caves | Learned location of 1 exit from Research 12382 | -6/Lower Caves | Destroyed N0-9KS(g) 12388 | -6/Lower Caves | Build established: Messiah-Mutant 12815 | -6/Lower Caves | Discovered new exit (range 16) 12849 | -6/Lower Caves | Entered Data Miner 12849 | -6/Data Miner | Accompanied by 1 ally 12849 | -6/Data Miner | Discovered new exit (range 6) 12850 | -6/Data Miner | Commander's escort returned to base 12875 | -6/Data Miner | Met Data Miner 12923 | -6/Data Miner | Learned location of Section 7 (-2) 12923 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12949 | -6/Data Miner | Received God Mode back door access code from Data Miner 12999 | -6/Data Miner | Entered Proximity Caves 13025 | -5/Proximity Caves | Build established: Scavenger-Mutant 13504 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13548 | -5/Proximity Caves | Lost 3 parts (2p1n) 13808 | -5/Proximity Caves | Build established: Messiah-Mutant 14012 | -5/Proximity Caves | Discovered new exit (range 16) 14057 | -5/Proximity Caves | Entered Factory 14057 | -5/Factory | Evolved 2 slots: Propulsion x2 14079 | -5/Factory | Zion Light squad teleported in 14350 | -5/Factory | Identified Exp. Core Analyzer 14351 | -5/Factory | Identified Exp. Melee Analysis Suite (x2) 14353 | -5/Factory | Identified Exp. Targeting Computer 14443 | -5/Factory | Zion Fire squad teleported in 14524 | -5/Factory | Retrieved Zion intel report: Emergency Access 14630 | -5/Factory | Manually triggered Chute Trap 14630 | -5/Factory | Sucked down chute 14630 | -5/Factory | Entered Waste 14630 | -5/Waste | The area was eerily silent 14685 | -5/Waste | 4 allies followed down the chute 14727 | -5/Waste | Build established: Scavenger-Mutant 14789 | -5/Waste | Discovered new exit (range 13) 14812 | -5/Waste | Entered Factory 14812 | -5/Factory | Accompanied by 4 allies 14964 | -5/Factory | Discovered new exit (range 7) 15052 | -5/Factory | Zion hero teleported in (CL-ANK) 15071 | -5/Factory | Discovered new exit (range 18) 15151 | -5/Factory | Discovered new exit (range 22) 15161 | -5/Factory | Build established: Messiah-Sprinter 15241 | -5/Factory | Garrison activated, responded to threat 15265 | -5/Factory | Entered Extension 15265 | -5/Extension | Accompanied by 1 ally (CL-ANK) 15287 | -5/Extension | Rescued a captive Derelict 15288 | -5/Extension | Rescued a captive Derelict 15305 | -5/Extension | Rescued a captive Derelict 15306 | -5/Extension | Zion Resource Resupply teleported in 15319 | -5/Extension | Rescued A7 15323 | -5/Extension | Rescued a captive Derelict 15324 | -5/Extension | Rescued a captive Derelict 15401 | -5/Extension | Rescued a captive Derelict 15402 | -5/Extension | Rescued a captive Derelict 15442 | -5/Extension | Spotted B-75 Beast 15738 | -5/Extension | Incoming investigation squad redirected 15778 | -5/Extension | Destroyed B-75 Beast 15781 | -5/Extension | Spotted B-75 Beast 15801 | -5/Extension | Allies destroyed B-75 Beast 15822 | -5/Extension | Build established: Sprinter 15916 | -5/Extension | Zion Fire squad teleported in 15956 | -5/Extension | Rescued a captive Derelict 15956 | -5/Extension | Rescued a captive Derelict 15999 | -5/Extension | Rescued a captive Derelict 16008 | -5/Extension | Zion Explosive Resupply teleported in 16015 | -5/Extension | Found Prototype Launcher 16016 | -5/Extension | Identified Scatter Rocket Array 16020 | -5/Extension | Zion Fire squad teleported in 16093 | -5/Extension | Rescued a captive Derelict 16165 | -5/Extension | First assault squad dispatched 16187 | -5/Extension | Incoming assault squad redirected 16209 | -5/Extension | Build established: Commander-Sprinter 16250 | -5/Extension | Lost 3 parts (2n1w) 16250 | -5/Extension | Lost 24 allies 16254 | -5/Extension | Discovered new exit (range 10) 16255 | -5/Extension | Discovered new exit (range 6) 16297 | -5/Extension | Entered Cetus 16297 | -5/Cetus | Accompanied by 8 allies (incl. CL-ANK, A7) 16302 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 16321 | -5/Cetus | Spotted Cetus Guard 16321 | -5/Cetus | Spotted Cetus Guard 16324 | -5/Cetus | Spotted Cetus Guard 16325 | -5/Cetus | Spotted Cetus Guard 16328 | -5/Cetus | Allies destroyed Cetus Guard 16330 | -5/Cetus | Allies destroyed Cetus Guard 16330 | -5/Cetus | Allies destroyed Cetus Guard 16334 | -5/Cetus | Allies destroyed Cetus Guard 16433 | -5/Cetus | System corruption reached 10% 16495 | -5/Cetus | Started Cetus Manufacturing Module 16520 | -5/Cetus | Manufactured an Enhanced Grunt 16545 | -5/Cetus | Manufactured an Enhanced Grunt 16558 | -5/Cetus | Escorted A7 to Cetus Mainframe 16570 | -5/Cetus | Manufactured an Enhanced Grunt 16595 | -5/Cetus | Manufactured an Enhanced Grunt 16609 | -5/Cetus | Discovered new exit (range 22) 16620 | -5/Cetus | Manufactured an Enhanced Grunt 16670 | -5/Cetus | Spotted Cetus Guard 16670 | -5/Cetus | Spotted Cetus Guard 16675 | -5/Cetus | Build established: Scavenger-Mutant 16678 | -5/Cetus | Allies destroyed Cetus Guard 16678 | -5/Cetus | Spotted Cetus Guard 16682 | -5/Cetus | Allies destroyed Cetus Guard 16682 | -5/Cetus | Spotted Cetus Guard 16683 | -5/Cetus | Allies destroyed Cetus Guard 16685 | -5/Cetus | Allies destroyed Cetus Guard 16692 | -5/Cetus | Discovered new exit (range 21) 16709 | -5/Cetus | Scared off Revision 17 16867 | -5/Cetus | Murdered A7 16870 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16975 | -5/Cetus | Entered Archives 16975 | -5/Archives | Accompanied by 10 allies (CL-ANK) 17017 | -5/Archives | Discovered new exit (range 22) 17043 | -5/Archives | Found Exp. Melee Analysis Suite 17104 | -5/Archives | Discovered new exit (range 19) 17117 | -5/Archives | Discovered new exit (range 15) 18001 | -5/Archives | Entered Hub_04(d) 18001 | -5/Hub_04(d) | Accompanied by 7 allies 18097 | -5/Hub_04(d) | Spotted B-75 Beast 18123 | -5/Hub_04(d) | Allies destroyed B-75 Beast 18156 | -5/Hub_04(d) | Zion Thermal Resupply teleported in 18178 | -5/Hub_04(d) | Discovered new exit (range 15) 18239 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 18239 | -5/Hub_04(d) | Identified exit to Factory 18240 | -5/Hub_04(d) | Zion Resource Resupply teleported in 18406 | -5/Hub_04(d) | Zion Light squad teleported in 18460 | -5/Hub_04(d) | Found Prototype Device 18460 | -5/Hub_04(d) | Identified Exp. Thermal Shield 18489 | -5/Hub_04(d) | Lost 3 allies 18535 | -5/Hub_04(d) | Zion Heavy squad teleported in 18750 | -5/Hub_04(d) | Zion Light squad teleported in 18901 | -5/Hub_04(d) | First assault squad dispatched 19002 | -5/Hub_04(d) | Network Hub disabled 19008 | -5/Hub_04(d) | Network Hub disabled 19036 | -5/Hub_04(d) | Spotted Lightning 19040 | -5/Hub_04(d) | Spotted Lightning 19040 | -5/Hub_04(d) | Spotted Lightning 19069 | -5/Hub_04(d) | Destroyed Lightning 19087 | -5/Hub_04(d) | Destroyed Lightning 19091 | -5/Hub_04(d) | Destroyed Lightning 19093 | -5/Hub_04(d) | Lost 3 allies 19109 | -5/Hub_04(d) | Found Prototype Energy Cannon 19112 | -5/Hub_04(d) | Destroyed 7 combat bots 19134 | -5/Hub_04(d) | Spotted Lightning 19135 | -5/Hub_04(d) | Spotted Lightning 19138 | -5/Hub_04(d) | Spotted Lightning 19152 | -5/Hub_04(d) | Destroyed Lightning 19156 | -5/Hub_04(d) | Destroyed Lightning 19164 | -5/Hub_04(d) | Destroyed Lightning 19192 | -5/Hub_04(d) | Lost 3 parts (2u1w) 19199 | -5/Hub_04(d) | Network Hub disabled 19271 | -5/Hub_04(d) | Network Hub disabled 19271 | -5/Hub_04(d) | Spotted Lightning 19271 | -5/Hub_04(d) | Spotted Lightning 19271 | -5/Hub_04(d) | Spotted Lightning 19282 | -5/Hub_04(d) | Destroyed Lightning 19282 | -5/Hub_04(d) | Destroyed Lightning 19282 | -5/Hub_04(d) | Destroyed Lightning 19316 | -5/Hub_04(d) | System corruption reached 30% 19365 | -5/Hub_04(d) | Terminal network hard line cut 19413 | -5/Hub_04(d) | Entered Factory 19413 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19431 | -4/Factory | Zion Heavy squad teleported in 19615 | -4/Factory | High security lockdown imminent 19659 | -4/Factory | Zion Hover Resupply teleported in 19693 | -4/Factory | Identified EMDS 19695 | -4/Factory | High security lockdown engaged 19738 | -4/Factory | Discovered new exit (range 16) 19771 | -4/Factory | Entered Research 19771 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19772 | -3/Research | Identified exit to Research 19773 | -3/Research | Loaded intel: 72 trap records 19775 | -3/Research | Loaded intel: 4 garrison access locations 19899 | -3/Research | Central database locked down 19950 | -3/Research | Unchained authorized (DW-4LL) 19982 | -3/Research | Discovered new exit (range 16) 20021 | -3/Research | First assault squad dispatched 20040 | -3/Research | Spotted B-86 Titan 20045 | -3/Research | Spotted B-86 Titan 20059 | -3/Research | Entered Armory 20060 | -3/Armory | Met VL-GR5, who suggested a friendly competition 20068 | -3/Armory | Found Fusion Bomb Launcher 20070 | -3/Armory | Found Fusion Bomb Launcher 20071 | -3/Armory | Found Fusion Bomb Launcher 20082 | -3/Armory | Lost 3 parts (1n1u1w) 20135 | -3/Armory | Zion Light squad teleported in 20165 | -3/Armory | Zion Hacker squad teleported in 20448 | -3/Armory | Lost 3 allies 20459 | -3/Armory | Congratulated by VL-GR5 on winning the competition 20462 | -3/Armory | Found VL-GR5's Timing Chip 20482 | -3/Armory | Discovered new exit (range 4) 20525 | -3/Armory | DW-4LL burst out of a wall 20546 | -3/Armory | Destroyed DW-4LL 20550 | -3/Armory | Found DW-4LL's Megashotty 20553 | -3/Armory | Found Exp. Armor Integrity Analyzer 20621 | -3/Armory | Found Adv. Particle Accelerator 20784 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 20784 | -3/Armory | Zion Thermal Resupply teleported in 20809 | -3/Armory | First assault squad dispatched 20849 | -3/Armory | Entered Lab 20849 | -3/Lab | Accompanied by 12 allies 20869 | -3/Lab | Discovered exit to Research (range 9) 20886 | -3/Lab | Hidden lab's door opened automatically 20886 | -3/Lab | Sensor layout match revealed 20887 | -3/Lab | Gained access to the hidden lab's interior 21168 | -3/Lab | Build established: Commander-Mutant 21342 | -3/Lab | Found Prototype Special Weapon 21392 | -3/Lab | Found Alien Artifact 21393 | -3/Lab | Identified Core Regenerator 21393 | -3/Lab | Used Core Regenerator, restored core integrity (+255) 21457 | -3/Lab | Found Alien Artifact 21461 | -3/Lab | Identified Integrated Mediator 21461 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 21471 | -3/Lab | Found Alien Artifact 21526 | -3/Lab | Found Prototype Hackware 21528 | -3/Lab | Found Hvy. Regenerative Plating 21530 | -3/Lab | Found Prototype Energy Gun 21532 | -3/Lab | Identified Hyp. EM Gauss Rifle 21533 | -3/Lab | Found Prototype Energy Cannon 21564 | -3/Lab | Identified Potential Cannon 21573 | -3/Lab | Identified Gui. Remote Datajack 21652 | -3/Lab | Entered Research 21652 | -2/Research | Accompanied by 11 allies 21652 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21766 | -2/Research | Discovered new exit (range 15) 21845 | -2/Research | Build established: Commander-Gunner 21867 | -2/Research | Garrison activated, responded to threat 21879 | -2/Research | Retrieved Zion intel report: Branch Access 21879 | -2/Research | Identified exit to Testing 21880 | -2/Research | Zion Heavy squad teleported in 21882 | -2/Research | Zion Infowar Resupply teleported in 21924 | -2/Research | Spotted B-90 Cyclops 21992 | -2/Research | Central database locked down 22104 | -2/Research | Lost 3 allies 22207 | -2/Research | Entered Testing 22230 | -2/Testing | Lost 6 parts (1p1n1u3w) 22287 | -2/Testing | Discovered new exit (range 22) 22288 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 22313 | -2/Testing | Retrieved Zion intel report: Trap Installations 22336 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 22365 | -2/Testing | Found Prototype Energy Gun 22365 | -2/Testing | Identified Tachyon Dispersion Ray 22372 | -2/Testing | Found Prototype Ballistic Gun 22372 | -2/Testing | Identified Hyp. Multirail 22387 | -2/Testing | Found Prototype Ballistic Cannon 22387 | -2/Testing | Identified Omega Cannon 22417 | -2/Testing | Found Med. Regenerative Plating 22442 | -2/Testing | Found Prototype Device 22442 | -2/Testing | Identified Exp. Hardlight Generator 22489 | -2/Testing | Garrison activated, responded to threat 22502 | -2/Testing | Spotted Fortress 22516 | -2/Testing | Discovered new exit (range 6) 22516 | -2/Testing | Discovered new exit (range 6) 22517 | -2/Testing | Entered Protoforge 22529 | -2/Protoforge | Spotted Hotshot 22529 | -2/Protoforge | Spotted Hotshot 22529 | -2/Protoforge | Spotted Hotshot 22530 | -2/Protoforge | Spotted Hotshot 22548 | -2/Protoforge | Discovered new exit (range 8) 22552 | -2/Protoforge | Retrieved Zion intel report: Emergency Access 22575 | -2/Protoforge | Found Prototype Device 22575 | -2/Protoforge | Identified Exp. Trap Extractor 22583 | -2/Protoforge | Found Prototype Energy Gun 22583 | -2/Protoforge | Identified Cep. Variable Chargecaster 22586 | -2/Protoforge | Found Cep. Variable Chargecaster 22606 | -2/Protoforge | Build established: Scavenger-Sprinter 22643 | -2/Protoforge | Superfortress began startup sequence 22645 | -2/Protoforge | Spotted Immortal 22649 | -2/Protoforge | Spotted Immortal 22653 | -2/Protoforge | Spotted Immortal 22662 | -2/Protoforge | Destroyed Immortal 22686 | -2/Protoforge | Identified Transdimensional Reconstructor 22686 | -2/Protoforge | Forge Plexus network access discovered 22686 | -2/Protoforge | Spotted Decapitator 22686 | -2/Protoforge | Spotted Decapitator 22686 | -2/Protoforge | Spotted Decapitator 22686 | -2/Protoforge | Spotted Decapitator 22686 | -2/Protoforge | Spotted Decapitator 22692 | -2/Protoforge | Core integrity fell below 50% 22701 | -2/Protoforge | Destroyed Decapitator 22701 | -2/Protoforge | Destroyed Decapitator 22703 | -2/Protoforge | Destroyed Decapitator 22703 | -2/Protoforge | Destroyed Decapitator 22724 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 22730 | -2/Protoforge | Core integrity fell below 20% 22732 | -2/Protoforge | Destroyed Decapitator 22736 | -2/Protoforge | Lost 5 parts (2p1n1u1w) 22764 | -2/Protoforge | Found Crosscalibrator 22765 | -2/Protoforge | Spotted Immortal 22765 | -2/Protoforge | Spotted Immortal 22772 | -2/Protoforge | Spotted Immortal 22776 | -2/Protoforge | Spotted Immortal 22779 | -2/Protoforge | Spotted Immortal 22797 | -2/Protoforge | Found Cep. Zero-point Core 22799 | -2/Protoforge | Found Cep. Zero-point Core 22821 | -2/Protoforge | Destroyed Immortal 22858 | -2/Protoforge | Warped through subspace 22859 | -2/Protoforge | System corruption reached 10% 22865 | -2/Protoforge | Lost 3 parts (2n1w) 22865 | -2/Protoforge | Destroyed by Superfortress with Concept Heavy Railcannon Last Messages --------------- 22833_ Destroyed Adv. Heat Sink. 22833_ P-80 Master destroyed. 22833_ Destroyed Nanoactuators. 22833_ Destroyed Imp. Antigrav System. 22834_ Exp. Surge Thruster destroyed. 22835_ System corrupted: Component data lost. 22843_ Acquired Exp. Reaction Control System. 22844_ Dropped Hacking Drone Bay. 22845_ Dropped Adv. Cryofiber Web. 22847_ Destroyed Gamma Rifle. 22857_ System corrupted: Heat flow error (+278). 22858_ Warped through subspace. 22859_ Railslug penetrates Machine. 22859_ Machine disabled. 22859_ Railslug penetrates Machine. 22862_ Acquired Gravjet Array. 22864_ Dropped Exp. Q-thruster. 22864_ Dropped Cmb. Linear Gravjet+. 22865_ Acquired Gravjet Array. 22865_ Railslug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????#" T" ##???????????# ""G"" #???# #????? | | ?????#" "" "#???????????# #???# #????? | | ?????#" """" "#???????????###########???# ###### | | ?????#""""""""#?????????????????????????# | | ?????##########?????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????######## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????######### | | ????????????????????????????????????????#"""""""" | | ????????????????????????????????????????# """" | | ?????????????######???######???######???# "" | | ?????????????#""""#???#""""#???#""""#???# T" | | ?????######### !!!##### !!#####!!!!##### c | | ?????# | | ?????# | | ?????# | | ?????# | | ?????# k | | ?????# % = | | ?????# #####====#####==@=;;;## ##### | | ?????# #???#""""#???#""""#####""""#???#""""""""" | | ?????# #???######???######???######???#""""""""" | | ?????# #??????????????????????????????#""""""""" | | ?????# #??????????????????????????????########## | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ####?# #???????????????????????????????????????? | | # #???????????????????????????????????????? | | " " # #???????????????????????????????????????? | | " + #???????????????????????????????????????? | | " "" # #???????????????????????????????????????? | | "" # #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ####?# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ###### +???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##+### #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 67 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 76 Targeting Accuracy 32 Launcher Accuracy 60 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Zion | Archive Spear | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gravmag System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Exp. Q-thruster | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Exp. Shock Absorption System | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive W-44 Eye | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Cannon | -9/Materials | Hacked Cmb. Gravmag System | -3/Research | Hacked Imp. Linear Gravjet | -3/Research | Hacked Antimatter Reactor | -3/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Alien Tech Used ----------------- Core Regenerator Integrated Mediator Transdimensional Reconstructor Achievements -------------- Bigger And Badder Deadly Precision Challenges ------------ None Game ------ Seed PiercelightActiveDrive Manual? 0 Play Time 03:40:10 Cumulative 621.1 hours Start 2025.12.14 @ 03:31:23 End 2025.12.14 @ 11:24:37 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 787 Rogue 787 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/1/3/2/2/0/2/2/0/0 Lore% 94 Gallery% 91 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30bdad4d-8101-44b3-84f0-5b177efefdd5