Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 22:19:00 Player: f3-rnm Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (166) 830 Value Destroyed (6475) 6475 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (1772) 1772 TOTAL SCORE: 16277 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 560 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/1300 Matter 26/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Experimental Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Improved Energy Well (400) Cooled Plasma Rifle Advanced Plasma Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite Advanced System Shield A0-MCA's Component Scanner Assault Drone Bay > --- WEAPON ----------- High-powered Shock Rifle KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Light Fission Core Reinforced Fission Core Improved Treads Advanced Heat Sink Advanced Heat Sink Improved Energy Well Advanced Energy Well Matter Compressor Surveybot 17 Chip Weapon Mount Recoil Stabilizer Hardened Light Armor Plating Layered Light Armor Plating Matter Neutralizer Improved Remote Datajack LU-1G1's Laser Shovel Dirty Bomb Trap Fire Trap [Rating: 109] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon LU-1G1's Laser Shovel Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 . . . 6 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . . . 1 . . . . . 1 2 . Utility 7 | . . 1 . . . 4 2 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 208 | 6 8 10 26 3 21 19 40 5 4 3 16 20 14 13 Power 26 | 1 1 4 . . 4 3 4 . . 1 . 3 2 3 Engine 11 | 1 1 4 . . 3 2 . . . . . . . . Core 8 | . . . . . 1 . 4 . . . . 3 . . Reactor 7 | . . . . . . 1 . . . 1 . . 2 3 Propulsion 57 | 2 1 2 13 1 7 5 6 . . . 7 4 9 . Treads 36 | 2 1 2 12 1 . 4 4 . . . 2 . 8 . Leg 7 | . . . . . . . . . . . 3 4 . . Wheel 8 | . . . . . 3 1 2 . . . 2 . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . 1 . 4 . . . . . . . 1 . Utility 67 | 1 3 2 4 2 5 7 15 2 4 2 6 8 1 5 Device 30 | . . . 2 1 . 4 9 1 2 . 3 5 . 3 Storage 9 | 1 2 . . . 3 . 1 . 1 1 . . . . Processor 12 | . 1 2 . 1 1 1 1 . . . 1 2 1 1 Hackware 2 | . . . . . . . 1 . . . . 1 . . Protection 14 | . . . 2 . 1 2 3 1 1 1 2 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 3 2 9 . 5 4 15 3 . . 3 5 2 5 Energy Gun 21 | . . 2 4 . . . 6 3 . . 2 . . 4 Energy Cannon 14 | . . . 2 . 1 1 6 . . . 1 2 1 . Ballistic Gun 15 | 2 . . 3 . 3 2 1 . . . . 3 1 . Ballistic Cannon 5 | . 3 . . . . 1 1 . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 2 5 . 1 2 4 . . 4 . . . 4 Corrupted Parts 13 | . . . 3 . . . . . . . 6 4 . . System Corruption 50 | . . . 4 . . . . . . . 32 14 . . Parts Lost 82 | . 2 2 6 . . . 11 2 1 . 22 24 7 5 Power 8 | . . 1 . . . . 1 1 . . . 4 . 1 Propulsion 28 | . 1 1 2 . . . 3 . . . 8 7 6 . Utility 25 | . . . 2 . . . 4 1 1 . 9 5 1 2 Weapon 21 | . 1 . 2 . . . 3 . . . 5 8 . 2 Highest Loss Streak 14 | . 2 1 5 . . . 4 2 1 . 9 14 4 4 To Critical Strikes 2 | . . . . . . . 1 . . . . . 1 . Average Backups 17 | 1 7 19 19 20 17 19 19 19 19 19 16 13 2 2 Power 1 | . 2 1 2 2 1 2 1 . 1 1 2 1 . . Propulsion 4 | . 1 4 8 9 7 4 2 2 3 3 . . . . Utility 6 | . 3 6 4 5 6 7 7 9 8 8 7 7 1 1 Weapon 4 | . . 7 4 4 3 4 6 5 5 5 3 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . 2 3 11 . . 2 8 . 1 2 . 7 1 1 Power 6 | . 1 . 1 . . 1 1 . . . . 1 1 . Propulsion 4 | . . . 3 . . . 1 . . . . . . . Utility 16 | . 1 . 3 . . . 3 . 1 2 . 5 . 1 Weapon 11 | . . 3 4 . . 1 3 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 89 89 97 100 76 97 96 99 99 83 81 75 22 10 Engine 5 | . 14 10 11 11 10 6 . . . . . . . . Core 1 | . . . . . . . 4 3 . . . 5 . . Reactor 1 | . . . . . . . . 1 5 5 5 1 3 1 Treads 17 | . 27 28 32 33 9 12 17 23 23 23 10 . 9 . Leg 1 | . . . . . . . . . . . 1 16 . . Wheel 4 | . . . . . 12 13 4 . . . 2 . . . Flight 2 | . . . . . 11 . . . . . . . 1 . Device 12 | . . . 5 14 2 18 25 28 27 23 20 9 . 1 Storage 7 | . 14 11 11 11 7 6 5 5 5 5 5 4 . . Processor 7 | . 7 17 6 7 10 12 7 5 5 5 2 9 2 3 Hackware 1 | . . . . . . . 2 5 5 5 5 8 . . Protection 4 | . . . 8 . 3 5 7 5 6 10 8 5 . 1 Energy Gun 4 | . . 10 7 . . 5 4 11 17 1 5 3 . 1 Energy Cannon 4 | . . . 5 11 1 . 9 3 . . 8 3 2 . Ballistic Gun 5 | . 22 . 8 11 6 12 1 . . . . 3 1 . Ballistic Cannon 1 | . 3 11 . . . . . 1 . . 1 1 . . Peak Build Rating 109 | 6 8 15 21 21 27 58 96 97 96 97 100 109 71 43 Average Rating 47 | 4 6 12 18 20 16 47 85 95 94 78 79 83 43 14 On Entrance 41 | . 6 8 15 20 21 27 56 96 96 94 97 69 10 3 Naked Turns 34 | . . . . . 2 . . . . . . 28 . 4 Heaviest Build 214 | 13 50 54 61 57 214 214 93 94 84 80 93 99 50 34 Greatest Support 210 | 40 40 60 63 63 63 38 113 113 113 113 113 110 210 3 Greatest Overweight (x) 27 | . 1 1 1 . 7 5 7 . . . 27 1 . 11 Average Overweight (x) 1 | . . . . . 1 2 1 . . . 4 . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 35 20 20 20 20 20 20 5 5 Average Capacity 19 | 6 9 20 20 20 21 20 20 20 20 20 20 19 5 5 Most Carried 35 | 2 16 20 20 20 35 35 20 20 20 20 20 20 5 5 Average Carried 17 | 1 7 19 19 20 18 20 19 19 19 19 17 15 4 3 Final Capacity 35 | 8 20 20 20 20 35 20 20 20 20 20 20 5 5 5 Final Carried 35 | 2 16 20 20 20 35 20 20 20 20 20 14 5 3 5 Class Distribution -------------------- 32% | Mutant 20% | Scavenger-Tank 17% | Scavenger-Mutant 13% | Scavenger-Gunner 9% | Hauler-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 5085 | 174 263 219 899 90 655 205 1330 183 120 . 512 304 68 63 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7538 | . 369 268 1296 110 . 205 2670 328 81 . 1481 591 76 63 Parts 368 | . 35 24 82 6 . 12 123 19 5 . 35 21 4 2 Haulers Intercepted 7 | . 2 . 2 . . . 3 . . . . . . . Recyclers Shooed 5 | . . . . . . . 2 . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 4 13 . 25 . . . Prevented 21 | . . . . . . . . 6 3 . 12 . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 129 | . 10 11 21 2 . 2 38 6 3 . 24 9 2 1 Guns 57 | . 9 5 9 2 . 2 15 5 3 . 3 2 1 1 Cannons 48 | . 1 6 7 . . . 16 1 . . 12 4 1 . AOE 8 | . . . 3 . . . 3 . . . 1 1 . . Classes Destroyed 15 | . 5 2 2 . . . 3 1 . . 2 . . . Worker 9 | . 1 1 3 . . . 4 . . . . . . . Builder 6 | . . . 2 . . . 3 . . . . 1 . . Hauler 7 | . 2 . 2 . . . 3 . . . . . . . Recycler 5 | . 1 1 3 . . . . . . . . . . . Mechanic 4 | . . . 2 . . 1 1 . . . . . . . Watcher 5 | . . 1 1 . . . 2 . . . . 1 . . Swarmer 39 | . 6 7 7 . . . 4 4 3 . 6 . 2 . Grunt 42 | . 4 2 4 . . 1 17 . . . 9 4 . 1 Brawler 7 | . . . . . . . 2 . . . 5 . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 22 | . . 2 10 2 . 1 4 1 . . 2 . . . Hunter 5 | . . . . . . . 3 . . . . 2 . . Programmer 11 | . . . . . . . 8 . . . . 3 . . Behemoth 1 | . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 5 6 12 1 . 2 8 4 1 . 6 2 1 1 Combat Bots Only 6 | . 3 5 5 1 . 1 4 4 1 . 6 2 1 1 Max Kills in Single Turn 5 | . 1 2 5 1 . 1 3 1 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . . . 1 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1302 | . 98 46 136 10 . 56 225 25 29 . 185 210 228 54 Missed 361 | . 22 13 31 4 . 26 54 8 10 . 47 63 62 21 Damage Taken 17522 | . 666 330 1382 81 . 283 3430 336 283 . 2774 3087 4084 786 Core 2826 | . 126 70 144 . . 5 345 . 66 . 291 449 980 350 Absorbed by Shields 10 | . . . . . . . . . . . . 10 . . Redirected to Shielding 189 | . . . . . . . . . . . 189 . . . Ignored by Resistances 191 | . . . . . . . 176 15 . . . . . . Core Remaining (%) 63 | 100 49 . . . 46 99 . . . . 29 60 . . Volleys Fired 509 | . 73 26 72 7 3 10 139 12 5 . 72 53 25 12 Largest 3 | . 2 2 2 1 1 3 3 3 3 . 3 3 1 2 Hottest 290 | . 50 95 91 23 68 123 290 235 195 . 276 222 81 176 Shots Fired 1004 | . 118 51 141 9 3 26 327 24 13 . 160 89 25 18 Gun 580 | . 103 25 101 9 . 24 149 16 13 . 51 61 10 18 Cannon 410 | . 15 26 40 . 2 2 169 8 . . 105 28 15 . Launcher 13 | . . . . . . . 9 . . . 4 . . . Special 1 | . . . . . 1 . . . . . . . . . Kinetic 355 | . 118 26 64 9 . 16 50 1 . . 11 49 10 1 Thermal 495 | . . 25 40 . 3 10 264 7 . . 118 11 . 17 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 154 | . . . 37 . . . 13 16 13 . 31 29 15 . Robot Hit Streak 18 | . 8 4 13 3 . 11 18 3 3 . 14 13 7 5 Robot Miss Streak 8 | . 5 8 3 2 . 1 5 2 3 . 4 6 3 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . 4 2 . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . 1 . . Shots Hit Robots 609 | . 62 37 96 6 . 19 205 13 4 . 89 53 15 10 Core Hits 302 | . 22 35 47 4 . 7 101 11 3 . 35 29 4 4 Critical Kills 2 | . . . 1 . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . Critical Strikes 14 | . . 1 1 . . . 6 2 1 . 1 2 . . Burn 5 | . . . . . . . 5 . . . . . . . Meltdown 2 | . . . 1 . . . . . . . 1 . . . Destroy 1 | . . . . . . . . . . . . 1 . . Blast 3 | . . 1 . . . . 1 . . . . 1 . . Corrupt 3 | . . . . . . . . 2 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16897 | . 854 454 1949 78 . 421 7222 393 103 . 3252 1578 292 301 Guns 7297 | . 715 211 975 78 . 421 2514 224 103 . 685 899 181 291 Cannons 7912 | . 139 243 594 . . . 3930 169 . . 2180 546 111 . Explosions 1651 | . . . 374 . . . 757 . . . 387 133 . . Melee . | . . . . . . . . . . . . . . . Ramming 37 | . . . 6 . . . 21 . . . . . . 10 Kinetic 3939 | . 854 243 553 78 . 238 733 31 . . 172 836 181 20 Thermal 9773 | . . 211 818 . . 183 5711 138 . . 2354 87 . 271 Explosive 150 | . . . 150 . . . . . . . . . . . Electromagnetic 2998 | . . . 422 . . . 757 224 103 . 726 655 111 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 53 | . . . 4 4 4 . 18 18 18 18 53 16 9 9 Average Corruption 11 | . . . 3 4 4 . 11 18 18 18 26 13 7 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 348 | . . . 24 23 34 . 76 27 22 14 81 35 1 11 Message Errors 70 | . . . 5 5 7 . 13 6 7 3 12 6 . 6 Matter Fused 78 | . . . 9 4 14 . 15 5 7 3 16 4 . 1 Heat Flow Errors 35 | . . . 3 5 1 . 5 2 3 2 10 3 . 1 Energy Discharges 48 | . . . 2 3 7 . 12 5 2 3 10 3 . 1 Parts Rejected 7 | . . . . . . . 4 . . . 1 1 1 . Data Loss (minor) 48 | . . . 3 3 5 . 12 5 3 1 10 4 . 2 Data Loss (major) 15 | . . . . 1 . . 5 1 . 1 6 1 . . Misfires 12 | . . . 1 2 . . 2 1 . . 4 2 . . Alerts 7 | . . . . . . . 3 . . 1 1 2 . . Misdirections 5 | . . . . . . . 2 . . . . 3 . . Weapon Failures 23 | . . . 1 . . . 3 2 . . 11 6 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 174 | . . . 21 . . . 76 . . . 60 17 . . Projectiles 143 | . . . 17 . . . 76 . . . 35 15 . . Explosions 31 | . . . 4 . . . . . . . 25 2 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 10 | . 2 4 . . . . . . . . 1 2 . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 8 | . 2 3 . . . . . . . . 1 2 . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 428 | . . . 73 . . . 110 . . . 123 118 . 4 Shots 13 | . . . 2 . . . 4 . . . 4 3 . . Rammed 8 | . . . 2 . . . 2 . . . . . 1 3 Targets Rammed 8 | . . . 2 . . . 2 . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 511 | . 22 211 511 243 283 51 283 159 154 69 422 259 90 465 Average Temperature 99 | . 8 76 130 106 117 26 60 44 43 66 131 120 46 170 Received Heat Transfer 2637 | . 114 60 411 27 . 93 909 27 . . 485 292 18 201 Effects 11 | . . . 4 . . . . . . . 1 . . 6 Shutdowns 3 | . . . 1 . . . . . . . . . . 2 Energy Bleed 2 | . . . 2 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . 1 Damage (major) 3 | . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Robots Corrupted 9 | . . . 1 . . . 2 . . . 5 1 . . Combat Hostiles 8 | . . . 1 . . . 1 . . . 5 1 . . Parts Fried 25 | . . . 4 . . . 9 2 . . 3 7 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . . . 3 . . . 3 . . . Combat Hostiles 7 | . . . 1 . . . 3 . . . 3 . . . Parts Melted 27 | . . . 3 . . . 15 . . . 9 . . . Heat Transferred 10780 | . . 275 1273 . . 259 6125 150 . . 2111 87 . 500 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . 1 . . . 1 1 . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 3 | . . . 1 . . . 3 . . . . 2 . . Low Security (%) 73 | 100 100 100 80 100 . 100 51 . . . . . 100 100 Level 1 13 | . . . 19 . . . 8 . . . . 88 . . Level 2 4 | . . . . . . . 12 . . . . 11 . . Level 3 8 | . . . . . . . 27 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 881 | . 87 121 305 115 . 42 881 . . . . 471 171 65 Initial 257 | . . 19 32 115 . . 16 . . . . 257 171 51 Average 163 | . 27 49 105 17 . 3 353 . . . . 317 129 20 Influence Increases 5280 | . 269 322 735 126 . 102 1555 110 251 . 790 815 100 105 Destroy 0b10 Robot/C 2840 | . 200 220 420 40 . 40 760 100 160 . 480 360 40 20 Destroy 0b10 Robot/NC 195 | . 20 15 65 . . 5 65 . . . 10 15 . . Destroy Leader 534 | . 44 42 126 . . 10 170 10 20 . 40 72 . . Allied During Kill 80 | . . . . . . . . . 56 . 5 19 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 Successful Hack 96 | . . . 14 26 . 14 18 . . . . 24 . . Select Force Hacks 60 | . . . . 60 . . . . . . . . . . Disable Machine 300 | . . . 75 . . . 150 . . . . 60 . 15 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . Destroy Structure 220 | . 5 . 20 . . 3 122 . . . . 70 . . Advance Influence 150 | . . . . . . . . . . . . 150 . . Lose Combat Pursuer 645 | . . 45 15 . . 30 120 . 15 . 255 45 60 60 Influence Decreases 4061 | . 222 264 470 241 . 68 696 274 276 . 620 594 180 156 Time Decay 3196 | . 202 244 410 241 . 68 596 254 246 . 375 334 110 116 Lost Part 780 | . 20 20 60 . . . 100 20 10 . 200 240 70 40 Lost Ally 85 | . . . . . . . . . 20 . 45 20 . . Squads Dispatched 26 | . 2 . . . . 3 13 . . . 1 5 1 1 Investigation 8 | . 1 . . . . 2 3 . . . . 1 . 1 Extermination 5 | . . . . . . . 3 . . . . 2 . . Reinforcement 8 | . 1 . . . . 1 3 . . . . 2 1 . Assault 5 | . . . . . . . 4 . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 12 | . 1 2 2 . . . 1 . . . 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 227 | . 15 13 26 2 . 6 55 6 9 . 37 29 20 9 Peak Tracking Total 15 | . 4 5 5 1 . 4 5 4 3 . 9 6 15 5 Tactical Retreats 29 | . . 2 1 . . 1 5 . 1 . 13 2 2 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 5 | . 1 . . . . . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . . . . . . 2 2 2 1 Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 23 | . . . 5 . 2 . 11 . . . . 4 . 1 Max in Single Turn 4 | . . . 2 . 1 . 2 . . . . 4 . 1 Garrison Access 4 | . . . 1 . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 35 | . . . 5 7 2 3 8 1 1 4 . 1 1 2 Terminals 15 | . . . 4 5 . 2 2 . 1 . . . . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . . . . 1 . . . . . . 1 Recycling Units 5 | . . . . 2 . 1 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 2 . . . . . 1 . Total Hacks 104 | . . . 8 10 29 6 19 1 1 17 . 4 4 5 Successful 71 | . . . 4 7 29 2 6 1 1 17 . 2 1 1 Failed 33 | . . . 4 3 . 4 13 . . . . 2 3 4 Catastrophic 5 | . . . . . . 1 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . . 3 10 . 4 4 . . . . . . 1 Terminals 27 | . . . 7 7 . 5 5 . 1 . . . . 2 Fabricators 5 | . . . . . . . 1 . . . . 4 . . Repair Stations 6 | . . . . . . . 3 . . . . . . 3 Recycling Units 6 | . . . . 3 . 1 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 13 | . . . 1 . . . 8 . . . . . 4 . Terminal Hacks 53 | . . . 2 . 29 1 1 1 1 17 . . . 1 Record 35 | . . . . . 29 . . . 1 5 . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . Open Door 3 | . . . 2 . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 2 . . Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . . . . . 1 . Seal Access 3 | . . . 1 . . . 1 . . . . . 1 . Unauthorized Hacks 11 | . . . 1 7 . 1 2 . . . . . . . Terminals 6 | . . . 1 5 . . . . . . . . . . Skim 6 | . . . 1 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 2 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . Fedlink 3 | . . . . . . 1 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 2 . 2 4 . . . . 1 1 1 Full Trace Events 5 | . . . 1 . . 1 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . 62 . . Total Part Build Rating 7 | . . . . . . . . . . . . 7 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 4 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 6 | . . . . . . . . 4 . . 2 . . . Largest Group 4 | . . . . . . . . 4 4 3 3 . . . Highest-Rated Group 100 | . . . . . . . . 100 100 75 91 . . . Highest-Rated Ally 47 | . . . . . . . . 25 25 25 47 . . . Total Orders 11 | . . . . . . . . . . . 1 10 . . ROAM 1 | . . . . . . . . . . . 1 . . . RETURN 10 | . . . . . . . . . . . . 10 . . Ally Attacks 134 | . . . . . . . . . 14 . 28 92 . . Total Damage 2967 | . . . . . . . . . 316 . 821 1830 . . Kills 17 | . . . . . . . . . 5 . 2 10 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 3569 | . 347 712 350 . . 616 1252 . 292 . . . . . Optics 758 | . . 408 350 . . . . . . . . . . . Structural 1458 | . . . . . . 214 1244 . . . . . . . Seismic 821 | . . . . . . 608 213 . . . . . . . T.N.C. 953 | . 347 606 . . . . . . . . . . . . Jamming 292 | . . . . . . . . . 292 . . . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . 2 . . . Drone Launches 17 | . . . . . . . . . . . . 17 . . Drone Recoveries 16 | . . . . . . . . . . . . 16 . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 13845 | 91 647 712 1265 1094 2794 643 2460 541 522 321 1405 759 227 364 Spaces Moved 7296 | 52 259 308 489 562 2056 359 1203 282 307 183 531 294 118 293 Core 416 | 2 . . . . 4 . . . . . 12 67 38 293 Treads 3650 | 50 259 308 489 562 403 2 536 282 307 183 189 . 80 . Legs 277 | . . . . . . . . . . . 50 227 . . Wheels 1756 | . . . . . 452 357 667 . . . 280 . . . Hover . | . . . . . . . . . . . . . . . Flight 1197 | . . . . . 1197 . . . . . . . . . Fastest Speed 34 | 50 160 160 160 160 34 120 110 162 162 162 162 50 50 50 Average Speed 146 | 155 165 186 184 160 113 122 150 162 162 162 210 142 124 91 Slowest Speed 1400 | 160 240 240 240 160 400 320 195 162 162 162 1400 190 160 600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 37 19 80 94 79 10 34 53 62 61 62 7 5 33 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 11 | . . . . 3 3 . 1 . . 3 1 . . . Known Exits Taken 9 | . . 1 . 1 . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 . 1 . . . . 1 . . . . Scrap Searched 11 | . . . . . 2 . . 1 3 . 5 . . . Spaces Dug 38 | . . . . . 8 2 19 . . . 9 . . . Terrain Destroyed 165 | . . . 16 . 2 3 60 2 . . 62 20 . . Melee . | . . . . . . . . . . . . . . . Projectile 115 | . . . . . . 2 51 2 . . 44 16 . . AOE 47 | . . . 16 . . . 9 . . . 18 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Total 9647 | 59 367 400 723 751 2511 553 1613 353 326 209 692 547 172 371 Wait 1070 | . 3 28 69 177 336 110 148 15 1 . 12 150 2 19 Move 7282 | 51 258 307 488 561 2055 358 1202 281 306 182 530 293 117 293 Hop . | . . . . . . . . . . . . . . . Pick Up 189 | 2 18 15 22 . 67 11 22 6 2 3 6 11 4 . Fast Attach 149 | 6 3 4 12 1 20 8 32 3 4 11 9 14 9 13 Attach 74 | . 2 3 6 . 4 9 9 3 1 . 14 15 5 3 Detach 20 | . . . 1 . . . 3 . . . 2 7 1 6 Swap 66 | . 3 4 14 2 3 14 19 3 1 . 3 . . . Drop 201 | . 7 13 37 3 23 33 37 8 6 13 3 4 8 6 Fire 509 | . 73 26 72 7 3 10 139 12 5 . 72 53 25 12 Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . . . . 1 . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . 2 . . . 1 . . . . . 1 . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire 63 | . . . . . . . . 22 . . 41 . . . Trap 1 | . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 627 | -10/Materials | Core integrity fell below 50% 661 | -10/Materials | Discovered new exit (range 4) 739 | -10/Materials | Entered another Materials area 739 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Discovered new exit (range 6) 1328 | -9/Materials | Build established: Scavenger-Mutant 1449 | -9/Materials | Identified exit to Storage 1451 | -9/Materials | Entered Storage 1629 | -9/Storage | Build established: Mutant 2093 | -9/Storage | Build established: Scavenger-Mutant 2367 | -9/Storage | Lost 5 parts (2n2u1w) 2545 | -9/Storage | Discovered new exit (range 8) 2615 | -9/Storage | Core integrity fell below 50% 2711 | -9/Storage | Used back door to open Recycling access 2711 | -9/Storage | Discovered new exit (range 4) 2716 | -9/Storage | Entered Recycling 2808 | -9/Recycling | Scanned before Scraplab entrance 3368 | -9/Recycling | Discovered new exit (range 15) 3396 | -9/Recycling | Build established: Mutant 3442 | -9/Recycling | Identified exit to Scraptown 3546 | -9/Recycling | Learned 2 Storage zone layouts 3583 | -9/Recycling | Learned Storage terminal intel 3611 | -9/Recycling | Learned location of Zion (-7) 3627 | -9/Recycling | Learned Storage emergency access door positions 3654 | -9/Recycling | Learned Materials stockpile data 3693 | -9/Recycling | Learned 2 Materials zone layouts 3740 | -9/Recycling | Learned Storage interactive machine intel 3796 | -9/Recycling | Entered Scraplab 3810 | -9/Recycling | Entered Scraptown 3917 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3967 | -9/Scraptown | Visited UFD Registry 3967 | -9/Scraptown | Registered with UFD as "Dualskull" 4008 | -9/Scraptown | Visited A0-MCA Data Center 4031 | -9/Scraptown | Visited Derelict Rescue Squad 4053 | -9/Scraptown | Visited Junk Repository 4093 | -9/Scraptown | Visited Research Penetration Think Tank 4114 | -9/Scraptown | Visited Analyses Database 4138 | -9/Scraptown | Visited Scrap Suit Storage 4167 | -9/Scraptown | Visited Chapter 10 4200 | -9/Scraptown | Visited Cartography Club 4269 | -9/Scraptown | Visited LU-1G1's Boring Crew 4718 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4724 | -9/Scraptown | Found DCF Scrap (30 items) 4736 | -9/Scraptown | Build established: Hauler-Mutant 4873 | -9/Scraptown | Found DRS Beacon 4934 | -9/Scraptown | Released all parts (6) 5155 | -9/Scraptown | Visited Shadow of the Wyrm 5178 | -9/Scraptown | Visited TADAMA 5188 | -9/Scraptown | Visited Symbiants 5221 | -9/Scraptown | Visited Spacefarers 5234 | -9/Scraptown | Visited Comm Corps 5236 | -9/Scraptown | Build established: Mutant 5425 | -9/Scraptown | System corruption cleaned by C-Scrubber 5706 | -9/Scraptown | Given an A+ rating by A0-MCA 5710 | -9/Scraptown | Found A0-MCA's Component Scanner 5753 | -9/Scraptown | Found Surveybot 17 Chip 5780 | -9/Scraptown | Learned location of Extension (-4) 5780 | -9/Scraptown | Learned location of Archives (-4) 5780 | -9/Scraptown | Learned 8 Materials zone layouts 5780 | -9/Scraptown | Learned 16 Factory zone layouts 5780 | -9/Scraptown | Learned 4 Recycling zone layouts 5780 | -9/Scraptown | Learned 20 Upper Caves zone layouts 5780 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 5780 | -9/Scraptown | Learned location of 1 exit from Lower Caves 5780 | -9/Scraptown | Learned location of 2 exits from Upper Caves 5780 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 5817 | -9/Scraptown | Found Deep Structural Scanner 6148 | -9/Scraptown | Met Optimus 6148 | -9/Scraptown | Accepted into 0bPrime 6157 | -9/Scraptown | Build established: Hauler-Mutant 6548 | -9/Scraptown | Civil war broke out across Scraptown 6557 | -9/Scraptown | Found Prototype Special Weapon 6568 | -9/Scraptown | Identified LU-1G1's Laser Shovel 6581 | -9/Scraptown | Discovered new exit (range 8) 6602 | -9/Scraptown | Lost 5 allies 6604 | -9/Scraptown | Entered Factory 6604 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 6605 | -6/Factory | Identified exit to Lower Caves 6606 | -6/Factory | Identified exit to Factory 6732 | -6/Factory | Discovered exit to Factory (range 9) 7115 | -6/Factory | Build established: Scavenger-Gunner 7138 | -6/Factory | Loaded intel: 8 recycling unit locations 7247 | -6/Factory | Entered another Factory area 7247 | -5/Factory | Evolved 2 slots: Utility x2 7608 | -5/Factory | Build established: Scavenger-Tank 7694 | -5/Factory | Lost 3 parts (1u2w) 8122 | -5/Factory | Spotted B-75 Beast 8200 | -5/Factory | Build established: Tank 8500 | -5/Factory | System corruption reached 10% 8551 | -5/Factory | Lost 4 parts (2n2u) 8793 | -5/Factory | Build established: Scavenger-Tank 9151 | -5/Factory | Identified exit to Upper Caves 9282 | -5/Factory | Loaded intel: 8 recycling unit locations 9282 | -5/Factory | Learned location of Protoforge (-3) 9347 | -5/Factory | First assault squad dispatched 9707 | -5/Factory | Entered Upper Caves 9708 | -5/Upper Caves | Encountered a Warlord checkpoint 9708 | -5/Upper Caves | Identified exit to Upper Caves 9721 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10069 | -5/Upper Caves | Learned 4 Factory zone layouts 10121 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10248 | -5/Upper Caves | Entered another Upper Caves area 10248 | -5/Upper Caves | Accompanied by 4 allies 10249 | -5/Upper Caves | Identified exit to Zhirov 10250 | -5/Upper Caves | Identified exit to Factory 10279 | -5/Upper Caves | Encountered a Warlord checkpoint 10418 | -5/Upper Caves | Build established: Scavenger-Gunner 10770 | -5/Upper Caves | Entered Zhirov 10770 | -5/Zhirov | Accompanied by 3 allies 10772 | -5/Zhirov | Discovered new exit (range 3) 10801 | -5/Zhirov | Met Zhirov 10851 | -5/Zhirov | Learned location of Quarantine (-2) 10851 | -5/Zhirov | Learned location of Testing (-3) 10861 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10897 | -5/Zhirov | Found Alien Artifact 10897 | -5/Zhirov | Identified Integrated Reactor 10897 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11069 | -5/Zhirov | Build established: Scavenger-Mutant 11091 | -5/Zhirov | Entered Proximity Caves 11091 | -4/Proximity Caves | Accompanied by 3 allies 11093 | -4/Proximity Caves | Spotter reported a threat 11127 | -4/Proximity Caves | Spotted B-86 Titan 11418 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11487 | -4/Proximity Caves | Lost 3 parts (3n) 11729 | -4/Proximity Caves | Destroyed B-86 Titan 11733 | -4/Proximity Caves | Core integrity fell below 50% 11771 | -4/Proximity Caves | System corruption reached 30% 11793 | -4/Proximity Caves | Lost 7 parts (3u4w) 12166 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12249 | -4/Proximity Caves | Lost 9 parts (3n5u1w) 12496 | -4/Proximity Caves | Entered Factory 12496 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12497 | -4/Factory | Identified exit to Research 12691 | -4/Factory | System corruption reached 10% 12703 | -4/Factory | Lost 3 parts (2p1w) 12770 | -4/Factory | Fabricated Assault Drone Bay? 12816 | -4/Factory | Lost 3 parts (2n1w) 13214 | -4/Factory | Released all parts (6) 13243 | -4/Factory | Lost 14 parts (2p3n5u4w) 13255 | -4/Factory | Entered Research 13255 | -3/Research | Evolved 2 slots: Propulsion x2 13256 | -3/Research | Identified exit to Testing 13331 | -3/Research | Lost 3 parts (2n1u) 13470 | -3/Research | Core integrity fell below 50% 13482 | -3/Research | Entered Testing 13491 | -3/Testing | Build established: Mutant 13500 | -3/Testing | Lost 4 parts (4n) 13557 | -3/Testing | Discovered new exit (range 8) 13648 | -3/Testing | Core integrity fell below 20% 13762 | -3/Testing | Lost 4 parts (1p1u2w) 13778 | -3/Testing | Found Exp. Terrain Scan Processor 13804 | -3/Testing | Spotted Striker 13806 | -3/Testing | Spotted Striker 13846 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 13740_ Acquired 63 matter. 13741_ Acquired Adv. Heat Sink. 13743_ K-01 Serf collects debris. 13744_ Acquired Prototype Energy Gun. 13744_ Identified Cld. Plasma Rifle. 13748_ K-01 Serf collects debris. 13753_ X6W/4|CS7UZUCIW6SYIX4UY5G|%69:Q:M3GQLQ 13757_ Acquired Unknown Device. 13757_ Identified Imp. Thermal Generator. 13759_ Dropped Imp. Thermal Generator. 13759_ R-10 Processor collects Imp. Thermal Generator. 13778_ Acquired Exp. Terrain Scan Processor. 13782_ Acquired Prototype Slashing Weapon. 13782_ Identified Vibroblade. 13806_ Dropped Vibroblade. 13821_ System corrupted: Component data lost. 13826_ Slammed into R-10 Processor. 13828_ R-10 Processor knocked back. 13841_ Slammed into K-01 Serf. 13843_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????# #??# #??# #??????????? | | ?????# """ """"""" #??# ! #??# #??????????? | | ?????# "R" """"""" #??#+########??# #??????????? | | ?????# " " """"""" #### ########??# #??????????? | | ##+### + #??????????? | | # ## """"""" #############?? ##??????????? | | # + """"""" #?????????????? ????????????? | | # ## """"""" #?????????????? ????????????? | | ## ### #??????????????#????????????? | | ?# #?# #???????????????????????????? | | ?# #?#################???????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# ####??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | #?????????????????###??????????????????????? | | #????????????????? ??????????????????????? | | #????????????????? ??????????????????????? | | #????????????????? ??????????????????????? | | ! #????????????????? ??????????????????????? | | ! #?????????????????# #??????????????????????? | | #?????????????????#u#??????????????????????? | | ##### #?????????????????#c#??????????????????????? | | ???## #?????????????????#@#??????????????????????? | | ???# ???###############K#??????????????????????? | | ???+ #??????????????????????? | | ???? [ ##?######## ######+#??????????????????????? | | ????# ##?????????# #?????????????????????????????? | | ????# #?########?# #?????????????????????????????? | | #?### ### ### #?????????????????????????????? | | "?# # + #?????????????????????????????? | | ""# "" # ### #?????????????????????????????? | | "# T + ] #?# #?????????????????????????????? | | "# # #?# #?????????????????????????????? | | "# = # [ #?# #?????????????????????????????? | | "## ########### #?????????????????????????????? | | #"## # + #?????????????????????????????? | | / #??# #?????????????????????????????? | | # #??# #?????????????????????????????? | | % # #??? ??????????????????????????????? | | #+### ##? #??? ??????????????????????????????? | | ?# #??? #??? ??????????????????????????????? | | ?# #????####??? ??????????????????????????????? | | # ??????????? ??????????????????????????????? | | + ??????????? ??????????????????????????????? | | # #?????????? ??????????????????????????????? | | ## ##?????????????????????????????????????????? | | ##### ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 51 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 1010 Jamming Range 14 Armor Coverage 450 Resistance: TH 20 Utility Shielding 90 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 6 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BlastAdvancedSpear Manual? 0 Play Time 01:55:05 Cumulative 258.7 hours Start 2025.02.26 @ 19:34:13 End 2025.02.26 @ 22:19:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 234 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 874be513-2fff-4a8c-b43e-aec2604f8221