Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 20:23:14 Player: Man of Plasma Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (34) 170 Value Destroyed (766) 766 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5296 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Filter Heavy Particle Gun Heavy Assault Rifle Improved Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Small Storage Unit Weight Redist. System Improved Sensor Array Hardlight Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Heat Sink Energy Filter Heavy Particle Gun Plasma Cutter Mining Claw [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Slots Evolved 8 | . . . 2 2 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 2 1 . . . . Utility 3 | . . . . 1 1 . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 53 | 7 17 1 12 5 1 8 2 . Power 9 | 1 3 . 3 1 . 1 . . Engine 7 | 1 3 . 3 . . . . . Core 2 | . . . . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 19 | 2 8 . 4 . . 5 . . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 17 | . 8 . 4 . . 5 . . Utility 12 | 1 3 1 1 3 1 1 1 . Device 8 | . 2 . 1 2 1 1 1 . Storage 3 | 1 1 1 . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 13 | 3 3 . 4 1 . 1 1 . Energy Gun 5 | 2 . . 1 1 . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 3 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 16 | . 2 . 1 2 . . . 11 Power 2 | . . . . . . . . 2 Propulsion 7 | . 1 . 1 1 . . . 4 Utility 7 | . 1 . . 1 . . . 5 Weapon . | . . . . . . . . . Highest Loss Streak 10 | . 2 . 1 2 . . . 10 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 6 | 2 5 8 7 6 8 7 6 6 Power . | . 1 2 1 1 1 . . . Propulsion 1 | . 2 3 . . . . 1 . Utility 1 | . . . 1 1 3 2 1 1 Weapon 2 | . . 3 3 3 3 3 2 3 Tool/Special . | . . . . . . . . . Unused Backups 11 | . 5 . . 1 . 1 . 4 Power . | . . . . . . . . . Propulsion 6 | . 5 . . . . . . 1 Utility 3 | . . . . 1 . 1 . 1 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 93 85 94 83 69 92 97 65 Engine 7 | . 12 . 10 6 . . . . Core 3 | . . . . 2 7 12 13 9 Leg 4 | . 11 . . . . . . . Flight 27 | . 16 28 43 30 23 34 33 21 Device 12 | . 9 11 7 13 15 22 26 19 Storage 10 | . 13 16 11 9 7 7 6 5 Energy Gun 7 | . 6 . 10 9 7 6 6 7 Ballistic Gun 12 | . 21 28 10 9 7 7 4 . Peak Build Rating 51 | 6 9 9 19 24 26 44 51 51 Average Rating 18 | 4 6 9 16 20 24 39 49 34 On Entrance 20 | . 6 9 9 19 24 24 44 51 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 37 | 13 19 8 19 23 18 32 37 31 Greatest Support 36 | 20 20 8 23 23 19 36 36 36 Greatest Overweight (x) 3 | 1 2 . 1 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 8 Average Carried 6 | 2 5 7 7 6 8 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 7 8 8 7 8 5 Class Distribution -------------------- 50% | Sprinter 46% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Tank | -6/Factory Sprinter | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Matter Collected 1032 | 213 311 39 339 80 . . . 50 Remotely . | . . . . . . . . . Salvage Created 966 | . 412 . 410 94 . . . 50 Parts 66 | . 36 . 25 5 . . . . Haulers Intercepted 4 | . 2 . 1 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Combat Hostiles Destroyed 26 | . 13 . 11 1 . . . 1 Guns 19 | . 13 . 4 1 . . . 1 AOE 7 | . . . 7 . . . . . Classes Destroyed 9 | . 4 . 2 2 . . . 1 Builder 2 | . 1 . 1 . . . . . Hauler 4 | . 2 . 1 1 . . . . Recycler 1 | . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 13 | . 9 . 4 . . . . . Grunt 6 | . 4 . 2 . . . . . Sentry 5 | . . . 5 . . . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 11 | . 5 . 11 2 . . . 1 Combat Bots Only 8 | . 4 . 8 1 . . . 1 Max Kills in Single Turn 4 | . 1 . 4 1 . . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Hostile Shots Fired 291 | . 83 . 40 13 . 19 55 81 Missed 119 | . 25 . 24 5 . 13 31 21 Hits 172 | . 58 . 16 8 . 6 24 60 Melee 20 | . . . . . . 2 . 18 Projectile 152 | . 58 . 16 8 . 4 24 42 AOE 3 | . . . . . . 3 . . Critical Strikes 6 | . . . . . . . 2 4 Damage Taken 2553 | . 515 . 213 134 . 181 257 1253 Core 1196 | . 153 . 76 . . 82 59 826 Absorbed by Shields 22 | . . . . . . 4 . 18 Core Remaining (%) 81 | 100 . 38 81 100 . 88 . . Volleys Fired 93 | . 57 . 17 10 . . 3 6 Largest 2 | . 2 . 2 2 . . 2 2 Hottest 110 | . 70 . 98 88 . . 110 110 Shots Fired 186 | . 114 . 34 20 . . 6 12 Gun 177 | . 114 . 27 20 . . 4 12 Cannon . | . . . . . . . . . Launcher 9 | . . . 7 . . . 2 . Special . | . . . . . . . . . Kinetic 113 | . 93 . 10 10 . . . . Thermal 64 | . 21 . 17 10 . . 4 12 Explosive 9 | . . . 7 . . . 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 7 . 9 6 . . 3 3 Robot Miss Streak 8 | . 3 . 8 5 . . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 119 | . 66 . 24 17 . . 4 8 Core Hits 87 | . 29 . 38 14 . . 3 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 3 . . . . . 1 . Burn 4 | . 3 . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2121 | . 630 . 983 206 . . 82 220 Guns 1359 | . 630 . 288 206 . . 42 193 Cannons . | . . . . . . . . . Explosions 735 | . . . 695 . . . 40 . Melee . | . . . . . . . . . Ramming 27 | . . . . . . . . 27 Kinetic 660 | . 459 . 108 93 . . . . Thermal 699 | . 171 . 180 113 . . 42 193 Explosive 735 | . . . 695 . . . 40 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 49 | . . . 49 . . . . . Projectiles . | . . . . . . . . . Explosions 49 | . . . 49 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . 13 Shots . | . . . . . . . . . Rammed 7 | . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . 7 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 376 | . 40 . 376 174 . . 32 6 Average Temperature 79 | . 9 . 134 82 . . 12 4 Received Heat Transfer 545 | . 84 . 63 . . . 140 258 Effects 7 | . . . 7 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 4 | . . . 4 . . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 . . . . . . 3 Heat Transferred 1544 | . 740 . 225 135 . . 148 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 94 | 100 100 100 74 100 100 100 100 100 Level 1 5 | . . . 25 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 333 | . 177 59 333 177 72 68 47 85 Initial 135 | . . 59 14 135 72 53 35 30 Average 79 | . 88 52 100 158 72 59 32 34 Influence Increases 1047 | . 362 . 437 104 5 15 49 75 Destroy 0b10 Robot/C 520 | . 260 . 220 20 . . . 20 Destroy 0b10 Robot/NC 40 | . 15 . 15 10 . . . . Destroy Leader 140 | . 44 . 72 14 . . . 10 Successful Hack 72 | . 13 . 28 . 5 . 26 . Disable Machine 45 | . . . 30 . . . 15 . Destroy Structure 50 | . . . 42 . . . 8 . Partial Spotted 90 | . . . 30 60 . . . . Lose Combat Pursuer 90 | . 30 . . . . 15 . 45 Influence Decreases 1047 | . 209 114 153 268 87 24 73 119 Entered New Map 465 | . . 94 25 188 87 24 33 14 Time Decay 427 | . 189 20 118 60 . . 40 . Lost Part 155 | . 20 . 10 20 . . . 105 Squads Dispatched 2 | . 1 . . . . 1 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 45 | . 16 . 10 2 . 6 4 7 Peak Tracking Total 8 | . 3 . 8 5 . 5 4 4 Tactical Retreats 5 | . 2 . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Traps Triggered 3 | . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . 1 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Machines Disabled 3 | . . . 2 . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Machines Accessed 11 | . 2 . 2 2 1 . 3 1 Terminals 8 | . 2 . 2 1 1 . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 23 | . 2 . 3 5 2 . 9 2 Successful 15 | . 2 . 2 5 1 . 5 . Failed 8 | . . . 1 . 1 . 4 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . 2 . 3 3 2 . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 6 | . . . . . . . 6 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 9 | . 2 . 2 3 1 . 1 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . Locate Traps 2 | . . . 1 1 . . . . Disarm Traps 1 | . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Retrieve Components 2 | . . . . 2 . . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 2 | . . . . . . . 2 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 1 . . 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Active Infowar (turns) 321 | . . . . 55 15 66 93 92 Sensors 321 | . . . . 55 15 66 93 92 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Turns Passed 1243 | 66 445 44 250 123 15 66 93 141 Spaces Moved 1416 | 43 238 58 403 153 44 141 142 194 Core 7 | 2 1 . . . . . . 4 Treads . | . . . . . . . . . Legs 129 | 41 88 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1280 | . 149 58 403 153 44 141 142 190 Fastest Speed 26 | 50 32 32 26 27 30 26 28 28 Average Speed 44 | 121 98 32 26 30 30 28 30 38 Slowest Speed 200 | 190 200 32 107 106 30 30 108 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . 4 . 3 . 1 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 33 25 25 20 1 74 4 34 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 60 | . . . 41 . . . 19 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 60 | . . . 41 . . . 19 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Total 1834 | 53 348 82 505 208 44 163 184 247 Wait 173 | . 6 20 64 28 . . 33 22 Move 1393 | 42 230 57 396 152 41 140 141 194 Hop 7 | . 3 . 3 . 1 . . . Pick Up 29 | 4 12 1 4 6 . 1 1 . Fast Attach 21 | 6 6 1 2 2 1 3 . . Attach 10 | . 1 . 4 2 . 1 2 . Detach 4 | . 1 . 1 . . . 1 1 Swap 37 | 1 14 1 9 3 . 7 2 . Drop 36 | . 18 2 5 5 1 3 1 1 Fire 93 | . 57 . 17 10 . . 3 6 Melee . | . . . . . . . . . Ram 7 | . . . . . . . . 7 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . 8 . 16 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 430 | -10/Materials | Core integrity fell below 50% 508 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Entered Mines 519 | -10/Mines | Learned 2 Materials zone layouts 548 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 552 | -10/Mines | Discovered new exit (range 9) 556 | -10/Mines | Entered Materials 556 | -9/Materials | Evolved 2 slots: Propulsion x2 557 | -9/Materials | Identified exit to Materials 690 | -9/Materials | Discovered new exit (range 12) 767 | -9/Materials | Destroyed 8 combat bots 792 | -9/Materials | Discovered exit to Materials (range 8) 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -8/Materials | Discovered new exit (range 3) 929 | -8/Materials | Entered Factory 929 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 944 | -7/Factory | Identified exit to DSF 944 | -7/Factory | Entered DSF 964 | -7/DSF | Additional patrols routed to DSF 965 | -7/DSF | Discovered new exit (range 11) 1010 | -7/DSF | Entered Factory 1010 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1096 | -6/Factory | Found Launcher Loader 1103 | -6/Factory | Identified exit to Garrison 1103 | -6/Factory | Entered Garrison 1115 | -6/Garrison | Triggered checkpoint 1127 | -6/Garrison | Triggered checkpoint 1168 | -6/Garrison | Discovered new exit (range 12) 1185 | -6/Garrison | Triggered checkpoint 1203 | -6/Garrison | Triggered checkpoint 1225 | -6/Garrison | System corruption reached 10% 1229 | -6/Garrison | Core integrity fell below 50% 1238 | -6/Garrison | Core integrity fell below 20% 1244 | -6/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01195_ System corrupted by crushing effect (+3). 01195_ System corrupted by crushing effect (+2). 01196_ System corrupted: Hvy. Particle Gun rejected. 01203_ Beams of light sweep through the air. An alarm sounds. 01203_ Imp. Cooling System destroyed. 01205_ Xenon Bombardment Thruster destroyed. 01213_ Mic. Nuclear Core destroyed. 01215_ System corrupted: Xenon Bombardment Thruster rejected. 01223_ Slammed into B-48 Gladiator. 01223_ Hardlight Generator destroyed. 01224_ Sml. Storage Unit destroyed. 01224_ System corrupted by crushing effect (+3). 01225_ Slammed into G-50 Soldier. 01228_ Slammed into L-41 Fighter. 01229_ Slammed into B-48 Gladiator. 01230_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????##################???????? | | ??????????# [ #???????? | | ??????????# #???????? | | ??????????# ### ###### #???????? | | ??????????# #?# ??????# ###?????? | | ??????????# #?##?????### #"#?????? | | ??????????# #????????# "#?????? | | ??????????# #????????# "#?????? | | ??????????# #????????# "#?????? | | ??????????# #????????###g #"#?????? | | ????????### #??????????#lg###?????? | | ????????# #??????????#@ #???????? | | ????????# < #??????????#b=#???????? | | ????????# #??????????####???????? | | ????????### #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ########### #?????????????????????? | | !#?????????????????????? | | #?????????????????????? | | ##############?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | #"""#??????????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 265 Matter Stores 301 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakPortableRay Manual? 0 Play Time 00:38:08 Cumulative 16.4 hours Start 2025.05.21 @ 19:46:24 End 2025.05.21 @ 20:23:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e40d4581-e5d8-415e-ae7b-243d0a93868b