Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.25 @ 12:56:22 Player: A Meat Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3126) 3126 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1954) 1954 TOTAL SCORE: 8570 Bonus ------- High Alert Combat Kills 568 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Large Storage Unit High-capacity Storage Unit Large Battery (200) Authchip [Armor] Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Target Analyzer System Shield > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Shock Maul > --- INVENTORY -------- Large Storage Unit High-capacity Storage Unit Large Battery Authchip [Armor] Tractor Beam Beam Rifle Gauss Rifle Rocket Launcher Remote Datajack [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Shock Maul Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . 2 . . . 4 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 88 | 7 13 13 17 7 6 11 14 Power 15 | 1 2 2 5 1 . 2 2 Engine 12 | 1 2 2 5 1 . . 1 Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 23 | 2 2 3 5 3 1 4 3 Treads 2 | . . . 2 . . . . Leg 19 | . 2 3 3 3 1 4 3 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 5 4 1 1 1 4 3 Device 12 | 1 3 4 1 1 . 1 1 Storage 1 | . 1 . . . . . . Processor 2 | . . . . . . 1 1 Hackware 1 | . . . . . . 1 . Protection 4 | . 1 . . . 1 1 1 Artifact . | . . . . . . . . Weapon 30 | 3 4 4 6 2 4 1 6 Energy Gun 9 | 1 1 4 1 . 1 . 1 Energy Cannon 6 | . . . 4 . . 1 1 Ballistic Gun 6 | 1 3 . . 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . 1 . 1 Special Weapon 1 | 1 . . . . . . . Impact Weapon 3 | . . . . 1 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 33 | . 1 2 3 6 . . 21 Power 5 | . . . 1 1 . . 3 Propulsion 10 | . . 1 . 2 . . 7 Utility 10 | . 1 1 1 2 . . 5 Weapon 8 | . . . 1 1 . . 6 Highest Loss Streak 11 | . 1 2 2 5 . . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 96 96 77 99 92 82 Engine 8 | . 14 11 10 8 11 4 4 Core 2 | . . . . . . 8 4 Treads 1 | . . . 1 13 . . . Leg 26 | . 26 29 29 7 33 25 21 Device 14 | . 22 22 21 15 11 7 6 Storage 8 | . 2 11 11 11 11 7 7 Processor 1 | . . . . . . 5 5 Hackware 1 | . . . . . . 1 6 Protection 3 | . . . . . 10 6 1 Energy Gun 9 | . 14 21 11 . 8 7 1 Energy Cannon 4 | . . . 10 9 . 5 6 Ballistic Gun 2 | . 13 . . 4 . . 4 Impact Weapon 4 | . . . . 7 10 7 6 Naked Turns . | . . . . . . . . Heaviest Build 48 | 7 19 25 27 27 30 43 48 Greatest Support 75 | 20 26 36 40 40 33 75 75 Greatest Overweight (x) 5 | . . 1 1 5 . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 10 10 10 10 10 10 Most Carried 10 | 4 5 10 10 10 10 10 10 Average Carried 7 | 3 3 7 8 9 9 9 8 Final Capacity 10 | 5 10 10 10 10 10 10 10 Final Carried 10 | 4 5 8 10 9 10 9 7 Class Distribution -------------------- 38% | Mutant 36% | Scavenger-Mutant 16% | Commander-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Matter Collected 1195 | 279 155 125 170 87 126 110 143 Remotely . | . . . . . . . . Salvage Created 3439 | 58 273 639 899 361 70 532 607 Parts 182 | 4 22 34 48 15 16 23 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 80 | 1 7 16 18 9 8 6 15 Melee 5 | . . . . 1 2 . 2 Guns 35 | 1 6 15 3 3 2 3 2 Cannons 28 | . . . 14 3 . 2 9 AOE 6 | . 1 . 1 . 4 . . Classes Destroyed 11 | 2 2 1 2 . 1 2 1 Tunneler 2 | 1 1 . . . . . . Recycler 4 | . . . 1 . . 3 . Operator 1 | . . . 1 . . . . Drone 8 | . . . . . 8 . . Watcher 7 | . 2 2 2 . . 1 . Swarmer 7 | . 3 . . . . . 4 Grunt 49 | 1 4 13 11 8 . 3 9 Brawler 1 | . . . . . . . 1 Sentry 11 | . . 3 7 1 . . . Hunter 2 | . . . . . . 2 . Programmer 2 | . . . . . . 1 1 Best Kill Streak 11 | 1 3 6 6 5 4 3 11 Combat Bots Only 11 | 1 3 6 4 5 4 2 11 Max Kills in Single Turn 3 | 1 1 2 3 1 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . 1 . 1 . 1 . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Damage Taken 5585 | 51 321 683 701 785 10 191 2843 Core 1148 | 16 32 113 124 158 . 29 676 Absorbed by Shields 45 | . . . . . 2 43 . Regen/Repaired (Parts) 186 | . . . 98 . . 88 . Core Remaining (%) 58 | 93 80 . . . 1 . . Volleys Fired 229 | 15 30 38 42 30 23 23 28 Largest 2 | 2 2 2 2 2 1 2 2 Hottest 150 | 150 70 130 136 136 56 136 145 Shots Fired 400 | 30 59 75 82 31 23 46 54 Gun 261 | 24 59 75 32 9 17 23 22 Cannon 122 | . . . 47 22 . 23 30 Launcher 11 | . . . 3 . 6 . 2 Special 6 | 6 . . . . . . . Kinetic 63 | 9 30 . . 9 . . 15 Thermal 318 | 21 29 67 79 22 17 46 37 Explosive 11 | . . . 3 . 6 . 2 Electromagnetic 8 | . . 8 . . . . . Robot Hit Streak 21 | 6 17 21 17 16 1 11 21 Robot Miss Streak 5 | 1 3 3 3 1 4 5 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 319 | 13 38 64 53 31 25 33 62 Core Hits 169 | 5 16 63 31 9 8 16 21 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 9 | . . . . 3 1 . 5 Critical Strikes 17 | . . 3 . 3 1 4 6 Burn 6 | . . 3 . . . 3 . Destroy 1 | . . . . . . . 1 Smash 10 | . . . . 3 1 1 5 Melee Attacks 52 | . . . . 7 21 4 20 Impact 33 | . . . . 7 2 4 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 19 | . . . . . 16 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7085 | 140 522 1044 1194 719 510 887 2069 Guns 2647 | 140 410 1033 317 122 71 240 314 Cannons 2197 | . . . 754 350 . 363 730 Explosions 695 | . 112 . 123 . 319 . 141 Melee 1535 | . . . . 247 120 284 884 Ramming 11 | . . 11 . . . . . Kinetic 540 | 51 159 . . 122 . . 208 Thermal 4211 | 89 251 940 1071 350 71 603 836 Explosive 695 | . 112 . 123 . 319 . 141 Electromagnetic 93 | . . 93 . . . . . Impact 1535 | . . . . 247 120 284 884 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 528 | . . . . 152 73 54 249 Projectiles 45 | . . . . . . . 45 Explosions 12 | . . . . . 12 . . Melee 471 | . . . . 152 61 54 204 Knockbacks 6 | . . . . 2 . 3 1 Impact 6 | . . . . 2 . 3 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 191 | . 144 . . . . . 47 Shots 4 | . 2 . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 330 | 136 185 330 249 325 . 243 282 Average Temperature 94 | 55 108 101 77 175 . 82 80 Received Heat Transfer 3061 | 36 105 456 387 534 . 73 1470 Effects 4 | . . 3 . . . 1 . Energy Bleed 2 | . . 1 . . . 1 . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 1 1 1 1 Impact Corruptions 14 | . . . . 6 1 2 5 Robots Melted 2 | . . 1 . . . 1 . Combat Hostiles 2 | . . 1 . . . 1 . Parts Melted 20 | . . 4 3 3 . 5 5 Heat Transferred 8527 | 259 740 1825 2056 629 185 1490 1343 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Peak Influence 1216 | 20 353 325 535 460 799 1216 920 Initial 1185 | . . 54 117 305 177 1185 605 Average 430 | 8 253 158 314 373 470 1107 824 Maximum Alert Level 4 | . 1 1 2 2 3 4 3 Low Security (%) 36 | 100 24 77 29 . 13 . . Level 1 21 | . 75 22 36 59 26 . . Level 2 17 | . . . 34 40 49 . 28 Level 3 15 | . . . . . 10 31 71 Level 4 8 | . . . . . . 68 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 1 5 . . 2 . Investigation 2 | . . 1 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison 3 | . . . 2 . . 1 . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | 1 9 21 22 9 20 9 24 Peak Tracking Total 12 | 1 3 6 6 7 4 3 12 Tactical Retreats 3 | . . . 1 . . . 2 Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Traps Triggered 6 | . . 1 3 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Machines Disabled 10 | . 3 . . . 4 3 . Max in Single Turn 1 | . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Machines Accessed 23 | . 4 4 5 . 7 3 . Terminals 12 | . 3 2 2 . 5 . . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . 1 . . 1 . Recycling Units 4 | . 1 . 1 . 2 . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 70 | . 11 18 12 . 24 5 . Successful 50 | . 8 15 9 . 14 4 . Failed 20 | . 3 3 3 . 10 1 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 42 | . 8 7 5 . 22 . . Fabricators 1 | . . . . . . 1 . Repair Stations 6 | . . . 3 . . 3 . Recycling Units 8 | . 3 . 3 . 2 . . Scanalyzers 11 | . . 11 . . . . . Garrison Access 2 | . . . 1 . . 1 . Terminal Hacks 24 | . 5 5 2 . 12 . . Record 4 | . . . . . 4 . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . 1 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . Alert Level 2 | . 1 1 . . . . . Locate Traps 2 | . 1 1 . . . . . Dispatch Records 3 | . . 1 . . 2 . . Maintenance Status 1 | . 1 . . . . . . Investigation Status 2 | . . . . . 2 . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 5 | . . . 3 . . 2 . Scan Component 3 | . . . 2 . . 1 . Repair 2 | . . . 1 . . 1 . Recycling Unit Hacks 8 | . 3 . 3 . 2 . . Process 2 | . 1 . 1 . . . . Report Inventory 4 | . 1 . 1 . 2 . . Retrieve Matter 2 | . 1 . 1 . . . . Scanalyzer 10 | . . 10 . . . . . Insert Component 4 | . . 4 . . . . . Analyze 6 | . . 6 . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 4 4 . 5 1 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 81 | . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . 1 . Part Schematics Acquired 5 | . . 4 . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . Time 48 | . . . 32 . . 16 . Parts Recycled . | . . . . . . . . Recycled Matter 190 | . 19 . 171 . . . . Retrieved Matter 190 | . 19 . 171 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 Coupler Efficiency 1 | . . . . . . . 1 Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . . 9 . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Total Allies 10 | . . . . . 9 1 . Largest Group 9 | . . . . . 9 7 . Highest-Rated Group 151 | . . . . . 151 131 . Highest-Rated Ally 34 | . . . . . 34 34 . Total Orders . | . . . . . . . . Ally Attacks 87 | . . . . . 84 3 . Total Damage 1367 | . . . . . 1271 96 . Kills 26 | . . . . . 26 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Turns Passed 4753 | 834 437 703 540 279 677 586 697 Spaces Moved 2516 | 374 272 428 268 122 451 294 307 Core 28 | 17 . . . 1 . . 10 Treads 93 | . . . 21 72 . . . Legs 2008 | . 242 428 247 49 451 294 297 Wheels 387 | 357 30 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 125 Average Speed 125 | 78 115 120 123 147 120 153 171 Slowest Speed 300 | 80 120 190 240 300 120 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 29 50 39 47 39 86 8 60 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | 3 . . . . . . . Terrain Destroyed 152 | 3 53 . 30 . 51 . 15 Melee . | . . . . . . . . Projectile 4 | 3 . . 1 . . . . AOE 148 | . 53 . 29 . 51 . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Total 3643 | 872 343 544 396 177 550 378 383 Wait 598 | 467 . 34 34 . 40 23 . Move 2510 | 373 271 427 268 121 450 293 307 Hop . | . . . . . . . . Pick Up 100 | 10 16 19 19 6 6 14 10 Fast Attach . | . . . . . . . . Attach 47 | 6 4 7 6 6 2 6 10 Detach . | . . . . . . . . Swap 41 | 1 9 6 11 1 4 5 4 Drop 56 | . 13 12 14 1 4 10 2 Fire 229 | 15 30 38 42 30 23 23 28 Melee 52 | . . . . 7 21 4 20 Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis 7 | . . . . 5 . . 2 Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 835 | -11/Scrapyard | Entered Materials 836 | -10/Materials | Build established: Mutant 961 | -10/Materials | Discovered new exit (range 7) 1024 | -10/Materials | Discovered new exit (range 15) 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -9/Materials | Discovered new exit (range 13) 1969 | -9/Materials | Discovered new exit (range 5) 1975 | -9/Materials | Entered Storage 2021 | -9/Storage | Repaired Imp. Aluminum Leg 2050 | -9/Storage | Identified exit to Recycling 2062 | -9/Storage | Build established: Scavenger-Mutant 2317 | -9/Storage | Garrison activated, responded to threat 2349 | -9/Storage | Core integrity fell below 50% 2515 | -9/Storage | Identified exit to Garrison 2515 | -9/Storage | Entered Garrison 2523 | -9/Garrison | Installed Relay Interface Framework 2604 | -9/Garrison | Triggered checkpoint 2677 | -9/Garrison | Core integrity fell below 20% 2684 | -9/Garrison | Triggered checkpoint 2735 | -9/Garrison | Lost 5 parts (1p2n1u1w) 2776 | -9/Garrison | Discovered exit to Recycling (range 12) 2794 | -9/Garrison | Entered Recycling 2894 | -9/Recycling | Spotter reported a threat 2901 | -9/Recycling | Spotter reported a threat 2939 | -9/Recycling | Spotter reported a threat 2956 | -9/Recycling | Spotter reported a threat 2963 | -9/Recycling | Spotter reported a threat 2964 | -9/Recycling | Spotter reported a threat 3017 | -9/Recycling | Spotter reported a threat 3042 | -9/Recycling | Spotter reported a threat 3063 | -9/Recycling | Spotter reported a threat 3070 | -9/Recycling | Spotter reported a threat 3075 | -9/Recycling | Spotter reported a threat 3089 | -9/Recycling | Spotter reported a threat 3131 | -9/Recycling | Spotter reported a threat 3131 | -9/Recycling | Spotter reported a threat 3131 | -9/Recycling | Spotter reported a threat 3179 | -9/Recycling | Spotter reported a threat 3184 | -9/Recycling | Spotter reported a threat 3188 | -9/Recycling | Spotter reported a threat 3188 | -9/Recycling | Discovered new exit (range 16) 3212 | -9/Recycling | Spotter reported a threat 3214 | -9/Recycling | Spotter reported a threat 3214 | -9/Recycling | Spotter reported a threat 3268 | -9/Recycling | Spotter reported a threat 3268 | -9/Recycling | Spotter reported a threat 3268 | -9/Recycling | Spotter reported a threat 3269 | -9/Recycling | Spotter reported a threat 3292 | -9/Recycling | Build established: Commander-Mutant 3321 | -9/Recycling | Spotter reported a threat 3325 | -9/Recycling | Spotter reported a threat 3338 | -9/Recycling | Spotter reported a threat 3339 | -9/Recycling | Spotter reported a threat 3374 | -9/Recycling | Spotter reported a threat 3389 | -9/Recycling | Spotter reported a threat 3392 | -9/Recycling | Spotter reported a threat 3396 | -9/Recycling | Spotter reported a threat 3418 | -9/Recycling | Spotter reported a threat 3418 | -9/Recycling | Spotter reported a threat 3449 | -9/Recycling | Spotter reported a threat 3469 | -9/Recycling | Spotter reported a threat 3469 | -9/Recycling | Spotter reported a threat 3471 | -9/Recycling | Entered Factory 3471 | -7/Factory | Accompanied by 7 allies 3471 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3618 | -7/Factory | Repaired Med. Armor Plating 3871 | -7/Factory | Search patrols dispatched 3930 | -7/Factory | Garrison activated, responded to threat 3984 | -7/Factory | Fabricated R-06 Scavenger (x1) 4052 | -7/Factory | Identified exit to Garrison 4057 | -7/Factory | Entered Garrison 4108 | -7/Garrison | Triggered checkpoint 4167 | -7/Garrison | Build established: Hacker-Mutant 4179 | -7/Garrison | Triggered checkpoint 4287 | -7/Garrison | Lost 7 parts (1p2n2u2w) 4341 | -7/Garrison | Lost 3 parts (1p2n) 4350 | -7/Garrison | Destroyed 11 combat bots 4476 | -7/Garrison | Discovered new exit (range 10) 4581 | -7/Garrison | Build established: Scavenger-Mutant 4622 | -7/Garrison | Discovered new exit (range 8) 4647 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4698 | -7/Garrison | Triggered checkpoint 4709 | -7/Garrison | Core integrity fell below 50% 4728 | -7/Garrison | Core integrity fell below 20% 4754 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- EXIT=FOUND Initiating installation procedure... Expanded RIF knowledge: Coupler Efficiency. Beams of light sweep through the air. An alarm sounds. Slug penetrates Y-54 Guardian. Aluminum Leg destroyed. Hvy. Ion Cannon destroyed. Gauss Rifle destroyed. Aluminum Leg destroyed. Carbon-fiber Leg destroyed. Adv. Heat Sink destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. Y-54 Guardian suffers critical hit (Smash). Destroyed Lgt. Treads. Y-54 Guardian system corrupted by crushing effect. Shock Maul destroyed. Rnf. Deuterium Engine destroyed. System Shield destroyed. Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ##""""######????????????????????????????????????? | | ^ #????????????????????????????????????? | | ^ ????????????????????????????????????? | | ????????????????????????????????????? | | ## #? #????????????????????????????????????? | | ## ## #????????????????????????????????????? | | "????????????????????????????????????? | | "????????????????????????????????????? | | "????????????????????????????????????? | | "????????????????????????????????????? | | ## ## #??????????????????##????????????????? | | ## ## #?????????????????? #???????????????? | | #?????????????????? #???????????????? | | " #?????????????????? #???????????????? | | "%" #??????????????????# #???????????????? | | ## ## ##?????????????????## #???????????????? | | ## ## #????????????????### ###?????????????? | | ######## #????????????????# #?????????????? | | #??????# #????????????????# ??????????????? | | #??????# #??????????######## ???????????????? | | #??????# #??????????# ##??????????????? | | #??????# #????????????????# #??????????????? | | #??????# ########?????????# #??????????????? | | #??????# #?????????# # ##??????????????? | | ##??????# ###########+## #???????????????? | | ????????######## ^ @ YY #???????????????? | | ???????????????# ################???????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# ########???????????????????????? | | ???????????????# #""""#???????????????????????? | | ???????????????# < "#???????????????????????? | | ???????????????# #""""#???????????????????????? | | ???????????????###########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Shock Rifle | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call My Command Is Your Wish The More The Merrier \\IAMDERELICT Challenges ------------ None Game ------ Seed CoolingBeamBeamcaster Manual? 0 Play Time 01:07:46 Cumulative 7.5 hours Start 2022.03.25 @ 11:49:07 End 2022.03.25 @ 12:56:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70538551-d6f6-4fc5-a55a-6456f3005134