Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 22:43:13 Player: Inf1nite Result: Destroyed by S-27 Virus via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (27) 135 Value Destroyed (592) 592 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6587 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (60) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Transmission Jammer Advanced ECM Suite Authchip [Propulsion] Small Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Visual Processing Unit Reaction Control System Hacking Suite System Shield Recalibrator > --- WEAPON ----------- (None) > --- INVENTORY -------- Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Advanced ECM Suite System Shield Authchip [Propulsion] Small Laser [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . 1 Utility 7 | . . 2 . . . 2 . 2 . 1 Weapon . | . . . . . . . . . . . Parts Attached 42 | 7 5 13 1 . . 5 6 1 2 2 Power 4 | 1 . 1 . . . . 1 . . 1 Engine 1 | 1 . . . . . . . . . . Core 3 | . . 1 . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 3 6 . . . 1 2 . 2 . Treads . | . . . . . . . . . . . Leg 9 | 2 3 4 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . 2 . . . 1 2 . 2 . Utility 16 | 2 . 5 . . . 4 3 1 . 1 Device 7 | 1 . 2 . . . 1 2 1 . . Storage 2 | 1 . . . . . 1 . . . . Processor 1 | . . . . . . . 1 . . . Hackware 3 | . . . . . . 2 . . . 1 Protection 3 | . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 6 | 2 2 1 1 . . . . . . . Energy Gun 4 | 2 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 16 | . . . . . . 2 . . 8 6 Power 4 | . . . . . . 1 . . 2 1 Propulsion 5 | . . . . . . 1 . . 3 1 Utility 7 | . . . . . . . . . 3 4 Weapon . | . . . . . . . . . . . Highest Loss Streak 8 | . . . . . . 2 . . 8 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 7 7 7 8 8 8 5 8 8 7 Power . | . 1 1 1 1 1 1 . . . . Propulsion 1 | 1 2 3 3 3 3 2 . . . . Utility 3 | . 1 2 2 2 2 2 3 7 7 5 Weapon 1 | . 1 1 1 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 4 3 . . . . 2 . . 6 Power 2 | . 1 1 . . . . . . . . Propulsion 4 | . 2 1 . . . . . . . 1 Utility 8 | . 1 1 . . . . 1 . . 5 Weapon 1 | . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 98 77 77 77 77 83 79 49 28 Engine 4 | . 14 1 . . . . 6 6 3 . Core 5 | . . 10 11 11 11 9 1 6 2 4 Leg 9 | . 28 20 . . . . . . . . Flight 9 | . . 1 22 22 22 18 22 20 13 4 Device 17 | . 14 22 22 22 22 24 22 19 8 4 Storage 9 | . 14 11 11 11 11 9 7 6 6 4 Processor 1 | . . . . . . . . 6 6 5 Hackware 4 | . . . . . . 7 15 13 6 2 Protection 2 | . . 10 . . . . . . . . Energy Gun 11 | . 27 14 11 11 11 9 6 . . . Ballistic Gun 1 | . . 6 . . . . . . . . Peak Build Rating 28 | 7 8 21 12 11 11 20 24 28 24 17 Average Rating 16 | 5 7 19 11 11 11 16 19 27 15 14 On Entrance 12 | . 7 8 11 11 11 11 16 24 24 9 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 25 | 15 16 25 13 12 12 14 18 17 16 10 Greatest Support 34 | 20 20 34 14 14 14 14 18 18 18 10 Greatest Overweight (x) 6 | 1 . 6 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 2 7 7 7 8 8 8 5 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 7 8 8 8 8 8 8 8 5 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 747 | 270 90 256 . . . 10 . . 6 115 Remotely . | . . . . . . . . . . . Salvage Created 982 | 113 378 491 . . . . . . . . Parts 61 | 4 27 30 . . . . . . . . Haulers Intercepted 3 | . . 3 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 18 | . 8 10 . . . . . . . . Guns 14 | . 5 9 . . . . . . . . AOE 3 | . 3 . . . . . . . . . Classes Destroyed 8 | 2 4 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . . 3 . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 8 | . 3 5 . . . . . . . . Grunt 7 | . 5 2 . . . . . . . . Sentry 3 | . . 3 . . . . . . . . Best Kill Streak 6 | 2 4 6 . . . . . . . . Combat Bots Only 6 | . 4 6 . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 202 | . 21 49 . . 1 12 1 . 16 102 Missed 86 | . 9 13 . . 1 7 . . 5 51 Hits 116 | . 12 36 . . . 5 1 . 11 51 Melee 4 | . . . . . . . . . 4 . Projectile 112 | . 12 36 . . . 5 1 . 7 51 AOE 7 | . . . . . . . . . 2 5 Critical Strikes 7 | . . 2 . . . . . . 4 1 Damage Taken 2495 | . 146 534 . . . 84 15 . 417 1299 Core 1378 | . 25 67 . . . 18 . . 198 1070 Absorbed by Shields 14 | . . . . . . . . . 14 . Core Remaining (%) 90 | 100 90 . . . 83 96 100 . 76 . Volleys Fired 83 | 2 29 48 . . . 1 3 . . . Largest 2 | 2 2 2 . . . 1 1 . . . Hottest 100 | 100 90 90 . . . 40 40 . . . Shots Fired 158 | 4 58 92 . . . 1 3 . . . Gun 155 | 4 55 92 . . . 1 3 . . . Cannon . | . . . . . . . . . . . Launcher 3 | . 3 . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 32 | . . 32 . . . . . . . . Thermal 85 | 4 29 48 . . . 1 3 . . . Explosive 3 | . 3 . . . . . . . . . Electromagnetic 38 | . 26 12 . . . . . . . . Robot Hit Streak 10 | 3 10 8 . . . . 2 . . . Robot Miss Streak 4 | 1 4 3 . . . 2 3 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 106 | 3 37 64 . . . . 2 . . . Core Hits 41 | 3 19 19 . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | 1 4 5 . . . . . . . . Burn 8 | 1 3 4 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1688 | 38 624 1004 . . . . 22 . . . Guns 1395 | 38 463 872 . . . . 22 . . . Cannons . | . . . . . . . . . . . Explosions 293 | . 161 132 . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 336 | . . 336 . . . . . . . . Thermal 820 | 38 225 535 . . . . 22 . . . Explosive 161 | . 161 . . . . . . . . . Electromagnetic 371 | . 238 133 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . . . . . Average Corruption 1 | . . 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . 5 . 2 . . . . . . Message Errors 2 | . . 1 . 1 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . Data Loss (minor) 2 | . . 1 . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 126 | . 11 115 . . . . . . . . Shots 3 | . 1 2 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 147 | 60 147 141 . . . . . . . 32 Average Temperature 42 | 31 46 36 . . . . . . . 32 Received Heat Transfer 330 | . 48 132 . . . 9 9 . . 132 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . Heat Transferred 2703 | 185 888 1580 . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 139 | 10 138 139 49 . . 18 15 2 . 67 Initial 47 | . . 19 47 . . . . 2 . . Average 22 | . 54 46 29 . . 3 . . . 1 Influence Increases 820 | 10 275 371 2 . . 57 15 . . 90 Destroy 0b10 Robot/C 360 | . 160 200 . . . . . . . . Destroy 0b10 Robot/NC 45 | 10 15 20 . . . . . . . . Destroy Leader 80 | . 32 48 . . . . . . . . Successful Hack 60 | . 30 16 2 . . 12 . . . . Disable Machine 60 | . 30 30 . . . . . . . . Destroy Structure 35 | . 8 27 . . . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 165 | . . 30 . . . 30 15 . . 90 Influence Decreases 753 | 10 228 295 116 9 . 57 10 5 . 23 Entered New Map 116 | . . 28 76 9 . . . 3 . . Time Decay 614 | 10 228 267 40 . . 49 10 2 . 8 Lost Part 23 | . . . . . . 8 . . . 15 Squads Dispatched 10 | . 2 . . . . 3 1 1 1 2 Investigation 2 | . . . . . . 1 . . . 1 Extermination 2 | . . . . . . . 1 1 . . Reinforcement 6 | . 2 . . . . 2 . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 4 | . . 1 . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 15 19 . . 3 10 2 . 3 23 Peak Tracking Total 13 | . 4 7 . . 3 5 1 . 3 13 Tactical Retreats 8 | . . 2 . . . 2 1 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 5 | . . 1 . . . . . . 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 4 | . 2 2 . . . . . . . . Max in Single Turn 2 | . 1 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 21 | . 4 3 1 2 . 3 4 1 . 3 Terminals 12 | . 4 1 1 . . 2 2 1 . 1 Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations 2 | . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 61 | . 11 10 1 10 . 10 11 3 . 5 Successful 38 | . 7 4 1 10 . 9 3 1 . 3 Failed 22 | . 3 6 . . . 1 8 2 . 2 Catastrophic 6 | . 1 1 . . . . 2 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 7 | . 3 . . 1 . . 3 . . . Terminals 34 | . 11 3 1 . . 8 6 3 . 2 Fabricators 3 | . . . . . . . 1 . . 2 Repair Stations 6 | . . 2 . . . . 4 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . 5 . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 32 | . 7 1 1 10 . 8 2 1 . 2 Record 14 | . . . 1 9 . 3 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . . . . 1 . . 1 Locate Traps 3 | . 1 1 . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . 1 . . . . 1 . . . Scan Component 2 | . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . 2 . . . 1 . . . . Insert Component 2 | . . 1 . . . 1 . . . . Retrieve Study 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 4 3 . . . 3 4 1 . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 3 | . . . 3 . . . . . . . Largest Group 3 | . . . 3 3 3 . . . . . Highest-Rated Group 40 | . . . 40 40 40 . . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 3282 | 25 664 752 94 151 63 300 278 425 37 493 Optics 962 | . . . . . . . 7 425 37 493 Traps 513 | . . . . . . 242 271 . . . Seismic 2268 | 25 664 752 94 151 63 300 219 . . . ECM 1 | . . . . . . . 1 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 3434 | 83 664 752 94 151 63 300 372 425 37 493 Spaces Moved 3398 | 55 394 457 115 244 170 431 349 85 66 1032 Core 119 | 8 . . . . . . . . . 111 Treads . | . . . . . . . . . . . Legs 825 | 47 394 384 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2454 | . . 73 115 244 170 431 349 85 66 921 Fastest Speed 34 | 50 120 37 37 37 37 37 34 34 34 40 Average Speed 59 | 111 120 115 37 37 37 37 35 34 35 41 Slowest Speed 520 | 120 120 520 37 37 37 40 37 34 40 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . 2 3 . 1 3 . . . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 60 32 29 61 57 31 13 3 82 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 54 | . 7 47 . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 54 | . 7 47 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total 4637 | 69 529 589 162 304 168 565 596 480 77 1098 Wait 1046 | 1 86 43 49 61 . 129 221 394 . 62 Move 3368 | 54 393 452 108 243 167 424 348 84 65 1030 Hop 10 | . . 2 3 . 1 3 . . . 1 Pick Up 32 | 5 8 10 . . . 1 7 . . 1 Fast Attach 21 | 6 . 4 1 . . 4 1 1 2 2 Attach 10 | 1 . 2 . . . . 6 . . 1 Detach 6 | . . 1 1 . . . 4 . . . Swap 18 | . 6 10 . . . 1 1 . . . Drop 33 | . 7 17 . . . 2 5 1 . 1 Fire 83 | 2 29 48 . . . 1 3 . . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 13) 519 | -10/Materials | Central database locked down 600 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Derelicts attacked the area 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Utility x2 918 | -9/Materials | Discovered new exit (range 3) 1096 | -9/Materials | Discovered new exit (range 7) 1500 | -9/Materials | Entered Mines 1501 | -9/Mines | Identified exit to Materials 1501 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1529 | -9/Mines | Learned Materials terminal intel 1543 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1543 | -9/Mines | Discovered new exit (range 5) 1594 | -9/Mines | Entered Exiles 1594 | -9/Exiles | Accompanied by 3 allies 1600 | -9/Exiles | Discovered new exit (range 15) 1604 | -9/Exiles | Met 8R-AWN 1610 | -9/Exiles | Met EX-HEX 1622 | -9/Exiles | Met EX-BIN 1628 | -9/Exiles | Aligned with FarCom system 1629 | -9/Exiles | Given EX-Vault access code 1637 | -9/Exiles | Opened EX-Vault 1648 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1661 | -9/Exiles | Met EX-DEC 1680 | -9/Exiles | Discovered new exit (range 12) 1745 | -9/Exiles | Entered Mines 1745 | -8/Mines | Accompanied by 3 allies 1746 | -8/Mines | Build established: Scavenger-Mutant 1804 | -8/Mines | Discovered exit to Materials (range 13) 1808 | -8/Mines | Entered Materials 1808 | -8/Materials | Evolved 2 slots: Utility x2 1809 | -8/Materials | Loaded intel: 12 terminal locations 2105 | -8/Materials | Discovered new exit (range 8) 2108 | -8/Materials | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2202 | -7/Factory | Discovered new exit (range 15) 2476 | -7/Factory | Discovered new exit (range 5) 2480 | -7/Factory | Entered another Factory area 2480 | -6/Factory | Evolved 2 slots: Utility x2 2705 | -6/Factory | Build established: Hacker-Mutant 2905 | -6/Factory | Identified exit to DSF 2905 | -6/Factory | Entered DSF 2924 | -6/DSF | Additional patrols routed to DSF 2927 | -6/DSF | Discovered new exit (range 14) 2942 | -6/DSF | Entered Factory 2942 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -5/Factory | Lost 8 parts (2p3n3u) 3230 | -5/Factory | Build established: Mutant 3249 | -5/Factory | Allied Derelicts emerged from ambush trap array 3411 | -5/Factory | Lost 5 parts (1p1n3u) 3416 | -5/Factory | Core integrity fell below 50% 3435 | -5/Factory | Destroyed by S-27 Virus via exploding Power Conduit Last Messages --------------- H-66 Slayer system terminally corrupted. Penetrated by Slug. Knocked back. ALERT: Cargo convoy en route, clear transfer corridor. K-01 Serf collects debris. W-25 Informer sends out distress signal. U-05 Engineer builds a Wall. T-07 Excavator destroyed. K-01 Serf cleans the Power Conduit. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Slug penetrates Wall. Slug penetrates H-66 Slayer. Slug penetrates Wall. K-01 Serf cleans the Power Conduit. Power Conduit explodes. K-01 Serf destroyed. Terminal disabled. Power Conduit explodes. Map ----- +----------------------------------------------------+ | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????? ??????# ss#???######?????????? | | ??????????????? ?? ?h????# #?? ??????????? | | ???????????????? ?????# #?? """""??????????? | | ?????????????????? ?????# #? """""??????????? | | ?????????????????###/###### s#? """"""" ??????? | | ?????????????????# u% h s# """"""" #?????? | | ?????????????????# h # #?????? | | ?????????????????# + #?????? | | ?????????????????+ ; #?????? | | ?????????????????# ; "" "" #?????? | | ?????????????????# ; ""S"" #?????? | | ?????????????????# ; """" #?????? | | ?????????????????# ; #?????? | | ?????????????????# ;;#########?#??????? | | ?????????????????# ; #????????????????? | | ?????????????????# ;#?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# @ T#?????????????????? | | ?????????????????# "#?????????????????? | | ?????????????????# ##?????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# k #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ????????????????? kR ! R??????????????????? | | ???????????????? " " " " ?????????????????? | | ??????????????? " " " " ?????????????????? | | ?????????????? " " " " ????????????????? | | ????????????? " " " " ????????????????? | | ???????????? "?" " " ####???????????????? | | ????????????? ????" ?u" #??????????????????? | | ???????????????? ?????" ? " ""#??????????????????? | | ??????????????????????"?? " Y"#??????????????????? | | ????????????????????????? ? ?????????????????????? | | ????????????????????????? ? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 71 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Sixth Sense Window Shopping Challenges ------------ None Game ------ Seed GyrokineticSystemAssimilator Manual? 0 Play Time 00:53:31 Cumulative 17.7 hours Start 2026.10.13 @ 15:14:59 End 2026.10.19 @ 22:43:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44b32493-5610-4bdb-8ae2-0e2c1ea388f2