Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.16 @ 17:45:37 Player: Horse Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (3926) 3926 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1468) 1468 TOTAL SCORE: 10014 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 629 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -404 Cogmind --------- Core Integrity 553/850 Matter 104/300 Energy 22/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Trap Extractor (3/4 Shock) Trap Extractor (4/4 Explosive) Trap Extractor (2/4 EMP Trap) Advanced EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Trap Scanner Seismic Detector Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Beam Rifle Phase Cannon Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Compact Battery Advanced Targeting Computer Trap Extractor Trap Extractor Trap Extractor Heavy Assault Rifle Improved Datajack [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Slots Evolved 8 | . . 2 2 . . . 4 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 . . . . 4 . Weapon 2 | . . . 2 . . . . . Parts Attached 150 | 6 3 45 48 31 2 1 7 7 Power 6 | 1 . 4 . 1 . . . . Engine 6 | 1 . 4 . 1 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 6 8 . . . . . Treads 6 | . . . 6 . . . . . Leg 5 | . . 5 . . . . . . Wheel 3 | 2 . 1 . . . . . . Hover 2 | . . . 2 . . . . . Flight . | . . . . . . . . . Utility 81 | 1 2 24 25 22 2 . 4 1 Device 55 | . 2 17 14 18 2 . 2 . Storage 3 | 1 . 1 1 . . . . . Processor 3 | . . 2 1 . . . . . Hackware 4 | . . . 2 2 . . . . Protection 16 | . . 4 7 2 . . 2 1 Artifact . | . . . . . . . . . Weapon 47 | 2 1 11 15 8 . 1 3 6 Energy Gun 16 | . . 7 6 2 . . 1 . Energy Cannon 8 | . 1 2 2 1 . . 1 1 Ballistic Gun 13 | 2 . 1 5 3 . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . 1 . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . 1 2 1 . 1 1 . Unidentified Prototypes 8 | . . 5 2 1 . . . . Parts Lost 23 | . . 7 3 3 . . . 10 Power 3 | . . 1 . 1 . . . 1 Propulsion 5 | . . 2 1 . . . . 2 Utility 7 | . . 4 . . . . . 3 Weapon 8 | . . . 2 2 . . . 4 Highest Loss Streak 10 | . . 4 2 2 . . . 10 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 97 98 99 98 100 100 94 89 Engine 9 | . 14 10 9 8 9 9 6 5 Treads 8 | . . . 13 18 18 18 13 11 Leg 7 | . . 15 4 . . . . . Wheel 3 | . 28 5 . . . . . . Device 15 | . 12 21 13 6 7 9 20 18 Storage 9 | . 14 11 8 9 9 9 6 5 Processor 2 | . . 4 3 . . . . . Hackware 4 | . . . 4 10 18 18 13 13 Protection 6 | . . 6 5 10 1 . 7 9 Energy Gun 12 | . . 15 16 6 9 . 3 5 Energy Cannon 4 | . . 2 5 14 . . 3 5 Ballistic Gun 9 | . 26 3 12 11 18 18 10 7 Launcher 1 | . . . . . 9 9 3 2 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 13 17 32 40 44 34 32 45 47 Greatest Support 43 | 20 20 23 43 40 40 40 40 40 Greatest Overweight (x) 7 | . . 7 1 1 . . 1 5 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 9 10 10 10 10 9 Most Carried 10 | 7 8 10 10 10 10 10 9 8 Average Carried 9 | 3 7 9 9 9 9 10 7 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 Final Carried 10 | 7 8 10 10 10 10 10 7 5 Class Distribution -------------------- 44% | Mutant 13% | Trapper-Tank 12% | Gunner 9% | Trapper-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Trapper-Tank | -8/Storage Trapper-Skirmisher | -8/Garrison Trapper-Mutant | -8/Recycling Trapper-Mutant | -6/Factory Trapper-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Matter Collected 2701 | 266 110 652 1006 510 65 42 50 . Remotely . | . . . . . . . . . Salvage Created 5843 | 112 128 1863 2199 961 19 163 157 241 Parts 302 | 10 6 126 100 35 2 14 5 4 Haulers Intercepted 11 | . . 5 3 3 . . . . Recyclers Shooed 8 | 1 . 1 2 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 88 | . 2 35 29 12 1 2 3 4 Guns 68 | . 2 31 26 4 1 . 2 2 Cannons 18 | . . 4 3 8 . . 1 2 AOE 2 | . . . . . . 2 . . Classes Destroyed 16 | 2 1 7 2 . . 2 1 1 Worker 5 | . . 2 3 . . . . . Builder 3 | . . . 2 1 . . . . Tunneler 4 | 3 1 . . . . . . . Hauler 11 | . . 5 3 3 . . . . Recycler 10 | 1 . 1 5 2 . 1 . . Mechanic 1 | . . 1 . . . . . . Operator 3 | . . 1 2 . . . . . Drone 2 | . . . . . . 2 . . Watcher 5 | . . 2 2 1 . . . . Swarmer 9 | . . 8 . . 1 . . . Grunt 55 | . 2 17 22 10 . 1 2 1 Duelist 1 | . . . 1 . . . . . Protector 1 | . . . . . . 1 . . Sentry 18 | . . 10 6 2 . . . . Hunter 3 | . . . . . . . 1 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 8 | 3 3 5 8 4 1 1 2 2 Combat Bots Only 6 | . 2 4 6 3 1 1 2 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Damage Taken 4232 | . 84 921 1155 579 113 47 111 1222 Core 664 | . 36 132 159 40 . . . 297 Absorbed by Shields 394 | . 31 363 . . . . . . Redirected to Shielding 100 | . . . . 7 . . . 93 Regen/Repaired (Parts) 170 | . . 10 160 . . . . . Core Remaining (%) 78 | 100 85 67 . . . 63 . . Volleys Fired 320 | 15 11 125 78 37 6 5 8 35 Largest 4 | 2 2 2 4 4 4 1 4 4 Hottest 224 | 40 40 136 224 224 140 36 189 202 Shots Fired 851 | 22 22 245 308 139 20 5 23 67 Gun 684 | 22 22 212 288 68 18 . 15 39 Cannon 152 | . . 33 20 71 . . 8 20 Launcher 15 | . . . . . 2 5 . 8 Special . | . . . . . . . . . Kinetic 313 | 22 22 55 131 39 12 . 8 24 Thermal 519 | . . 190 173 100 6 . 15 35 Explosive . | . . . . . . . . . Electromagnetic 19 | . . . 4 . 2 5 . 8 Robot Hit Streak 20 | 5 5 12 20 14 3 . 8 11 Robot Miss Streak 6 | 1 3 3 6 3 2 4 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 4 6 . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . Shots Hit Robots 488 | 15 13 152 172 74 10 3 18 31 Core Hits 212 | 5 6 63 79 32 5 5 6 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 13 | . . 6 3 2 . . 1 1 Burn 12 | . . 6 3 2 . . . 1 Destroy 1 | . . . . . . . 1 . Melee Attacks 4 | . . . . . . 3 1 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9854 | 176 151 2708 3465 1641 275 251 369 818 Guns 7084 | 176 151 2291 3211 663 151 . 155 286 Cannons 2254 | . . 417 254 978 . . 214 391 Explosions 516 | . . . . . 124 251 . 141 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2944 | 176 151 450 1439 388 91 . 83 166 Thermal 6514 | . . 2258 2026 1253 131 . 286 560 Explosive . | . . . . . . . . . Electromagnetic 396 | . . . . . 53 251 . 92 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 1 . . . . . 5 Average Corruption 1 | . . 1 . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . 12 . . . . . 2 Message Errors 2 | . . 1 . . . . . 1 Matter Fused 4 | . . 4 . . . . . . Heat Flow Errors 3 | . . 2 . . . . . 1 Energy Discharges 2 | . . 2 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 56 | . . . . 43 . . . 13 Projectiles 43 | . . . . 43 . . . . Explosions 13 | . . . . . . . . 13 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 83 | . . . . . 40 27 . 16 Shots 5 | . . . . . 2 2 . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 446 | . 14 446 324 441 176 . 129 259 Average Temperature 98 | . 6 40 89 159 69 . 66 91 Received Heat Transfer 1539 | . 42 309 684 387 9 9 54 45 Effects 3 | . . . 2 1 . . . . Interference 2 | . . . 2 . . . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 23 | . . 6 9 3 . . 1 4 Heat Transferred 13039 | . . 4847 4107 2479 298 . 444 864 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 1 . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Peak Influence 1097 | 20 74 437 583 561 485 298 1097 817 Initial 970 | . 13 1 169 130 . 217 970 767 Average 277 | 7 21 192 288 283 279 264 1000 783 Maximum Alert Level 3 | . . 2 2 2 2 1 3 3 Low Security (%) 38 | 100 100 55 29 17 36 12 . . Level 1 42 | . . 38 49 69 10 87 . . Level 2 11 | . . 6 21 13 53 . . . Level 3 7 | . . . . . . . 100 100 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . 7 4 6 . . 1 . Investigation 9 | . . 5 2 2 . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . . 2 2 2 . . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Distress Signals 15 | . . 6 1 8 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 2 59 42 22 13 5 4 6 Peak Tracking Total 6 | . 2 4 5 4 6 4 3 2 Tactical Retreats 3 | . . . 1 . 1 . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Traps Triggered 2 | . . 2 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 118 | . . 35 64 18 . . 1 . Triggered . | . . . . . . . . . Disarmed 1 | . . . . 1 . . . . Reprogrammed 13 | . . 4 4 5 . . . . Reused 3 | . . . 1 2 . . . . Traps Extracted 12 | . . 4 4 4 . . . . Installed 3 | . . . 1 2 . . . . Triggered 3 | . . . 1 2 . . . . Most Traps Carried 11 | . . 4 7 11 9 9 9 9 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Machines Disabled 7 | . . 4 1 . . 2 . . Max in Single Turn 1 | . . 1 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Machines Accessed 46 | . 4 15 14 8 . 3 2 . Terminals 31 | . 4 10 9 6 . 2 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units 6 | . . 2 2 1 . 1 . . Scanalyzers 5 | . . 2 2 . . . 1 . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 159 | . 16 54 50 24 . 11 4 . Successful 104 | . 12 37 31 15 . 6 3 . Failed 54 | . 3 17 19 9 . 5 1 . Catastrophic 6 | . . 2 3 1 . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 86 | . 13 24 30 13 . 6 . . Terminals 112 | . 16 37 31 18 . 10 . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . 2 5 . . . . . Recycling Units 19 | . . 6 8 4 . 1 . . Scanalyzers 18 | . . 9 6 . . . 3 . Garrison Access 3 | . . . . 2 . . 1 . Terminal Hacks 45 | . 6 15 11 8 . 5 . . Part Schematic 4 | . . 1 . . . 3 . . Robot Schematic 2 | . . . . 2 . . . . Robot Analysis 6 | . 1 2 3 . . . . . Prototype ID Bank 8 | . . 4 3 1 . . . . Open Door 2 | . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 11 | . 2 3 2 3 . 1 . . Locate Traps 2 | . . 2 . . . . . . Security Status 1 | . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . 2 4 . . . . . Scan Component 3 | . . 1 2 . . . . . Repair 3 | . . 1 2 . . . . . Recycling Unit Hacks 4 | . . . 2 1 . 1 . . Retrieve Components 4 | . . . 2 1 . 1 . . Scanalyzer 13 | . . 7 4 . . . 2 . Insert Component 6 | . . 3 2 . . . 1 . Analyze 7 | . . 4 2 . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 33 | . 6 12 10 5 . . . . Terminals 21 | . 6 10 4 1 . . . . Track 2 | . 1 1 . . . . . . Assimilate 3 | . . 3 . . . . . . Botnet 12 | . 3 5 3 1 . . . . Operators 4 | . 2 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . 5 3 . . . . Monitor 1 | . . . 1 . . . . . Reject 3 | . . . 2 1 . . . . Recyclers 2 | . . . 1 1 . . . . Mask 2 | . . . 1 1 . . . . Scanalyzers 3 | . . 2 1 . . . . . Extract 3 | . . 2 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Reprogram 1 | . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 39 | . 3 14 13 5 . 2 2 . Full Trace Events 8 | . . 5 1 2 . . . . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 27 | . . 18 5 . . 3 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . . Time 64 | . . 32 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 22 | . . . 11 9 . 2 . . Parts Scanalyzed 6 | . . 3 2 . . . 1 . Part Schematics Acquired 6 | . . 3 2 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 3 | . . . . . . 2 1 . Non-combat 3 | . . . . . . 2 1 . Combat . | . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 1 . parse_system 1 | . . . . . . 1 . . find_chute 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Total Allies 13 | . . 1 . 11 . 1 . . Largest Group 10 | . . 1 1 10 8 4 1 . Highest-Rated Group 173 | . . 10 10 173 159 83 16 . Highest-Rated Ally 34 | . . 10 10 34 34 27 16 . Total Orders 45 | . . 8 22 14 . . 1 . STAY 17 | . . 4 10 3 . . . . ROAM 1 | . . . . . . . 1 . FOLLOW 18 | . . 4 12 2 . . . . EXPLORE 4 | . . . . 4 . . . . RETURN 5 | . . . . 5 . . . . Ally Attacks 135 | . . . . 55 46 23 11 . Total Damage 2059 | . . . . 705 1079 127 148 . Kills 32 | . . . . 10 17 3 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total 5 | . 1 2 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 7 | . . . . 7 . . . . Drone Recoveries 5 | . . . . 5 . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Turns Passed 7313 | 93 263 2870 2186 803 218 367 226 287 Spaces Moved 3407 | 51 270 1370 965 271 113 208 103 56 Core 12 | 5 . 6 . . . . . 1 Treads 1476 | . . . 726 271 113 208 103 55 Legs 1087 | . . 848 239 . . . . . Wheels 832 | 46 270 516 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 160 170 170 170 170 170 Average Speed 157 | 77 80 154 172 173 170 170 183 222 Slowest Speed 400 | 80 80 400 250 250 170 170 250 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 42 95 72 37 33 61 4 26 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 4 | . . . . . . 3 1 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 3 | . . . . . . 3 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Gar Total 4707 | 81 298 1868 1311 515 127 216 123 168 Wait 584 | 1 1 254 113 142 5 . 2 66 Move 3400 | 50 269 1369 964 270 112 207 103 56 Hop . | . . . . . . . . . Pick Up 52 | 9 7 14 19 1 1 . 1 . Fast Attach 53 | 4 2 17 14 16 . . . . Attach 22 | 2 . 9 6 . . . 4 1 Detach 10 | . . 5 4 . . . . 1 Swap 76 | . 1 20 28 15 2 1 3 6 Drop 65 | . 7 20 20 14 1 . . 3 Fire 320 | 15 11 125 78 37 6 5 8 35 Melee 4 | . . . . . . 3 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 121 | . . 35 65 20 . . 1 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Central database locked down 310 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x2 747 | -9/Materials | Repaired Shield Generator 796 | -9/Materials | Discovered new exit (range 8) 967 | -9/Materials | Discovered new exit (range 3) 1150 | -9/Materials | Lost 4 parts (2n2u) 1579 | -9/Materials | Discovered new exit (range 3) 2035 | -9/Materials | Discovered new exit (range 7) 2037 | -9/Materials | Identified exit to Mines 2542 | -9/Materials | Discovered new exit (range 10) 3227 | -9/Materials | Entered another Materials area 3227 | -8/Materials | Accompanied by 1 ally 3227 | -8/Materials | Evolved 2 slots: Weapon x2 3523 | -8/Materials | Build established: Gunner 4089 | -8/Materials | Discovered new exit (range 7) 4122 | -8/Materials | Discovered new exit (range 9) 4175 | -8/Materials | Repaired Med. Storage Unit 4203 | -8/Materials | Repaired Reflective Plating 4820 | -8/Materials | Identified exit to Storage 4860 | -8/Materials | Build established: Tank 5301 | -8/Materials | Build established: Trapper-Tank 5413 | -8/Materials | Entered Storage 5413 | -8/Storage | Accompanied by 1 ally 5998 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6052 | -8/Storage | Garrison activated, responded to threat 6087 | -8/Storage | Identified exit to Garrison 6216 | -8/Storage | Entered Garrison 6216 | -8/Garrison | Accompanied by 8 allies 6278 | -8/Garrison | Triggered checkpoint 6301 | -8/Garrison | Triggered checkpoint 6320 | -8/Garrison | Triggered checkpoint 6398 | -8/Garrison | Discovered new exit (range 12) 6425 | -8/Garrison | Installed Relay Interface Framework 6434 | -8/Garrison | Entered Recycling 6434 | -8/Recycling | Accompanied by 3 allies 6464 | -8/Recycling | Spotter reported a threat 6476 | -8/Recycling | Spotter reported a threat 6497 | -8/Recycling | Spotter reported a threat 6497 | -8/Recycling | Spotter reported a threat 6498 | -8/Recycling | Spotter reported a threat 6514 | -8/Recycling | Spotter reported a threat 6560 | -8/Recycling | Spotter reported a threat 6612 | -8/Recycling | Spotter reported a threat 6659 | -8/Recycling | Spotter reported a threat 6737 | -8/Recycling | Build established: Trapper-Mutant 6755 | -8/Recycling | Identified exit to Factory 6777 | -8/Recycling | Spotter reported a threat 6801 | -8/Recycling | Entered Factory 6801 | -6/Factory | Accompanied by 1 ally 6801 | -6/Factory | Evolved 4 slots: Utility x4 7027 | -6/Factory | Identified exit to Garrison 7027 | -6/Factory | Entered Garrison 7119 | -6/Garrison | Triggered checkpoint 7191 | -6/Garrison | Triggered checkpoint 7314 | -6/Garrison | Self-destructed Last Messages --------------- 07278_ Flexi-carbon Leg melted. 07278_ H-66 Slayer destroyed. 07279_ CQLVDUC39SP4YNWYMS&D:O=LRUTMAJWB2W=ZHL5 07280_ Penetrated by Slug. 07280_ Lgt. Deuterium Engine destroyed. 07282_ Dropped Com. Battery. 07283_ Extracted 96 energy. 07283_ Penetrated by Slug. 07283_ Arm. Treads destroyed. 07284_ Extracted 23 energy. 07287_ Penetrated by Slug. 07288_ Extracted 23 energy. 07291_ Flexi-carbon Leg melted. 07291_ H-66 Slayer destroyed. 07292_ Extracted 12 energy. 07294_ Imp. Utility Shielding destroyed. 07309_ Dropped Med. Storage Unit. 07310_ Dropped Trap Scanner. 07313_ Phase Cannon destroyed. 07313_ Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????### #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ############ ############??????????????????????? | | # !#??????????????????????? | | # !#??????????????????????? | | ??#####"""## #?## ####!@#??????????????????????? | | ???????????#^^^#??# #??# #??????????????????????? | | ???????????# #??# #??# #??????????????????????? | | ???????????# #??# #??# #??????????????????????? | | ???????????# #??# #??#*%#?????#????????????????? | | ???????????# #??# #??#%p#??? #????????????????? | | ???????????# ####"#### ## ## #????????????? | | ???????????# #???????????? | | ???????????# #???????????? | | ???????????# | #???????????? | | ???????????############ ## *%## #???????????? | | ??????????????????????#% #? [#??? #???????????? | | ?????????????????????? ? ???????????????? | | ?????????????????????? ?????????????? | | ????????????????????? %= ????????????? | | ????????????????????? ????????????? | | ?????????????????????## ## ## ?????????????? | | ??????????????????????# #? ^ #?? ?????????????? | | ?????????????????????? ??^^ ???????????????? | | ?????????????????????? ?? ???????????????? | | ?????????????????????? ??? ???????????????? | | ??????????????????????#####????"?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Trap Extractor | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Shotgun | -9/Materials | Extracted Cooling System | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Wheel | -9/Materials | Extracted Hacking Suite | -9/Materials | Hacked Reflective Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Imp. Medium Laser | -8/Materials | Extracted Adv. Assault Cannon | -8/Recycling | Hacked Lyr. Medium Armor Plating | -8/Recycling | Hacked Imp. Carbon-fiber Leg | -8/Recycling | Hacked Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -8/Storage | Hacked O-24 Administrator | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedAlloyExoskeleton Manual? 0 Play Time 01:31:59 Cumulative 1012.1 hours Start 2022.12.16 @ 14:10:03 End 2022.12.16 @ 17:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 413 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45508b02-e330-450b-87f3-2a3c854f8312