Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 13:13:55 Player: Centeno Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (709) 709 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4044 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Disposable Heat Sink 0b10 Alert Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (23) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (21) EM Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit 0b10 Alert Chip Hacking Suite Hacking Suite > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit EM Shotgun Small Laser Grenade Launcher Mining Claw [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 36 | 6 9 4 . 2 4 11 Power 4 | 1 1 . . 1 . 1 Engine 3 | 1 1 . . . . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 2 2 . . 1 7 Treads 5 | . 2 2 . . 1 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . . . . . 7 Utility 13 | 1 6 1 . 1 3 1 Device 5 | . 2 1 . . 1 1 Storage 3 | 1 2 . . . . . Processor 1 | . . . . 1 . . Hackware 2 | . . . . . 2 . Protection 2 | . 2 . . . . . Artifact . | . . . . . . . Weapon 5 | 2 . 1 . . . 2 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . 4 . . . 17 Power 2 | . . . . . . 2 Propulsion 11 | . . 2 . . . 9 Utility 4 | . . 1 . . . 3 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 7 | . . 3 . . . 7 To Critical Strikes 2 | . . 1 . . . 1 Average Slot Usage (%) 95 | . 93 99 100 100 95 82 Engine 10 | . 14 14 14 3 . 1 Core 2 | . . . . 10 9 6 Treads 24 | . 22 27 28 28 27 16 Device 10 | . 8 13 14 8 9 11 Storage 12 | . 14 14 14 14 9 5 Processor 2 | . . . . 5 9 9 Hackware 2 | . . . . . 14 12 Protection 2 | . 5 . . . . . Energy Gun 12 | . 14 14 14 14 9 4 Ballistic Gun 12 | . 14 14 14 14 9 5 Peak Build Rating 26 | 6 11 11 12 17 26 26 Average Rating 12 | 4 10 10 11 14 24 22 On Entrance 11 | . 6 11 11 12 17 26 Naked Turns . | . . . . . . . Heaviest Build 34 | 12 34 34 32 32 30 30 Greatest Support 66 | 20 46 46 46 46 66 66 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 15 11 Most Carried 14 | 4 12 12 13 14 12 12 Average Carried 9 | 2 6 11 12 12 11 9 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 13 | 4 12 12 13 13 12 5 Class Distribution -------------------- 87% | Mutant 9% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 669 | 269 198 40 . 29 16 117 Remotely . | . . . . . . . Salvage Created 647 | 110 369 66 . 48 . 54 Parts 41 | 5 25 8 . 2 . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 15 | . 8 3 . 1 . 3 Guns 11 | . 8 2 . 1 . . AOE 4 | . . 1 . . . 3 Classes Destroyed 6 | 2 3 1 . . . . Tunneler 1 | 1 . . . . . . Recycler 2 | 1 1 . . . . . Operator 1 | . 1 . . . . . Swarmer 5 | . 3 2 . . . . Grunt 9 | . 5 . . 1 . 3 Demolisher 1 | . . 1 . . . . Best Kill Streak 3 | 2 2 2 . 1 . 3 Combat Bots Only 3 | . 2 2 . 1 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 244 | . 54 12 . 4 . 174 Missed 84 | . 12 2 . 1 . 69 Damage Taken 2171 | . 437 328 . 46 . 1360 Core 695 | . 50 86 . . . 559 Absorbed by Shields 54 | . . . . . . 54 Core Remaining (%) 72 | 100 . . . 45 . . Volleys Fired 57 | 3 36 7 . 3 . 8 Largest 2 | 2 2 2 . 2 . 1 Hottest 70 | 70 70 70 . 60 . 30 Shots Fired 106 | 6 72 14 . 6 . 8 Gun 98 | 6 72 14 . 6 . . Cannon . | . . . . . . . Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 49 | 3 36 7 . 3 . . Thermal 43 | 3 36 4 . . . . Explosive 8 | . . . . . . 8 Electromagnetic 6 | . . 3 . 3 . . Robot Hit Streak 10 | 5 10 3 . 4 . . Robot Miss Streak 4 | . 4 2 . 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 62 | 5 45 8 . 4 . . Core Hits 42 | 3 19 5 . 3 . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 4 . . . . . Burn 4 | . 4 . . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1243 | 63 584 116 . 65 . 415 Guns 788 | 63 584 90 . 51 . . Cannons . | . . . . . . . Explosions 419 | . . 20 . . . 399 Melee . | . . . . . . . Ramming 36 | . . 6 . 14 . 16 Kinetic 317 | 25 236 30 . 26 . . Thermal 455 | 38 348 69 . . . . Explosive 399 | . . . . . . 399 Electromagnetic 36 | . . 11 . 25 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . 38 . . . 7 Shots 1 | . . 1 . . . . Rammed 10 | . . 4 . 1 . 5 Targets Rammed 10 | . . 4 . 1 . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 150 | 18 150 42 . 27 . 21 Average Temperature 36 | 9 44 14 . 14 . 9 Received Heat Transfer 942 | . 165 . . 27 . 750 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1641 | 111 1332 198 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 359 | 10 235 116 . 30 5 359 Initial 91 | . 6 91 . . . 1 Average 57 | 1 81 63 . 16 1 39 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 96 | 100 93 100 . 100 100 94 Level 1 3 | . 6 . . . . 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 27 4 . 1 . 34 Peak Tracking Total 16 | . 5 3 . 1 . 16 Tactical Retreats 7 | . 2 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 10 | . 5 . 2 . 1 2 Terminals 6 | . 4 . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 51 | . 20 . 24 . 1 6 Successful 35 | . 10 . 24 . 1 . Failed 15 | . 9 . . . . 6 Catastrophic 1 | . . . . . . 1 Database Lockouts 1 | . 1 . . . . . Manual 3 | . 2 . 1 . . . Terminals 23 | . 17 . . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 32 | . 8 . 24 . . . Record 27 | . 4 . 23 . . . Prototype ID Bank 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 7 | . 5 . . . . 2 Full Trace Events 3 | . 1 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 1 Highest-Rated Group 71 | . . . . 71 71 31 Highest-Rated Ally 31 | . . . . 31 31 31 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 119 | . . . . . 119 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4286 | 84 1576 1057 337 503 152 577 Spaces Moved 2358 | 54 644 635 211 300 91 423 Core 63 | 7 . . . . . 56 Treads 2054 | . 637 635 211 300 91 180 Legs 54 | 47 7 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 187 | . . . . . . 187 Fastest Speed 34 | 50 120 160 160 160 160 34 Average Speed 146 | 110 159 160 160 160 160 90 Slowest Speed 240 | 120 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . . . . 8 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 72 98 59 74 12 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . . 7 . . . 24 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 31 | . . 7 . . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3073 | 72 1122 660 211 317 98 593 Wait 531 | . 409 7 . 8 1 106 Move 2336 | 53 643 634 210 299 90 407 Hop 6 | . . . . . . 6 Pick Up 40 | 10 17 4 1 2 3 3 Fast Attach 2 | . . . . . . 2 Attach 27 | 6 3 4 . 1 4 9 Detach 1 | . . . . . . 1 Swap 8 | . 6 . . 1 . 1 Drop 13 | . 8 . . 2 . 3 Fire 57 | 3 36 7 . 3 . 8 Melee 3 | . . . . . . 3 Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush 5 | . . 4 . 1 . . Escape Stasis 39 | . . . . . . 39 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 751 | -10/Materials | Central database locked down 818 | -10/Materials | Discovered new exit (range 9) 1039 | -10/Materials | Discovered new exit (range 7) 1378 | -10/Materials | Discovered new exit (range 12) 1497 | -10/Materials | Discovered new exit (range 13) 1661 | -10/Materials | Entered Mines 1662 | -10/Mines | Assembled infested the area 1709 | -10/Mines | Core integrity fell below 50% 2172 | -10/Mines | Discovered new exit (range 14) 2248 | -10/Mines | Lost 3 parts (2n1w) 2491 | -10/Mines | Learned location of Zion (-6) 2540 | -10/Mines | Learned Materials emergency access door positions 2595 | -10/Mines | Discovered new exit (range 8) 2648 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2712 | -10/Mines | Discovered new exit (range 5) 2718 | -10/Mines | Entered Exiles 2762 | -10/Exiles | Met 8R-AWN 2786 | -10/Exiles | Met EX-HEX 2835 | -10/Exiles | Met EX-BIN 2853 | -10/Exiles | Aligned with FarCom system 2854 | -10/Exiles | Given EX-Vault access code 2894 | -10/Exiles | Opened EX-Vault 2902 | -10/Exiles | Found 0b10 Alert Chip 2934 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2979 | -10/Exiles | Met EX-DEC 3039 | -10/Exiles | Discovered new exit (range 11) 3055 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3055 | -10/Exiles | Entered Mines 3195 | -9/Mines | Learned Materials security intel 3199 | -9/Mines | Learned 8 Materials zone layouts 3497 | -9/Mines | Discovered new exit (range 6) 3497 | -9/Mines | Discovered new exit (range 10) 3518 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3543 | -9/Mines | Received a Mining Laser from a helpful Derelict 3558 | -9/Mines | Entered Materials 3558 | -8/Materials | Accompanied by 4 allies 3558 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3559 | -8/Materials | Identified exit to Factory 3681 | -8/Materials | Lost 3 allies 3708 | -8/Materials | Identified exit to Garrison 3710 | -8/Materials | Entered Garrison 3710 | -8/Garrison | Accompanied by 1 ally 3902 | -8/Garrison | Build established: Hacker-Mutant 4020 | -8/Garrison | Triggered checkpoint 4038 | -8/Garrison | Triggered checkpoint 4067 | -8/Garrison | Lost 4 parts (1n1u2w) 4088 | -8/Garrison | Discovered exit to Factory (range 15) 4129 | -8/Garrison | Lost 3 parts (1p2n) 4140 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Garrison Relay disabled 4199 | -8/Garrison | Lost 3 parts (3n) 4208 | -8/Garrison | Triggered checkpoint 4229 | -8/Garrison | Discovered exit to Factory (range 12) 4234 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4245 | -8/Garrison | Core integrity fell below 50% 4250 | -8/Garrison | Triggered checkpoint 4271 | -8/Garrison | Lost 7 parts (1p3n2u1w) 4278 | -8/Garrison | Triggered checkpoint 4278 | -8/Garrison | Core integrity fell below 20% 4287 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04263_ Field strength at 64. 04264_ Field strength at 58. 04265_ Field strength at 52. 04266_ Field strength at 46. 04267_ Field strength at 40. 04268_ Field strength at 34. 04269_ Field strength at 28. 04270_ Field strength at 22. 04271_ Field strength at 16. 04272_ Field strength at 10. 04273_ Stasis field depleted. 04275_ Critical hit (Burn: +37). 04278_ Beams of light sweep through the air. An alarm sounds. 04283_ C-30 ARC bursts open, deploying its payload. 04283_ G-50 Soldier unfolds itself. 04283_ G-47 Trooper unfolds itself. 04284_ Slammed into G-50 Soldier. 04287_ Acquired 117 matter. 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