Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.04 @ 10:08:53 Player: SmallBrainBigPP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (2034) 2034 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 5189 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 515/550 Matter 290/300 Energy 261/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Improved Terrain Scan Processor Relay Coupler [NC] (23) Relay Coupler [Hunter] (28) > --- WEAPON (2) ------- Improved Datajack Hammer > --- INVENTORY (10) --- Improved Ion Engine Light Treads Advanced Treads Hacking Suite Relay Coupler [Swarmer] (58) Relay Coupler [Sentry] (29) Relay Coupler [Demolisher] (38) Small Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scan Processor Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Datajack Hammer > --- INVENTORY -------- Improved Ion Engine Light Treads Advanced Treads Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Small Laser Light Assault Rifle Light Assault Rifle [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Parts Attached 42 | 6 5 4 5 18 4 Power 5 | 1 . . 1 3 . Engine 5 | 1 . . 1 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 2 1 3 . Treads 8 | 2 . 2 1 3 . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 2 1 3 2 Device 2 | . 1 1 . . . Storage 2 | 1 1 . . . . Processor 2 | . . . . 1 1 Hackware 3 | . . . . 2 1 Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 16 | 2 1 . 2 9 2 Energy Gun 5 | 2 . . 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 . 1 5 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . 1 2 Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . 4 4 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon 3 | . . . 1 2 . Highest Loss Streak 4 | . . . 4 4 . Average Slot Usage (%) 95 | . 98 98 97 93 94 Engine 11 | . 14 11 11 11 9 Treads 20 | . 15 20 20 22 18 Leg 2 | . 12 . . . . Device 14 | . 13 22 22 13 9 Storage 11 | . 14 11 11 11 9 Processor 3 | . . . . 4 6 Hackware 6 | . . . . 7 25 Protection 2 | . . 10 11 2 . Energy Gun 8 | . 23 11 8 5 . Ballistic Gun 10 | . 4 11 12 14 . Impact Weapon 2 | . . . . 2 9 Special Melee Weapon 1 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 34 | 13 26 34 34 34 30 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 4 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 Most Carried 10 | 4 7 8 10 10 10 Average Carried 7 | . 3 5 8 9 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | . 6 8 7 10 10 Class Distribution -------------------- 48% | Scavenger-Mutant 31% | Mutant 19% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Matter Collected 884 | 192 108 56 152 346 30 Remotely . | . . . . . . Salvage Created 1363 | . 291 56 369 544 103 Parts 94 | . 27 5 24 37 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Combat Hostiles Destroyed 37 | . 7 1 9 18 2 Melee 1 | . . . . . 1 Guns 35 | . 7 1 9 18 . Classes Destroyed 7 | . 4 1 1 1 . Builder 2 | . 1 . 1 . . Watcher 1 | . 1 . . . . Swarmer 16 | . 3 . 3 10 . Grunt 14 | . 4 . 3 5 2 Brawler 3 | . . . 1 2 . Duelist 1 | . . . . 1 . Sentry 3 | . . 1 2 . . Best Kill Streak 11 | . 3 1 4 11 2 Combat Bots Only 11 | . 3 1 4 11 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Damage Taken 1683 | . 84 48 685 666 200 Core 256 | . 12 14 109 86 35 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 95 . . 47 . Volleys Fired 155 | . 15 2 41 97 . Largest 2 | . 2 2 2 2 . Hottest 80 | . 80 60 60 60 . Shots Fired 301 | . 30 4 73 194 . Gun 301 | . 30 4 73 194 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 202 | . . 2 49 151 . Thermal 59 | . . . 16 43 . Explosive . | . . . . . . Electromagnetic 40 | . 30 2 8 . . Robot Hit Streak 31 | . 15 7 31 23 . Robot Miss Streak 1 | . 1 . 1 1 . Penetration Max . | . . . . . . Secondary Targets 8 | . 1 . 1 6 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 198 | . 22 3 64 78 31 Core Hits 69 | . 13 2 19 33 2 Critical Hits 2 | . . . 1 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Melee Attacks 42 | . . . . 10 32 Impact 13 | . . . . 5 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 13 | . . . . . 13 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks . | . . . . . . Damage Inflicted 1947 | . 322 32 724 647 222 Guns 1691 | . 288 32 724 647 . Cannons . | . . . . . . Explosions 34 | . 34 . . . . Melee 222 | . . . . . 222 Ramming . | . . . . . . Kinetic 1020 | . . 10 492 518 . Thermal 323 | . 34 . 160 129 . Explosive . | . . . . . . Electromagnetic 382 | . 288 22 72 . . Impact 222 | . . . . . 222 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 5 | . . . . . 5 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 133 | . 11 . . 122 . Shots 2 | . 1 . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 217 | . 102 . 7 217 2 Average Temperature 47 | . 34 . 4 51 2 Received Heat Transfer 651 | . 45 27 339 96 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 725 | . 50 . 375 300 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Peak Influence 942 | . 220 78 242 942 450 Initial 395 | . . 33 27 137 395 Average 418 | . 79 35 117 637 396 Maximum Alert Level 3 | . 1 . 1 3 2 Low Security (%) 32 | 100 87 100 87 3 . Level 1 18 | . 12 . 12 18 41 Level 2 28 | . . . . 39 58 Level 3 21 | . . . . 38 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 1 . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 13 1 11 21 13 Peak Tracking Total 5 | . 3 1 5 5 5 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Machines Disabled 9 | . 3 . . 6 . Max in Single Turn 2 | . 1 . . 2 . Garrison Relay 4 | . . . . 4 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Machines Accessed 7 | . 5 . 1 . 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 10 | . 7 . 1 . 2 Successful 7 | . 4 . 1 . 2 Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 5 | . 3 . . . 2 Prototype ID Bank 2 | . 2 . . . . Machine Index 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 10 | . . . . . 10 Non-combat 6 | . . . . . 6 Combat 4 | . . . . . 4 Robot Hacks Applied 20 | . . . . . 20 parse_system 4 | . . . . . 4 no_distress 2 | . . . . . 2 generate_echo 1 | . . . . . 1 deconstruct_machine 1 | . . . . . 1 drop_inventory 1 | . . . . . 1 check_alert 1 | . . . . . 1 locate_traps 1 | . . . . . 1 find_garrison 1 | . . . . . 1 link_fov 1 | . . . . . 1 scatter_targeting 1 | . . . . . 1 wipe_record 1 | . . . . . 1 go_dormant 1 | . . . . . 1 overwrite_iff 1 | . . . . . 1 streamctrl_high 2 | . . . . . 2 formatsys_high 1 | . . . . . 1 Relay Couplers Released 16 | . . . . 16 . Machine Destruction 16 | . . . . 16 . Attached 3 | . . . . 2 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Total Allies 3 | . . . . . 3 Largest Group 1 | . . . . . 1 Highest-Rated Group 17 | . . . . . 17 Highest-Rated Ally 17 | . . . . . 17 Total Orders 3 | . . . . . 3 STAY 1 | . . . . . 1 ROAM 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 5 | . . . . . 5 Total Damage 49 | . . . . . 49 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Turns Passed 4164 | 58 777 265 319 2268 477 Spaces Moved 2070 | 38 476 154 73 1143 186 Core 18 | 16 2 . . . . Treads 1774 | 22 202 148 73 1143 186 Legs 278 | . 272 6 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 160 160 160 Average Speed 154 | 113 137 159 161 160 160 Slowest Speed 250 | 160 250 160 180 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 75 16 11 99 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . 3 . . 74 . Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | . 3 . . 74 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Total 2738 | 53 570 170 203 1405 337 Wait 367 | 4 59 5 77 112 110 Move 2065 | 37 475 153 73 1141 186 Hop . | . . . . . . Pick Up 42 | 6 10 4 5 15 2 Fast Attach 5 | . 2 . . 1 2 Attach 23 | 6 2 4 5 5 1 Detach 2 | . . 2 . . . Swap 14 | . 1 . . 12 1 Drop 22 | . 6 . 2 12 2 Fire 155 | . 15 2 41 97 . Melee 42 | . . . . 10 32 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 7) 807 | -10/Materials | Discovered new exit (range 4) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Utility x2 1076 | -9/Materials | Discovered new exit (range 3) 1101 | -9/Materials | Entered Storage 1351 | -9/Storage | Lost 4 parts (1p1n1u1w) 1420 | -9/Storage | Identified exit to Garrison 1420 | -9/Storage | Entered Garrison 1454 | -9/Garrison | Triggered checkpoint 1574 | -9/Garrison | Triggered checkpoint 1610 | -9/Garrison | Build established: Scavenger-Mutant 1710 | -9/Garrison | Triggered checkpoint 1814 | -9/Garrison | Discovered new exit (range 10) 1896 | -9/Garrison | Triggered checkpoint 1963 | -9/Garrison | Lost 4 parts (2u2w) 1976 | -9/Garrison | Core integrity fell below 50% 2010 | -9/Garrison | Triggered checkpoint 2018 | -9/Garrison | Destroyed 11 combat bots 2128 | -9/Garrison | Discovered new exit (range 8) 2147 | -9/Garrison | Installed Relay Interface Framework 2211 | -9/Garrison | Phase Generator disabled 2790 | -9/Garrison | Triggered checkpoint 2946 | -9/Garrison | Triggered checkpoint 3010 | -9/Garrison | Discovered new exit (range 10) 3260 | -9/Garrison | Garrison Relay disabled 3336 | -9/Garrison | Garrison Relay disabled 3439 | -9/Garrison | Garrison Relay disabled 3562 | -9/Garrison | Garrison Relay disabled 3636 | -9/Garrison | Build established: Bothacker-Mutant 3688 | -9/Garrison | Entered Materials 3688 | -8/Materials | Evolved 2 slots: Utility x2 4165 | -8/Materials | Self-destructed Last Messages --------------- Pinpointed 6 traps in 1 array: 6x EMP Trap 04143_ Sneak attack on O-16 Technician. 04143_ Jacked O-16 Technician... >>no_distress Distress signal routine blocked. 04153_ Jacked G-47 Trooper... >>streamctrl_high Hijacking control node. 04158_ Trooper 3b destroyed. 04161_ Jacked G-47 Trooper... >>wipe_record Installed hostile record filter. Deleted hostile record. 04162_ Sneak attack on G-47 Trooper. 04162_ Jacked G-47 Trooper... >>parse_system Reading system data... 04163_ K-01 Serf collects debris. 04164_ Jacked G-47 Trooper... 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