Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 13:52:34

Player: dp-fld

Result: Destroyed by Executioner with Helical Railgun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (29)       5800
Robots Destroyed (414)     2070
Value Destroyed (20483)    20483
Prototype IDs (106)        2120
Alien Tech Used (2)        400
Bonus (19497)              19497
              TOTAL SCORE: 54870

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    10538
Follower Combat Kills      1967
Network Hubs Disabled      200
Aligned with FarCom        300
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      548
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met R17 at Research        2000
Met Warlord at Research    2000
Friendly Fire              -956

 Cogmind 
---------
Core Integrity             0/1600
Matter                     300/300
Energy                     100/100
System Corruption          26%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (6) ---
  Improved Heavy Treads
  Improved Heavy Siege Treads
           Centrium Wheel
>          --- UTILITY (13) -----
               (None)
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
           Quantum Reactor

 Peak State 
------------
>              --- POWER ------------
               Quantum Reactor
      Improved Quantum Reactor
>              --- PROPULSION -------
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
>              --- UTILITY ----------
  Experimental Cooling System
               Huge Storage Unit
  Experimental Optical Array
  Experimental Targeting Computer
      Advanced Target Analyzer
  Experimental Core Analyzer
      Improved Armor Integrity Analyzer
      Improved Weapon Cycler
      Advanced Phase Shifter
               Centrium Light Armor Plating
               Graphene Brace
  Experimental Thermal Shield
      Advanced Force Field
>              --- WEAPON -----------
               Helical Railgun
               Helical Railgun
       Compact Linear Accelerator
       Compact Linear Accelerator
>              --- INVENTORY --------
               Quantum Reactor
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
      Advanced Energy Well
  Experimental Matter Compressor
  Experimental Matter Compressor
               Structural Scanner
  Experimental Core Analyzer
     Precision Matter Filter
       Layered Medium Armor Plating
      Advanced Focal Shield
      Improved Shock Absorption System
  Experimental EM Disruption Field
    Long-range Tractor Beam
               Transdimensional Reconstructor
      Improved Matter Neutralizer
      Enhanced Nova Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
               Linear Accelerator
               Fusion Bomb Launcher
        Guided Micro-nuke Launcher
[Rating: 232]

 Favorites 
-----------
Power                      Light Antimatter Reactor
  Engine                   Light Angular Momentum Engine
  Power Core               Micro Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Wheel                    Centrium Wheel
  Hover Unit               Improved Antigrav System
  Flight Unit              Flying Fortress v7
Utility                    Experimental Targeting Computer
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Hacking Suite
  Protection               Layered Medium Armor Plating
Weapon                     Compact Linear Accelerator
  Energy Gun               Vortex Rifle
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            Helical Railgun
  Ballistic Cannon         Compact Linear Accelerator
  Launcher                 Fusion Bomb Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Powered Hammer
  Slashing Weapon          Power Sword
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   .   .   2   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   1   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Parts Attached             461  | 1   13  4   3   1   40  17  4   4   8   .   11  3   6   8   2   17  2   .   31  7   30  4   4   11  13  96  18  85  18  
  Power                    46   | .   3   .   1   .   2   1   .   .   .   .   1   .   .   1   .   .   .   .   1   .   7   .   .   2   1   16  1   5   4   
    Engine                 9    | .   3   .   1   .   1   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
    Core                   5    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   
    Reactor                32   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   2   .   16  1   5   4   
  Propulsion               89   | .   4   .   .   .   21  1   .   .   .   .   .   .   .   .   .   7   .   .   6   1   5   .   .   3   2   25  1   8   5   
    Treads                 51   | .   4   .   .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  1   8   2   
    Leg                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
    Wheel                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
    Hover                  23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   6   1   5   .   .   1   2   3   .   .   .   
    Flight                 7    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Utility                  201  | 1   2   2   .   .   9   9   .   .   5   .   6   .   5   4   1   7   2   .   10  1   11  .   2   4   4   45  10  55  6   
    Device                 129  | 1   1   1   .   .   5   5   .   .   .   .   2   .   2   3   1   4   2   .   9   1   6   .   1   3   3   25  5   43  6   
    Storage                13   | .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   1   .   .   1   .   .   .   .   .   .   1   2   4   .   
    Processor              18   | .   .   .   .   .   .   1   .   .   4   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   6   2   1   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Protection             40   | .   .   1   .   .   4   2   .   .   1   .   2   .   2   1   .   1   .   .   .   .   4   .   .   1   1   12  1   7   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   125  | .   4   2   2   1   8   6   4   4   3   .   4   3   1   3   1   3   .   .   14  5   7   4   2   2   6   10  6   17  3   
    Energy Gun             9    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   7   1   .   .   .   .   .   .   .   .   .   
    Energy Cannon          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   1   
    Ballistic Gun          33   | .   .   .   .   .   3   1   .   1   .   .   2   2   1   2   1   1   .   .   1   1   5   2   1   1   2   3   .   3   .   
    Ballistic Cannon       29   | .   3   2   1   1   3   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   4   6   .   
    Launcher               21   | .   .   .   .   .   .   .   2   2   1   .   .   .   .   .   .   .   .   .   3   1   .   .   1   .   2   .   2   5   2   
    Special Weapon         3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
    Impact Weapon          10   | .   1   .   .   .   1   4   1   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        14   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   2   .   .   1   2   2   1   .   1   2   1   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  33   | .   .   .   .   .   3   .   .   .   2   .   .   .   4   .   .   .   .   .   6   1   1   1   .   5   .   6   2   2   .   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      17   | .   .   .   .   .   .   .   .   .   .   .   .   .   6   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 74   | .   .   2   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   .   1   .   5   16  .   13  25  
  Power                    8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   3   
  Propulsion               19   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   3   5   .   1   4   
  Utility                  34   | .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   8   .   6   14  
  Weapon                   13   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   6   4   
  Highest Loss Streak      21   | .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   1   .   3   3   .   3   21  
  To Critical Strikes      1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   100 98  100 100 98  76  76  76  75  76  80  80  80  77  80  83  85  88  88  94  93  94  93  84  91  91  85  86  67  
  Engine                   3    | .   14  14  14  14  8   .   .   .   .   .   3   6   6   6   6   5   5   5   5   .   1   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   7   7   7   7   7   2   .   .   .   .   .   .   .   .   .   2   .   .   .   4   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   10  10  10  5   8   8   8   5   
  Treads                   11   | .   20  28  28  28  35  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  13  11  10  
  Hover                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   17  17  18  28  25  26  26  25  24  2   .   .   .   
  Flight                   1    | .   .   .   .   .   .   6   7   7   7   7   6   6   6   6   6   7   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   14   | .   14  13  14  14  17  26  23  23  17  7   13  13  12  15  13  16  8   11  9   5   8   10  5   3   5   13  15  19  11  
  Storage                  7    | .   14  14  14  14  9   7   7   7   7   7   6   6   6   6   6   5   5   5   6   11  6   5   5   5   5   4   8   5   9   
  Processor                17   | .   .   .   .   .   .   3   7   7   12  23  26  26  26  26  26  23  23  23  23  23  24  26  30  31  31  26  21  20  14  
  Protection               5    | .   .   .   .   .   7   6   7   7   7   7   6   6   5   3   6   5   11  11  11  11  6   5   5   5   5   4   5   4   2   
  Ballistic Gun            3    | .   .   .   .   .   3   6   .   .   .   .   2   12  13  4   7   5   5   5   1   .   5   7   9   .   5   1   .   4   .   
  Ballistic Cannon         7    | .   23  25  15  23  11  .   6   7   6   7   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   12  9   3   
  Impact Weapon            1    | .   3   2   .   .   2   6   .   .   6   7   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             190  | 13  56  56  56  56  67  56  43  43  43  37  47  49  50  50  50  55  53  52  67  54  66  66  67  65  62  112 160 190 182 
  Greatest Support         270  | 20  46  46  46  46  92  80  50  50  50  50  50  50  50  50  50  55  52  52  60  60  69  66  66  66  63  215 220 270 255 
  Greatest Overweight (x)  3    | .   1   1   1   1   3   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   1   .   1   .   1   .   .   .   .   
  Average Overweight (x)   .    | .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   20  20  20  20  20  20  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  20  25  25  25  
  Average Capacity         18   | 8   16  20  20  20  20  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  19  24  25  20  
  Most Carried             25   | 8   20  20  20  20  20  20  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  20  25  25  25  
  Average Carried          18   | 6   14  19  19  20  19  15  15  15  14  15  14  14  14  14  15  14  14  14  14  14  14  15  14  14  13  18  23  24  19  
  Final Capacity           25   | 8   20  20  20  20  20  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  20  25  25  5   
  Final Carried            25   | 8   20  20  20  20  20  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  13  20  25  24  1   

 Class Distribution 
--------------------
 25% | Mutant
 22% | Scavenger-Gunner
 21% | Scavenger-Mutant
  8% | Infiltrator-Ninja
  8% | Commander-Scout
  4% | Scavenger-Scout
  3% | Infiltrator-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
         Skirmisher | -9/Mines
             Mutant | -8/Materials
  Infiltrator-Ninja | -7/Factory
 Infiltrator-Mutant | -7/Lower Caves
 Infiltrator-Mutant | -7/Lower Caves
 Infiltrator-Mutant | -7/Zion
             Mutant | -6/Proximity Caves
  Infiltrator-Ninja | -6/Factory
    Commander-Scout | -6/Extension
    Commander-Scout | -6/Cetus
    Commander-Scout | -6/Archives
    Commander-Scout | -6/Hub_04(d)
              Scout | -5/Factory
             Mutant | -5/Upper Caves
             Mutant | -5/Upper Caves
             Mutant | -5/Warlord
   Scavenger-Mutant | -4/Proximity Caves
    Scavenger-Scout | -4/Factory
   Scavenger-Mutant | -4/Upper Caves
   Scavenger-Mutant | -4/Upper Caves
             Mutant | -4/Zhirov
   Scavenger-Mutant | -3/Proximity Caves
   Scavenger-Mutant | -3/Research
   Scavenger-Gunner | -2/Research
   Scavenger-Gunner | -1/Access
   Scavenger-Gunner | -1/Command

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Matter Collected           18453 | 233  422  214  30   .    1217 293  140  90   23   92   363  647  227  135  30   193  91   14   310  50   658  79   256  120  263  3612 452  7155 1044 
  Remotely                 6281  | .    .    .    .    .    1217 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    329  .    .    .    .    1331 36   3368 .    
Salvage Created            18720 | 112  314  238  .    .    1119 501  158  136  .    5    344  946  282  314  22   193  209  .    261  110  999  104  510  192  273  1834 131  7746 1667 
  Parts                    859   | 8    34   15   .    .    67   12   9    10   .    .    20   55   12   26   3    3    13   .    15   12   48   11   27   3    12   77   1    293  73   
Haulers Intercepted        8     | .    1    .    .    .    1    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    2    .    
Recyclers Shooed           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    7    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      87    | .    .    .    .    .    .    .    7    4    .    6    .    .    .    .    .    .    13   .    .    9    .    11   30   3    4    .    .    .    .    
  Prevented                13    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    11   .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Combat Hostiles Destroyed  342  | .   12  10  .   .   32  2   7   8   .   1   2   11  4   .   .   .   6   .   5   10  4   2   10  .   3   45  4   142 22  
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Guns                     77   | .   .   .   .   .   11  .   .   .   .   .   .   11  4   .   .   .   6   .   2   3   4   2   7   .   1   4   .   22  .   
  Cannons                  191  | .   12  10  .   .   21  2   2   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   41  4   83  13  
  AOE                      67   | .   .   .   .   .   .   .   4   7   .   .   .   .   .   .   .   .   .   .   2   7   .   .   3   .   1   .   .   37  6   
Classes Destroyed          24   | 2   6   .   .   .   4   1   1   .   .   1   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   3   .   2   1   
  Worker                   31   | .   2   .   .   .   2   5   .   .   .   .   1   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   10  8   
  Builder                  16   | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   11  .   
  Tunneler                 5    | 3   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   8    | .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   2   .   
  Recycler                 21   | 1   1   1   .   .   .   2   .   .   .   .   2   1   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   5   3   
  Mechanic                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   6   .   
  Operator                 15   | .   1   .   .   .   .   .   .   .   .   .   1   1   .   9   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  9    | .   1   .   .   .   .   2   .   .   .   .   .   1   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   1   
  Swarmer                  65   | .   9   6   .   .   6   .   4   4   .   .   .   .   .   .   .   .   4   .   .   7   .   .   4   .   .   4   .   17  .   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Grunt                    122  | .   3   4   .   .   16  .   .   3   .   .   .   5   2   .   .   .   1   .   2   .   .   .   5   .   .   17  .   54  10  
  Brawler                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   
  Duelist                  12   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   10  .   
  Protector                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   
  Sentry                   15   | .   .   .   .   .   7   .   .   .   .   .   1   4   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Hunter                   28   | .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   2   2   14  3   
  Programmer               47   | .   .   .   .   .   .   2   1   1   .   .   1   .   .   .   .   .   .   .   1   .   4   2   1   .   .   2   .   27  5   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  2   4   1   
  Executioner              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   3   2   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           19   | 3   6   4   .   .   4   1   4   4   .   1   2   3   2   8   1   1   5   .   2   5   3   2   5   .   2   11  2   19  12  
  Combat Bots Only         16   | .   6   4   .   .   3   1   4   4   .   1   1   2   2   .   .   .   5   .   2   5   2   2   5   .   2   11  2   16  8   
Max Kills in Single Turn   6    | 1   2   1   .   .   2   1   3   3   .   1   1   1   1   1   1   1   1   .   2   3   1   2   2   .   1   1   1   6   3   
  Gunslinging              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   .   .   .   3   3   .   .   .   .   .   .   .   .   .   .   2   2   .   .   2   .   1   .   .   5   3   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -1    -1    
--------                   Run   | Yrd   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Res   Acc   Com   
Hostile Shots Fired        2376  | .     61    57    .     .     211   15    14    26    .     .     21    62    10    3     19    .     51    11    15    58    29    12    51    .     48    415   18    669   500   
  Missed                   805   | .     19    18    .     .     61    6     6     12    .     .     12    34    4     3     12    .     24    4     5     28    13    7     23    .     13    105   8     222   166   
Damage Taken               29447 | .     358   385   .     .     1765  100   138   235   .     .     100   264   205   .     200   165   418   125   311   586   367   110   416   .     673   6983  229   8415  6899  
  Core                     2861  | .     78    49    .     .     76    23    .     64    .     .     .     24    35    .     .     .     19    20    23    73    59    .     31    .     103   662   .     323   1199  
  Absorbed by Shields      2533  | .     .     .     .     .     235   32    .     .     .     .     .     26    .     .     .     .     .     .     20    .     .     .     .     .     .     588   .     1027  605   
  Reduced by Siege Mode    1671  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     617   18    626   410   
  Redirected to Shielding  175   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     20    27    49    13    .     .     .     .     .     .     57    .     
  Ignored by Resistances   2130  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     131   .     .     611   .     1388  .     
  Regen/Repaired (Parts)   252   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     252   .     .     .     .     .     .     .     .     .     .     
Core Remaining (%)         81    | 100   .     .     .     49    86    .     .     .     .     87    .     .     .     .     93    .     .     .     .     86    .     .     .     .     83    49    100   .     .     
Volleys Fired              959   | 13    35    26    .     .     115   14    9     12    .     5     10    50    17    3     4     5     21    .     24    21    18    4     30    .     37    161   27    256   42    
  Largest                  4     | 2     2     2     .     .     2     2     2     2     .     1     2     2     2     2     2     2     1     .     1     2     2     2     2     .     2     2     3     4     4     
  Hottest                  423   | 70    78    78    .     .     100   73    84    84    .     48    73    60    60    65    68    70    35    .     40    76    73    70    78    .     81    140   206   254   423   
Shots Fired                1996  | 26    69    46    .     .     210   22    12    21    .     5     13    100   34    6     5     6     21    .     24    30    31    8     52    .     43    310   54    754   94    
  Gun                      698   | 26    .     .     .     .     72    14    .     4     .     .     3     100   34    6     5     6     21    .     24    17    31    8     49    .     37    57    .     184   .     
  Cannon                   1213  | .     69    46    .     .     138   8     6     9     .     5     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     253   54    531   84    
  Launcher                 85    | .     .     .     .     .     .     .     6     8     .     .     .     .     .     .     .     .     .     .     .     13    .     .     3     .     6     .     .     39    10    
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1805  | 13    69    46    .     .     208   22    6     13    .     5     13    100   34    6     5     6     21    .     .     5     31    8     49    .     37    310   54    710   34    
  Thermal                  71    | 13    .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     5     50    
  Explosive                76    | .     .     .     .     .     .     .     6     8     .     .     .     .     .     .     .     .     .     .     .     13    .     .     .     .     .     .     .     39    10    
  Electromagnetic          9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     6     .     .     .     .     
  Entropic                 35    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     23    12    .     .     .     .     .     .     .     .     .     
  Robot Hit Streak         31    | 2     5     3     .     .     11    4     4     10    .     4     7     26    11    12    5     2     3     .     8     4     5     7     6     .     20    31    9     23    26    
  Robot Miss Streak        8     | 3     6     3     .     .     3     8     1     1     .     1     2     3     1     1     1     2     3     .     1     4     2     2     2     .     .     3     3     4     2     
  Penetration Max          2     | .     .     .     .     .     1     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     1     .     .     1     .     2     .     
  Secondary Targets        9     | .     .     .     .     .     2     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     2     1     1     .     .     1     .     .     .     
    Max Gunslinging Chain  1     | .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     1     1     .     .     1     .     .     .     
Shots Hit Robots           1348  | 12    30    25    5     1     146   22    10    16    .     5     16    77    28    19    5     5     12    .     20    17    31    6     33    3     14    230   26    473   61    
  Core Hits                828   | 5     18    12    .     .     59    5     8     11    .     .     9     31    15    9     1     4     7     .     13    13    14    3     18    2     8     97    9     389   68    
  Critical Kills           27    | .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     4     .     .     .     2     .     3     .     .     1     .     8     4     
  Critical Parts Destroyed 45    | .     .     .     .     .     .     3     .     .     .     .     .     4     1     2     1     .     .     .     2     1     2     2     6     .     1     4     .     16    .     
  Critical Strikes         169   | .     3     .     .     .     4     3     .     1     .     .     1     10    1     2     1     .     4     .     2     1     5     2     9     .     1     34    3     74    8     
    Burn                   1     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
    Destroy                64    | .     .     .     .     .     .     .     .     .     .     .     .     10    1     2     1     .     4     .     .     1     4     2     9     .     1     5     .     24    .     
    Blast                  94    | .     3     .     .     .     3     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     29    3     50    4     
    Smash                  3     | .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sever                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Detonate               2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              261   | .     10    2     5     1     7     61    4     2     1     1     37    2     .     15    5     10    1     1     20    3     55    1     .     3     5     9     .     .     .     
  Impact                   108   | .     10    2     .     .     7     61    4     2     1     1     20    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 147   | .     .     .     .     .     .     .     .     .     .     .     17    2     .     15    5     10    1     1     20    3     55    1     .     3     5     9     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            48    | .     .     1     5     1     .     11    .     .     .     1     5     2     .     10    1     2     .     .     .     .     9     .     .     .     .     .     .     .     .     
    Combat Hostiles        1     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           64064 | 158   750   581   .     4     3053  1403  664   852   .     213   824   1626  648   1454  125   262   325   .     2434  1599  1694  235   1065  256   573   8763  927   28028 5548  
  Guns                     13690 | 158   .     .     .     .     1065  78    .     56    .     .     41    1464  648   115   59    59    325   .     1106  560   656   235   963   .     342   1138  .     4622  .     
  Cannons                  27358 | .     676   528   .     .     1940  136   105   173   .     111   229   .     .     .     .     .     .     .     .     .     .     .     .     .     .     7625  927   12300 2608  
  Explosions               17503 | .     .     .     .     .     .     .     396   623   .     .     .     .     .     .     .     .     .     .     1290  1039  .     .     102   .     231   .     .     11017 2805  
  Melee                    5237  | .     74    53    .     .     .     1189  163   .     .     102   554   162   .     1339  66    203   .     .     38    .     1038  .     .     256   .     .     .     .     .     
  Ramming                  276   | .     .     .     .     4     48    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     89    135   
  Kinetic                  37694 | 94    676   528   .     .     2983  214   105   229   .     111   270   1464  648   115   59    59    325   .     .     50    656   235   963   .     342   8763  927   16922 956   
  Thermal                  3028  | 64    .     .     .     .     22    .     .     .     .     .     .     .     .     .     .     .     .     .     1290  .     .     .     .     .     .     .     .     .     1652  
  Explosive                15880 | .     .     .     .     .     .     .     396   623   .     .     .     .     .     .     .     .     .     .     .     1039  .     .     .     .     .     .     .     11017 2805  
  Electromagnetic          333   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     102   .     231   .     .     .     .     
  Impact                   1581  | .     74    53    .     .     .     1189  163   .     .     102   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 3656  | .     .     .     .     .     .     .     .     .     .     .     554   162   .     1339  66    203   .     .     38    .     1038  .     .     256   .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 1616  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1106  510   .     .     .     .     .     .     .     .     .     
Highest Corruption         26    | .     .     .     .     .     .     2     2     3     3     .     .     1     7     8     .     .     .     .     .     .     2     3     4     4     4     1     .     16    26    
  Average Corruption       5     | .     .     .     .     .     .     2     2     2     3     .     .     1     2     5     .     .     .     .     .     .     1     2     3     4     4     1     .     8     18    
  Corruption Purged        18    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     18    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       34    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     34    .     .     
  Effects                  199   | .     .     .     .     .     .     9     1     4     .     .     .     2     5     14    .     .     .     .     .     .     11    1     10    3     11    1     .     92    35    
    Message Errors         44    | .     .     .     .     .     .     1     .     2     .     .     .     .     .     6     .     .     .     .     .     .     2     1     3     .     1     .     .     21    7     
    Matter Fused           47    | .     .     .     .     .     .     4     .     1     .     .     .     1     3     4     .     .     .     .     .     .     3     .     2     .     4     .     .     17    8     
    Heat Flow Errors       15    | .     .     .     .     .     .     .     1     .     .     .     .     .     .     2     .     .     .     .     .     .     2     .     1     .     1     1     .     4     3     
    Energy Discharges      19    | .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     3     .     .     1     .     .     .     10    3     
    Parts Rejected         6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     4     .     
    Parts Fused            2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     
    Data Loss (minor)      28    | .     .     .     .     .     .     1     .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     2     2     3     .     .     14    3     
    Data Loss (major)      10    | .     .     .     .     .     .     2     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     2     
    Misfires               4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     2     1     
    Alerts                 3     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
    Misdirections          9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     6     
    Weapon Failures        12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     9     2     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            2943  | .     9     13    .     .     51    750   73    25    .     78    104   .     .     287   .     .     .     .     185   25    278   .     .     60    .     159   30    698   118   
  Projectiles              713   | .     9     .     .     .     51    .     .     24    .     .     18    .     .     .     .     .     .     .     .     .     .     .     .     .     .     159   30    373   49    
  Explosions               563   | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     185   25    .     .     .     .     .     .     .     325   27    
  Melee                    1667  | .     .     13    .     .     .     750   73    .     .     78    86    .     .     287   .     .     .     .     .     .     278   .     .     60    .     .     .     .     42    
Knockbacks                 207   | .     5     4     .     .     31    6     1     1     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     64    1     85    6     
  Impact                   12    | .     .     1     .     .     2     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     2     
  Kinetic                  177   | .     5     2     .     .     27    1     1     1     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     59    1     73    4     
  Secondary                18    | .     .     1     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     10    .     
Self-Inflicted Damage      419   | .     .     .     .     .     .     .     .     44    .     .     .     .     .     .     .     29    .     .     67    .     .     .     .     .     .     .     .     162   117   
  Shots                    8     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     2     3     
  Rammed                   21    | .     .     .     .     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     12    
Targets Rammed             22    | .     .     .     .     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     13    
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Highest Temperature        427   | 65    150   234   .     .     212   144   114   168   .     24    69    82    38    201   3     13    1     .     13    18    290   76    242   42    76    258   12    427   339   
  Average Temperature      56    | 21    39    67    .     .     45    55    36    67    .     12    18    23    17    81    2     5     1     .     4     6     51    34    93    11    27    59    4     92    108   
  Received Heat Transfer   3414  | .     72    117   .     .     697   .     20    36    .     .     .     121   54    .     24    .     45    18    59    9     .     .     103   .     .     761   .     717   561   
  Effects                  9     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     6     .     
    Shutdowns              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Energy Bleed           2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     
    Interference           6     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     
Siege Activations          34    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     1     22    3     
  Total Turns              763   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     243   13    454   53    
  Longest Duration         103   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     71    13    103   29    
Robots Corrupted           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Combat Hostiles          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Parts Fried              11    | .     .     1     .     .     .     7     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       31    | .     .     1     .     .     .     23    3     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     
Robots Melted              4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
  Combat Hostiles          3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
  Parts Melted             8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     
  Heat Transferred         2652  | 185   .     .     .     .     111   .     .     .     .     .     .     .     .     .     .     .     .     .     950   .     .     .     .     .     .     .     .     .     1406  
Parts Sabotaged            2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Peak Influence             4569 | 20   299  261  .    .    470  281  .    .    .    .    238  1033 794  449  191  187  .    .    .    .    165  .    .    .    .    743  459  4569 3681 
  Initial                  2924 | .    13   12   .    .    .    213  .    .    .    .    79   29   515  237  34   52   .    .    .    .    12   .    .    .    .    33   394  19   2924 
  Average                  521  | 11   131  78   .    .    169  154  .    .    .    .    88   304  651  302  55   85   .    .    .    .    74   .    .    .    .    311  196  1656 3300 
Maximum Alert Level        5    | .    1    1    .    .    2    1    .    .    .    .    1    3    3    2    .    .    .    .    .    .    .    .    .    .    .    3    2    5    5    
  Low Security (%)         57   | 100  76   89   .    100  74   68   .    .    .    .    86   64   .    12   100  100  .    .    .    .    100  .    .    .    .    54   59   13   .    
  Level 1                  14   | .    23   10   .    .    18   31   .    .    .    .    13   13   .    55   .    .    .    .    .    .    .    .    .    .    .    6    28   4    .    
  Level 2                  11   | .    .    .    .    .    7    .    .    .    .    .    .    2    65   31   .    .    .    .    .    .    .    .    .    .    .    22   11   20   .    
  Level 3                  5    | .    .    .    .    .    .    .    .    .    .    .    .    18   35   .    .    .    .    .    .    .    .    .    .    .    .    16   .    8    .    
  Level 4                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    
  Level 5                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   100  
  High Security            3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Squads Dispatched          74   | .    2    .    .    .    4    5    .    .    .    .    1    3    1    .    1    2    .    .    .    .    3    .    .    .    .    6    1    37   8    
  Investigation            14   | .    1    .    .    .    2    2    .    .    .    .    .    2    1    .    .    1    .    .    .    .    .    .    .    .    .    3    1    1    .    
  Extermination            14   | .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    7    1    
  Reinforcement            19   | .    1    .    .    .    2    1    .    .    .    .    .    1    .    .    1    .    .    .    .    .    1    .    .    .    .    3    .    7    2    
  Assault                  27   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   5    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Haulers Reinforced         3    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Distress Signals           33   | .   2   .   .   .   3   2   .   .   .   .   1   1   1   .   2   1   .   .   1   .   2   .   .   .   .   6   8   3   .   
Communications Jammed      91   | .   .   .   .   .   .   .   .   .   .   .   6   85  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         91   | .   .   .   .   .   .   .   .   .   .   .   6   85  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              662  | .   26  10  .   .   43  17  5   11  .   3   9   28  13  10  6   9   17  6   54  9   13  2   13  .   5   65  7   212 69  
  Peak Tracking Total      24   | .   4   3   .   .   7   6   3   5   .   3   4   6   5   1   6   6   9   6   14  5   3   2   6   .   2   7   2   20  24  
  Tactical Retreats        39   | .   1   1   .   .   4   6   .   2   .   1   1   1   .   .   .   1   3   .   .   2   2   .   1   .   2   2   .   6   3   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Traps Triggered            20   | .   1   .   .   .   2   3   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   7   .   2   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   2   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Machines Disabled          31   | .   6   .   .   .   .   .   1   .   .   .   .   1   1   .   .   3   .   .   2   .   4   1   .   .   .   3   1   8   .   
  Max in Single Turn       3    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   2   .   1   1   .   .   .   1   1   2   .   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Machines Accessed          96   | .   7   .   2   .   8   17  .   .   .   .   8   11  2   .   1   11  1   1   5   .   10  .   .   5   .   2   1   4   .   
  Terminals                61   | .   6   .   .   .   7   13  .   .   .   .   3   11  2   .   1   8   .   .   .   .   6   .   .   .   .   2   1   1   .   
  Fabricators              2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   3   .   
Total Hacks                250  | .   20  .   2   .   22  51  .   .   .   .   22  22  4   .   2   21  1   1   21  .   24  .   .   18  .   7   3   9   .   
  Successful               120  | .   12  .   2   .   6   20  .   .   .   .   12  8   2   .   .   5   1   1   21  .   10  .   .   18  .   1   .   1   .   
  Failed                   129  | .   7   .   .   .   16  31  .   .   .   .   10  14  2   .   2   16  .   .   .   .   14  .   .   .   .   6   3   8   .   
    Catastrophic           36   | .   2   .   .   .   2   7   .   .   .   .   1   4   .   .   1   7   .   .   .   .   6   .   .   .   .   1   2   3   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   82   | .   12  .   1   .   14  20  .   .   .   .   2   10  1   .   2   6   .   .   .   .   13  1   .   .   .   .   .   .   .   
  Terminals                162  | .   18  .   .   .   19  46  .   .   .   .   5   22  4   .   2   14  .   .   .   .   19  .   .   .   .   7   3   3   .   
  Fabricators              2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          9    | .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Recycling Units          9    | .   2   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scanalyzers              9    | .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          16   | .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   6   .   
Terminal Hacks             92   | .   10  .   2   .   5   16  .   .   .   .   1   6   2   .   .   2   1   1   21  .   6   .   .   18  .   1   .   .   .   
  Record                   16   | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   8   .   .   .   .   6   .   .   .   .   .   
  Part Schematic           5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Robot Analysis           10   | .   2   .   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Prototype ID Bank        21   | .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   4   .   .   .   .   .   
  Open Door                8    | .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Branch Access Points     4    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             9    | .   2   .   .   .   1   2   .   .   .   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         4    | .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       4    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       4    | .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          3    | .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   
Unauthorized Hacks         8    | .   1   .   .   .   .   2   .   .   .   .   1   2   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminals                6    | .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         70   | .   5   .   .   .   8   14  .   .   .   .   7   8   3   .   1   10  .   .   .   .   8   .   .   .   .   2   1   3   .   
  Full Trace Events        8    | .   .   .   .   .   1   2   .   .   .   .   .   2   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   22   | .   .   .   .   .   .   1   .   .   15  .   2   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              5    | .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               4    | .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        6    | .   .   .   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             6    | .   .   .   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             22   | .   .   .   .   .   .   .   .   .   .   .   .   17  .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Total Allies               41   | .    .    2    .    .    .    .    .    .    3    .    .    26   5    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    
  Largest Group            20   | .    .    2    .    .    .    .    .    .    3    3    .    20   18   12   10   .    .    .    5    .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Group      943  | .    .    42   .    .    .    .    .    .    79   79   .    700  943  567  527  .    .    .    234  .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    31   .    .    .    .    .    .    31   31   .    159  153  96   96   .    .    .    65   .    .    .    .    .    .    .    .    .    .    
Total Orders               27   | .    .    .    .    .    .    .    .    .    .    .    .    2    18   2    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     16   | .    .    .    .    .    .    .    .    .    .    .    .    1    11   1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   11   | .    .    .    .    .    .    .    .    .    .    .    .    1    7    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               353  | .    .    6    .    .    .    .    .    .    .    26   .    180  64   19   41   .    .    .    17   .    .    .    .    .    .    .    .    .    .    
  Total Damage             8593 | .    .    105  .    .    .    .    .    .    .    511  .    3666 1458 631  1251 .    .    .    971  .    .    .    .    .    .    .    .    .    .    
  Kills                    53   | .    .    3    .    .    .    .    .    .    .    6    .    24   8    4    4    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Robot Analysis Total       10   | .   2   .   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   2   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Turns Passed               28322 | 92   1657 1279 709  95   2138 1608 319  205  695  172  938  1262 420  913  182  697  202  107  686  1009 1499 165  373  127  385  3800 1999 4112 477  
Spaces Moved               23671 | 42   776  497  290  38   890  2364 550  320  1020 277  1480 1100 428  417  287  1379 248  177  882  640  2198 338  602  217  594  2256 1228 1841 295  
  Core                     144   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    144  
  Treads                   7182  | .    471  497  290  38   890  14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1776 1228 1841 137  
  Legs                     347   | 42   305  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   
  Hover                    6745  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    369  248  177  882  640  2198 338  602  217  594  480  .    .    .    
  Flight                   9239  | .    .    .    .    .    .    2350 550  320  1020 277  1480 1100 428  417  287  1010 .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            35    | 120  120  240  240  240  160  50   50   50   50   50   50   50   50   50   50   39   58   58   42   42   42   42   42   40   35   35   150  150  50   
  Average Speed            85    | 120  189  240  240  240  161  50   50   50   50   50   50   50   50   50   50   44   58   58   51   44   46   42   42   41   41   128  150  156  100  
  Slowest Speed            400   | 120  240  240  240  240  400  165  50   50   50   50   50   50   50   50   50   160  114  58   102  50   107  42   104  42   100  165  150  160  160  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            15    | .    .    .    .    .    .    .    2    .    .    .    .    12   .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       59    | 4    94   94   66   19   77   66   75   65   85   50   43   98   90   98   16   24   56   41   87   83   47   63   71   63   54   51   39   56   17   
  Regions Visited          29
    Branch Regions         20
  Pre-discovered Areas     5     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Known Exits Taken        8     | .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    .    1    .    .    1    .    .    .    .    1    1    .    .    
  Unknown Exits Taken      21    | 1    .    1    1    1    1    .    1    1    1    1    1    1    1    1    .    .    1    .    1    1    .    1    1    1    1    .    .    1    .    
Scrap Searched             19    | .    .    1    .    .    .    .    .    2    1    2    .    .    .    .    .    .    3    2    .    3    .    2    2    .    1    .    .    .    .    
Spaces Dug                 222   | .    5    .    .    .    7    43   .    1    .    .    28   .    .    .    4    7    1    1    12   3    39   .    3    .    22   12   5    29   .    
Terrain Destroyed          1341  | .    13   3    .    .    16   44   55   45   .    1    29   1    1    1    6    14   25   1    22   92   49   2    22   .    42   87   23   626  121  
  Melee                    163   | .    5    .    .    .    7    43   .    1    .    .    28   .    .    .    4    7    1    1    12   3    37   .    .    .    5    9    .    .    .    
  Projectile               423   | .    8    3    .    .    9    1    2    .    .    1    1    .    1    1    2    7    24   .    .    6    12   2    22   .    37   78   23   166  17   
  AOE                      754   | .    .    .    .    .    .    .    53   44   .    .    .    .    .    .    .    .    .    .    10   83   .    .    .    .    .    .    .    460  104  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Total                      29583 | 57   884  534  302  40   1380 2644 569  337  1202 303  1613 1679 600  1091 311  1446 281  179  1042 1320 2570 350  661  249  677  2885 1349 2634 394  
  Wait                     3413  | .    10   3    .    .    285  141  5    .    163  21   33   347  136  642  14   16   7    .    19   649  224  1    25   .    27   230  39   365  11   
  Move                     23613 | 41   775  496  289  37   889  2363 545  319  1019 276  1479 1076 427  414  286  1378 247  176  881  639  2197 337  601  216  593  2255 1227 1840 295  
  Hop                      14    | .    .    .    .    .    .    .    2    .    .    .    .    11   .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  238   | 2    22   2    1    .    16   14   .    .    3    .    10   1    5    3    .    8    1    1    7    1    19   .    1    4    2    57   16   39   3    
  Fast Attach              138   | 1    3    1    .    .    11   .    .    .    5    .    4    .    3    4    1    3    .    .    17   .    9    3    .    11   1    35   6    16   4    
  Attach                   87    | .    2    1    .    .    7    3    .    .    .    .    2    .    .    1    .    6    1    .    .    1    3    .    1    1    4    20   4    20   10   
  Detach                   23    | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    3    1    .    .    .    .    .    .    .    .    4    4    5    4    
  Swap                     238   | .    8    2    3    1    22   14   4    4    3    .    5    3    3    3    1    8    1    .    14   6    18   1    3    .    8    41   8    50   4    
  Drop                     315   | .    19   1    4    .    25   18   .    .    7    .    15   1    8    5    .    9    1    1    24   .    27   3    .    14   .    73   18   37   5    
  Fire                     959   | 13   35   26   .    .    115  14   9    12   .    5    10   50   17   3    4    5    21   .    24   21   18   4    30   .    37   161  27   256  42   
  Melee                    261   | .    10   2    5    1    7    61   4    2    1    1    37   2    .    15   5    10   1    1    20   3    55   1    .    3    5    9    .    .    .    
  Ram                      10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    9    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    15    | .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    6    
  Escape Stasis            35    | .    .    .    .    .    .    16   .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Rewire                   207   | .    .    .    .    .    .    .    .    .    .    .    .    180  .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            17    | .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials
-7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / [*Zio])
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 3 exits: *Fac x2 / *Ext)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 2 exits: *Fac / *Upp)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 5 exits: *Res x3 / [*Tes x2])
-2/Research
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
    23 | -11/Scrapyard      | Discovered new exit (range 3)
    93 | -11/Scrapyard      | Entered Materials
   123 | -10/Materials      | Discovered new exit (range 14)
   248 | -10/Materials      | Discovered new exit (range 7)
   315 | -10/Materials      | Build established: Mutant
   350 | -10/Materials      | Discovered new exit (range 7)
   378 | -10/Materials      | Identified exit to Mines
   435 | -10/Materials      | Discovered new exit (range 3)
   532 | -10/Materials      | Discovered new exit (range 14)
   651 | -10/Materials      | Central database locked down
  1750 | -10/Materials      | Entered Mines
  1759 | -10/Mines          | Met a Derelict bent on vengeance
  1823 | -10/Mines          | Discovered new exit (range 10)
  2232 | -10/Mines          | Core integrity fell below 50%
  2715 | -10/Mines          | Learned Materials stockpile data
  2715 | -10/Mines          | Discovered new exit (range 5)
  3020 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  3020 | -10/Mines          | Discovered new exit (range 5)
  3029 | -10/Mines          | Entered Exiles
  3087 | -10/Exiles         | Met 8R-AWN
  3137 | -10/Exiles         | Met EX-HEX
  3206 | -10/Exiles         | Met EX-BIN
  3287 | -10/Exiles         | Aligned with FarCom system
  3289 | -10/Exiles         | Given EX-Vault access code
  3344 | -10/Exiles         | Opened EX-Vault
  3368 | -10/Exiles         | Found Flying Fortress v7
  3425 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  3485 | -10/Exiles         | Met EX-DEC
  3558 | -10/Exiles         | Learned location of Zion (-7)
  3709 | -10/Exiles         | Discovered new exit (range 14)
  3738 | -10/Exiles         | Left Exiles lab with Flying Fortress v7
  3738 | -10/Exiles         | Entered Mines
  3813 | -9/Mines           | Discovered new exit (range 6)
  3833 | -9/Mines           | Entered Materials
  3833 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  5719 | -8/Materials       | Lost 3 parts (2n1u)
  5916 | -8/Materials       | Discovered new exit (range 15)
  5971 | -8/Materials       | Entered Factory
  5971 | -7/Factory         | Evolved 2 slots: Utility x2
  5972 | -7/Factory         | Identified exit to Storage
  6012 | -7/Factory         | Identified exit to DSF
  6336 | -7/Factory         | Identified exit to Lower Caves
  6353 | -7/Factory         | Build established: Infiltrator-Ninja
  7159 | -7/Factory         | Build established: Scout
  7272 | -7/Factory         | Discovered new exit (range 11)
  7428 | -7/Factory         | Discovered new exit (range 7)
  7510 | -7/Factory         | Build established: Infiltrator-Ninja
  7579 | -7/Factory         | Entered Lower Caves
  7580 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7775 | -7/Lower Caves     | Spotted B-75 Beast
  7848 | -7/Lower Caves     | Attacked by a delusional Derelict stockpiling parts
  7875 | -7/Lower Caves     | Discovered new exit (range 15)
  7882 | -7/Lower Caves     | Build established: Infiltrator-Mutant
  7885 | -7/Lower Caves     | Learned 8 Factory zone layouts
  7898 | -7/Lower Caves     | Entered another Lower Caves area
  7921 | -7/Lower Caves     | Discovered new exit (range 12)
  7926 | -7/Lower Caves     | Learned Factory emergency access door positions
  8003 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  8083 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8100 | -7/Lower Caves     | Discovered new exit (range 6)
  8103 | -7/Lower Caves     | Entered Zion
  8112 | -7/Zion            | Given A8's code to call for help
  8128 | -7/Zion            | System corruption cleaned by Quarantine Array
  8181 | -7/Zion            | Gained Derelict followers
  8203 | -7/Zion            | Discovered new exit (range 16)
  8484 | -7/Zion            | Rebuked by Imprinter
  8551 | -7/Zion            | Found Exp. Targeting Computer
  8559 | -7/Zion            | Found Prototype Processor
  8559 | -7/Zion            | Identified Exp. Signal Interpreter
  8798 | -7/Zion            | Entered Proximity Caves
  8798 | -6/Proximity Caves | Accompanied by 3 allies
  8854 | -6/Proximity Caves | Build established: Mutant
  8964 | -6/Proximity Caves | Discovered new exit (range 13)
  8970 | -6/Proximity Caves | Entered Factory
  8970 | -6/Factory         | Evolved 2 slots: Utility x2
  8971 | -6/Factory         | Identified exit to Factory
  9000 | -6/Factory         | Discovered exit to Factory (range 3)
  9280 | -6/Factory         | Build established: Infiltrator-Ninja
  9336 | -6/Factory         | Discovered new exit (range 12)
  9908 | -6/Factory         | Entered Extension
 10147 | -6/Extension       | Rescued a captive Derelict
 10206 | -6/Extension       | Rescued a captive Derelict
 10207 | -6/Extension       | Rescued a captive Derelict
 10341 | -6/Extension       | Rescued a captive Derelict
 10346 | -6/Extension       | Rescued a captive Derelict
 10402 | -6/Extension       | Rescued A7
 10476 | -6/Extension       | Spotted B-75 Beast
 10592 | -6/Extension       | Build established: Commander-Scout
 10606 | -6/Extension       | Destroyed B-75 Beast
 10609 | -6/Extension       | Spotted B-75 Beast
 10621 | -6/Extension       | Destroyed B-75 Beast
 10677 | -6/Extension       | Discovered new exit (range 22)
 10678 | -6/Extension       | Discovered exit to Factory (range 21)
 10799 | -6/Extension       | Rescued a captive Derelict
 10800 | -6/Extension       | Rescued a captive Derelict
 10973 | -6/Extension       | Lost 7 allies
 11170 | -6/Extension       | Entered Cetus
 11170 | -6/Cetus           | Accompanied by 18 allies (A7)
 11175 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 11176 | -6/Cetus           | Spotted Cetus Guard
 11176 | -6/Cetus           | Spotted Cetus Guard
 11176 | -6/Cetus           | Spotted Cetus Guard
 11176 | -6/Cetus           | Spotted Cetus Guard
 11188 | -6/Cetus           | Allies destroyed Cetus Guard
 11199 | -6/Cetus           | Allies destroyed Cetus Guard
 11200 | -6/Cetus           | Allies destroyed Cetus Guard
 11204 | -6/Cetus           | Allies destroyed Cetus Guard
 11232 | -6/Cetus           | Lost 5 allies
 11245 | -6/Cetus           | Started Cetus Manufacturing Module
 11270 | -6/Cetus           | Manufactured an Enhanced Grunt
 11295 | -6/Cetus           | Manufactured an Enhanced Grunt
 11320 | -6/Cetus           | Manufactured an Enhanced Grunt
 11345 | -6/Cetus           | Manufactured an Enhanced Grunt
 11370 | -6/Cetus           | Manufactured an Enhanced Grunt
 11429 | -6/Cetus           | Discovered new exit (range 23)
 11455 | -6/Cetus           | Spotted Cetus Guard
 11455 | -6/Cetus           | Spotted Cetus Guard
 11460 | -6/Cetus           | Spotted Cetus Guard
 11463 | -6/Cetus           | Destroyed Cetus Guard
 11464 | -6/Cetus           | Spotted Cetus Guard
 11469 | -6/Cetus           | Discovered exit to Factory (range 22)
 11471 | -6/Cetus           | Allies destroyed Cetus Guard
 11471 | -6/Cetus           | Destroyed Cetus Guard
 11474 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 11493 | -6/Cetus           | Allies destroyed Cetus Guard
 11503 | -6/Cetus           | Found Prototype Device
 11503 | -6/Cetus           | Identified Exp. Thermal Shield
 11510 | -6/Cetus           | Met Revision 17
 11513 | -6/Cetus           | Lost 6 allies
 11590 | -6/Cetus           | Entered Archives
 11590 | -6/Archives        | Accompanied by 12 allies
 11633 | -6/Archives        | Discovered new exit (range 22)
 11638 | -6/Archives        | Discovered exit to Factory (range 20)
 11644 | -6/Archives        | Discovered new exit (range 15)
 12503 | -6/Archives        | Entered Hub_04(d)
 12503 | -6/Hub_04(d)       | Accompanied by 10 allies
 12648 | -6/Hub_04(d)       | Spotted B-75 Beast
 12652 | -6/Hub_04(d)       | Network Hub disabled
 12658 | -6/Hub_04(d)       | Spotted Lightning
 12683 | -6/Hub_04(d)       | Discovered exit to Factory (range 5)
 12685 | -6/Hub_04(d)       | Entered Factory
 12685 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 12705 | -5/Factory         | Lost 7 allies
 12760 | -5/Factory         | Discovered new exit (range 19)
 12775 | -5/Factory         | Identified exit to Upper Caves
 13124 | -5/Factory         | Discovered new exit (range 6)
 13382 | -5/Factory         | Entered Upper Caves
 13447 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 13559 | -5/Upper Caves     | Discovered new exit (range 10)
 13584 | -5/Upper Caves     | Entered another Upper Caves area
 13585 | -5/Upper Caves     | Identified exit to Warlord
 13587 | -5/Upper Caves     | Learned Factory garrison access intel
 13674 | -5/Upper Caves     | Build established: Mutant
 13681 | -5/Upper Caves     | Ambushed by wild Derelicts
 13691 | -5/Upper Caves     | Entered Warlord
 13707 | -5/Warlord         | Opened side exit
 13852 | -5/Warlord         | Met Warlord
 13877 | -5/Warlord         | Warlord's base attacked by MAIN.C
 13963 | -5/Warlord         | Found Prototype Launcher
 13963 | -5/Warlord         | Identified Vortex Catalyst Activator
 13967 | -5/Warlord         | Found Prototype Energy Cannon
 13967 | -5/Warlord         | Identified Vortex Cannon
 13970 | -5/Warlord         | Found Prototype Energy Gun
 13970 | -5/Warlord         | Identified Vortex Rifle
 14033 | -5/Warlord         | Found Vortex Rifle
 14128 | -5/Warlord         | Found Prototype Device
 14128 | -5/Warlord         | Identified Minesniffer Drone Bay
 14131 | -5/Warlord         | Found Minesniffer Drone Bay
 14216 | -5/Warlord         | Spotted Executioner
 14222 | -5/Warlord         | Spotted Striker
 14227 | -5/Warlord         | Warlord forces counterattacked
 14241 | -5/Warlord         | Allies destroyed Executioner
 14278 | -5/Warlord         | Spotted Executioner
 14295 | -5/Warlord         | Lost 15 allies
 14302 | -5/Warlord         | Found Exp. Core Analyzer
 14307 | -5/Warlord         | Spotted Executioner
 14309 | -5/Warlord         | Spotted Executioner
 14365 | -5/Warlord         | Found Exp. Targeting Computer
 14371 | -5/Warlord         | Discovered new exit (range 14)
 14377 | -5/Warlord         | Entered Proximity Caves
 14388 | -4/Proximity Caves | Lost 15 allies
 14600 | -4/Proximity Caves | Build established: Scavenger-Mutant
 14624 | -4/Proximity Caves | Spotted B-86 Titan
 15071 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 15379 | -4/Proximity Caves | Discovered new exit (range 15)
 15386 | -4/Proximity Caves | Entered Factory
 15386 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 15387 | -4/Factory         | Loaded intel: 4 garrison access locations
 15712 | -4/Factory         | Build established: Scavenger-Scout
 16048 | -4/Factory         | Identified exit to Upper Caves
 16327 | -4/Factory         | Spotted B-86 Titan
 16885 | -4/Factory         | Entered Upper Caves
 16925 | -4/Upper Caves     | Acquired the password to a Derelict Tinkerer's latest research
 16932 | -4/Upper Caves     | Found Prototype Special Weapon
 16932 | -4/Upper Caves     | Identified Molecular Deconstructor
 16942 | -4/Upper Caves     | Learned location of 1 exit from Research
 17046 | -4/Upper Caves     | Discovered new exit (range 6)
 17050 | -4/Upper Caves     | Entered another Upper Caves area
 17172 | -4/Upper Caves     | Build established: Scavenger-Mutant
 17352 | -4/Upper Caves     | Encountered a Warlord checkpoint
 17419 | -4/Upper Caves     | Discovered new exit (range 11)
 17423 | -4/Upper Caves     | Entered Zhirov
 17424 | -4/Zhirov          | Discovered new exit (range 3)
 17432 | -4/Zhirov          | Met Zhirov
 17440 | -4/Zhirov          | Learned location of Quarantine (-2)
 17440 | -4/Zhirov          | Learned location of Testing (-3)
 17440 | -4/Zhirov          | Learned location of Command (-1)
 17447 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 17457 | -4/Zhirov          | Found Alien Artifact
 17457 | -4/Zhirov          | Identified Integrated Reactor
 17457 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 17528 | -4/Zhirov          | Found Alien Artifact
 17550 | -4/Zhirov          | Entered Proximity Caves
 17586 | -3/Proximity Caves | Spotted B-86 Titan
 17838 | -3/Proximity Caves | Destroyed B-86 Titan
 17842 | -3/Proximity Caves | Lost 3 parts (1n1u1w)
 17931 | -3/Proximity Caves | Discovered new exit (range 11)
 17935 | -3/Proximity Caves | Entered Research
 17935 | -3/Research        | Evolved 2 slots: Utility x2
 17936 | -3/Research        | Identified exit to Research
 17987 | -3/Research        | Found Quantum Capacitor
 18119 | -3/Research        | Discovered new exit (range 23)
 18135 | -3/Research        | Revision forces began assault on 0b10
 18173 | -3/Research        | Met up with Revision 17++
 18635 | -3/Research        | Research terminal network offline
 19026 | -3/Research        | Discovered new exit (range 7)
 19030 | -3/Research        | Spotted Striker
 19030 | -3/Research        | Spotted Striker
 19035 | -3/Research        | Destroyed Striker
 19040 | -3/Research        | Spotted Striker
 19041 | -3/Research        | Spotted Striker
 19063 | -3/Research        | Destroyed Striker
 19094 | -3/Research        | Spotted B-86 Titan
 19655 | -3/Research        | Spotted Striker
 19681 | -3/Research        | Destroyed Striker
 20086 | -3/Research        | Found Exp. Core Analyzer
 20098 | -3/Research        | Spotted Executioner
 20104 | -3/Research        | Destroyed Executioner
 20105 | -3/Research        | Spotted Striker
 20107 | -3/Research        | Destroyed Striker
 20126 | -3/Research        | Spotted Striker
 20129 | -3/Research        | Spotted Striker
 20136 | -3/Research        | Spotted Executioner
 20138 | -3/Research        | Destroyed Striker
 20155 | -3/Research        | Destroyed Striker
 20159 | -3/Research        | Spotted Executioner
 20167 | -3/Research        | Destroyed Executioner
 20168 | -3/Research        | Lost 4 allies
 20173 | -3/Research        | Destroyed Executioner
 20197 | -3/Research        | Destroyed 11 combat bots
 20268 | -3/Research        | Spotted Striker
 20270 | -3/Research        | Spotted Striker
 20275 | -3/Research        | Destroyed Striker
 20292 | -3/Research        | Destroyed Striker
 20382 | -3/Research        | Spotted Striker
 20382 | -3/Research        | Spotted Striker
 20387 | -3/Research        | Found Exp. Targeting Computer
 20388 | -3/Research        | Spotted Striker
 20406 | -3/Research        | Destroyed Striker
 20411 | -3/Research        | Found Exp. Core Analyzer
 20741 | -3/Research        | Spotted Striker
 20884 | -3/Research        | Spotted Striker
 20907 | -3/Research        | Destroyed Striker
 20916 | -3/Research        | Destroyed Striker
 20945 | -3/Research        | Spotted Striker
 20960 | -3/Research        | Destroyed Striker
 20973 | -3/Research        | Spotted Striker
 20976 | -3/Research        | Spotted Striker
 20981 | -3/Research        | Destroyed Striker
 21009 | -3/Research        | Destroyed Striker
 21023 | -3/Research        | Core integrity fell below 50%
 21040 | -3/Research        | Lost 3 parts (1n2u)
 21132 | -3/Research        | Found Prototype Device
 21132 | -3/Research        | Identified Exp. EM Disruption Field
 21208 | -3/Research        | Spotted Striker
 21572 | -3/Research        | Spotted Striker
 21688 | -3/Research        | Spotted Striker
 21735 | -3/Research        | Entered another Research area
 21735 | -2/Research        | Warlord forces began assault on 0b10
 21735 | -2/Research        | Evolved 2 slots: Utility x1, Weapon x1
 21845 | -2/Research        | Research machine network offline
 22022 | -2/Research        | Build established: Scavenger-Gunner
 22281 | -2/Research        | Borebot progress halted
 22286 | -2/Research        | Met up with Warlord
 22302 | -2/Research        | Borebot progress halted
 22478 | -2/Research        | Spotted Striker
 22527 | -2/Research        | Borebot progress halted
 22576 | -2/Research        | Found Quantum Capacitor
 22579 | -2/Research        | Found Quantum Capacitor
 22619 | -2/Research        | Spotted Striker
 22621 | -2/Research        | Spotted Striker
 22628 | -2/Research        | Destroyed Striker
 22635 | -2/Research        | Destroyed Striker
 22726 | -2/Research        | Found Prototype Launcher
 22726 | -2/Research        | Identified Gui. Micro-nuke Launcher
 22742 | -2/Research        | Found Prototype Device
 22757 | -2/Research        | Identified Exp. Shield Generator
 23624 | -2/Research        | Discovered new exit (range 3)
 23630 | -2/Research        | Identified exit to Access
 23734 | -2/Research        | Entered Access
 23734 | -1/Access          | Evolved 2 slots: Utility x1, Weapon x1
 24351 | -1/Access          | Destroyed 11 combat bots
 24477 | -1/Access          | Spotted B-99 Colossus
 24563 | -1/Access          | Spotted B-99 Colossus
 24651 | -1/Access          | Found Prototype Device
 24656 | -1/Access          | Identified Adv. EM Disruption Field
 24953 | -1/Access          | Found Fusion Bomb Launcher
 25234 | -1/Access          | First assault squad dispatched
 25501 | -1/Access          | Destroyed 11 combat bots
 25756 | -1/Access          | Found Exp. Thermal Shield
 26062 | -1/Access          | Energy Cycler disabled
 26986 | -1/Access          | System corruption reached 10%
 27044 | -1/Access          | High security lockdown imminent
 27068 | -1/Access          | Destroyed 9 combat bots
 27124 | -1/Access          | High security lockdown engaged
 27209 | -1/Access          | Spotted Striker
 27209 | -1/Access          | Spotted Executioner
 27215 | -1/Access          | Destroyed Executioner
 27220 | -1/Access          | Destroyed Striker
 27244 | -1/Access          | Destroyed 16 combat bots
 27334 | -1/Access          | Spotted Striker
 27334 | -1/Access          | Spotted Striker
 27334 | -1/Access          | Destroyed Striker
 27338 | -1/Access          | Destroyed Striker
 27409 | -1/Access          | Sterilization system engaged
 27450 | -1/Access          | Spotted Executioner
 27450 | -1/Access          | Spotted Striker
 27453 | -1/Access          | Destroyed Executioner
 27453 | -1/Access          | Destroyed Executioner
 27467 | -1/Access          | Destroyed Striker
 27470 | -1/Access          | Identified Transdimensional Reconstructor
 27470 | -1/Access          | Warped through subspace
 27488 | -1/Access          | Destroyed 12 combat bots
 27489 | -1/Access          | Found Exp. Shield Generator
 27500 | -1/Access          | Lost 3 parts (1n2u)
 27636 | -1/Access          | Spotted B-99 Colossus
 27709 | -1/Access          | Ambient heat levels rising (+10)
 27831 | -1/Access          | Discovered new exit (range 10)
 27846 | -1/Access          | Entered Command
 28027 | -1/Command         | Destroyed 7 combat bots
 28124 | -1/Command         | First assault squad dispatched
 28129 | -1/Command         | Destroyed 8 combat bots
 28135 | -1/Command         | Spotted Executioner
 28135 | -1/Command         | Spotted Executioner
 28135 | -1/Command         | Spotted Striker
 28135 | -1/Command         | Spotted Alpha 7
 28135 | -1/Command         | Spotted Executioner
 28135 | -1/Command         | Spotted Executioner
 28137 | -1/Command         | Spotted B-99 Colossus
 28144 | -1/Command         | Destroyed Alpha 7
 28147 | -1/Command         | Destroyed Striker
 28169 | -1/Command         | Destroyed Executioner
 28173 | -1/Command         | Destroyed Executioner
 28206 | -1/Command         | Destroyed 7 combat bots
 28211 | -1/Command         | Core integrity fell below 50%
 28226 | -1/Command         | Core integrity fell below 20%
 28297 | -1/Command         | Lost 21 parts (3p3n12u3w)
 28318 | -1/Command         | Spotted Striker
 28319 | -1/Command         | Spotted Alpha 7
 28323 | -1/Command         | Destroyed by Executioner with Helical Railgun

 Last Messages 
---------------
28285_ Acquired 17 matter.
28289_ Slammed into K-01 Serf. <x2>
28297_ System corrupted: Heat flow error (+195).
28297_ Slammed into W-44 Eye. <x2>
28298_ Imp. Heavy Siege Treads broken.
28298_ Destabilizing: Short circuit.
28299_ Slammed into W-44 Eye. <x2>
28305_ Slammed into K-01 Serf. <x3>
28312_ Centrium Wheel destroyed.
28318_ System corrupted: Matter fused (-8).
28318_ Acquired 8 matter.
28319_ Slug penetrates Earth.
28322_ Triggered Stasis Trap.
28322_ A bubble of rippling energy engulfs the area.
28322_ Field strength at 94.
28322_ Field strength at 88.
28322_ Slug penetrates Wall. <x2>
28322_ Knocked back.
28322_ Penetrated by Slug.
[Achievement: Rambo]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           109
Energy Generation          59
Energy Capacity            1100
Matter Stores              652
Matter Capacity            800
Sight Range                23
Robot Scan Range           14
Terrain Scan Density       10
ECM Strength               1
Jamming Range              12
Cloak Strength             2
Additional Mass Support    9
Armor Coverage             1200
Resistance: KI             30
Resistance: TH             30
Resistance: EM             75
Core Shielding             30
Utility Shielding          66
Weapon Cycling             20
Phase Shifting             15
Evasion (%)                72
Targeting Accuracy         24
Target Analysis            8
Core Analysis              12
Armor Integrity Analysis   40
Recoil Reduction           6
Matter Filtering           50
Kinecelleration            30
Offensive Hacking          10
Authchip Count             1

 Item Schematics 
-----------------
               Recalibrator | -7/Factory | Hacked
              Gatling Laser | -7/Zion    | Archive
                 Beamcaster | -7/Zion    | Archive
             Microactuators | -7/Zion    | Archive
 0b10 Decoder Chip [Looter] | -7/Zion    | Archive
             Gravmag System | -7/Zion    | Archive
          Adv. Sensor Array | -7/Zion    | Archive
   Lyr. Light Armor Plating | -7/Zion    | Archive
     Field Propulsion Drive | -7/Zion    | Archive
   Lyr. Heavy Armor Plating | -7/Zion    | Archive
                 Hvy. Laser | -7/Zion    | Archive
         Hvy. Plasma Cannon | -7/Zion    | Archive
             Adv. Heat Sink | -7/Zion    | Archive
           Hvy. Machine Gun | -7/Zion    | Archive
          Imp. Titanium Leg | -7/Zion    | Archive
                   Flak Gun | -7/Zion    | Archive
   Imp. Light Armor Plating | -6/Factory | Scanalyzed
           Imp. VTOL Module | -6/Factory | Scanalyzed
          Assault Drone Bay | -4/Zhirov  | Free
             Exp. Heat Sink | -4/Zhirov  | Free
         Exp. Optical Array | -4/Zhirov  | Free
           Imp. Arc Thrower | -4/Zhirov  | Free

 Robot Schematics 
------------------
 B-48 Gladiator | -7/Zion | Archive
      K-01 Serf | -7/Zion | Archive
   G-47 Trooper | -7/Zion | Archive
 L-61 Swordsman | -7/Zion | Archive

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
Rambo

 Challenges 
------------
None

 Game 
------
Seed              FissionRagnarokGuard
  Manual?         0
Play Time         08:14:47
  Cumulative      390.3 hours
  Start           2024.05.13 @ 23:08:47
  End             2024.05.17 @ 13:52:34
Sessions          15
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          124
  Rogue           85
  Adventurer      0
  Explorer        39
Win Type          -
  Total           12
  Types           10/1/1/0/0/0/0/0/0
Lore%             73
Gallery%          79
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              36/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 608a73b5-2104-45c0-96e7-25974dbac0f9