Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 13:43:57 Player: delto Result: Destroyed self with Scatter Rocket Array Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (414) 414 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1814 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System Terrain Scan Processor Weapon Shielding > --- WEAPON (2) ------- Mini Grenade Launcher Scatter Rocket Array > --- INVENTORY (5) ---- Ion Engine Improved Targeting Computer Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Armored Wheel Weight Redist. System Improved Targeting Computer Weapon Shielding Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 24 | 7 . . 3 14 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 1 3 Treads 4 | 1 . . 1 2 Leg . | . . . . . Wheel 2 | 1 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . . 1 3 Device 3 | 1 . . 1 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 . . 1 6 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . 1 . 15 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon 5 | . . 1 . 4 Highest Loss Streak 11 | . . 1 . 11 To Critical Strikes . | . . . . . Average Backups 5 | 2 7 5 5 6 Power . | . 2 . . . Propulsion 1 | 1 3 2 1 1 Utility 2 | . 1 2 2 3 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 13 | . . 3 . 10 Power 3 | . . 2 . 1 Propulsion 2 | . . 1 . 1 Utility 5 | . . . . 5 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 100 100 96 91 Engine 12 | . 14 14 11 11 Treads 15 | . 14 14 22 17 Wheel 12 | . 14 14 11 9 Device 15 | . 14 14 20 16 Storage 12 | . 14 14 11 9 Processor 2 | . . . . 5 Energy Gun 8 | . 14 14 9 1 Ballistic Gun 13 | . 14 14 11 12 Launcher 2 | . . . . 6 Peak Build Rating 16 | 9 9 9 12 16 Average Rating 10 | 5 9 9 11 13 On Entrance 7 | . 9 9 8 12 Avg Prop Armor Cover (%) 11 | 14 12 6 21 11 Naked Turns . | . . . . . Heaviest Build 21 | 14 14 14 16 21 Greatest Support 40 | 20 20 20 16 40 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 7 8 8 8 8 Average Carried 6 | 2 7 6 5 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 7 8 6 8 3 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 568 | 213 . 69 . 286 Remotely . | . . . . . Salvage Created 387 | 22 33 81 . 251 Parts 36 | 4 1 7 . 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 14 | . 2 3 . 9 Guns 9 | . 2 3 . 4 AOE 5 | . . . . 5 Classes Destroyed 5 | 1 1 1 . 2 Tunneler 1 | 1 . . . . Operator 1 | . . . . 1 Swarmer 8 | . 2 2 . 4 Grunt 2 | . . 1 . 1 Sentry 4 | . . . . 4 Best Kill Streak 4 | 1 2 1 . 4 Combat Bots Only 4 | . 2 1 . 4 Max Kills in Single Turn 3 | 1 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 138 | . 13 28 . 97 Missed 36 | . 3 8 . 25 Hits 102 | . 10 20 . 72 Projectile 102 | . 10 20 . 72 Critical Strikes 5 | . 1 . . 4 Damage Taken 1844 | . 79 215 . 1550 Core 452 | . . 32 . 420 Absorbed by Shields . | . . . . . Redirected to Shielding 26 | . . . . 26 Core Remaining (%) 93 | 100 . 87 . . Volleys Fired 41 | 3 4 10 . 24 Largest 2 | 2 2 2 . 2 Hottest 80 | 70 70 70 . 80 Shots Fired 74 | 6 8 20 . 40 Gun 65 | 6 8 20 . 31 Cannon . | . . . . . Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 48 | 3 4 10 . 31 Thermal 17 | 3 4 10 . . Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 6 | 3 2 4 . 6 Robot Miss Streak 4 | 1 4 3 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 43 | 4 3 10 . 26 Core Hits 28 | 2 2 6 . 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 963 | 39 31 100 . 793 Guns 499 | 39 31 100 . 329 Cannons . | . . . . . Explosions 464 | . . . . 464 Melee . | . . . . . Ramming . | . . . . . Kinetic 424 | 27 18 50 . 329 Thermal 75 | 12 13 50 . . Explosive 464 | . . . . 464 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 41 | . . . . 41 Projectiles . | . . . . . Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 282 | . . . . 282 Shots 10 | . . . . 10 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 117 | 70 60 117 . 43 Average Temperature 29 | 40 30 47 . 9 Received Heat Transfer 492 | . . 81 . 411 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 370 | 37 111 222 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 177 | 5 30 70 13 177 Initial 13 | . 3 7 13 . Average 40 | . 9 24 4 84 Influence Increases 603 | 5 55 145 . 398 Destroy 0b10 Robot/C 280 | . 40 60 . 180 Destroy 0b10 Robot/NC 10 | 5 . . . 5 Destroy Leader 60 | . . 10 . 50 Trap Triggered on 0b10 30 | . . 30 . . Successful Hack 15 | . 15 . . . Disable Machine 75 | . . . . 75 Destroy Structure 88 | . . . . 88 Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 495 | . 40 130 35 290 Entered New Map 37 | . 2 13 22 . Time Decay 298 | . 38 107 13 140 Lost Part 160 | . . 10 . 150 Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 4 8 . 10 Peak Tracking Total 4 | . 3 3 . 4 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 3 | . . 3 . . Traps Extracted . | . . . . . Installed 3 | . . 3 . . Triggered 3 | . . 3 . . Most Traps Carried 3 | . . 3 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 6 . . 3 Successful 4 | . 3 . . 1 Failed 5 | . 3 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 9 | . 6 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Open Door 1 | . . . . 1 Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 782 | 10 105 318 62 287 Terrain 782 | 10 105 318 62 287 Seismic 207 | . . . 61 146 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 917 | 98 105 318 62 334 Spaces Moved 636 | 75 85 199 55 222 Core 79 | 8 . . . 71 Treads 228 | 1 15 135 . 77 Legs . | . . . . . Wheels 329 | 66 70 64 55 74 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 50 Average Speed 116 | 97 110 140 100 108 Slowest Speed 160 | 160 160 160 100 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 20 | 5 17 41 6 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 32 | . . . . 32 Terrain Destroyed 108 | . . . . 108 Melee . | . . . . . Projectile . | . . . . . AOE 108 | . . . . 108 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 748 | 91 89 223 62 283 Wait . | . . . . . Move 632 | 74 84 198 54 222 Hop . | . . . . . Pick Up 29 | 7 1 5 5 11 Fast Attach 12 | 7 . . . 5 Attach 12 | . . . 3 9 Detach . | . . . . . Swap 2 | . . . . 2 Drop 17 | . . 7 . 10 Fire 41 | 3 4 10 . 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . 3 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials -9/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Materials 134 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Entered Mines 243 | -10/Mines | Found a hidden stash of uninstalled traps 316 | -10/Mines | Build established: Mutant 448 | -10/Mines | Discovered exit to Materials (range 6) 522 | -10/Mines | Entered Materials 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Discovered new exit (range 15) 584 | -9/Materials | Entered Storage 769 | -9/Storage | Lost 3 parts (1p1n1u) 780 | -9/Storage | Discovered new exit (range 13) 844 | -9/Storage | Crushed by falling debris 844 | -9/Storage | Core integrity fell below 50% 871 | -9/Storage | Crushed by falling debris 886 | -9/Storage | Core integrity fell below 20% 904 | -9/Storage | Lost 11 parts (1p5n1u4w) 916 | -9/Storage | Found Prototype Launcher 916 | -9/Storage | Identified Scatter Rocket Array 918 | -9/Storage | Destroyed self with Scatter Rocket Array Last Messages --------------- 00873_ Hvy. Assault Rifle destroyed. 00874_ System corrupted: Energy discharge (-34). 00875_ Dropped Sml. Storage Unit. 00877_ U-05 Engineer lays Concrete. 00880_ U-05 Engineer builds a Wall. 00886_ Acquired 92 matter. 00888_ Acquired Ion Engine. 00891_ Acquired Plasma Cutter. 00911_ Critical hit (Burn: +37). 00915_ Connecting with Door Terminal... 00915_ Current location identified: Storage 00915_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 00916_ Acquired Prototype Launcher. 00916_ Identified Scatter Rocket Array. 00918_ Door Terminal disabled. 00918_ Imp. Ion Engine destroyed. 00918_ Destroyed Imp. Ion Engine. 00918_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####??????????????## | | ?????????????????????????????? ???????????? | | ?????????????????????????????# ????????????? ??? | | ?????????????????????????????# ????????????? | | ?????????????????????????????# #??????????????## | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# ##?????????????#?? | | ??????????????????????????### C #???????????????? | | ????????????????????????### #???????????????? | | ????????????????????????#@ %[ #???????????????? | | ????????????????????????### #??????????????#? | | ????????????????????????????# #???????????????? | | ????????????????????????????## ##??????"""??????? | | ?????????????????????????????# #??????? ??????? | | ????????????????????????###### #########+######## | | ????????????????????????+ ^ | | ????????????????????????###### ^ | | ?????????????????????????????############### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityArcsightRail Manual? 0 Play Time 00:16:08 Cumulative 80.7 hours Start 2025.11.14 @ 13:30:59 End 2025.11.14 @ 13:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f5b77a1-0e04-449d-a110-f69de95049ff