Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.26 @ 14:49:00 Player: Eddbot Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1572) 1572 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6212 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Makeshift Leg > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Angular Momentum Engine Large Storage Unit Cooled Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Core Shielding Improved Utility Shielding Improved Medium Armor Plating Recalibrator > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Enhanced Nuclear Core Angular Momentum Engine Angular Momentum Engine Improved Aluminum Leg Flexi-carbon Leg Wheel Armored Huge Wheel Large Storage Unit Advanced Signal Interpreter Seismic Detector Particle Charger Datajack Mining Laser Plasma Cutter [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . . 2 . 1 . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 75 | 7 1 2 7 5 17 2 12 19 3 Power 11 | 1 . . 1 . 3 . . 5 1 Engine 10 | 1 . . 1 . 3 . . 4 1 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . . 2 1 4 2 6 4 1 Treads . | . . . . . . . . . . Leg 16 | 2 . . 2 1 4 . 4 2 1 Wheel 6 | . . . . . . 2 2 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 1 . 2 1 1 . 4 6 1 Device 10 | 1 . . 1 1 1 . 1 5 . Storage 3 | 1 1 . . . . . . . 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . 1 . . . 3 1 . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 2 2 3 9 . 2 4 . Energy Gun 1 | . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 12 | 2 . 1 1 1 5 . 2 . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 6 | . . 1 1 2 2 . . . . Special Weapon 2 | . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 . Parts Lost 39 | . . . 1 3 17 . 1 17 . Power 8 | . . . 1 . 4 . . 3 . Propulsion 11 | . . . . 1 4 . 1 5 . Utility 11 | . . . . 1 4 . . 6 . Weapon 9 | . . . . 1 5 . . 3 . Highest Loss Streak 6 | . . . 1 2 6 . 1 6 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 96 99 70 39 78 65 2 Engine 9 | . 14 14 10 11 13 . . 9 . Leg 15 | . 28 28 22 22 16 15 20 . 1 Wheel 3 | . . . . . . 1 8 10 . Device 14 | . 14 14 22 24 14 . 6 9 . Storage 8 | . 14 14 11 11 9 7 7 5 . Protection 7 | . . . 8 8 . . 19 14 . Ballistic Gun 12 | . 28 26 20 16 13 . 8 3 . Launcher 1 | . . 1 1 5 3 . . . . Special Weapon 1 | . . . . . . 15 6 . . Naked Turns 163 | . . . . . . . . 31 132 Heaviest Build 83 | 13 28 28 36 38 36 22 40 83 40 Greatest Support 56 | 20 20 20 26 26 26 20 56 56 20 Greatest Overweight (x) 13 | 3 1 1 1 1 1 1 1 6 13 Average Overweight (x) . | . . 1 1 1 . 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 15 15 14 5 Most Carried 15 | 6 10 10 15 15 14 10 15 15 5 Average Carried 11 | 3 7 10 11 14 11 7 10 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 14 | 5 10 10 14 14 6 10 13 5 5 Class Distribution -------------------- 84% | Mutant 11% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Matter Collected 1400 | 316 20 20 324 54 281 . 178 193 14 Remotely . | . . . . . . . . . . Salvage Created 1576 | 190 85 30 287 57 366 . 194 367 . Parts 114 | 21 6 4 25 11 23 . 9 15 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 43 | . 2 3 13 7 12 . 2 4 . Guns 26 | . 2 2 7 3 7 . 2 3 . Cannons 1 | . . . . . . . . 1 . AOE 16 | . . 1 6 4 5 . . . . Classes Destroyed 9 | 2 1 1 3 . . . 1 1 . Builder 2 | . . . 1 . . . . 1 . Tunneler 8 | 6 . . . . 2 . . . . Recycler 2 | 1 . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . Swarmer 18 | . . 3 6 4 5 . . . . Grunt 19 | . 2 . 6 3 5 . . 3 . Sentry 3 | . . . 1 . 2 . . . . Specialist 2 | . . . . . . . 2 . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 7 | 3 2 3 7 4 6 . 2 3 . Combat Bots Only 6 | . 2 3 6 4 4 . 2 2 . Max Kills in Single Turn 5 | 1 1 1 1 3 5 . 1 1 . Gunslinging . | . . . . . . . . . . Exploded 4 | . . 1 1 3 4 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Damage Taken 6369 | . 77 64 700 265 1251 . 846 3076 90 Core 1461 | . 30 20 112 43 278 . 114 792 72 Absorbed by Shields 71 | . . . . . . . 71 . . Redirected to Shielding 215 | . . . . . . . 105 110 . Core Remaining (%) 74 | 100 . 80 . 61 49 . 83 . . Volleys Fired 162 | 23 10 8 41 15 40 . 8 17 . Largest 3 | 2 2 1 2 1 2 . 1 3 . Hottest 218 | 40 40 30 43 33 43 . 100 218 . Shots Fired 268 | 46 20 8 70 15 63 . 8 38 . Gun 217 | 46 20 7 59 10 50 . 7 18 . Cannon 20 | . . . . . . . . 20 . Launcher 26 | . . 1 11 5 9 . . . . Special 5 | . . . . . 4 . 1 . . Kinetic 203 | 46 20 7 59 10 50 . 7 4 . Thermal 39 | . . . . . 4 . 1 34 . Explosive 26 | . . 1 11 5 9 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 8 7 3 15 9 15 . 3 15 . Robot Miss Streak 6 | 3 3 2 3 2 3 . 1 6 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 6 | . . . 3 . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Shots Hit Robots 162 | 31 11 4 35 11 43 . 5 22 . Core Hits 108 | 13 7 4 25 12 29 . 4 14 . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3912 | 258 84 83 928 512 1108 . 113 826 . Guns 1709 | 258 84 35 403 74 386 . 113 356 . Cannons 431 | . . . . . . . . 431 . Explosions 1687 | . . 48 525 438 676 . . . . Melee . | . . . . . . . . . . Ramming 39 | . . . . . . . . 39 . Kinetic 1385 | 258 84 35 403 74 386 . 113 32 . Thermal 926 | . . . . 125 46 . . 755 . Explosive 1562 | . . 48 525 313 676 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 40 | . . . 3 . 31 . . 6 . Projectiles 6 | . . . . . . . . 6 . Explosions 34 | . . . 3 . 31 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 95 | . . . . 24 53 . . 18 . Shots 4 | . . . . 2 2 . . . . Rammed 3 | . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 455 | . 15 . 18 25 13 . . 455 . Average Temperature 131 | . 9 . 5 10 7 . . 224 . Received Heat Transfer 1629 | . 42 . 252 81 459 . 42 744 9 Effects 8 | . . . . . . . . 8 . Shutdowns 4 | . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . 2 . Interference 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1648 | . . . . 250 148 . . 1250 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Peak Influence 391 | 35 119 121 364 189 391 181 226 271 . Initial 161 | . 22 46 46 99 39 161 126 118 . Average 139 | 17 72 54 231 89 218 162 166 144 . Maximum Alert Level 1 | . . . 1 . 1 . 1 1 . Low Security (%) 78 | 100 100 100 39 100 49 100 83 72 . Level 1 21 | . . . 60 . 50 . 16 27 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . 4 . 1 4 . Investigation 2 | . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . Reinforcement 8 | . 1 . 2 . 3 . 1 1 . Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Distress Signals 4 | . 2 . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 8 3 18 7 18 1 8 25 6 Peak Tracking Total 8 | . 3 3 4 4 8 1 3 8 6 Tactical Retreats 13 | . . . 1 . 2 . 2 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Traps Triggered 9 | . . . . . 1 . 5 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Machines Disabled 8 | . . . 1 2 3 . 1 1 . Max in Single Turn 2 | . . . 1 2 1 . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Machines Accessed 12 | . 2 . 6 1 1 1 . 1 . Terminals 10 | . 1 . 5 1 1 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 5 . 14 3 2 1 . 3 . Successful 18 | . 5 . 9 1 1 1 . 1 . Failed 10 | . . . 5 2 1 . . 2 . Catastrophic 5 | . . . 3 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 2 . 12 3 2 1 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 2 . 9 1 1 1 . 1 . Record 5 | . 1 . 3 1 . . . . . Robot Analysis 2 | . . . 1 . . . . 1 . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Retrieve Components 3 | . 3 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . 5 1 1 . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Robot Analysis Total 2 | . . . 1 . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Turns Passed 3827 | 221 257 228 571 680 359 237 238 859 177 Spaces Moved 2140 | 118 147 105 224 333 121 133 102 572 285 Core 363 | 11 . . . . . . . 90 262 Treads . | . . . . . . . . . . Legs 1211 | 107 147 105 224 333 121 108 37 6 23 Wheels 566 | . . . . . . 25 65 476 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 95 95 50 50 Average Speed 144 | 120 152 190 190 190 184 172 129 123 59 Slowest Speed 700 | 200 190 190 190 190 190 190 190 350 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 32 35 25 79 15 3 46 18 46 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . 3 . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 121 | . . 5 37 34 40 . . 5 . Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . . 5 . AOE 116 | . . 5 37 34 40 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Total 2638 | 161 164 126 306 368 195 140 197 687 294 Wait 147 | . . 12 18 8 13 . 33 62 1 Move 2131 | 117 146 104 223 332 120 132 101 571 285 Hop . | . . . . . . . . . . Pick Up 66 | 13 6 . 12 5 5 6 10 8 1 Fast Attach 6 | . . . . 1 . . . 4 1 Attach 44 | 7 . . 3 3 13 2 6 8 2 Detach 4 | . . . . . . . 2 . 2 Swap 25 | . 1 2 4 1 4 . 6 7 . Drop 23 | 1 1 . 5 3 . . 4 7 2 Fire 162 | 23 10 8 41 15 40 . 8 17 . Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . 3 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 27 | . . . . . . . 27 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 222 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 479 | -10/Materials | Entered Mines 515 | -10/Mines | Learned location of Zion (-6) 591 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 670 | -10/Mines | Discovered new exit (range 9) 707 | -10/Mines | Entered Materials 707 | -9/Materials | Evolved 2 slots: Utility x2 1089 | -9/Materials | Discovered new exit (range 10) 1120 | -9/Materials | Discovered new exit (range 15) 1278 | -9/Materials | Entered Mines 1394 | -9/Mines | Found a hidden stash of uninstalled traps 1474 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1478 | -9/Mines | Found Prototype Device 1703 | -9/Mines | Learned Materials terminal intel 1714 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1789 | -9/Mines | Identified Exp. Sensor Array 1950 | -9/Mines | Discovered new exit (range 4) 1958 | -9/Mines | Entered Materials 1958 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1959 | -8/Materials | Loaded intel: 12 terminal locations 2109 | -8/Materials | Lost 4 parts (3u1w) 2185 | -8/Materials | Lost 3 parts (1p2n) 2235 | -8/Materials | Lost 4 parts (2p2w) 2263 | -8/Materials | Discovered new exit (range 16) 2317 | -8/Materials | Core integrity fell below 50% 2317 | -8/Materials | Entered Factory 2317 | -7/Factory | Evolved 2 slots: Propulsion x2 2341 | -7/Factory | Lost 6 parts (1p2n1u2w) 2553 | -7/Factory | Identified exit to DSF 2554 | -7/Factory | Entered DSF 2632 | -7/DSF | Additional patrols routed to DSF 2765 | -7/DSF | Discovered new exit (range 11) 2792 | -7/DSF | Entered Factory 2792 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3243 | -6/Factory | Build established: Tank 3423 | -6/Factory | Lost 5 parts (1p1n3u) 3473 | -6/Factory | Lost 4 parts (1p3w) 3544 | -6/Factory | Core integrity fell below 50% 3568 | -6/Factory | Lost 6 parts (1p3n2u) 3585 | -6/Factory | Core integrity fell below 20% 3642 | -6/Factory | Discovered new exit (range 3) 3651 | -6/Factory | Entered Lower Caves 3686 | -6/Lower Caves | Learned Factory emergency access door positions 3687 | -6/Lower Caves | Build established: Mutant 3828 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03587_ Lrg. Storage Unit destroyed. 03618_ Acquired Prototype Energy Cannon. 03618_ Identified Cld. Particle Cannon. 03640_ Acquired 15 matter. 03642_ EXIT=FOUND 03651_ Slug penetrates Door. 03651_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 03663_ Dropped Cld. Particle Cannon. 03666_ Dropped Plasma Cutter. 03667_ Acquired Cld. Particle Cannon. 03686_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 03723_ Searching scrap... 03723_ Found Mak. Leg. 03723_ Found 14 Matter. 03775_ Penetrated by Slug. 03794_ Acquired 14 matter. 03795_ Acquired Mak. Leg. Map ----- +----------------------------------------------------+ | ???????????????????????????# ?????# ## | | ???????????????????????????# ????# | | ???????????????????????????# ????## | | ???????????????????????????# ?????# | | ???????????????????????????# ?????## ##### | | ????????????????????????#### ??????###????## | | ???????????????????????## # ??????????????# ## | | ???????????????????????# ?#######?????## ## | | ??????????????????????## ## ##??### ### | | ??????????????????????# #### ##?# | | ??????????????????????# #??# | | ???????????????????????# ##??# | | ???????????????????????### ########???# | | ?????????????????????????##%! ###??????????? | | ?????????????? ??????###?# # #####????????????? | | ?????????????? ????## ## ?# #????????????????? | | ??????????????# ???# ?# #?????###????????? | | ???????????????# ?## #?#g ###### ##???????? | | ???????????????# ## ### # #???????# | | ???????????????# #???????# | | ???????????????# #????????# | | ???????????????# ! #####????????? | | ???????????????# *% ## ##????????????# | | ???????????????# ####### ############### | | ???????????????# % #?????# | | ???????????????## %@ #?????# | | ????????????????## #?????################# | | ?????????????# ## ????????????????????? | | ?????????????# ??##% #??????????????????? | | ?????????????# ## ????# #??????????????????? | | ?????????????#???#?????# g#??????????????????? | | ???????????????????????# ## g??????????????????? | | ??????????????????????? #?? g ?????????????????? | | ??????????????????????? ??? ????????????????? | | ?????????????????????? ??? ####???????????????? | | ?????????????????????? ???# #??????????????????? | | ????????????????????? ???? #??????????????????? | | ?????????????????????# ????? #??????????????????? | | ?????????????????????# ????? #??????????????????? | | ?????????????????????? ?????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Utility Shielding 66 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityTitaniumLaser Manual? 0 Play Time 00:52:16 Cumulative 34.8 hours Start 2023.09.26 @ 12:13:34 End 2023.09.26 @ 14:49:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27726bd6-96b4-48eb-9202-b578149c13b3