Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 12:17:12 Player: celerysam Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2038) 2038 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 7878 Bonus ------- Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 108/160 System Corruption 11% Temperature Cool (59) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Makeshift Light Armor Plating Relay Coupler [Grunt] (22) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Makeshift ECM Suite Relay Coupler [Specialist] (22) Mini Assault Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Improved VTOL Module > --- UTILITY ---------- Coolant Injector Improved Sensor Array Improved Signal Interpreter Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Improved Datajack Spear > --- INVENTORY -------- Cesium-ion Thruster Xenon Bombardment Thruster ECM Suite Hacking Suite Mini Assault Cannon [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Spear Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 3 | . . 1 1 . 1 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 92 | 6 12 7 16 9 8 6 11 7 . 8 2 Power 14 | 1 2 . 2 1 . 2 1 1 . 3 1 Engine 6 | 1 2 . 1 1 . . . . . 1 . Core 8 | . . . 1 . . 2 1 1 . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 4 1 6 3 1 3 3 4 . . . Treads 1 | . . . . . . . 1 . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 9 | . 4 1 4 . . . . . . . . Hover 5 | . . . 1 . . . 2 2 . . . Flight 10 | . . . 1 3 1 3 . 2 . . . Utility 27 | 1 3 2 4 3 4 . 4 2 . 4 . Device 9 | . . . . 2 3 . 2 1 . 1 . Storage 4 | 1 2 . 1 . . . . . . . . Processor 3 | . 1 1 . . 1 . . . . . . Hackware 2 | . . . . . . . . 1 . 1 . Protection 9 | . . 1 3 1 . . 2 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 3 4 4 2 3 1 3 . . 1 1 Energy Gun 7 | 1 1 1 2 . 1 . 1 . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 4 | 1 . 1 1 . 1 . . . . . . Ballistic Cannon 4 | . 1 . 1 . . . 2 . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 10 | . . 3 5 . 1 . 1 . . . . Parts Lost 41 | . 1 . 2 5 1 14 . 11 . 1 6 Power 7 | . 1 . . 1 . 2 . 2 . . 1 Propulsion 18 | . . . 1 2 1 7 . 4 . . 3 Utility 11 | . . . . 1 . 4 . 4 . 1 1 Weapon 5 | . . . 1 1 . 1 . 1 . . 1 Highest Loss Streak 12 | . 1 . 1 2 1 12 . 9 . 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 4 13 22 24 21 7 7 4 4 3 4 5 Power 1 | . 3 3 2 1 . . . . . . 1 Propulsion 4 | 3 4 5 6 7 3 3 1 2 . . . Utility 5 | . 3 9 10 8 1 2 1 1 2 2 2 Weapon 2 | . 1 3 3 1 . . . . 1 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 32 | . 5 3 8 7 2 1 4 . . 1 1 Power 5 | . 3 . 1 1 . . . . . . . Propulsion 7 | . 1 1 2 2 . 1 . . . . . Utility 10 | . . 1 2 4 . . 2 . . . 1 Weapon 8 | . 1 1 3 . 1 . 1 . . 1 . Tool/Special 2 | . . . . . 1 . 1 . . . . Average Slot Usage (%) 91 | . 93 96 99 94 91 75 88 84 55 78 72 Engine 8 | . 14 11 8 . 7 3 7 1 . 5 7 Core 2 | . . . . 8 . 2 2 8 7 7 6 Leg 1 | . 6 . . . . . . . . . . Wheel 18 | . 21 31 35 24 . . . . . . . Hover 3 | . . . . . . . 21 21 . . . Flight 6 | . . . . 8 30 26 7 5 23 23 21 Device 5 | . . . . 3 15 10 19 16 9 13 5 Storage 10 | . 14 11 17 16 7 6 . . . . . Processor 8 | . 8 11 9 7 5 7 7 7 7 7 7 Protection 6 | . . 9 9 8 7 5 6 5 . 5 7 Energy Gun 4 | . 10 . 7 9 5 3 . . . . . Energy Cannon 1 | . . 8 1 . . . . . . . . Ballistic Gun 4 | . 12 2 3 5 1 . . . . . . Ballistic Cannon 3 | . 3 10 5 . . . 6 . . . . Piercing Weapon 2 | . . . . . 2 7 6 7 7 7 7 Peak Build Rating 46 | 6 14 22 35 35 38 38 45 46 29 43 40 Average Rating 26 | 3 8 18 30 31 36 31 39 39 27 37 34 On Entrance 24 | . 6 13 22 33 31 38 18 45 26 29 36 Avg Prop Armor Cover (%) 1 | . . . . . . . 1 1 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 14 89 97 103 98 22 22 25 25 9 17 16 Greatest Support 48 | 20 26 36 48 46 22 22 28 34 17 17 17 Greatest Overweight (x) 3 | . 3 2 2 2 . 2 . . . . 1 Average Overweight (x) . | . 1 1 2 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 8 8 5 5 5 5 5 Average Capacity 16 | 6 18 24 25 21 8 7 5 5 5 5 5 Most Carried 25 | 6 23 25 25 25 8 8 5 5 4 5 5 Average Carried 14 | 4 13 22 24 21 7 7 4 4 3 4 5 Final Capacity 25 | 8 20 25 25 8 8 5 5 5 5 5 5 Final Carried 25 | 6 20 25 25 7 8 4 5 4 4 5 5 Class Distribution -------------------- 77% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Matter Collected 1876 | 218 120 412 493 131 . 94 . 285 . 102 21 Remotely . | . . . . . . . . . . . . Salvage Created 2574 | . 181 623 1000 214 . 235 45 178 . 68 30 Parts 154 | . 17 40 50 13 . 13 3 13 . 3 2 Haulers Intercepted 9 | . 1 2 5 . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Combat Hostiles Destroyed 49 | . 4 12 16 6 . 6 . 3 . 1 1 Melee 11 | . . . . . . 6 . 3 . 1 1 Guns 19 | . 4 . 9 6 . . . . . . . Cannons 19 | . . 12 7 . . . . . . . . Classes Destroyed 13 | . 5 5 1 . . . . 1 . 1 . Worker 2 | . 1 . 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 2 | . 1 1 . . . . . . . . . Hauler 9 | . 1 2 5 . . . 1 . . . . Recycler 2 | . . 1 1 . . . . . . . . Watcher 3 | . . 2 1 . . . . . . . . Swarmer 17 | . 3 4 3 3 . 3 . . . . 1 Grunt 16 | . 1 5 6 . . 3 . 1 . . . Duelist 3 | . . 1 . 2 . . . . . . . Sentry 8 | . . 2 4 1 . . . 1 . . . Hunter 3 | . . . 3 . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 5 | . 4 4 5 5 . 3 1 2 . 1 1 Combat Bots Only 5 | . 3 4 3 5 . 3 . 2 . 1 1 Max Kills in Single Turn 2 | . 2 2 1 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Hostile Shots Fired 534 | . 9 54 109 64 11 159 10 80 . 13 25 Missed 177 | . 1 15 31 22 6 63 6 20 . 10 3 Hits 357 | . 8 39 78 42 5 96 4 60 . 3 22 Melee 4 | . . . . 1 . . . . . . 3 Projectile 353 | . 8 39 78 41 5 96 4 60 . 3 19 Critical Strikes 6 | . . 1 1 1 . . . 1 . . 2 Damage Taken 4830 | . 167 397 1103 508 43 1083 60 899 . 36 534 Core 1064 | . 71 50 132 85 12 357 . 166 . . 191 Absorbed by Shields 272 | . . . . 54 . 218 . . . . . Redirected to Shielding 50 | . . . . 13 1 36 . . . . . Core Remaining (%) 79 | 100 71 87 . 60 . . . . . . . Volleys Fired 163 | . 29 43 72 19 . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . Hottest 105 | . 60 98 105 91 . . . . . . . Shots Fired 297 | . 47 73 142 35 . . . . . . . Gun 156 | . 32 4 86 34 . . . . . . . Cannon 132 | . 7 69 56 . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special 8 | . 8 . . . . . . . . . . Kinetic 148 | . 25 38 70 15 . . . . . . . Thermal 134 | . 8 35 72 19 . . . . . . . Explosive 1 | . . . . 1 . . . . . . . Electromagnetic 14 | . 14 . . . . . . . . . . Robot Hit Streak 13 | . 8 10 13 5 . . . . . . . Robot Miss Streak 5 | . 5 3 3 5 . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 220 | . 17 46 97 19 . 13 5 16 . 4 3 Core Hits 98 | . 11 23 35 9 . 9 1 6 . 2 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . 4 . . 2 1 3 . . . Burn 3 | . . . 3 . . . . . . . . Blast 1 | . . . 1 . . . . . . . . Impale 6 | . . . . . . 2 1 3 . . . Melee Attacks 140 | . . 2 . 4 14 23 23 47 . 18 9 Impact 2 | . . 2 . . . . . . . . . Slashing 10 | . . . . 4 6 . . . . . . Piercing 128 | . . . . . 8 23 23 47 . 18 9 Sneak Attacks 2 | . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4891 | . 376 916 1969 355 . 372 200 482 . 135 86 Guns 1700 | . 210 27 1108 355 . . . . . . . Cannons 1765 | . 15 889 861 . . . . . . . . Explosions 151 | . 151 . . . . . . . . . . Melee 1270 | . . . . . . 372 200 480 . 135 83 Ramming 5 | . . . . . . . . 2 . . 3 Kinetic 1713 | . 126 402 1012 173 . . . . . . . Thermal 1804 | . 151 514 957 182 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 99 | . 99 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1270 | . . . . . . 372 200 480 . 135 83 Highest Corruption 11 | . 1 . . . . . . 7 7 7 11 Average Corruption 5 | . 1 . . . . . . 2 7 7 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . 3 . . . . . . 3 1 12 3 Message Errors 8 | . . . . . . . . 1 . 6 1 Matter Fused 5 | . . . . . . . . 1 1 2 1 Heat Flow Errors 2 | . 1 . . . . . . 1 . . . Energy Discharges 4 | . 1 . . . . . . . . 3 . Data Loss (minor) 2 | . 1 . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 110 | . 10 . 5 8 . 33 10 29 . 11 4 Projectiles 5 | . . . 5 . . . . . . . . Explosions 18 | . 10 . . 8 . . . . . . . Melee 87 | . . . . . . 33 10 29 . 11 4 Knockbacks 3 | . 1 . 2 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . 1 . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 162 | . 34 . . 126 . . . 1 . . 1 Shots 3 | . 1 . . 2 . . . . . . . Rammed 2 | . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 293 | . 233 293 280 203 . . . 158 . 139 142 Average Temperature 75 | . 75 78 85 80 . . . 82 . 61 69 Received Heat Transfer 985 | . . 93 351 72 15 188 9 126 . 20 111 Effects 2 | . . . 2 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 1 1 2 . . . . . . . Heat Transferred 3480 | . 150 925 2035 370 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Maximum Alert Level 2 | . . . 1 2 1 1 . . . . . Low Security (%) 91 | 100 100 100 96 47 54 92 100 100 100 . . Level 1 8 | . . . 3 50 45 7 . . . . . Level 2 . | . . . . 2 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 424 | . 82 156 214 424 237 212 90 86 7 . . Initial 222 | . . . 62 111 222 112 90 . 7 . . Average 88 | . 9 61 157 204 197 156 27 40 4 . . Influence Increases 1786 | . 130 340 515 363 39 200 39 125 . 15 20 Destroy 0b10 Robot/C 960 | . 80 240 320 120 . 120 . 60 . . 20 Destroy 0b10 Robot/NC 100 | . 15 40 40 . . . 5 . . . . Destroy Leader 204 | . 22 58 92 10 . 20 2 . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . Successful Hack 23 | . . . 4 . . . 5 14 . . . Disable Machine 45 | . . . 15 . 15 . 15 . . . . Anti-Garrison Action 50 | . . . . 50 . . . . . . . Destroy Structure 139 | . 13 2 14 63 9 . 12 26 . . . Lose Combat Pursuer 255 | . . . 30 120 15 60 . 15 . 15 . Influence Decreases 1786 | . 130 192 492 110 302 189 211 110 15 15 20 Entered New Map 487 | . . . 86 60 202 49 82 . 8 . . Time Decay 939 | . 130 192 386 . 90 . 129 . 7 5 . Lost Part 360 | . . . 20 50 10 140 . 110 . 10 20 Squads Dispatched 4 | . 1 1 1 . . . . . . . 1 Investigation 1 | . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Distress Signals 3 | . 1 . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 110 | . 15 18 23 16 4 17 5 4 . 2 6 Peak Tracking Total 10 | . 4 4 5 8 4 10 4 2 . 2 6 Tactical Retreats 11 | . . . 2 3 1 2 1 1 . 1 . ECM-based Alert Blocks 4 | . . . . 3 . . 1 . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Traps Triggered 7 | . 2 . . 2 . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . . . . 23 . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . Reused 1 | . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Machines Disabled 6 | . . . 1 2 1 . 1 . . 1 . Max in Single Turn 2 | . . . 1 2 1 . 1 . . 1 . Garrison Relay 1 | . . . . . . . . 1 . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Machines Accessed 13 | . 1 1 4 1 1 . 3 1 . . 1 Terminals 7 | . 1 1 1 1 . . 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . Total Hacks 17 | . 1 2 7 1 1 . 3 1 . . 1 Successful 8 | . 1 . 2 . 1 . 2 1 . . 1 Failed 8 | . . 2 4 1 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 3 | . 1 2 . . . . . . . . . Terminals 9 | . 1 2 2 1 . . 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . Terminal Hacks 3 | . . . . . . . 1 1 . . 1 Open Door 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . 1 2 1 . . 2 1 . . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Used RIF Installer 2 | . . . . 1 . . . 1 . . . Zone Cloak 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Attached 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Total Allies 1 | . 1 . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Active Infowar (turns) 1359 | . . . . 40 187 87 416 206 12 322 89 Sensors 1016 | . . . . . 187 79 313 14 12 322 89 Jamming 194 | . . . . . . . . 194 . . . ECM 542 | . . . . 40 . 8 416 74 . 4 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Turns Passed 4284 | 62 933 573 901 352 193 128 416 244 30 322 130 Spaces Moved 4495 | 46 621 351 481 367 416 144 675 190 94 759 351 Core 12 | 12 . . . . . . . . . . . Treads 1 | . . . . . . . 1 . . . . Legs 192 | 34 158 . . . . . . . . . . Wheels 1469 | . 463 351 481 174 . . . . . . . Hover 835 | . . . . . . . 674 161 . . . Flight 1986 | . . . . 193 416 144 . 29 94 759 351 Fastest Speed 26 | 50 90 105 116 26 26 26 45 30 30 30 30 Average Speed 65 | 101 124 118 118 68 26 28 45 42 30 30 30 Slowest Speed 175 | 120 135 120 120 117 26 175 160 60 30 30 114 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . 5 . 1 . 1 . . . Potential Cave-ins 7 | . . . . 1 . . . 6 . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 36 | 3 83 36 37 47 12 27 21 36 3 82 55 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 3 1 Spaces Dug 51 | . . 1 . 1 9 . 13 12 . 10 5 Terrain Destroyed 155 | . 12 1 9 84 9 . 13 12 . 10 5 Melee 51 | . . 1 . 1 9 . 13 12 . 10 5 Projectile 9 | . . . 9 . . . . . . . . AOE 95 | . 12 . . 83 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Low Low Total 5302 | 58 731 433 675 421 482 190 751 275 95 826 365 Wait 172 | . 29 9 55 5 24 3 19 . . 28 . Move 4475 | 45 620 350 481 358 416 141 675 187 93 758 351 Hop 4 | . . . . 2 . 1 . 1 . . . Pick Up 94 | 7 25 12 22 3 7 1 9 3 1 4 . Fast Attach 42 | 5 3 2 6 3 2 6 7 1 . 5 2 Attach 32 | 1 3 2 3 5 3 3 4 4 1 3 . Detach 6 | . 1 . . . . 1 2 . . 2 . Swap 49 | . 10 6 10 3 7 2 3 6 . 2 . Drop 80 | . 11 7 26 8 9 . 9 2 . 6 2 Fire 163 | . 29 43 72 19 . . . . . . . Melee 140 | . . 2 . 4 14 23 23 47 . 18 9 Ram 2 | . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . 11 . 9 . . . . . Rewire . | . . . . . . . . . . . . Trap 23 | . . . . . . . . 23 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 4) 415 | -10/Materials | Discovered new exit (range 8) 604 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Discovered new exit (range 15) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -9/Materials | Discovered new exit (range 11) 1569 | -9/Materials | Entered another Materials area 1569 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2163 | -8/Materials | Central database locked down 2168 | -8/Materials | Discovered new exit (range 16) 2454 | -8/Materials | Discovered new exit (range 15) 2470 | -8/Materials | Identified exit to Garrison 2470 | -8/Materials | Entered Garrison 2596 | -8/Garrison | Triggered checkpoint 2702 | -8/Garrison | Installed Relay Interface Framework 2738 | -8/Garrison | Phase Generator disabled 2774 | -8/Garrison | Triggered checkpoint 2807 | -8/Garrison | Discovered new exit (range 12) 2822 | -8/Garrison | Entered Factory 2822 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3015 | -7/Factory | Identified exit to Garrison 3015 | -7/Factory | Entered Garrison 3029 | -7/Garrison | Triggered checkpoint 3039 | -7/Garrison | Build established: Sprinter 3080 | -7/Garrison | Triggered checkpoint 3109 | -7/Garrison | Discovered new exit (range 8) 3121 | -7/Garrison | Triggered checkpoint 3140 | -7/Garrison | Core integrity fell below 50% 3141 | -7/Garrison | Identified exit to Factory 3143 | -7/Garrison | Entered Factory 3170 | -7/Factory | Lost 12 parts (2p6n4u) 3428 | -7/Factory | Build established: Mutant 3559 | -7/Factory | Identified exit to Garrison 3559 | -7/Factory | Entered Garrison 3566 | -7/Garrison | Discovered new exit (range 76) 3566 | -7/Garrison | Discovered new exit (range 50) 3566 | -7/Garrison | Discovered new exit (range 60) 3699 | -7/Garrison | Triggered checkpoint 3705 | -7/Garrison | Triggered checkpoint 3738 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 3765 | -7/Garrison | Crushed by falling debris 3781 | -7/Garrison | Triggered checkpoint 3801 | -7/Garrison | Lost 9 parts (1p4n3u1w) 3802 | -7/Garrison | Identified exit to Factory 3803 | -7/Garrison | Entered Factory 3832 | -7/Factory | Discovered new exit (range 6) 3833 | -7/Factory | Identified exit to Lower Caves 3833 | -7/Factory | Entered Lower Caves 3858 | -7/Lower Caves | Encountered a Warlord checkpoint 3875 | -7/Lower Caves | Found DCF Scrap (16 items) 4078 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4086 | -7/Lower Caves | Build established: Sprinter 4100 | -7/Lower Caves | Discovered new exit (range 9) 4102 | -7/Lower Caves | Identified exit to Lower Caves 4155 | -7/Lower Caves | Entered another Lower Caves area 4206 | -7/Lower Caves | Encountered a Warlord checkpoint 4243 | -7/Lower Caves | Spotted B-75 Beast 4254 | -7/Lower Caves | Learned Factory garrison access intel 4274 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4279 | -7/Lower Caves | Core integrity fell below 20% 4282 | -7/Lower Caves | System corruption reached 10% 4285 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04273_ Penetrated by Slug. 04274_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04274_ G-47 Trooper springs to life. 04276_ Destroyed VTOL Module. 04276_ Lgt. Nuclear Core destroyed. 04277_ Critical hit (Burn: +37). 04278_ Y-64 Sentinel: "REQUESTING BACKUP." 04279_ Penetrated by Slug. 04279_ Xenon Bombardment Thruster destroyed. 04280_ S-27 Virus destroyed. 04281_ Mak. Spear destroyed. 04281_ System corrupted by crushing effect (+4). 04281_ Knocked back. 04282_ Acquired 21 matter. 04282_ Dropped Mak. Power Source. 04283_ Acquired Lgt. Nuclear Core. 04285_ VTOL Module fries itself beyond repair. 04285_ Slammed into L-41 Fighter. 04285_ Cesium-ion Thruster+ destroyed. Map ----- +----------------------------------------------------+ | ???# #???# """ #??????? ????????????? | | ???# #??## " ###?????????????????????? | | ???# #??## " #???????????????????? | | ??## #?## """" #????????????????????? | | ?## ## ## " ##????????????????????? | | ?# ## ##?????????????????????? | | ## ### ###??????????????????????? | | ###??###????????????????????????? | | #########????????????????????????? | | ?# ## ### ????????????????????? | | ??### #### ???????????????????? | | ???## #??## ???????????????????? | | ??## ##??# ???????????????????? | | ??# #?## ???????????????????? | | ??# ### ???????????????????? | | ??# ### ????????????????????? | | ???# ######???? ????????????????????? | | ???# ## ##?????????????????????????????? | | ??## ####### ########## #????????????????? | | ??# ###??## # ??#????????????????? | | ??# ##?# ####?###? ?????????????????? | | ??## #?# #"""?""# #?????????????????? | | ???### ### # #" ? # #?????????????????? | | ?????### ## ## #" ## ##????????????????? | | ????????# #### ### #" #Y #????????????????? | | ?????????##??######?# #"l@b #???????????????????? | | ????????????????????# #" g #???????????????????? | | ????????????????????# ### ### #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 24 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Item+ Join The Dark Side You Will Be Upgraded Challenges ------------ None Game ------ Seed MyomerGreatDesublimator Manual? 0 Play Time 01:22:24 Cumulative 277.0 hours Start 2025.10.28 @ 17:21:21 End 2025.10.30 @ 12:17:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66c61113-cfbf-429e-8017-3bcc20efac86