Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.08 @ 23:12:20 Player: Patches Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (894) 894 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2245 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 21/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Core Shielding Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Wheel Wheel Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 41 | 8 11 16 6 Power 8 | 2 2 4 . Engine 8 | 2 2 4 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads . | . . . . Leg 7 | . . 4 3 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 3 1 Device 3 | 1 . 1 1 Storage 2 | . 1 1 . Processor 1 | 1 . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 15 | 2 7 4 2 Energy Gun 3 | . 3 . . Energy Cannon 3 | . . 1 2 Ballistic Gun 6 | 2 2 2 . Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 3 14 5 Power 4 | . 1 3 . Propulsion 7 | . . 4 3 Utility 4 | . . 4 . Weapon 7 | . 2 3 2 Highest Loss Streak 13 | . 2 8 13 Average Slot Usage (%) 88 | . 98 82 36 Engine 16 | . 14 20 . Leg 4 | . . 8 11 Wheel 18 | . 28 9 . Device 4 | . 8 1 3 Storage 10 | . 14 6 11 Protection 9 | . 5 13 . Energy Gun 3 | . 6 . . Energy Cannon 2 | . . 3 11 Ballistic Gun 10 | . 11 10 . Ballistic Cannon 6 | . 5 7 . Special Weapon 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 26 | 9 14 26 4 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 5 | . . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 4 6 6 6 Average Capacity 5 | 4 5 5 6 Most Carried 6 | 4 6 6 3 Average Carried 4 | 2 5 4 . Final Capacity 6 | 4 6 6 6 Final Carried 6 | 4 6 4 . Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 952 | 312 164 441 35 Remotely 45 | . . 45 . Salvage Created 1411 | 109 411 847 44 Parts 76 | 10 29 34 3 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 25 | 1 11 12 1 Guns 15 | 1 9 5 . Cannons 8 | . . 7 1 AOE 2 | . 2 . . Classes Destroyed 8 | 3 3 2 . Worker 5 | 1 . 4 . Tunneler 2 | 2 . . . Hauler 4 | . 2 2 . Recycler 3 | . . 3 . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 17 | 1 5 10 1 Sentry 2 | . . 2 . Best Kill Streak 6 | 2 6 5 1 Combat Bots Only 5 | 1 5 5 1 Max Kills in Single Turn 3 | 2 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2405 | 33 587 1392 393 Core 454 | . 51 266 137 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 79 . . Volleys Fired 119 | 8 48 61 2 Largest 2 | 2 2 2 1 Hottest 140 | 40 140 79 56 Shots Fired 211 | 16 76 117 2 Gun 145 | 16 66 63 . Cannon 65 | . 9 54 2 Launcher . | . . . . Special 1 | . 1 . . Kinetic 160 | 16 40 104 . Thermal 8 | . 8 . . Explosive . | . . . . Electromagnetic 43 | . 28 13 2 Robot Hit Streak 12 | 5 7 12 3 Robot Miss Streak 5 | 3 3 5 . Penetration Max . | . . . . Secondary Targets 5 | . 5 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 144 | 10 53 79 2 Core Hits 62 | 6 18 35 3 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2062 | 107 642 1252 61 Guns 1145 | 107 568 470 . Cannons 810 | . 20 736 54 Explosions 58 | . 30 28 . Melee . | . . . . Ramming 25 | . . 18 7 Kinetic 1304 | 107 223 974 . Thermal 146 | . 118 28 . Explosive . | . . . . Electromagnetic 587 | . 301 232 54 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles 3 | . . 3 . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 1 6 . Impact . | . . . . Kinetic 7 | . 1 6 . Secondary . | . . . . Self-Inflicted Damage 10 | . . 8 2 Shots . | . . . . Rammed 5 | . . 2 3 Targets Rammed 6 | . . 2 4 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 338 | 6 210 338 21 Average Temperature 141 | 6 79 175 17 Received Heat Transfer 1053 | 18 102 714 219 Effects 4 | . . 4 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 335 | . 285 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 532 | 35 399 532 105 Initial 168 | . 22 168 105 Average 266 | 14 266 355 83 Maximum Alert Level 2 | . 1 2 . Low Security (%) 41 | 100 33 27 100 Level 1 37 | . 66 23 . Level 2 21 | . . 49 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 19 23 3 Peak Tracking Total 7 | 1 6 7 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 5 | . 3 2 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 4 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 10 12 . Successful 11 | . 3 8 . Failed 11 | . 7 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 8 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 3 8 . Record 5 | . . 5 . Robot Analysis 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 943 | 122 392 403 26 Spaces Moved 561 | 105 289 164 3 Core 28 | 20 . 6 2 Treads . | . . . . Legs 54 | . . 53 1 Wheels 479 | 85 289 105 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 100 Average Speed 87 | 74 80 110 106 Slowest Speed 300 | 80 80 300 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 44 13 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . 5 2 . Melee . | . . . . Projectile . | . . . . AOE 7 | . 5 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 812 | 134 378 277 23 Wait 28 | . 3 19 6 Move 558 | 104 288 163 3 Hop . | . . . . Pick Up 37 | 11 15 9 2 Fast Attach 12 | 3 3 6 . Attach 22 | 5 4 7 6 Detach . | . . . . Swap 7 | . 4 3 . Drop 23 | 3 13 7 . Fire 119 | 8 48 61 2 Melee . | . . . . Ram 2 | . . 2 . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 5) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 584 | -9/Materials | Discovered new exit (range 8) 754 | -9/Materials | Lost 4 parts (1p2n1u) 902 | -9/Materials | Core integrity fell below 50% 918 | -9/Materials | Entered Mines 937 | -9/Mines | Core integrity fell below 20% 944 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00918_ Lgt. Cannon destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00919_ Aluminum Leg destroyed. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 00924_ Lgt. EM Pulse Cannon destroyed. 00930_ Aluminum Leg destroyed. 00930_ G-34 Mercenary destroyed. 00932_ Lgt. EM Pulse Cannon destroyed. 00933_ Acquired Aluminum Leg. 00935_ Acquired Heat Sink. 00937_ Acquired 25 matter. 00940_ Acquired 10 matter. 00940_ Slammed into G-34 Mercenary. 00941_ Kicked G-34 Mercenary out of the way. 00942_ Slammed into G-34 Mercenary. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????#??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ?????### ??????????????????????? | | ?????# ??????????????????????? | | ?????# ??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ???### #??????????????????????? | | ??## g #??????????????????????? | | ??# @##?????????????????????? | | ??# %##????????????????????? | | ??# % #????????????????????? | | ??## % #????????????????????? | | ???### %g##????????????????????? | | ?????#####?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Shopping List Challenges ------------ None Game ------ Seed LobotomyGravmagWheel Manual? 0 Play Time 00:25:19 Cumulative 1.7 hours Start 2021.09.08 @ 22:42:19 End 2021.09.08 @ 23:12:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10d1d3a5-93a1-4970-962a-3235d9268747