Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 06:03:49 Player: nnnnsk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1442) 1442 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3406 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 388/550 Matter 190/300 Energy 240/240 System Corruption 0% Temperature Hot (249) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Nuclear Core Light Treads Small Storage Unit Medium Storage Unit Structural Scanner Improved Terrain Scanner System Shield Relay Coupler [Duelist] (18) Improved EM Shotgun Shock Rifle Heavy Assault Rifle Grenade Launcher Datajack Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Small Storage Unit Medium Storage Unit Structural Scanner Improved Sensor Array Improved EM Shotgun Heavy Assault Rifle Grenade Launcher Rocket Launcher Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 8 6 19 8 Power 4 | 1 1 2 . Engine 3 | 1 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads 11 | 2 . 6 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 3 2 3 4 Device 7 | 2 1 2 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 14 | 2 3 8 1 Energy Gun 10 | 2 2 6 . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . 1 3 7 Power 1 | . 1 . . Propulsion 5 | . . 1 4 Utility 3 | . . 1 2 Weapon 2 | . . 1 1 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Backups 12 | 3 12 14 13 Power . | . . . 1 Propulsion 3 | 2 4 3 2 Utility 4 | . 3 5 4 Weapon 3 | . 3 4 5 Tool/Special . | . . . . Unused Backups 16 | . 2 8 6 Power 1 | . . . 1 Propulsion 3 | . 2 1 . Utility 5 | . . 3 2 Weapon 6 | . . 4 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 94 Engine 10 | . 14 7 . Core 2 | . . 3 9 Treads 35 | . 27 43 34 Device 11 | . 13 9 12 Storage 12 | . 14 11 9 Energy Gun 19 | . 21 18 16 Ballistic Gun 4 | . 6 3 . Peak Build Rating 24 | 7 8 20 24 Average Rating 12 | 5 7 15 22 On Entrance 8 | . 7 8 20 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 37 | 13 28 34 37 Greatest Support 83 | 40 40 83 83 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 6 15 15 15 Average Carried 12 | 3 12 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 14 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 799 | 231 176 262 130 Remotely 101 | 101 . . . Salvage Created 1944 | 101 511 1075 257 Parts 129 | 6 30 79 14 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 5 | 1 . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 7 26 9 Guns 34 | . 7 22 5 AOE 7 | . . 4 3 Classes Destroyed 12 | 2 7 2 1 Worker 2 | . 1 1 . Builder 4 | . 2 1 1 Tunneler 2 | 2 . . . Hauler 3 | . 1 2 . Recycler 5 | 1 1 2 1 Operator 1 | . 1 . . Watcher 5 | . 3 2 . Swarmer 18 | . 3 11 4 Grunt 17 | . 4 12 1 Duelist 1 | . . 1 . Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 6 | 3 4 6 6 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 260 | . 68 97 95 Missed 80 | . 22 29 29 Hits 180 | . 46 68 66 Melee 1 | . . 1 . Projectile 179 | . 46 67 66 Critical Strikes 6 | . . 1 5 Damage Taken 2240 | . 515 730 995 Core 366 | . 118 86 162 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 52 78 . Volleys Fired 157 | 5 56 66 30 Largest 2 | 2 2 2 2 Hottest 112 | 100 100 112 112 Shots Fired 295 | 10 110 130 45 Gun 278 | 10 110 128 30 Cannon . | . . . . Launcher 17 | . . 2 15 Special . | . . . . Kinetic 40 | . 21 19 . Thermal 231 | 10 87 104 30 Explosive 17 | . . 2 15 Electromagnetic 7 | . 2 5 . Robot Hit Streak 15 | 8 15 11 13 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 197 | 8 70 88 31 Core Hits 95 | 4 26 46 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | 2 2 8 2 Burn 14 | 2 2 8 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3601 | 99 818 1509 1175 Guns 2619 | 99 818 1310 392 Cannons . | . . . . Explosions 982 | . . 199 783 Melee . | . . . . Ramming . | . . . . Kinetic 216 | . 66 150 . Thermal 2435 | 99 752 1095 489 Explosive 885 | . . 199 686 Electromagnetic 65 | . . 65 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 66 | . . 2 64 Projectiles . | . . . . Explosions 66 | . . 2 64 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . . 78 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | 156 260 211 249 Average Temperature 67 | 67 69 52 89 Received Heat Transfer 687 | . 219 234 234 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 22 | 2 5 10 5 Heat Transferred 6688 | 444 2179 3016 1049 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 90 | 100 100 85 57 Level 1 9 | . . 14 40 Level 2 . | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 425 | 5 90 300 425 Initial 126 | . . 3 126 Average 71 | . 23 102 226 Influence Increases 1583 | 15 337 752 479 Destroy 0b10 Robot/C 840 | . 140 520 180 Destroy 0b10 Robot/NC 110 | 15 45 40 10 Destroy Leader 206 | . 48 108 50 Successful Hack 40 | . 28 12 . Disable Machine 75 | . . 45 30 Anti-Garrison Action 150 | . . . 150 Destroy Structure 72 | . 1 12 59 Lose Combat Pursuer 90 | . 75 15 . Influence Decreases 1158 | 15 327 462 354 Entered New Map 181 | . . 7 174 Time Decay 868 | 15 318 425 110 Lost Part 109 | . 9 30 70 Squads Dispatched 10 | . 3 3 4 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 30 33 16 Peak Tracking Total 7 | . 6 7 5 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 3 3 Max in Single Turn 2 | . . 2 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 8 . Terminals 11 | . 3 8 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 17 24 . Successful 20 | . 10 10 . Failed 21 | . 7 14 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 29 | . 8 21 . Terminals 39 | . 15 24 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Robot Analysis 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 5 7 . Terminals 12 | . 5 7 . Botnet 6 | . 3 3 . Skim 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 7 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1658 | 24 1311 106 217 Sensors 217 | . . . 217 Structural 485 | . 414 71 . Seismic 956 | 24 897 35 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2796 | 110 1321 1139 226 Spaces Moved 1184 | 49 571 490 74 Core 3 | 3 . . . Treads 1181 | 46 571 490 74 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 153 160 160 160 Slowest Speed 240 | 160 240 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 73 45 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 71 | . . 6 65 Melee . | . . . . Projectile . | . . . . AOE 71 | . . 6 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1794 | 70 866 723 135 Wait 344 | 3 213 114 14 Move 1181 | 48 570 489 74 Hop . | . . . . Pick Up 38 | 6 12 15 5 Fast Attach 14 | 7 5 1 1 Attach 14 | . 1 6 7 Detach . | . . . . Swap 24 | 1 5 15 3 Drop 22 | . 4 17 1 Fire 157 | 5 56 66 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 5) 846 | -10/Materials | Discovered new exit (range 10) 949 | -10/Materials | Discovered new exit (range 9) 972 | -10/Materials | Identified exit to Mines 972 | -10/Materials | Identified exit to Materials 1432 | -10/Materials | Entered another Materials area 1432 | -9/Materials | Evolved 2 slots: Propulsion x2 1716 | -9/Materials | Lost 3 parts (1n1u1w) 2041 | -9/Materials | Discovered new exit (range 8) 2510 | -9/Materials | Discovered new exit (range 15) 2571 | -9/Materials | Entered another Materials area 2571 | -8/Materials | Evolved 2 slots: Utility x2 2732 | -8/Materials | Lost 6 parts (3n2u1w) 2797 | -8/Materials | Self-destructed Last Messages --------------- 02780_ U-05 Engineer lays Concrete. 02785_ S-10 Pest destroyed. 02786_ R-06 Scavenger collects Flight Unit. 02787_ Lgt. Treads destroyed. 02788_ S-10 Pest destroyed. 02788_ Switching to secondary target: S-10 Pest. 02788_ U-05 Engineer lays Concrete. 02790_ U-05 Engineer builds a Wall. 02791_ S-10 Pest destroyed. 02793_ U-05 Engineer lays Concrete. 02794_ U-05 Engineer builds a Wall. 02794_ S-10 Pest destroyed. 02794_ U-05 Engineer lays Concrete. 02796_ C-45 Heavy ARC bursts open, deploying its payload. 02796_ G-50 Soldier unfolds itself. 02796_ B-36 Bruiser unfolds itself. 02796_ G-47 Trooper unfolds itself. 02796_ I-25 Savior unfolds itself. 02796_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????##########???????????????????????????????????? | | ????# ###########?????????????????????????? | | ????# [[ # #?????????????????????????? | | ????# [[ # ########??????????????????? | | ????# [[ " % # #??????????????????? | | ????# " # #??????????????????? | | ????# """ " ! 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