Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 21:35:40

Player: Strawberry

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (562)      562
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1587

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     278/280
System Corruption          0%
Temperature                Cool (10)
Movement                   Walking (190) Ox1
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
     Heavy Ion Engine
>          --- PROPULSION (2) ---
  Improved Aluminum Leg
>          --- UTILITY (4) ------
    Medium Storage Unit
           Visual Processing Unit
>          --- WEAPON (2) -------
           Katana
>          --- INVENTORY (10) ---
  Improved Ion Engine
    Medium Storage Unit
     Large Storage Unit
           Huge Storage Unit
           Structural Scanner
           Signal Interpreter
     Light Armor Plating
           Field Recycling Unit (1)

 Peak State 
------------
>          --- POWER ------------
     Heavy Ion Engine
>          --- PROPULSION -------
  Improved Aluminum Leg
>          --- UTILITY ----------
    Medium Storage Unit
           Visual Processing Unit
           Core Shielding
>          --- WEAPON -----------
           Katana
>          --- INVENTORY --------
  Improved Ion Engine
    Medium Storage Unit
     Large Storage Unit
           Huge Storage Unit
           Structural Scanner
           Signal Interpreter
     Light Armor Plating
           Field Recycling Unit
[Rating: 13]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Visual Processing Unit
  Device                   Weight Redist. System
  Storage                  Medium Storage Unit
  Processor                Visual Processing Unit
  Protection               Light Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Katana

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             30   | 12  5   13  
  Power                    4    | 1   .   3   
    Engine                 4    | 1   .   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 8   .   1   
    Treads                 .    | .   .   .   
    Leg                    5    | 4   .   1   
    Wheel                  4    | 4   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  9    | .   5   4   
    Device                 3    | .   1   2   
    Storage                3    | .   2   1   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   1   1   
    Artifact               .    | .   .   .   
  Weapon                   8    | 3   .   5   
    Energy Gun             4    | 2   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        2    | .   .   2   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 9    | .   .   9   
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  2    | .   .   2   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     89   | .   96  80  
  Engine                   12   | .   14  10  
  Leg                      20   | .   28  11  
  Device                   7    | .   2   13  
  Storage                  6    | .   3   11  
  Processor                11   | .   12  11  
  Protection               5    | .   6   4   
  Energy Gun               12   | .   14  9   
  Ballistic Gun            10   | .   14  5   
Naked Turns                .    | .   .   .   
Heaviest Build             87   | 7   87  26  
  Greatest Support         26   | 20  26  26  
  Greatest Overweight (x)  6    | .   4   6   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 25   | 5   25  10  
  Average Capacity         8    | 5   7   10  
  Most Carried             10   | 5   10  10  
  Average Carried          6    | 3   5   8   
  Final Capacity           10   | 5   10  10  
  Final Carried            10   | 4   10  8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           554  | 323 55  176 
  Remotely                 .    | .   .   .   
Salvage Created            585  | 39  89  457 
  Parts                    40   | 1   11  28  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       5    | .   .   5   
  Retrieved Matter         5    | .   .   5   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  17   | 1   .   16  
  Melee                    6    | .   .   6   
  Guns                     4    | 1   .   3   
  AOE                      6    | .   .   6   
Classes Destroyed          6    | 1   2   3   
  Worker                   1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   .   6   
  Grunt                    7    | 1   .   6   
  Duelist                  1    | .   .   1   
  Sentry                   3    | .   .   3   
Best Kill Streak           7    | 1   3   7   
  Combat Bots Only         7    | 1   .   7   
Max Kills in Single Turn   4    | 1   2   4   
  Gunslinging              .    | .   .   .   
  Exploded                 4    | .   .   4   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        142  | 2    .    140  
  Missed                   51   | 2    .    49   
Damage Taken               1267 | .    .    1267 
  Core                     414  | .    .    414  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  41   | .    .    41   
Core Remaining (%)         100  | 100  100  .    
Volleys Fired              37   | 1    5    31   
  Largest                  2    | 2    2    2    
  Hottest                  106  | 60   70   106  
Shots Fired                53   | 2    10   41   
  Gun                      51   | 2    10   39   
  Cannon                   .    | .    .    .    
  Launcher                 2    | .    .    2    
  Special                  .    | .    .    .    
  Kinetic                  26   | 1    5    20   
  Thermal                  25   | 1    5    19   
  Explosive                2    | .    .    2    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         6    | 1    3    6    
  Robot Miss Streak        3    | .    1    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           44   | 1    6    37   
  Core Hits                28   | 1    5    22   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Burn                   1    | .    .    1    
Melee Attacks              11   | .    .    11   
  Impact                   .    | .    .    .    
  Slashing                 11   | .    .    11   
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1034 | 15   85   934  
  Guns                     415  | 15   85   315  
  Cannons                  .    | .    .    .    
  Explosions               299  | .    .    299  
  Melee                    320  | .    .    320  
  Ramming                  .    | .    .    .    
  Kinetic                  194  | 15   47   132  
  Thermal                  221  | .    38   183  
  Explosive                299  | .    .    299  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 320  | .    .    320  
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            20   | .    .    20   
  Projectiles              .    | .    .    .    
  Explosions               20   | .    .    20   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        342  | .    27   342  
  Average Temperature      112  | .    11   145  
  Received Heat Transfer   486  | .    .    486  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             1    | .    .    1    
  Heat Transferred         703  | .    111  592  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             329  | 20  64  329 
  Initial                  13   | .   13  .   
  Average                  82   | 7   30  168 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         78   | 100 100 45  
  Level 1                  21   | .   .   54  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   .   1   
  Investigation            1    | .   .   1   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              25   | 1   3   21  
  Peak Tracking Total      11   | 1   2   11  
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          2    | .   .   2   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          1    | .   1   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               1    | .   1   .   
  Failed                   1    | .   1   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Recycle Component        1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             1    | .   1   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1107 | 110 567 430 
Spaces Moved               724  | 86  416 222 
  Core                     101  | 31  .   70  
  Treads                   .    | .   .   .   
  Legs                     572  | 4   416 152 
  Wheels                   51   | 51  .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 100 
  Average Speed            122  | 71  124 138 
  Slowest Speed            400  | 120 400 350 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       28   | 7   57  21  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          11   | .   .   11  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      11   | .   .   11  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      877  | 129 458 290 
  Wait                     27   | 22  5   .   
  Move                     722  | 85  415 222 
  Hop                      .    | .   .   .   
  Pick Up                  36   | 9   18  9   
  Fast Attach              .    | .   .   .   
  Attach                   19   | 5   4   10  
  Detach                   2    | .   1   1   
  Swap                     11   | 7   1   3   
  Drop                     12   | .   9   3   
  Fire                     37   | 1   5   31  
  Melee                    11   | .   .   11  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-9/Materials (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   63 | -11/Scrapyard | Discovered new exit (range 8)
  111 | -11/Scrapyard | Entered Materials
  146 | -10/Materials | Discovered new exit (range 16)
  325 | -10/Materials | Build established: Mutant
  375 | -10/Materials | Discovered new exit (range 15)
  506 | -10/Materials | Discovered new exit (range 12)
  678 | -10/Materials | Entered another Materials area
  678 | -9/Materials  | Evolved 2 slots: Utility x2
  841 | -9/Materials  | Destroyed 7 combat bots
  910 | -9/Materials  | Lost 4 parts (1p2n1w)
  994 | -9/Materials  | Discovered new exit (range 10)
  998 | -9/Materials  | Core integrity fell below 50%
 1041 | -9/Materials  | Core integrity fell below 20%
 1071 | -9/Materials  | Lost 4 parts (1p1u2w)
 1108 | -9/Materials  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
Weight Redist. System destroyed.
Acquired Prototype Engine.
K-01 Serf cleans the Electrolysis Chamber.
Identified Hvy. Ion Engine.
[Achievement: Risk Taker]
Med. Laser destroyed.
Dropped Lrg. Storage Unit.
Acquired Imp. Aluminum Leg.
K-01 Serf cleans the Fusion Modulator.
K-01 Serf collects debris. <x2>
Triggered Alarm Trap.
An alarm sounds.
ALERT: Alarm triggered, dispatching
  investigation squad.
G-47 Trooper destroyed.
G-34 Mercenary destroyed. <x2>
Core Shielding destroyed.
Y-45 Defender destroyed.
Acquired 20 matter.
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Additional Mass Support    6
Armor Coverage             150
Core Shielding             20
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
It's Just You
Risk Taker

 Challenges 
------------
None

 Game 
------
Seed              MolecularInertialCoupler
  Manual?         0
Play Time         01:02:24
  Cumulative      1.0 hours
  Start           2024.04.11 @ 19:07:03
  End             2024.04.11 @ 21:35:40
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      1
Wizard Run        0

 Options 
---------
Layout            1
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 63369492-c338-40f9-8161-1c71923b8097