Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 00:02:06 Player: CONM Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (80) 400 Value Destroyed (2815) 2815 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 8832 Bonus ------- Follower Combat Kills 119 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 21/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-powered Tractor Beam > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Transmission Jammer Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Signal Interpreter Advanced Targeting Computer Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Armored Wheel Huge Storage Unit Advanced Visual Processing Unit Kinecellerator Transmission Jammer Core Shielding Tractor Beam High-powered Tractor Beam Improved Trap Extractor Advanced Beam Rifle Gatling Laser Flak Cannon Gauss Cannon Heavy Hammer Heavy Hammer Great Axe Greatsword [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 50 | 7 4 1 . 1 13 11 3 1 . 4 5 Power 7 | 1 . . . 1 . 2 . . . 2 1 Engine 4 | 1 . . . 1 . 1 . . . 1 . Core 3 | . . . . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 2 . . . 3 1 1 1 . . 1 Treads 3 | 2 . . . . . . . 1 . . . Leg 1 | . . . . . . . . . . . 1 Wheel 7 | . 2 . . . 3 1 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 18 | 2 2 . . . 4 6 1 . . 2 1 Device 10 | 1 1 . . . 3 2 1 . . 1 1 Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . 1 2 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 . 1 . . 6 2 1 . . . 2 Energy Gun 4 | . . . . . 2 1 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . . . . . . 1 Ballistic Cannon 3 | . . . . . 2 . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 1 Parts Lost 35 | . . 3 . . 8 4 3 1 . 7 9 Power 5 | . . 1 . . . 1 . . . 1 2 Propulsion 9 | . . . . . 3 1 2 . . 3 . Utility 8 | . . . . . 2 1 . 1 . 2 2 Weapon 13 | . . 2 . . 3 1 1 . . 1 5 Highest Loss Streak 8 | . . 3 . . 5 3 2 1 . 2 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 15 | 2 8 13 14 14 10 19 20 18 20 18 13 Power 1 | . 1 1 1 . . 2 2 2 2 1 . Propulsion 2 | 1 5 6 6 6 4 3 3 1 1 . . Utility 6 | . 1 5 6 6 4 7 8 8 8 7 7 Weapon 5 | . . . 1 2 1 5 7 7 8 8 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . 1 . . . . 2 . . . . 8 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 8 | . 1 . . . . 2 . . . . 5 Weapon 3 | . . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 82 71 85 86 92 92 86 76 64 47 Engine 3 | . 14 5 . 14 9 4 . . . . . Core 4 | . . . . . . 2 7 7 7 6 11 Treads 6 | . 13 . . . . . . 22 23 11 . Wheel 10 | . 14 28 28 28 23 18 16 . . 1 . Device 10 | . 14 14 14 14 21 14 7 7 7 7 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 Processor 7 | . . . . . . 6 15 15 15 13 5 Protection 6 | . . . . . 3 13 15 12 7 5 5 Energy Gun 6 | . . . . . 3 16 21 9 . 2 11 Ballistic Gun 4 | . 28 19 14 14 3 . . . . . . Ballistic Cannon 2 | . . . . . 5 2 . 2 7 5 . Peak Build Rating 58 | 7 10 11 12 13 42 43 42 58 56 56 49 Average Rating 36 | 4 8 9 10 12 21 37 40 43 56 52 44 On Entrance 25 | . 7 10 9 12 13 26 37 36 56 56 46 Naked Turns 63 | . . . . . . . . . . . 63 Heaviest Build 157 | 15 90 90 82 87 147 107 104 156 149 157 108 Greatest Support 63 | 40 40 24 24 24 36 40 38 63 63 63 3 Greatest Overweight (x) 52 | . 3 3 3 3 4 4 8 2 2 52 35 Average Overweight (x) 3 | . 1 3 3 3 2 2 2 1 2 7 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 16 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 3 12 14 17 17 16 25 24 23 23 24 16 Average Carried 17 | 2 8 13 15 16 12 21 23 20 23 21 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 12 14 17 17 14 25 23 23 23 16 4 Class Distribution -------------------- 53% | Mutant 29% | Gunner 7% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 1481 | 218 183 175 . 102 226 275 25 7 . 134 136 Remotely 228 | . . . . . 188 20 20 . . . . Salvage Created 1972 | 30 154 138 . . 322 312 145 188 . 677 6 Parts 86 | 2 13 8 . . 16 18 2 2 . 25 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 2 2 . 25 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 72 | . 6 5 . . 18 6 3 7 . 25 2 Melee 2 | . . . . . 2 . . . . . . Guns 20 | . 6 5 . . . 6 2 . . 1 . Cannons 41 | . . . . . 9 . . 7 . 24 1 AOE 7 | . . . . . 6 . . . . . 1 Classes Destroyed 13 | 1 3 . . . 5 1 . . . 3 . Worker 5 | . . . . . 2 3 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . Swarmer 30 | . 5 3 . . 8 3 . 2 . 9 . Grunt 25 | . 1 2 . . 5 2 3 4 . 8 . Brawler 2 | . . . . . 1 . . . . 1 . Duelist 3 | . . . . . . . . . . 3 . Sentry 3 | . . . . . 1 . . 1 . 1 . Specialist 2 | . . . . . 2 . . . . . . Hunter 4 | . . . . . . . . . . 2 2 Programmer 1 | . . . . . . 1 . . . . . Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 1 4 3 . . 8 4 2 7 . 6 1 Combat Bots Only 7 | . 3 3 . . 6 4 2 7 . 6 1 Max Kills in Single Turn 2 | 1 1 1 . . 2 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . 1 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 606 | . 17 43 . . 85 47 49 35 . 143 187 Missed 195 | . 4 11 . . 35 14 19 11 . 44 57 Hits 411 | . 13 32 . . 50 33 30 24 . 99 130 Melee 1 | . . . . . . . . . . 1 . Projectile 410 | . 13 32 . . 50 33 30 24 . 98 130 Critical Strikes 13 | . . . . . 3 2 1 1 . 3 3 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 6786 | . 120 410 . . 868 490 461 454 . 1908 2075 Core 1711 | . 25 98 . . 92 59 116 55 . 416 850 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 99 | . . . . . . 10 9 8 . 35 37 Core Remaining (%) 60 | 100 . . . 50 83 . . . . 7 . Volleys Fired 120 | 1 13 14 . . 50 18 9 . . 4 11 Largest 3 | 2 2 2 . . 3 3 3 . . 2 3 Hottest 202 | 40 40 40 . . 159 183 202 . . 141 110 Shots Fired 288 | 2 26 27 . . 54 36 21 19 . 84 19 Gun 125 | 2 26 27 . . 2 36 21 . . 8 3 Cannon 140 | . . . . . 29 . . 19 . 76 16 Launcher 14 | . . . . . 14 . . . . . . Special 9 | . . . . . 9 . . . . . . Kinetic 198 | 2 26 27 . . 29 . . 19 . 76 19 Thermal 76 | . . . . . 11 36 21 . . 8 . Explosive 14 | . . . . . 14 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 60 | 2 5 12 . . 21 9 11 6 . 60 10 Robot Miss Streak 4 | . 3 3 . . 4 2 2 1 . 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 . Autonomous 97 | . . . . . 2 . . 19 . 76 . Shots Hit Robots 236 | 2 15 19 . . 41 27 19 16 . 80 17 Core Hits 130 | 1 9 8 . . 54 13 10 5 . 26 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . . . . . 1 4 3 4 . 5 1 Burn 8 | . . . . . 1 4 3 . . . . Blast 10 | . . . . . . . . 4 . 5 1 Melee Attacks 4 | . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10455 | 23 188 233 . . 1631 708 403 1337 . 5647 285 Guns 1701 | 23 188 233 . . 40 580 403 . . 200 34 Cannons 7687 | . . . . . 652 . . 1337 . 5447 251 Explosions 837 | . . . . . 837 . . . . . . Melee 128 | . . . . . . 128 . . . . . Ramming 24 | . . . . . 24 . . . . . . Kinetic 8165 | 23 188 233 . . 652 . . 1337 . 5447 285 Thermal 1301 | . . . . . 118 580 403 . . 200 . Explosive 837 | . . . . . 837 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 128 | . . . . . . 128 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 1 1 1 2 Average Corruption 1 | . . . . . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . 2 1 4 4 19 1 Message Errors 7 | . . . . . . . . 1 2 4 . Matter Fused 5 | . . . . . . . . . 1 4 . Heat Flow Errors 4 | . . . . . . . 1 1 1 1 . Energy Discharges 1 | . . . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . 2 . Data Loss (minor) 6 | . . . . . . 1 . 1 . 4 . Data Loss (major) 3 | . . . . . . . . 1 . 1 1 Misfires 1 | . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1070 | . . . . . 62 . . 152 . 856 . Projectiles 1008 | . . . . . . . . 152 . 856 . Explosions 62 | . . . . . 62 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 55 | . . . . . 22 . . 4 . 25 4 Impact . | . . . . . . . . . . . . Kinetic 47 | . . . . . 19 . . 4 . 21 3 Secondary 8 | . . . . . 3 . . . . 4 1 Self-Inflicted Damage 12 | . . . . . 12 . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 454 | . 2 5 . . 39 275 454 242 237 165 54 Average Temperature 120 | . 2 2 . . 16 128 248 141 132 61 24 Received Heat Transfer 1340 | . 18 123 . . 315 54 182 72 . 534 42 Effects 9 | . . . . . . 2 7 . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 4 | . . . . . . 1 3 . . . . Damage (major) 4 | . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 2 | . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . Parts Melted 10 | . . . . . 1 6 3 . . . . Heat Transferred 3616 | . . . . . 794 1295 1104 . . 423 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 90 | 100 100 100 . 100 50 100 . . . . 100 Level 1 9 | . . . . . 49 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 381 | 5 94 76 . . 381 126 . . . . 152 Initial 152 | . . 36 . . . 126 . . . . 152 Average 49 | . 15 16 . . 177 34 . . . . 22 Influence Increases 2129 | 5 187 150 . . 652 192 70 140 . 643 90 Destroy 0b10 Robot/C 1500 | . 120 100 . . 360 120 60 140 . 540 60 Destroy 0b10 Robot/NC 45 | 5 5 . . . 10 20 . . . 5 . Destroy Leader 254 | . 32 20 . . 70 22 10 . . 80 20 Allied During Kill 25 | . . . . . . . . . . 18 7 Successful Hack 16 | . . . . . 4 12 . . . . . Disable Machine 30 | . . . . . 30 . . . . . . Destroy Structure 79 | . . . . . 73 3 . . . . 3 Lose Combat Pursuer 180 | . 30 30 . . 105 15 . . . . . Influence Decreases 2129 | 5 93 244 . . 375 449 90 82 58 400 333 Entered New Map 366 | . . 58 . . . 151 8 . 58 . 91 Time Decay 1479 | 5 93 156 . . 295 258 72 72 . 330 198 Lost Part 274 | . . 30 . . 80 40 10 10 . 70 34 Lost Ally 10 | . . . . . . . . . . . 10 Squads Dispatched 14 | . 1 . . . 3 4 . . . 1 5 Investigation 3 | . . . . . . 2 . . . . 1 Extermination 4 | . . . . . . 2 . . . . 2 Reinforcement 6 | . 1 . . . 3 . . . . . 2 Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 3 | . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 11 7 . . 34 9 11 7 . 29 11 Peak Tracking Total 8 | . 5 3 . . 8 4 5 7 . 5 6 Tactical Retreats 8 | . 1 1 . . 4 1 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 2 | . . . . . 2 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 19 | . 4 . 2 . 3 5 . 1 4 . . Terminals 7 | . 2 . . . 3 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 55 | . 8 . 2 . 6 10 . 1 28 . . Successful 35 | . 2 . 2 . 1 1 . 1 28 . . Failed 20 | . 6 . . . 5 9 . . . . . Catastrophic 4 | . 1 . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . . 1 . 4 3 . . . . . Terminals 13 | . 4 . . . 6 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . 2 . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 32 | . . . 2 . 1 . . 1 28 . . Record 12 | . . . 1 . . . . . 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 6 | . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 4 . . . 3 5 . . . . . Full Trace Events 3 | . . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . . . . 96 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . 6 13 Total Damage 591 | . . . . . . . . . . 282 309 Kills 4 | . . . . . . . . . . 3 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 2405 | 21 456 590 347 287 498 206 . . . . . Structural 1816 | . 94 590 347 287 498 . . . . . . Seismic 383 | 21 362 . . . . . . . . . . Jamming 206 | . . . . . . 206 . . . . . ECM 10 | . . . . . 10 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 8313 | 134 456 590 347 287 800 847 443 464 269 2435 1241 Spaces Moved 3567 | 76 266 405 257 212 430 550 295 174 85 546 271 Core 313 | 3 . . . . . . . . . 39 271 Treads 820 | 73 121 . . . . . . 174 85 367 . Legs . | . . . . . . . . . . . . Wheels 2434 | . 145 405 257 212 430 550 295 . . 140 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 135 135 135 135 116 123 120 240 320 270 50 Average Speed 215 | 155 146 135 135 135 125 133 136 263 320 440 443 Slowest Speed 2650 | 160 160 135 135 135 150 150 210 320 320 2650 1800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 5 51 82 61 42 34 12 37 32 70 72 9 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . 1 . . Scrap Searched 3 | . . 1 . 1 . . . . . 1 . Spaces Dug 19 | . . . . . 17 2 . . . . . Terrain Destroyed 101 | . . . . . 88 2 . 3 . 8 . Melee 2 | . . . . . . 2 . . . . . Projectile 11 | . . . . . . . . 3 . 8 . AOE 88 | . . . . . 88 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 3995 | 86 306 421 257 213 630 624 317 181 84 584 292 Wait 199 | . 12 . . . 129 20 11 . . 25 2 Move 3556 | 75 265 404 256 211 429 549 294 173 84 545 271 Hop . | . . . . . . . . . . . . Pick Up 43 | 3 10 2 1 1 6 17 . 1 . 1 1 Fast Attach 15 | 7 . 1 . . 3 2 . . . . 2 Attach 31 | . . . . 1 10 3 2 3 . 7 5 Detach 3 | . . . . . 1 . . 2 . . . Swap 14 | . 4 . . . . 6 1 2 . 1 . Drop 8 | . 2 . . . . 5 . . . 1 . Fire 120 | 1 13 14 . . 50 18 9 . . 4 11 Melee 4 | . . . . . . 4 . . . . . Ram 2 | . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 7) 591 | -10/Materials | Entered Mines 614 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 617 | -10/Mines | Met a Derelict bent on vengeance 624 | -10/Mines | Learned Materials trap positions 628 | -10/Mines | Discovered new exit (range 8) 738 | -10/Mines | Discovered new exit (range 7) 855 | -10/Mines | Lost 3 parts (1p2w) 1035 | -10/Mines | Discovered new exit (range 7) 1176 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1176 | -10/Mines | Discovered new exit (range 5) 1181 | -10/Mines | Entered Exiles 1199 | -10/Exiles | Discovered new exit (range 15) 1218 | -10/Exiles | Met 8R-AWN 1237 | -10/Exiles | Met EX-HEX 1276 | -10/Exiles | Met EX-BIN 1326 | -10/Exiles | Aligned with FarCom system 1327 | -10/Exiles | Given EX-Vault access code 1364 | -10/Exiles | Opened EX-Vault 1370 | -10/Exiles | Found AWS/Autocannon 1421 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1465 | -10/Exiles | Met EX-DEC 1470 | -10/Exiles | Learned location of Zion (-6) 1517 | -10/Exiles | Discovered new exit (range 10) 1528 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1528 | -10/Exiles | Entered Mines 1654 | -9/Mines | Discovered new exit (range 15) 1815 | -9/Mines | Entered Materials 1815 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1816 | -8/Materials | Loaded intel: 18 trap records 2162 | -8/Materials | Lost 5 parts (1n1u3w) 2509 | -8/Materials | Discovered new exit (range 15) 2615 | -8/Materials | Entered Factory 2615 | -7/Factory | Evolved 2 slots: Utility x2 2616 | -7/Factory | Identified exit to Storage 2750 | -7/Factory | Build established: Skirmisher 2787 | -7/Factory | Discovered new exit (range 16) 2823 | -7/Factory | Identified exit to Factory 2981 | -7/Factory | Discovered new exit (range 8) 3009 | -7/Factory | Identified exit to Lower Caves 3162 | -7/Factory | Discovered exit to Factory (range 14) 3241 | -7/Factory | Lost 3 parts (1p1n1u) 3462 | -7/Factory | Entered Lower Caves 3705 | -7/Lower Caves | Learned Factory stockpile data 3730 | -7/Lower Caves | Encountered a Warlord checkpoint 3799 | -7/Lower Caves | Ambushed by wild Derelicts 3853 | -7/Lower Caves | Build established: Tank 3880 | -7/Lower Caves | Learned 8 Factory zone layouts 3884 | -7/Lower Caves | Discovered new exit (range 14) 3905 | -7/Lower Caves | Entered another Lower Caves area 4146 | -7/Lower Caves | Identified exit to Data Miner 4196 | -7/Lower Caves | Build established: Mutant 4198 | -7/Lower Caves | Attracted the attention of an 0b10 base 4261 | -7/Lower Caves | Destroyed 7 combat bots 4343 | -7/Lower Caves | Found Prototype Device 4369 | -7/Lower Caves | Entered Data Miner 4369 | -7/Data Miner | Discovered new exit (range 6) 4430 | -7/Data Miner | Met Data Miner 4497 | -7/Data Miner | Learned location of Section 7 (-3) 4497 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4510 | -7/Data Miner | Build established: Gunner 4558 | -7/Data Miner | Received God Mode back door access code from Data Miner 4638 | -7/Data Miner | Entered Proximity Caves 5711 | -6/Proximity Caves | Core integrity fell below 50% 5800 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6222 | -6/Proximity Caves | Spotted B-75 Beast 6236 | -6/Proximity Caves | Destroyed B-75 Beast 6679 | -6/Proximity Caves | Escorted by Enhanced Grunt 6686 | -6/Proximity Caves | Core integrity fell below 20% 6686 | -6/Proximity Caves | Identified Heart of Steel 6980 | -6/Proximity Caves | Build established: Mutant 7021 | -6/Proximity Caves | Discovered exit to Factory (range 3) 7073 | -6/Proximity Caves | Entered Factory 7073 | -6/Factory | Accompanied by 1 ally 7073 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7715 | -6/Factory | Incoming investigation squad redirected 8207 | -6/Factory | Released all parts (4) 8237 | -6/Factory | Lost 8 parts (2p1u5w) 8261 | -6/Factory | Core integrity fell below 50% 8288 | -6/Factory | Core integrity fell below 20% 8314 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08208_ Penetrated by Slug. 08208_ K-01 Serf collects debris. 08209_ Penetrated by Slug. 08217_ Acquired Reaction Control System. 08218_ Penetrated by Slug. 08243_ Slug penetrates Nuclear Reactor. 08259_ Reaction Control System destroyed. 08260_ Nuclear Reactor explodes. 08264_ Penetrated by Slug. 08264_ Slug penetrates Wall. 08267_ Penetrated by Slug. 08269_ The unstable cave ceiling collapses. 08275_ Slug penetrates Wall. 08296_ System corrupted: Substantial component data lost. 08304_ Penetrated by Slug. 08311_ U-05 Engineer destroyed. 08311_ Acquired 26 matter. 08312_ K-01 Serf collects debris. 08314_ Slug penetrates Wall. 08314_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ??????????????????????? ???????????????????????# | | ??????????????????????? ??????????????????????# | | ???????????????????????? ?????????????????????# | | ???????????????????????? ???????????########### | | ????????????????????????? ??????????# # | | ??????? # """""" # ??????# ! + | | ??????? # """""" # """""?????# ## | | ??????? # # """""" #??# """" #? | | ??????? # # """""" ???#! 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R !k ] h | | ??????? u k | ! | | ??????? k = "" "" | | ??????? @ "" "" | | ??????? u """ """ | | ???????########+#############+####### !!| """ """ | | ?????????# ## ????# !!| """ """ | | ?????????# ## """"????# !!| | | ?????????# ## """"????# ? | | ?????????# ## """"????# ! ? | | ?????????# """ ## """"????# ? | | ?????????# """ ## ????# ####### ?? | | ???!?????# """ ## """"????# #????????? | | ?????????# ## """"????# #????????? | | ?????????# ## """"????# +????????? | | ?????????# ## """"????? ?????????? | | ?????????# ## ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltHypercooledWand Manual? 0 Play Time 05:17:27 Cumulative 142.4 hours Start 2025.07.17 @ 23:27:58 End 2025.07.27 @ 00:02:06 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 45 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce4c7fd8-dfe7-4ab6-82c6-f400aa0471e7