Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.03 @ 23:56:17 // Winter2022/Polymind Player: dome1225 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1726) 1726 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (7551) 7551 TOTAL SCORE: 13032 Bonus ------- Polymind Skill 6751 Pacifist 200 High Alert Combat Kills 202 Follower Combat Kills 98 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 48/50 System Corruption 4% Temperature Cool (19) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (1) ------ Advanced Heat Sink > --- WEAPON (1) ------- Heavy Laser > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink > --- WEAPON ----------- Heavy Laser > --- INVENTORY -------- (None) [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 16 | . . 2 6 4 1 . . . . . 3 Power 3 | . . . 1 1 . . . . . . 1 Propulsion 7 | . . 1 2 2 . . . . . . 2 Utility 4 | . . 1 2 . 1 . . . . . . Weapon 2 | . . . 1 1 . . . . . . . Highest Loss Streak 6 | . . 1 6 3 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 90 92 95 87 52 92 100 84 . 59 Engine 7 | . 18 12 9 10 12 7 3 . . . 7 Core 5 | . . . 5 1 . . 11 16 13 . 1 Treads 12 | . . 23 9 19 25 15 . . . . . Leg 11 | . . . 12 3 . . 24 33 28 . 21 Wheel 1 | . 25 . 7 2 . . 7 . . . . Device 14 | . 18 23 12 21 25 15 3 . . . 11 Processor 5 | . 12 1 6 2 . . 11 16 13 . . Protection 2 | . . 4 3 8 . . . . . . . Energy Gun 6 | . . 11 6 8 12 7 . . . . 11 Ballistic Gun 16 | . . 11 13 12 12 7 24 33 28 . 1 Naked Turns 384 | . . 5 12 59 . 21 30 . 72 50 135 Heaviest Build 18 | 9 9 18 18 18 18 15 11 11 11 . 14 Greatest Support 46 | 32 32 40 40 46 40 40 32 30 30 3 30 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 1 1 6 1 1 4 1 1 . 1 Average Capacity 1 | 1 2 . . 1 1 . 1 1 . . . Most Carried 6 | . . . . 6 1 . 1 1 . . . Average Carried . | . . . . . . . . . . . . Final Capacity 4 | 4 . 1 1 1 1 . 1 1 . . 1 Final Carried . | . . . . . . . . . . . . Class Distribution -------------------- 50% | Sentry 31% | Hunter 6% | Cogmind 4% | Grunt Dominant Class ---------------- Recycler | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Sentry | -8/Storage Sentry | -7/Factory Sentry | -7/Waste Hunter | -7/Factory Hunter | -7/Lower Caves Hunter | -7/Lower Caves Cogmind | -7/Data Miner Grunt | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Matter Collected 539 | . . 141 48 164 25 . 19 68 74 . . Remotely . | . . . . . . . . . . . . Salvage Created 1980 | . . 557 225 792 . . 118 . . . 288 Parts 109 | . . 44 17 37 1 . 3 . . . 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 19 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 44 | . . 12 8 16 1 . 1 . . . 6 Melee 1 | . . . 1 . . . . . . . . Guns 42 | . . 12 7 16 1 . 1 . . . 5 Classes Destroyed 11 | . . 8 . 2 . . 1 . . . . Worker 1 | . . 1 . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 3 | . . 3 . . . . . . . . . Swarmer 12 | . . 4 2 3 . . . . . . 3 Grunt 20 | . . 6 4 7 . . . . . . 3 Brawler 1 | . . . . 1 . . . . . . . Sentry 9 | . . 2 2 3 1 . 1 . . . . Hunter 2 | . . . . 2 . . . . . . . Best Kill Streak 12 | . . 8 7 12 1 . 2 . . . 2 Combat Bots Only 11 | . . 4 7 11 1 . 1 . . . 2 Max Kills in Single Turn 2 | . . 1 1 2 1 . 1 . . . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Damage Taken 4057 | . . 473 1066 1035 184 48 199 . 195 . 857 Core 1312 | . . 68 254 289 8 48 47 . 170 . 428 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 100 83 . 1 . . . . . . . Volleys Fired 157 | . . 47 21 35 5 . 6 . . . 43 Largest 2 | . . 2 2 2 2 . 2 . . . 1 Hottest 79 | . . 79 79 79 79 . 48 . . . 69 Shots Fired 262 | . . 94 35 65 10 . 13 2 . . 43 Gun 262 | . . 94 35 65 10 . 13 2 . . 43 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 148 | . . 47 17 52 5 . 13 2 . . 12 Thermal 114 | . . 47 18 13 5 . . . . . 31 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . . 11 10 19 8 . 9 . . . 16 Robot Miss Streak 4 | . . 4 2 1 1 . 1 . . . 4 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 6 | . . . 3 3 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 198 | . . 65 29 53 8 . 10 . . . 33 Core Hits 93 | . . 27 16 29 4 . 4 . 1 . 12 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . 3 1 . 1 . . . . . 1 Burn 6 | . . 3 1 . 1 . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3329 | . . 994 473 975 117 . 102 . 15 . 653 Guns 3308 | . . 994 467 975 117 . 102 . . . 653 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 21 | . . . 6 . . . . . 15 . . Kinetic 1766 | . . 441 239 803 59 . 102 . . . 122 Thermal 1542 | . . 553 228 172 58 . . . . . 531 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . 4 4 4 4 4 4 Average Corruption 3 | . . . . 1 . 4 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . 9 . 2 10 20 10 1 2 Message Errors 13 | . . . . 3 . . 3 6 1 . . Matter Fused 10 | . . . . 3 . . 1 4 2 . . Heat Flow Errors 5 | . . . . . . . 2 . 1 1 1 Energy Discharges 8 | . . . . 1 . . 2 1 4 . . Data Loss (minor) 9 | . . . . 1 . 2 1 3 1 . 1 Data Loss (major) 2 | . . . . . . . . 1 1 . . Misfires 4 | . . . . 1 . . 1 2 . . . Alerts 3 | . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . 2 . . . . . 7 . . Shots . | . . . . . . . . . . . . Rammed 5 | . . . 3 . . . . . 2 . . Targets Rammed 6 | . . . 4 . . . . . 2 . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 282 | . . 25 282 201 17 . 266 . 87 94 111 Average Temperature 73 | . . 9 140 77 9 . 102 . 46 56 43 Received Heat Transfer 2058 | . . 174 603 657 66 . 48 . 36 . 474 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 7 | . . 2 1 1 2 . . . . . 1 Heat Transferred 3885 | . . 1591 629 407 222 . . . . . 1036 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Peak Influence 811 | . 12 187 633 811 84 15 52 . . . . Initial 227 | . . 4 16 227 64 . 9 . . . . Average 191 | . 3 80 368 421 27 5 9 . . . . Maximum Alert Level 3 | . . . 2 3 . . . . . . . Low Security (%) 67 | 100 100 100 24 20 100 100 100 . . . . Level 1 13 | . . . 24 33 . . . . . . . Level 2 16 | . . . 50 37 . . . . . . . Level 3 2 | . . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . 1 2 2 1 . . . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . . Reinforcement 5 | . . 1 2 2 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Distress Signals 9 | . . 3 2 2 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 114 | . . 21 25 33 1 5 3 . 3 . 23 Peak Tracking Total 9 | . . 7 9 8 1 5 2 . 3 . 7 Tactical Retreats 3 | . . 1 . 1 . . . . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Traps Triggered 2 | . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Machines Accessed 19 | . 1 3 1 2 1 . 2 2 2 4 1 Terminals 11 | . 1 3 1 2 1 . 1 . 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 75 | . 2 14 3 5 2 . 5 2 5 31 6 Successful 63 | . 2 11 1 3 1 . 1 2 5 31 6 Failed 12 | . . 3 2 2 1 . 4 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . . . . 3 . . . Terminals 38 | . 2 14 3 5 2 . 2 . 4 . 6 Fabricators 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 63 | . 2 11 1 3 1 . 1 2 5 31 6 Record 26 | . . 5 . . . . . . 4 11 6 Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 4 | . . . . 1 . . . 2 1 . . Open DSF 1 | . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Locate Traps 3 | . . 1 1 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 11 | . 1 3 1 2 . . 2 . 1 . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 15 | . 1 2 4 4 . . 2 . . . 2 Non-combat 6 | . 1 1 1 2 . . 1 . . . . Combat 9 | . . 1 3 2 . . 1 . . . 2 Robot Hacks Applied 21 | . 2 2 8 4 . . 3 . . . 2 map_walls 1 | . . . . 1 . . . . . . . locate_stockpiles 1 | . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . find_terminals 1 | . . 1 . . . . . . . . . map_route 2 | . 1 . 1 . . . . . . . . mark_security 2 | . 1 . 1 . . . . . . . . find_shortcuts 9 | . . 1 3 2 . . 1 . . . 2 find_garrison 4 | . . . 3 . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 Total Damage 421 | . . . . . . . . . . . 421 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Robot Analysis Total 13 | 1 1 3 3 3 . . . . . . 2 Derelict Logs Recovered 6 | . . . . . . . . 2 3 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Turns Passed 6133 | 40 82 611 317 1505 1234 58 528 793 522 50 393 Spaces Moved 3637 | 33 107 338 193 570 262 66 418 626 508 99 417 Core 722 | 20 . 9 15 96 . 43 50 . 135 99 255 Treads 857 | . . 265 14 293 262 23 . . . . . Legs 1568 | . . . 58 92 . . 282 626 373 . 137 Wheels 305 | 13 50 3 64 89 . . 86 . . . . Hover 160 | . 57 61 42 . . . . . . . . Flight 25 | . . . . . . . . . . . 25 Fastest Speed 32 | 50 56 50 50 50 160 50 50 120 50 50 32 Average Speed 109 | 69 76 137 90 122 160 88 107 120 101 50 71 Slowest Speed 160 | 100 100 160 160 160 160 160 120 120 120 50 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 23 36 25 75 9 69 15 77 82 75 47 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . 1 2 1 1 Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 3 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Total 5521 | 50 106 389 299 1313 1067 65 484 666 514 98 470 Wait 1702 | 18 . 5 78 689 798 . 60 41 3 . 10 Move 3623 | 32 106 337 192 569 262 65 417 621 507 98 417 Hop 2 | . . . . . . . . 2 . . . Pick Up 3 | . . . . . 1 . 1 1 . . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 2 | . . . . . 1 . . 1 . . . Fire 157 | . . 47 21 35 5 . 6 . . . 43 Melee . | . . . . . . . . . . . . Ram 3 | . . . 1 . . . . . 2 . . Kick . | . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . 4 2 . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous 18 | . . . . 18 . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 41 | -11/Junkyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 21) 120 | -10/Materials | Identified exit to Materials 123 | -10/Materials | Entered another Materials area 164 | -9/Materials | Discovered new exit (range 12) 265 | -9/Materials | Discovered new exit (range 13) 451 | -9/Materials | Discovered new exit (range 14) 734 | -9/Materials | Entered another Materials area 974 | -8/Materials | Lost 6 parts (1p2n2u1w) 977 | -8/Materials | Destroyed 7 combat bots 1034 | -8/Materials | Discovered new exit (range 4) 1051 | -8/Materials | Entered Storage 1147 | -8/Storage | Core integrity fell below 50% 1226 | -8/Storage | Destroyed 11 combat bots 1253 | -8/Storage | Lost 3 parts (1p1n1w) 1327 | -8/Storage | Core integrity fell below 20% 1451 | -8/Storage | Search patrols dispatched 2547 | -8/Storage | Discovered new exit (range 5) 2556 | -8/Storage | Entered Factory 3790 | -7/Factory | Manually triggered Chute Trap 3790 | -7/Factory | Sucked down chute 3790 | -7/Factory | Entered Waste 3805 | -7/Waste | EMP discharged 3824 | -7/Waste | Spotted C-40 Crusher 3826 | -7/Waste | Spotted C-40 Crusher 3829 | -7/Waste | Spotted C-40 Crusher 3834 | -7/Waste | Spotted C-40 Crusher 3841 | -7/Waste | Discovered new exit (range 15) 3843 | -7/Waste | Spotted C-40 Crusher 3843 | -7/Waste | Spotted C-40 Crusher 3848 | -7/Waste | Entered Factory 4371 | -7/Factory | Discovered new exit (range 5) 4376 | -7/Factory | Entered Lower Caves 4744 | -7/Lower Caves | Learned Factory terminal intel 5151 | -7/Lower Caves | Discovered new exit (range 2) 5169 | -7/Lower Caves | Entered another Lower Caves area 5395 | -7/Lower Caves | Learned Factory emergency access door positions 5407 | -7/Lower Caves | Learned location of Extension (-4) 5407 | -7/Lower Caves | Learned location of 1 exit from Research 5407 | -7/Lower Caves | Learned Factory stockpile data 5501 | -7/Lower Caves | Spotted B-75 Beast 5555 | -7/Lower Caves | Learned Factory emergency access door positions 5624 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5673 | -7/Lower Caves | Discovered new exit (range 8) 5684 | -7/Lower Caves | Learned location of Zion (-6) 5691 | -7/Lower Caves | Entered Data Miner 5691 | -7/Data Miner | Discovered new exit (range 6) 5701 | -7/Data Miner | Met Data Miner 5716 | -7/Data Miner | Learned location of Section 7 (-2) 5716 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5724 | -7/Data Miner | Received God Mode back door access code from Data Miner 5741 | -7/Data Miner | Entered Proximity Caves 5787 | -6/Proximity Caves | Escorted by Enhanced Grunt 5813 | -6/Proximity Caves | Spotted B-75 Beast 5814 | -6/Proximity Caves | Core integrity fell below 50% 5867 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5868 | -6/Proximity Caves | Spotter reported a threat 5904 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 5904 | -6/Proximity Caves | Learned Research trap positions 5904 | -6/Proximity Caves | Learned Research terminal intel 6050 | -6/Proximity Caves | Core integrity fell below 20% 6134 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05941_ S-27 Virus destroyed. 05945_ Autogun fries itself beyond repair. 05946_ Acquired 11 Protomatter. 05953_ VTOL Module fries itself beyond repair. 05972_ Destroyed Lgt. Angular Momentum Engine. 05972_ G-50 Soldier suffers critical hit (Burn). 05978_ G-50 Soldier destroyed. 05985_ Broken Hvy. Laser fries itself beyond repair. 06021_ System corrupted: Heat flow error (+144). 06039_ S-27 Virus destroyed. 06048_ Lgt. Angular Momentum Engine destroyed. 06085_ Carbon-fiber Leg destroyed. 06085_ Critical hit (Burn: +37). 06089_ G-50 Soldier suffers critical hit (Burn). 06091_ G-50 Soldier critical meltdown. 06091_ Lgt. Angular Momentum Engine melted. 06098_ G-50 Soldier destroyed. 06112_ Adv. Heat Sink fries itself beyond repair. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ##????????????????????????????????? | | ? ##???????????????????????????????? | | #? ##??????????????????????????????? | | #? ##?????????????????????????????? | | ## #?????????????????????????????? | | # #?????????????????????????????? | | # #??????????????????????????????? | | ### ##### ## ####???????????????????????????? | | #?# #?# # #???????????????????????????? | | #?# ### #???????????????????????????? | | #### ### ##?????? ????????????????????? | | ##### #### #??????? ????????????????? | | #?## #?## ##?????? Y #?????????????? | | #### #??## #?????? #????????????? | | ## #???## ##????? ##???????????? | | ## #????# #?????? #???????????? | | ##????# #?????? #??????????? | | ##?????## #?????? ??????????? | | # ##???????## #####?? ??????????? | | ## #?????????# ##? ??????????? | | ?######?????????# ## #????????????? | | ????????????????##### #?????????????? | | ????????????????????# #??????????????? | | #???????????????????### #??????????????? | | #?????????????######?## #??????????????? | | #??????####### #####g #??????????????? | | #??????# #??????###?????? | | #??????# % # #???#### #?????? | | #####????# ########### ##########??## #?????? | | ??# ###?# #"""" """"# #???????????# #?????? | | ## ## #"""" + #???????????# #?????? | | # #"""" # #??????????## ##?????? | | ???# # # #??????????# ##?????? | | ???## " +% #?????????## #?????? | | ????## # # #######??## ##?????? | | ?????# #" # # #### %% #??????? | | ?????## #" T + !%* ##[ #??????? | | ??##### #"""""""""# # ### #??????? | | ??# ########### # #### #??????? | | ??# #### # ### #### #??????? | | ??# ????# % !##?# ##?# #??????? | | ??#??# ######## !%#??# ##?## #??????? | | ?? #?????# ##### =#??###?## #??????? | | # ###?????# #???##%##??#### ##?????? | | # ????????### ???## #### #?????? | | # #??????????## #??# #?????? | | # ????????????# #??# ## #?????? | | ????????????? ??# ## #?????? | | #????????????? ##### ##?????? | | #?????????????? #???# ###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 215 Matter Stores 200 Matter Capacity 200 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 45 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 45 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Achiever Universal Adapter Wheee! Challenges ------------ None Polymind | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Hosts 18 | 1 1 3 4 5 . . 2 . . . 2 Combat Hostiles 9 | . . 1 3 2 . . 1 . . . 2 Allies . | . . . . . . . . . . . . Unique Host Classes 11 | 1 1 3 2 3 . . . . . . 1 Average Host Suspicion 54 | 2 19 97 82 52 38 4 98 15 30 . 99 Unsuspicious Activity 1700 | 2 6 4 110 765 796 . 17 . . . . Returns to Shadow 3 | . . . . 2 1 . . . . . . Fuzzy Dispatches 1 | . . . . . 1 . . . . . . Protomatter Created 389 | . . 50 83 95 100 . . . . . 61 Used 330 | 5 12 33 110 72 . . 39 . . . 59 Decayed 67 | . . . 4 . 63 . . . . . . Highest Spend 45 | 5 12 23 34 34 . . 34 . . . 45 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 12) H-55 Commando (-8/Materials: 12) Y-45 Defender (-8/Storage: 6) G-50 Soldier (-6/Proximity Caves: 5) Y-45 Defender (-8/Materials: 4) Game ------ Seed UtilityRecyclingArray Manual? 0 Play Time 00:50:53 Cumulative 26.7 hours Start 2023.05.03 @ 23:06:30 End 2023.05.03 @ 23:56:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 43 Rogue 36 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 839f8a4f-1b39-4cc1-a0e0-948c49407572