Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 23:02:22 Player: tsintsir Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (5) 25 Value Destroyed (69) 69 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 4121 Bonus ------- Pacifist 200 Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Pulse Rifle Phase Cannon Shock Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Gravmag System > --- UTILITY ---------- Structural Scanner Advanced Terrain Scanner Stasis Canceller Improved Medium Armor Plating > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Pulse Rifle Phase Cannon [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Makeshift Laser Ballistic Gun Light Assault Rifle Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . 1 . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 26 | 6 3 . . 2 6 9 Power 5 | 1 1 . . . 2 1 Engine 3 | 1 1 . . . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 9 | 2 1 . . . 3 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 5 | . 1 . . . 2 2 Flight 2 | . . . . . 1 1 Utility 6 | 1 1 . . . 1 3 Device 3 | . 1 . . . . 2 Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 6 | 2 . . . 2 . 2 Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 14 | . . . . . 7 7 Power 4 | . . . . . 3 1 Propulsion 7 | . . . . . 4 3 Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Highest Loss Streak 5 | . . . . . 5 3 To Critical Strikes . | . . . . . . . Average Backups 1 | . . . . . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . 1 Tool/Special . | . . . . . . . Unused Backups 2 | . . . . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 46 | . 75 55 55 51 37 29 Engine 7 | . 14 11 11 11 5 . Hover 9 | . 10 11 11 11 7 7 Device 10 | . 11 11 11 11 4 14 Processor 1 | . . . . . 6 . Energy Gun 2 | . . . . 3 4 . Ballistic Gun 11 | . 28 22 22 14 4 . Peak Build Rating 31 | 6 7 5 5 8 14 31 Average Rating 9 | 4 5 5 5 5 6 20 On Entrance 4 | . 6 5 5 5 7 . Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 104 | . . . . . 89 15 Heaviest Build 19 | 12 13 6 6 8 9 19 Greatest Support 32 | 32 32 6 6 6 18 19 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 4 | 1 4 . . 2 4 4 Average Carried 1 | . . . . . 1 1 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 4 | 1 . . . 2 1 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 487 | 220 21 . . 99 55 92 Remotely . | . . . . . . . Salvage Created 93 | . . . . . 46 47 Parts 5 | . . . . . 2 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . 3 10 . Prevented 2 | . . . . . 2 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 2 | . . . . . 2 . Guns 2 | . . . . . 2 . Classes Destroyed 2 | . . . . . 1 1 Builder 3 | . . . . . . 3 Swarmer 2 | . . . . . 2 . Best Kill Streak 3 | . . . . . 2 3 Combat Bots Only 2 | . . . . . 2 . Max Kills in Single Turn 1 | . . . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 244 | . . 4 . . 87 153 Missed 114 | . . 3 . . 37 74 Hits 130 | . . 1 . . 50 79 Melee 1 | . . . . . 1 . Projectile 129 | . . 1 . . 49 79 Damage Taken 2063 | . . 14 . . 752 1297 Core 1212 | . . . . . 342 870 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 100 . . . 14 . Volleys Fired 17 | . . . . . 17 . Largest 2 | . . . . . 2 . Hottest 70 | . . . . . 70 . Shots Fired 21 | . . . . . 21 . Gun 21 | . . . . . 21 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 4 | . . . . . 4 . Thermal 17 | . . . . . 17 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 3 | . . . . . 3 . Robot Miss Streak 9 | . . . . . 9 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 12 | . . . . . 7 5 Core Hits 4 | . . . . . 3 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 3 | . . . . . . 3 Smash 3 | . . . . . . 3 Melee Attacks 7 | . . . . . . 7 Impact 7 | . . . . . . 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 565 | . . . . . 143 422 Guns 143 | . . . . . 143 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 422 | . . . . . . 422 Ramming . | . . . . . . . Kinetic 7 | . . . . . 7 . Thermal 136 | . . . . . 136 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 422 | . . . . . . 422 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 295 | . . . . . . 295 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 295 | . . . . . . 295 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 217 | . . . . . 76 217 Average Temperature 48 | . . . . . 33 121 Received Heat Transfer 219 | . . . . . 6 213 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . . 4 Impact Corruptions 7 | . . . . . . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 296 | . . . . . 296 . Parts Sabotaged 1 | . . . . . 1 . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 43 | 100 100 100 100 . . . Level 1 18 | . . . . . . 32 Level 2 38 | . . . . . . 67 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 575 | . 60 16 . . . 575 Initial 575 | . . 16 . . . 575 Average 261 | . 8 4 . . . 458 Influence Increases 1160 | . 60 . . . 420 680 Destroy 0b10 Robot/C 80 | . . . . . 80 . Destroy 0b10 Robot/NC 25 | . . . . . 10 15 Destroy Leader 10 | . . . . . 10 . Allied During Kill 5 | . . . . . 5 . Successful Hack 5 | . . . . . . 5 Advance Influence 450 | . . . . . . 450 Lose Combat Pursuer 585 | . 60 . . . 315 210 Influence Decreases 779 | . 20 40 . . 221 498 Entered New Map 98 | . . 24 . . . 74 Time Decay 446 | . 20 16 . . 156 254 Search Patrol Dispatched 100 | . . . . . . 100 Lost Part 120 | . . . . . 50 70 Lost Ally 15 | . . . . . 15 . Squads Dispatched 9 | . 4 . . . 1 4 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 3 . . . . 2 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 3 1 . . 20 36 Peak Tracking Total 16 | . 6 1 . . 12 16 Tactical Retreats 14 | . 2 . . . 7 5 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . . 1 Successful 1 | . . . . . . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . 6 . . Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 7 | . . . . 7 . . Largest Group 7 | . . . . 7 1 . Highest-Rated Group 224 | . . . . 224 14 . Highest-Rated Ally 42 | . . . . 42 14 . Total Orders . | . . . . . . . Ally Attacks 39 | . . . . . 39 . Total Damage 224 | . . . . . 224 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 1908 | . 233 102 3 867 331 372 Optics 276 | . . . . . 276 . Terrain 64 | . . . . . . 64 Structural 1722 | . 233 102 3 867 161 356 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 2267 | 46 276 102 3 867 420 553 Spaces Moved 2533 | 35 200 154 2 989 605 548 Core 417 | 1 . . . . 357 59 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 78 | 34 44 . . . . . Hover 1910 | . 156 154 2 989 178 431 Flight 128 | . . . . . 70 58 Fastest Speed 35 | 50 60 60 60 60 35 35 Average Speed 63 | 98 68 60 60 60 60 72 Slowest Speed 120 | 100 100 60 60 120 115 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . 4 . . . . 4 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 34 20 2 87 78 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3137 | 44 336 163 3 1264 641 686 Wait 519 | . 129 10 2 260 1 117 Move 2513 | 34 191 153 1 988 604 542 Hop 6 | . 4 . . . . 2 Pick Up 16 | 4 1 . . 4 4 3 Fast Attach 14 | 3 1 . . . 2 8 Attach 19 | 3 3 . . 4 6 3 Detach 15 | . 3 . . 5 4 3 Swap . | . . . . . . . Drop 11 | . 4 . . 3 3 1 Fire 17 | . . . . . 17 . Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Met a group of wandering Federalists 281 | -10/Materials | Discovered new exit (range 5) 286 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 418 | -9/Materials | Discovered new exit (range 13) 425 | -9/Materials | Entered Mines 426 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 428 | -9/Mines | Entered Zion 452 | -7/Zion | Given A8's code to call for help 701 | -7/Zion | Received a visual enhancement algorithm 702 | -7/Zion | Ran a visual enhancement algorithm 726 | -7/Zion | Ran a visual enhancement algorithm 850 | -7/Zion | Found CR-A16's Pointy Stick 911 | -7/Zion | Met Imprinter 928 | -7/Zion | Imprinted 930 | -7/Zion | Declared Zion's savior 1032 | -7/Zion | Learned location of Extension (-4) 1165 | -7/Zion | Gained Derelict followers 1286 | -7/Zion | Discovered new exit (range 15) 1295 | -7/Zion | Entered Proximity Caves 1295 | -6/Proximity Caves | Accompanied by 1 ally 1297 | -6/Proximity Caves | Spotter reported a threat 1298 | -6/Proximity Caves | Spotter reported a threat 1301 | -6/Proximity Caves | Learned Factory terminal intel 1351 | -6/Proximity Caves | Spotter reported a threat 1458 | -6/Proximity Caves | Lost 5 parts (2p3n) 1509 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1547 | -6/Proximity Caves | Core integrity fell below 50% 1622 | -6/Proximity Caves | Core integrity fell below 20% 1658 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1711 | -6/Proximity Caves | Discovered new exit (range 9) 1715 | -6/Proximity Caves | Entered Factory 1715 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 1716 | -6/Factory | Identified exit to Lower Caves 1717 | -6/Factory | Loaded intel: 26 terminal locations 2065 | -6/Factory | Search patrols dispatched 2203 | -6/Factory | Allied Derelicts emerged from ambush trap array 2233 | -6/Factory | Core integrity fell below 50% 2255 | -6/Factory | Lost 3 allies 2262 | -6/Factory | Lost 3 parts (2n1u) 2264 | -6/Factory | Core integrity fell below 20% 2268 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Welcome to your first Zion-integrated 0b10 terminal! Unaware Operators have no clue how to secure these things, ha! Check the roster for backup, and if you need any intel that'll take longer so we'll sever this connection and you can retrieve it at the next terminal. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Heavy Suspicion] Slug penetrates Wall. Cesium-ion Thruster destroyed. Penetrated by Slug. Acquired 5 matter. Penetrated by Slug. U-05 Engineer builds a Door. Knocked back. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????# #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????#! 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Rt % %@H % u ????????? | | ?###/######## ##############???????????????? | | ???# # #???????????????? | | ???# # #???????????????? | | ???# # #???????????????? | | ???# # """ """ #???????????????? | | #??# # """ """ #???????????????? | | #??# # """ """ #???????????????? | | !! #??# # #???????????????? | | !! #??# + """ """ #???????????????? | | ! #??# # """ """ #"??????????????? | | ?? #??# =% # """ """ #T??????????????? | | ???? #??# # ! #"??????????????? | | ?????? #??# # #??????????? #??? | | ########+#### ######"#################+##??? | | ?? | | ??? | | ?? | | ?? | | ? | | ? | | ? | | #################+#######+########+###########???? | | ?????????# # ]#?????? | | ?????????# """ """ """ # """" """" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Heavy Suspicion I'm Back, Baby! Look Less Dangerous Next Time Suspicious The More The Merrier Challenges ------------ None Game ------ Seed ZhirovPartitionShotgun Manual? 0 Play Time 00:35:01 Cumulative 11.1 hours Start 2025.12.14 @ 22:25:48 End 2025.12.14 @ 23:02:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1e958a0-6fc9-402c-9dc0-ad66cd31703c