Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.11 @ 21:58:08 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (536) 2680 Value Destroyed (33377) 33377 Prototype IDs (289) 5780 Alien Tech Used (10) 2000 Bonus (61526) 61526 TOTAL SCORE: 116663 Bonus ------- High Alert Combat Kills 3106 Follower Combat Kills 1006 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -886 Cogmind --------- Core Integrity 923/1600 Matter 270/300 Energy 1467/1490 System Corruption 4% Temperature Cool (11) Movement Treading (143) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (12) ----- Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Particle Accelerator Experimental Weapon Cycler AEGIS Remote Shield Microwarp Drive > --- WEAPON (6) ------- Enhanced Nova Cannon Cooled Nova Cannon Null Cannon Hypervelocity Multirail Sigix Broadsword > --- INVENTORY (25) --- Zero-point Reactor Desublimator Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Particle Accelerator Heavy Regenerative Plating EM Dispersion Field AEGIS Remote Shield High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Enhanced Nova Cannon Potential Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Perforator Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Desublimator Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Cooled Nova Cannon Null Cannon Hypervelocity Multirail Hypervelocity Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Particle Accelerator Advanced Particle Accelerator Heavy Regenerative Plating EM Dispersion Field AEGIS Remote Shield High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Perforator Sigix Corpse [Rating: 287] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Experimental Biometal Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Impulse Thruster Utility Assembled Biocell Array Device Assembled Combat Suite Storage Assembled Biocell Array Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Heavy Regenerative Plating Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Hypervelocity Linear Accelerator Launcher Hellfire Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 10 | . . . . . 2 1 . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Parts Attached 607 | . 11 4 3 4 33 47 11 14 13 54 5 7 6 7 6 5 8 4 2 5 5 11 8 2 12 20 12 23 20 20 23 15 108 79 Power 30 | . 2 . . 1 2 3 1 1 . 5 . . . . . . . . . . . . . . . 2 . 1 . 2 . . 7 3 Engine 12 | . 2 . . 1 2 3 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . 2 . . 7 3 Propulsion 89 | . 3 . . 2 8 7 1 1 . 12 1 . 1 2 1 1 1 . . . . 3 1 . 5 3 3 3 4 5 1 . 13 7 Treads 50 | . 3 . . 2 7 7 1 1 . 8 . . . . . . . . . . . . . . . 1 . . . 4 1 . 11 4 Leg 32 | . . . . . . . . . . 3 1 . 1 2 1 1 1 . . . . 3 1 . 5 2 3 3 4 1 . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Utility 252 | . 2 1 . . 7 10 5 7 5 18 4 7 4 5 3 2 7 4 2 2 5 8 6 1 7 10 9 7 5 5 12 9 52 21 Device 138 | . 1 . . . 5 5 4 4 5 3 4 5 2 1 1 2 5 3 2 1 2 3 4 1 2 4 4 4 2 4 8 3 30 14 Storage 18 | . 1 1 . . . 1 . . . 3 . . . . . . . . . . 1 . . . . . . 1 1 1 . 2 5 1 Processor 12 | . . . . . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 6 . Hackware 7 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . 1 . . Protection 70 | . . . . . 2 2 . 2 . 11 . 2 2 4 2 . . 1 . 1 2 4 2 . 5 6 3 1 1 . 3 2 9 3 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 3 Weapon 236 | . 4 3 3 1 16 27 4 5 8 19 . . 1 . 2 2 . . . 3 . . 1 1 . 5 . 12 11 8 10 6 36 48 Energy Gun 50 | . . . 1 . 7 12 1 . 3 8 . . . . . . . . . . . . . . . 1 . 4 4 1 1 1 5 1 Energy Cannon 55 | . . . . . . 3 1 2 1 1 . . . . . . . . . 2 . . . . . 3 . 3 3 2 3 1 11 19 Ballistic Gun 57 | . 2 2 1 1 7 4 1 1 1 . . . . . . . . . . . . . . . . . . 3 2 . 3 2 10 17 Ballistic Cannon 18 | . . . . . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . 1 3 8 Launcher 25 | . . . . . 1 6 . 2 . 8 . . 1 . 1 2 . . . . . . 1 1 . . . . . . . . 2 . Special Weapon 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 2 . 1 . 4 1 Impact Weapon 11 | . 2 1 . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Slashing Weapon 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . 4 3 . . 2 10 . . . 1 . . . . . 1 . . . . 1 5 1 3 . 4 2 1 6 5 Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . System Corruption 19 | . . . . . . . . . . . . . . . 9 10 . . . . . . . . . . . . . . . . . . Parts Lost 49 | . . 1 . 2 2 2 3 1 . 21 . . 1 2 4 1 . . 2 . . . . . 2 . . 1 . 2 . . 2 . Power 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 9 | . . . . 1 1 . . . . 4 . . . 1 2 . . . . . . . . . . . . . . . . . . . Utility 24 | . . . . . . 1 2 1 . 10 . . 1 1 1 1 . . 1 . . . . . 2 . . . . 2 . . 1 . Weapon 11 | . . 1 . 1 1 1 1 . . 3 . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Highest Loss Streak 8 | . . 1 . 2 1 1 1 1 . 8 . . 1 2 2 1 . . 2 . . . . . 1 . . 1 . 1 . . 2 . Average Slot Usage (%) 84 | . 95 100 100 99 98 99 99 95 92 81 81 85 82 84 63 81 85 88 87 87 86 87 88 90 89 75 92 93 98 88 76 73 72 79 Engine 3 | . 14 14 14 14 9 14 10 7 7 6 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 5 6 6 6 5 4 6 5 5 5 5 4 5 4 5 5 8 9 8 8 6 4 3 6 6 Treads 10 | . 23 28 28 27 24 23 23 23 23 17 2 . . . . . . . . . . . . . . . . . . 4 12 11 10 10 Leg 8 | . 4 . . . . . . . . . 19 20 18 23 16 19 24 27 27 27 27 25 24 25 24 18 25 25 24 15 . . . . Device 12 | . 9 14 14 14 19 15 14 10 8 4 12 14 12 12 12 17 17 15 15 16 17 18 19 24 21 11 15 12 8 11 11 9 11 14 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 16 13 13 12 12 12 11 11 11 11 10 10 10 10 10 10 9 9 11 9 12 8 6 6 Processor 4 | . . . . . . 10 6 7 6 . . . . . . . . . . . . . . . . . . . 4 4 4 3 6 15 Hackware 1 | . . . . . . . . . . . . . . . . . 4 1 . . . 1 5 . . . 8 9 12 12 12 11 2 . Protection 7 | . . . . . 5 3 7 7 7 14 . 10 12 11 5 6 5 9 11 11 8 12 9 10 13 13 11 12 12 10 6 6 8 1 Energy Gun 2 | . . . . 1 10 13 10 7 5 3 1 . . . . . . . . . . . . . . . . . 4 1 . . 1 . Energy Cannon 7 | . . . . . . 1 . 4 7 3 16 19 18 17 10 17 16 16 15 12 15 14 15 14 15 13 13 11 8 7 4 2 2 3 Ballistic Gun 3 | . 27 27 18 26 15 6 6 6 7 . . . . . . . . . . . . . . . . . . 1 2 . 1 . 2 2 Ballistic Cannon 1 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 Launcher 1 | . . . . . . . . . . 10 2 . . . . . . . . . . . . . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 242 | 14 20 30 29 29 48 83 85 87 97 97 146 141 147 147 141 141 140 146 146 151 152 151 146 149 155 175 152 158 158 161 151 171 228 242 Greatest Support 270 | 20 40 40 40 43 63 84 79 79 73 73 84 84 84 99 99 116 131 131 131 131 151 156 148 148 158 155 155 168 171 270 270 265 265 250 Greatest Overweight (x) 3 | . . . . . 3 . 1 1 1 3 1 1 2 1 2 1 1 1 1 1 1 . . 1 1 2 . 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | . 8 13 15 15 15 15 20 20 20 10 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 23 24 Most Carried 25 | . 10 12 13 15 15 20 20 20 20 20 20 20 20 20 19 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 19 | . 7 11 12 13 14 15 19 19 19 8 19 19 19 19 17 16 17 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 23 23 Final Capacity 25 | 8 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 25 | 6 10 12 13 15 15 20 20 20 20 20 20 20 20 19 17 15 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 25 22 Class Distribution -------------------- 17% | Tank 17% | Mutant 12% | Golem 12% | Scavenger-Mutant 11% | Scavenger-Tank 9% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Gunner 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Golem | -4/Waste Golem | -4/Factory Golem | -4/Armory Scavenger-Tank | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17157 | 200 321 160 164 128 724 906 267 247 120 821 37 70 112 85 138 160 233 60 20 50 60 110 80 44 110 90 255 459 291 315 369 721 7822 1408 Remotely 1628 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1628 . Salvage Created 34583 | . 527 287 . 288 1211 2054 306 440 . 1331 292 577 689 1006 361 431 628 293 705 130 257 1287 340 1017 1624 90 955 2262 1447 716 927 1713 5797 4595 Parts 1534 | . 44 21 . 17 68 94 6 28 . 34 10 38 28 39 13 17 31 8 31 12 16 60 2 39 84 17 49 96 56 12 47 60 224 233 Haulers Intercepted 19 | . 2 . . . 5 7 . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 . . Recyclers Shooed 8 | . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . . . . . . 5 27 3 . 10 . 25 43 . 13 . 3 30 11 16 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 503 | . 11 8 . 9 24 33 7 16 . 56 5 10 17 15 4 10 6 5 12 . 4 18 . 12 25 1 12 25 17 3 11 17 54 56 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Guns 210 | . 11 8 . 7 21 21 3 7 . 5 . . . . . . . . . . . . . . . . . 14 14 . 9 5 42 43 Cannons 189 | . . . . . 3 . 3 2 . 6 5 9 13 15 4 2 6 5 12 . 4 18 . 7 25 1 12 10 2 2 1 9 2 11 AOE 80 | . . . . 2 . 10 . 7 . 43 . . 4 . . 8 . . . . . . . 4 . . . 1 1 . . . . . Classes Destroyed 29 | . 6 1 . . 2 4 2 . . 4 1 1 1 . . 1 . . . . . . . . 2 . . 2 . 1 . . 1 . Worker 13 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . . . 4 1 . . . 3 . Builder 10 | . 3 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 2 . . Tunneler 5 | . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hauler 19 | . 2 . . . 5 7 . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 . . Recycler 14 | . . 1 . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . 2 4 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Operator 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . Watcher 15 | . 3 . . . 1 2 . . . . . 2 . . . . . . . . . . . . . . 1 1 . 2 1 1 1 . Swarmer 73 | . 6 6 . 4 8 4 . 12 . . . 3 8 1 . . . 1 3 . . 5 . 2 . . 3 . . . . . 7 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 118 | . 5 2 . 5 8 18 4 3 . . 2 2 4 6 . 8 2 1 3 . . 8 . 5 4 . 2 7 10 . 1 . 8 . Brawler 9 | . . . . . . . . . . . . . 1 3 . 1 . . 2 . . . . . . . . 2 . . . . . . Duelist 11 | . . . . . . . 1 . . . . . 1 1 . . . . 1 . . 1 . . 6 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 43 | . . . . . 6 1 1 1 . . . 1 2 2 . . 2 1 1 . 1 2 . 4 2 . 2 . 3 . 2 3 6 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 10 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . . Hunter 35 | . . . . . 2 1 . . . . 2 3 1 2 . . . . 1 . . . . 1 4 . 2 2 3 2 2 2 5 . Programmer 59 | . . . . . . 6 . . . . 1 1 . . . . 2 . 1 . 3 2 . . 2 . 1 5 1 . 5 9 20 . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 33 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 40 | . 6 3 . 4 7 6 4 5 . 40 3 3 6 8 2 6 3 3 7 . 2 11 . 9 6 1 6 5 5 3 3 6 6 4 Combat Bots Only 40 | . 5 3 . 4 7 6 4 5 . 40 2 3 6 8 2 6 2 3 7 . 2 8 . 9 6 1 5 5 5 2 3 4 4 4 Max Kills in Single Turn 12 | . 2 1 . 2 2 3 1 3 . 12 1 1 2 2 1 3 2 1 1 . 1 2 . 3 2 1 2 2 1 1 1 2 4 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . . 2 . 3 . 3 . 12 . . 2 . . 3 . . . . . . . 3 . . . 1 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 5 Z-Imprinter (-7/Deep Caves) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 28073 | . 210 293 . 332 813 1382 494 493 . 3949 293 564 1110 1037 952 803 230 29 893 . 100 677 . 537 1160 40 833 1854 291 593 361 556 3104 4090 Core 2136 | . 12 52 . 38 92 89 46 . . 345 76 38 88 101 42 94 44 . 74 . . 14 . 76 144 . 40 41 21 57 26 57 216 213 Absorbed by Shields 9324 | . . . . . 94 329 170 77 . . . . . . . . . . . . . . . . . . 167 791 307 442 377 513 2520 3537 Reduced by Siege Mode 180 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . 113 62 Core Remaining (%) 72 | 100 . . . 59 83 . . . . . 20 . . . . 57 . . . . 88 . . . . 72 . 93 . . 92 . . 57 Volleys Fired 1597 | . 38 27 26 26 69 94 41 20 5 83 17 33 25 24 23 21 30 5 22 6 5 37 1 40 60 13 36 100 77 40 60 42 229 222 Largest 5 | . 2 2 1 2 3 3 3 3 1 3 3 3 3 3 2 3 3 3 3 1 3 3 3 3 3 3 3 3 4 2 1 2 4 5 Hottest 420 | . 40 40 40 60 147 147 170 169 80 185 75 75 75 75 50 75 75 75 75 20 80 75 75 75 75 170 170 170 288 145 120 220 420 420 Shots Fired 3109 | . 76 53 26 52 207 241 80 53 5 154 50 86 69 69 40 37 52 15 59 6 15 89 3 61 140 32 70 143 94 45 60 43 317 567 Gun 1351 | . 76 53 26 52 191 205 45 33 . 73 . . . . . . . . . . . . . . . . . 38 51 7 31 10 286 174 Cannon 1672 | . . . . . 16 18 35 17 5 59 50 86 66 69 34 30 52 15 59 . 15 89 3 57 140 27 70 103 42 38 29 33 24 391 Launcher 63 | . . . . . . 18 . 3 . 22 . . 3 . 6 7 . . . . . . . 4 . . . . . . . . . . Special 23 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . 5 . 2 1 . . . 7 2 Kinetic 1277 | . 76 53 24 45 151 79 20 17 . 24 . . . . . . . . . . . . . . . . . 34 30 . 30 21 272 401 Thermal 1674 | . . . . . 56 144 60 33 5 65 50 86 66 69 34 30 52 15 59 6 15 89 3 57 140 32 70 103 51 39 29 22 30 164 Explosive 39 | . . . . . . 10 . 3 . 16 . . 3 . . 7 . . . . . . . . . . . . . . . . . . Electromagnetic 112 | . . . 2 7 . 8 . . . 49 . . . . 6 . . . . . . . . 4 . . . 4 12 6 1 . 13 . Robot Hit Streak 64 | . 8 11 . 6 25 29 19 10 . 10 13 11 7 13 12 24 10 17 20 21 23 17 . 10 14 26 38 21 15 9 17 17 49 64 Robot Miss Streak 5 | . 3 4 . 4 3 3 3 2 1 4 2 2 2 2 1 3 1 . 4 . 1 1 1 4 1 2 2 4 2 1 3 5 5 4 Penetration Max 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 3 1 Secondary Targets 14 | . 1 1 . . 7 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 2188 | . 55 31 4 34 147 164 49 34 1 105 28 51 38 43 31 30 21 11 43 6 8 65 . 25 84 28 46 80 55 21 36 51 291 472 Core Hits 1471 | . 25 13 . 15 57 89 14 23 . 214 6 17 20 18 13 20 11 4 13 3 5 33 1 22 42 10 24 59 52 10 26 54 192 366 Critical Kills 152 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 19 15 . 9 13 47 48 Critical Parts Destroyed 277 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 21 17 . 20 18 71 129 Critical Strikes 535 | . 1 . . . 2 8 2 3 . . . . . . . . . . . . . . . . . . . 41 38 . 32 32 130 246 Burn 14 | . . . . . 2 7 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Destroy 518 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 39 38 . 32 32 130 245 Melee Attacks 199 | . 14 2 4 . . 7 . . 14 21 3 . . . 1 . . . . . . . . . . . . . . 9 7 22 79 16 Kinetic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 8 10 . Impact 61 | . 14 2 . . . 7 . . 14 21 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 4 14 69 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . 3 . 4 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 4 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 88095 | . 849 444 . 469 2071 4978 937 1196 135 7497 1326 2317 2281 2164 1077 2465 1247 554 2850 129 534 3846 50 2609 4901 840 2996 3616 1312 751 757 2493 10842 17562 Guns 19542 | . 650 427 . 353 1869 2759 708 498 . 899 . . . . . . . . . . . . . . . . . 452 684 12 390 101 7683 2057 Cannons 49957 | . . . . . 202 330 229 229 . 982 1326 2317 1844 2164 905 1223 1247 554 2850 . 449 3667 50 1684 4901 793 2993 2612 443 510 166 1041 14 14232 Explosions 11249 | . . . . 116 . 1858 . 469 . 5292 . . 437 . 60 1242 . . . . . 179 . 915 . . . 545 136 . . . . . Melee 5725 | . 173 . . . . . . . 135 324 . . . . 112 . . . . . . . . . . . . . . 229 201 1351 2903 297 Ramming 1372 | . 26 17 . . . 31 . . . . . . . . . . . . . . 85 . . 10 . . 3 7 49 . . . 168 976 Kinetic 20871 | . 650 427 . 267 1331 880 319 243 . 360 . . . . . . . . . . . . . . . . . 447 448 229 587 474 7673 6536 Thermal 49807 | . . . . 116 740 2209 618 484 . 1138 1326 2317 1844 2164 905 1223 1247 554 2850 129 449 3667 50 2273 4901 840 2993 2612 789 510 166 866 74 9753 Explosive 9094 | . . . . . . 1255 . 469 . 5146 . . 437 . . 1242 . . . . . . . . . . . 545 . . . . . . Electromagnetic 1968 | . . . . 86 . 603 . . . 529 . . . . 60 . . . . . . 179 . 326 . . . 5 26 12 4 . 138 . Impact 632 | . 173 . . . . . . . 135 324 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4351 | . . . . . . . . . . . . . . . 112 . . . . . . . . . . . . . . . . 1153 2789 297 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 4 . . . 1 2 . . . 9 19 1 . 1 . 1 . . . 1 1 . 19 1 2 3 2 5 4 Average Corruption 3 | . . . . . 1 2 . . . 1 1 . . . 9 10 1 . 1 . 1 . . . 1 1 . 8 1 1 2 1 3 3 Corruption Purged 15 | . . . . . . 4 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 9 . Effects 318 | . . . . . . 8 . . . . 16 . . . 25 23 . . 2 . 3 . . . 1 10 . 21 1 6 10 1 39 152 Message Errors 88 | . . . . . . 2 . . . . 8 . . . 5 10 . . 1 . 1 . . . 1 5 . 6 1 4 1 . 9 34 Matter Fused 80 | . . . . . . 2 . . . . . . . . 9 5 . . . . . . . . . . . 5 . . . . 9 50 Heat Flow Errors 52 | . . . . . . 2 . . . . 3 . . . 5 2 . . . . . . . . . . . 4 . . 4 . 8 24 Energy Discharges 46 | . . . . . . . . . . . 3 . . . 1 3 . . 1 . 2 . . . . 4 . 1 . . 4 1 4 22 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 39 | . . . . . . 1 . . . . 1 . . . 4 2 . . . . . . . . . 1 . 3 . 2 1 . 6 18 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4052 | . 26 . . . . 101 . 14 25 228 109 135 200 107 56 37 73 112 228 . 166 187 . 57 136 2 201 210 2 96 . 573 789 182 Projectiles 2330 | . . . . . . 25 . . . 81 109 135 196 107 4 2 73 112 228 . 111 187 . 57 136 2 201 164 2 79 . 139 3 177 Explosions 308 | . . . . . . 76 . 14 . 133 . . 4 . . 35 . . . . . . . . . . . 46 . . . . . . Melee 1414 | . 26 . . . . . . . 25 14 . . . . 52 . . . . . 55 . . . . . . . . 17 . 434 786 5 Knockbacks 60 | . . . . . 2 1 . . 1 8 . . . . . . . . . . . . . . . . . . . . . 3 4 41 Impact 9 | . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 4 1 Kinetic 50 | . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 . 40 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 586 | . . . . 36 . 31 . . . 122 . . 103 . 17 . . . . . . . . . . . 74 203 . . . . . . Shots 17 | . . . . 1 . 1 . . . 7 . . 3 . 1 . . . . . . . . . . . 1 3 . . . . . . Rammed 83 | . 7 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 18 53 Targets Rammed 92 | . 7 3 . . . 4 . . . . . . . . . . . . . . 2 . . 1 . . 2 1 1 . . . 18 53 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 2 1 1 . . . . . Crushed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . 2 20 . 68 276 391 200 295 . 252 244 12 84 34 216 149 . 8 15 . . . . 11 . 192 216 293 259 . 188 . 209 173 Average Temperature 69 | . 2 7 . 25 55 62 68 131 . 86 64 6 43 11 92 64 . 6 5 . . . . 6 . 99 75 102 65 . 91 . 87 49 Received Heat Transfer 3937 | . 54 93 . 90 222 425 123 138 . 824 54 30 225 195 156 204 72 18 99 . 9 138 . 180 21 . 82 52 28 16 20 4 100 265 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 5 7 Total Turns 307 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . 9 2 . 160 92 Longest Duration 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . 9 2 . 93 26 Robots Corrupted 5 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles 5 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Parts Fried 25 | . 9 . . . . 5 . . . 7 . . . . 3 . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 15 | . 4 . . . . . . . 1 3 . . . . . . . . . . 5 . . . . . . . . . . . 1 1 Robots Melted 6 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 Combat Hostiles 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 51 | . . . . 1 3 12 4 4 . 8 . 2 1 1 . . . . . . 1 7 . . 1 . 2 3 . . . . . 1 Heat Transferred 30248 | . . . . 50 1776 4883 1480 1227 . 1563 700 1325 1000 1125 700 575 525 225 1100 222 248 1675 25 1150 1940 630 1406 1416 733 299 87 592 148 1423 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1042 | . 240 127 . 135 360 892 . . . . . 444 . . . . 233 . . . . 522 145 745 858 . 404 714 1042 612 317 546 566 . Initial 585 | . . 2 . . 27 46 . . . . . . . . . . 18 . . . . . 145 . 364 . . 111 401 585 31 67 . . Average 258 | . 62 41 . 79 191 483 . . . . . 235 . . . . 108 . . . . 338 39 400 587 . 191 334 694 218 132 247 315 . Maximum Alert Level 3 | . 1 . . . 1 3 . . . . . 2 . . . . 1 . . . . 2 . 3 3 . 2 3 3 2 1 2 3 . Low Security (%) 34 | . 94 100 . 100 56 26 . . . . . 28 . . . . 79 . . . . 6 100 14 . . 61 33 . 61 83 34 4 . Level 1 18 | . 5 . . . 43 11 . . . . . 62 . . . . 20 . . . . 59 . 29 12 . 29 35 . 20 16 51 12 . Level 2 27 | . . . . . . 24 . . . . . 9 . . . . . . . . . 33 . 44 61 . 8 27 55 17 . 14 45 . Level 3 20 | . . . . . . 37 . . . . . . . . . . . . . . . . . 10 25 . . 3 44 . . . 38 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 2 . . . 3 10 . . . . . 4 . 1 . . 2 . 1 . . 4 . 5 4 . 3 10 8 4 4 7 6 . Investigation 6 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Extermination 23 | . . . . . . 4 . . . . . 1 . . . . 1 . . . . 1 . . 2 . . 2 1 1 2 2 6 . Reinforcement 24 | . . . . . 1 5 . . . . . 2 . . . . 1 . . . . . . 1 2 . 1 4 3 3 . 1 . . Assault 8 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 2 . . 1 . . Garrison 7 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 2 3 . . Construction Impeded 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 38 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . 4 3 . 1 1 4 . 2 1 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 705 | . 17 10 . 9 34 44 9 16 1 96 5 18 17 15 4 10 9 3 15 . 4 19 2 30 38 1 18 36 36 9 17 22 63 78 Peak Tracking Total 34 | . 5 3 9 4 6 6 4 4 1 34 2 4 7 10 2 6 2 3 7 . 2 7 1 10 6 1 6 6 7 3 4 5 6 6 Tactical Retreats 54 | . 1 1 . . . 1 1 1 . 38 . . . 1 . . . . . . . . . . . . 1 . 1 . 1 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 29 | . . . . . 1 . . . . . . 1 . . 1 . . . . . . 4 . 1 . . 1 1 . 2 . 1 16 . Indirectly 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 91 | . . . 3 . 2 . . . . 2 . 4 . . . . 1 . . . . 16 . 7 5 2 1 21 3 3 5 . 5 11 Max in Single Turn 6 | . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 6 . 2 1 1 1 3 1 1 1 . 2 1 Garrison Access 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 95 | . 10 1 2 . 9 6 . . . . . 1 1 . 3 . 2 2 . 4 1 3 . 1 2 2 5 9 3 3 6 6 11 2 Terminals 57 | . 8 1 . . 6 3 . . . . . . . . . . 2 1 . . 1 1 . . 1 . 4 5 2 3 4 4 11 . Fabricators 6 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 1 . . 1 . . . . . . Repair Stations 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . 1 . . Total Hacks 285 | . 29 2 2 . 27 12 . . . . . 2 1 . 23 . 2 2 . 13 1 9 . 2 4 20 12 23 8 16 20 22 29 4 Successful 204 | . 17 . 2 . 14 7 . . . . . 1 1 . 23 . 1 2 . 13 1 2 . 2 1 20 8 14 6 11 16 17 21 4 Failed 80 | . 11 2 . . 13 5 . . . . . 1 . . . . 1 . . . . 7 . . 3 . 4 9 2 5 4 5 8 . Catastrophic 10 | . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 . . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 20 2 1 . 14 6 . . . . . 1 . . . . 1 . . . . . . . . . 6 6 6 10 11 12 18 . Terminals 170 | . 27 2 . . 21 5 . . . . . . . . . . 2 1 . . 1 2 . . 1 . 11 11 7 16 17 17 29 . Fabricators 18 | . . . . . . 3 . . . . . . . . . . . . . . . 7 . 2 3 . . 3 . . . . . . Repair Stations 13 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 4 . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . Garrison Access 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 . . 1 . . Terminal Hacks 139 | . 10 . 2 . 6 1 . . . . . . 1 . 23 . 1 2 . 13 1 1 . . . 20 6 3 3 10 8 12 12 4 Record 35 | . . . 1 . . . . . . . . . . . 6 . . 1 . 5 1 . . . . 20 . . . . . . . 1 Part Schematic 15 | . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . 1 . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Alert Level 14 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 3 2 2 3 . Unreport Threat 22 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 2 4 2 5 2 . Locate Traps 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 . . 2 . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . . . . . Build 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Repair Station Hacks 9 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . . Scan Component 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Repair 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Insert Component 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Seal Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Unauthorized Hacks 37 | . 7 . . . 3 3 . . . . . 1 . . . . . . . . . . . . . . 1 2 2 1 5 3 9 . Terminals 31 | . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 5 3 9 . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Assimilate 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Botnet 18 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 2 5 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 1 . . 7 5 . . . . . 1 . . . . 1 . . . 1 3 . 1 2 . 4 8 2 2 5 3 9 . Full Trace Events 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . . . . . . . 9 . . . . 4 . . . . . . 1 . . 1 . . . . Parts Built 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Matter 687 | . . . . . . 234 . . . . . . . . . . . . . . . . . 351 . . . 102 . . . . . . Time 329 | . . . . . . 117 . . . . . . . . . . . . . . . . . 187 . . . 25 . . . . . . Total Part Build Rating 8 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 152 | . . . . . 44 38 . . . . . . . . . . . . . . . . . . . . . 34 . . 36 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Non-combat 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Robot Hacks Applied 8 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 parse_system 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 2 2 . . . . 2 . . . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 57 | . 1 . . . . 18 . . 3 . . . 2 2 . . . . 2 . . . 20 . . . . 1 1 4 . . 3 . Largest Group 20 | . 1 1 . . . 15 . . 3 3 . . 2 2 1 . . . 2 2 2 2 20 20 2 . . 1 1 4 . . 1 . Highest-Rated Group 702 | . 10 10 . . . 593 . . 87 84 . . 58 58 20 . . . 79 79 79 79 702 702 79 . . 143 143 281 . . 222 . Highest-Rated Ally 222 | . 10 10 . . . 74 . . 31 31 . . 29 29 20 . . . 49 49 49 49 46 46 46 . . 143 143 143 . . 222 . Total Orders 31 | . 6 3 . . . . . . . . . 2 . . 1 . 2 . . . 10 1 . 1 2 . . . 2 1 . . . . STAY 14 | . 3 3 . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . 1 1 . . . . FOLLOW 9 | . 3 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . RETURN 8 | . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 2 . . . . . . . . . Ally Attacks 303 | . . . . . . 5 . . . 32 . . . 12 . . . . . . . . 33 161 1 . . 3 35 17 . . 4 . Total Damage 6913 | . . . . . . 41 . . . 355 . . . 165 . . . . . . . . 737 2503 36 . . 123 2172 643 . . 138 . Kills 43 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 20 . . . 1 12 3 . . 3 . Allies Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 119 | . 2 . . . 1 . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . . . 2 . . 2 2 3 . 3 . 1 2 . 1 . 2 2 . 1 . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 2 . . . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 2 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 66933 | . 1321 1016 917 778 1452 2030 2828 1904 4470 4677 2915 952 2736 2480 1224 757 654 1869 1155 372 2181 758 1494 519 759 1680 588 1046 613 581 738 820 10914 7735 Spaces Moved 27344 | 1 719 528 523 435 644 968 1057 706 1719 1848 648 404 846 940 131 304 260 927 520 182 761 303 388 191 292 341 333 497 302 295 307 400 5214 3410 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17765 | . 568 528 523 435 521 968 1057 706 1719 1756 16 . . . . . . . . . . . . . . . . . . 91 307 384 4960 3226 Legs 9002 | 1 151 . . . . . . . . 92 632 404 846 940 131 304 260 927 520 182 761 303 388 191 292 341 333 497 302 204 . . . . Wheels 123 | . . . . . 123 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 119 Fastest Speed 22 | 120 120 160 160 160 125 155 155 255 255 158 199 199 199 199 193 193 195 196 196 132 132 132 126 126 126 132 130 125 123 123 151 151 37 22 Average Speed 184 | 120 151 160 160 160 159 156 233 255 255 227 200 199 199 199 198 193 195 196 196 181 186 132 126 172 153 178 130 140 125 134 154 151 188 138 Slowest Speed 360 | 120 160 160 160 160 260 160 260 260 255 360 265 199 230 199 230 195 196 196 196 196 196 132 132 192 192 246 132 192 192 190 160 151 258 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Microwarps 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 11 Exploration Rate (%) 59 | 1 96 85 79 92 71 33 93 72 85 78 71 15 84 94 77 59 10 92 67 60 70 9 94 12 23 99 14 74 15 42 20 11 93 92 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 35 | . 2 . 1 . . . 1 . 2 . . . . . 25 1 . . . 3 . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 . 1 . . 1 . . . . 1 1 . . . . . . . . 1 1 . 1 . 1 . . . Unknown Exits Taken 21 | 1 1 1 1 . . . 1 . 1 1 . 1 1 1 1 . . 1 1 1 1 . . 1 1 . . 1 . 1 . 1 1 . Scrap Searched 33 | . . 3 . 2 . . 4 2 4 . 2 . 3 5 . 1 . 3 4 . . . . . . . . . . . . . . . Spaces Dug 282 | . 6 1 . . . 23 3 . 2 6 5 8 24 . . . 7 . . . . 3 . 14 9 . 41 15 41 15 15 8 20 16 Terrain Destroyed 1180 | . 6 1 . 8 . 87 9 37 2 32 24 27 49 24 3 65 26 6 13 . 7 15 2 35 39 . 55 132 66 24 26 23 110 227 Melee 45 | . 6 1 . . . 3 . . 2 6 2 . . . . . . . . . . . . . . . . . . 4 4 4 13 . Projectile 627 | . . . . . . 1 9 2 . 6 22 27 25 24 3 7 26 6 13 . 7 14 2 28 39 . 18 43 31 20 18 5 24 207 AOE 447 | . . . . 8 . 83 . 35 . 20 . . 24 . . 58 . . . . . 1 . 7 . . 37 80 32 . . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 41411 | . 850 641 572 470 945 1303 1346 763 1778 2176 2228 487 1852 1501 1060 439 359 968 612 213 1522 589 1398 325 499 1396 426 720 445 422 490 528 6015 6073 Wait 10494 | . 45 75 16 2 132 128 235 12 12 70 1533 32 938 478 875 105 54 25 15 6 702 224 974 88 103 970 28 63 29 26 72 44 151 2232 Move 27214 | . 718 527 522 434 643 967 1056 705 1718 1847 647 403 845 939 130 303 259 926 519 181 760 303 387 190 291 340 332 496 301 294 306 384 5186 3355 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 371 | . 8 2 1 3 24 21 2 3 8 35 6 4 6 4 6 1 6 4 6 7 18 6 4 2 12 15 4 11 5 5 7 10 78 37 Fast Attach 209 | . 2 1 . . 15 11 3 2 1 25 . 1 4 4 2 . 1 2 . 1 . 5 5 . 5 10 5 9 3 13 8 4 47 20 Attach 130 | . 1 . . 2 5 4 2 2 . 18 2 . 1 1 1 1 . . 2 3 5 1 1 . 2 8 2 2 7 3 3 2 30 19 Detach 201 | . . . . . 1 3 . 4 . 19 8 3 10 6 9 4 2 . 1 1 10 1 11 1 4 20 4 7 4 8 1 2 35 22 Swap 277 | . 8 3 3 2 13 32 6 10 12 11 3 6 1 3 3 4 7 2 . 2 . 5 2 2 6 3 5 12 10 4 15 9 32 41 Drop 512 | . 9 1 . 1 43 32 1 5 8 47 9 5 8 8 7 . . 4 5 6 20 7 13 1 16 17 8 18 8 20 11 10 108 56 Fire 1597 | . 38 27 26 26 69 94 41 20 5 83 17 33 25 24 23 21 30 5 22 6 5 37 1 40 60 13 36 100 77 40 60 42 229 222 Melee 192 | . 14 2 4 . . 7 . . 14 21 3 . . . 1 . . . . . . . . . . . . . . 9 7 21 73 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 2 1 1 . . . . . Crush 85 | . 7 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 18 53 Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Rewire 91 | . . . . . . . . . . . . . 14 34 . . . . 42 . . . . . . . . 1 . . . . . . Trap 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Central database locked down 379 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Discovered new exit (range 6) 873 | -10/Materials | Discovered new exit (range 5) 1067 | -10/Materials | Discovered new exit (range 7) 1322 | -10/Materials | Entered Mines 1322 | -10/Mines | Accompanied by 1 ally 1328 | -10/Mines | Met a Derelict bent on vengeance 1875 | -10/Mines | Discovered new exit (range 10) 2059 | -10/Mines | Discovered new exit (range 5) 2277 | -10/Mines | Assembled infested the area 2329 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2329 | -10/Mines | Discovered new exit (range 6) 2338 | -10/Mines | Entered Exiles 2378 | -10/Exiles | Met 8R-AWN 2404 | -10/Exiles | Met EX-HEX 2454 | -10/Exiles | Met EX-BIN 2479 | -10/Exiles | Aligned with FarCom system 2481 | -10/Exiles | Given EX-Vault access code 2519 | -10/Exiles | Opened EX-Vault 2561 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2731 | -10/Exiles | Met EX-DEC 2795 | -10/Exiles | Visited The Gauntlet 2980 | -10/Exiles | Learned location of Zion (-7) 3225 | -10/Exiles | Attacked by the Exiles 3241 | -10/Exiles | Discovered new exit (range 10) 3255 | -10/Exiles | Entered Mines 3452 | -9/Mines | Learned location of 1 exit from Materials 3575 | -9/Mines | Discovered new exit (range 10) 3741 | -9/Mines | Found a hidden stash of uninstalled traps 3762 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3775 | -9/Mines | Identified exit to Materials 4033 | -9/Mines | Entered Materials 4033 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4034 | -8/Materials | Identified exit to Factory 4131 | -8/Materials | Destroyed 7 combat bots 4329 | -8/Materials | Build established: Scavenger-Skirmisher 4779 | -8/Materials | Garrison activated, responded to threat 4854 | -8/Materials | Build established: Scavenger-Tank 5276 | -8/Materials | Discovered exit to Factory (range 14) 5415 | -8/Materials | Repaired Imp. Shield Generator 5485 | -8/Materials | Entered Factory 5485 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5643 | -7/Factory | Fabricated Lrn. Terrain Scanner (x1) 5851 | -7/Factory | Build established: Tank 5902 | -7/Factory | Discovered new exit (range 20) 5934 | -7/Factory | Identified exit to Storage 6261 | -7/Factory | Cargo convoy interrupted 6562 | -7/Factory | Discovered exit to Storage (range 20) 6709 | -7/Factory | Repaired Deuterium Engine 6787 | -7/Factory | Discovered new exit (range 4) 6790 | -7/Factory | Identified exit to Factory 7085 | -7/Factory | First assault squad dispatched 7194 | -7/Factory | Identified exit to Lower Caves 7515 | -7/Factory | Entered Lower Caves 7566 | -7/Lower Caves | Learned Factory emergency access door positions 8498 | -7/Lower Caves | Encountered a Warlord checkpoint 8639 | -7/Lower Caves | Spotted B-75 Beast 8721 | -7/Lower Caves | Build established: Mutant 8946 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9151 | -7/Lower Caves | Discovered new exit (range 7) 9235 | -7/Lower Caves | Prc. Beam Rifle stolen by Master Thief 9272 | -7/Lower Caves | Build established: Tank 10343 | -7/Lower Caves | Entered another Lower Caves area 10527 | -7/Lower Caves | Discovered exit to Factory (range 15) 10579 | -7/Lower Caves | Identified exit to Zion 11088 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11540 | -7/Lower Caves | Build established: Gunner 12111 | -7/Lower Caves | Build established: Mutant 12247 | -7/Lower Caves | Entered Zion 12301 | -7/Zion | Visited the Megawrench Repair Shop 12375 | -7/Zion | Discovered new exit (range 12) 12485 | -7/Zion | Found Prototype Device 12563 | -7/Zion | Identified Phasing AFG 12802 | -7/Zion | Learned Factory stockpile data 12856 | -7/Zion | Given the Hacking Drone Bay 12856 | -7/Zion | Found Prototype Device 12870 | -7/Zion | Identified Hacking Drone Bay 13016 | -7/Zion | Build established: Gunner 13260 | -7/Zion | Learned location of Warlord (-4) 13512 | -7/Zion | Learned 4 Factory zone layouts 13742 | -7/Zion | Found GAL Module 13809 | -7/Zion | Gained Derelict followers 14248 | -7/Zion | Learned location of Data Miner (-6) 15344 | -7/Zion | Build established: Mutant 15556 | -7/Zion | Discovered new exit (range 4) 15988 | -7/Zion | Megawrench repaired 12 parts 16398 | -7/Zion | Build established: Tank 16699 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16717 | -7/Zion | Entered Deep Caves 16717 | -7/Deep Caves | Accompanied by 3 allies 17217 | -7/Deep Caves | Attacked by Z-Imprinter 17237 | -7/Deep Caves | Destroyed Z-Imprinter 17288 | -7/Deep Caves | Lost 3 parts (3u) 17478 | -7/Deep Caves | Z-Facility disabled 17542 | -7/Deep Caves | Found Prototype Protection 17542 | -7/Deep Caves | Identified Zio. Weapon Casing 17558 | -7/Deep Caves | Lost 8 parts (2p2n1u3w) 17655 | -7/Deep Caves | Found Prototype Protection 17655 | -7/Deep Caves | Identified Zio. Heavy Carapace 17738 | -7/Deep Caves | Found Zio. Heavy Carapace 17867 | -7/Deep Caves | Found Zio. Weapon Casing 17906 | -7/Deep Caves | Found Zio. Weapon Casing 18163 | -7/Deep Caves | Build established: Scavenger-Tank 18687 | -7/Deep Caves | Core integrity fell below 50% 18755 | -7/Deep Caves | Spotted as-38900 18787 | -7/Deep Caves | Destroyed as-38900 18817 | -7/Deep Caves | Lost 3 parts (1n2u) 19321 | -7/Deep Caves | Build established: Scavenger-Mutant 20511 | -7/Deep Caves | Triggered Deep Caves wall 20515 | -7/Deep Caves | Exposed GOLEM chamber 20551 | -7/Deep Caves | Destroyed 40 combat bots 20557 | -7/Deep Caves | Spotted AS-96948 20594 | -7/Deep Caves | Spotted AS-66910 20647 | -7/Deep Caves | Destroyed AS-96948 20678 | -7/Deep Caves | Found GOLEM Unit 20694 | -7/Deep Caves | Found GOLEM Unit 21129 | -7/Deep Caves | Spotted as-53124 21140 | -7/Deep Caves | Spotted as-24689 21193 | -7/Deep Caves | Found Zio. Weapon Casing 21277 | -7/Deep Caves | Lost 3 parts (1p2u) 21289 | -7/Deep Caves | Crushed by falling debris 21369 | -7/Deep Caves | Discovered new exit (range 6) 21394 | -7/Deep Caves | Entered Proximity Caves 21534 | -6/Proximity Caves | Build established: Mutant 21941 | -6/Proximity Caves | Build established: Golem 22393 | -6/Proximity Caves | Learned 4 Factory zone layouts 22416 | -6/Proximity Caves | Learned Factory garrison access intel 23055 | -6/Proximity Caves | Spotted B-75 Beast 24040 | -6/Proximity Caves | Learned Factory emergency access door positions 24134 | -6/Proximity Caves | Discovered exit to Factory (range 16) 24309 | -6/Proximity Caves | Entered Factory 24309 | -6/Factory | Evolved 2 slots: Utility x2 24310 | -6/Factory | Identified exit to Extension 24311 | -6/Factory | Identified exit to Factory 24314 | -6/Factory | Loaded intel: 4 garrison access locations 25205 | -6/Factory | Discovered new exit (range 21) 25261 | -6/Factory | Entered Lower Caves 26010 | -6/Lower Caves | Encountered a Warlord checkpoint 26096 | -6/Lower Caves | Build established: Tank 26366 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26502 | -6/Lower Caves | Spotted B-75 Beast 26719 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 27156 | -6/Lower Caves | Discovered new exit (range 14) 27201 | -6/Lower Caves | Learned Factory stockpile data 27665 | -6/Lower Caves | Build established: Golem 27997 | -6/Lower Caves | Entered another Lower Caves area 27997 | -6/Lower Caves | Accompanied by 2 allies 27998 | -6/Lower Caves | Encountered a Warlord checkpoint 28087 | -6/Lower Caves | Learned Factory trap positions 28281 | -6/Lower Caves | Found Alien Artifact 28281 | -6/Lower Caves | Identified Core Expander 28281 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 28306 | -6/Lower Caves | Discovered exit to Factory (range 15) 28586 | -6/Lower Caves | Build established: Tank 28685 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29047 | -6/Lower Caves | Learned Factory stockpile data 29299 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 29355 | -6/Lower Caves | Destroyed 8 combat bots 29863 | -6/Lower Caves | Discovered new exit (range 7) 30309 | -6/Lower Caves | Build established: Golem 30477 | -6/Lower Caves | Entered Data Miner 30477 | -6/Data Miner | Accompanied by 1 ally 30477 | -6/Data Miner | Discovered new exit (range 6) 30550 | -6/Data Miner | Met Data Miner 30587 | -6/Data Miner | Learned location of Section 7 (-2) 30587 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30617 | -6/Data Miner | Received God Mode back door access code from Data Miner 30644 | -6/Data Miner | Interfaced with the Data Conduit 30763 | -6/Data Miner | Found Corrupted Exp. Thermal Shield 30792 | -6/Data Miner | Found Exp. Thermal Shield 31701 | -6/Data Miner | Entered Proximity Caves 31745 | -5/Proximity Caves | Spotted B-75 Beast 31771 | -5/Proximity Caves | Destroyed B-75 Beast 32309 | -5/Proximity Caves | Discovered exit to Factory (range 16) 32344 | -5/Proximity Caves | System corruption reached 10% 32458 | -5/Proximity Caves | Entered Factory 32458 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32459 | -5/Factory | Loaded intel: 74 trap records 32462 | -5/Factory | Loaded intel: 246 machine locations 32583 | -5/Factory | Discovered new exit (range 3) 32841 | -5/Factory | Identified exit to Upper Caves 33112 | -5/Factory | Entered Upper Caves 33446 | -5/Upper Caves | Learned Factory garrison access intel 33464 | -5/Upper Caves | Build established: Scavenger-Tank 33513 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34691 | -5/Upper Caves | Discovered new exit (range 9) 34981 | -5/Upper Caves | Entered another Upper Caves area 35086 | -5/Upper Caves | Discovered new exit (range 15) 35100 | -5/Upper Caves | Learned 12 Factory zone layouts 35544 | -5/Upper Caves | Discovered new exit (range 15) 35758 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35825 | -5/Upper Caves | Learned location of 1 exit from Factory 35830 | -5/Upper Caves | Destroyed 7 combat bots 36136 | -5/Upper Caves | Entered Zhirov 36136 | -5/Zhirov | Accompanied by 2 allies 36136 | -5/Zhirov | Discovered new exit (range 3) 36172 | -5/Zhirov | Met Zhirov 36225 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36261 | -5/Zhirov | Found Alien Artifact 36261 | -5/Zhirov | Identified Integrated Dissipator 36261 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36277 | -5/Zhirov | Found Alien Artifact 36508 | -5/Zhirov | Entered Proximity Caves 36508 | -4/Proximity Caves | Accompanied by 2 allies 36625 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36934 | -4/Proximity Caves | Learned Research stockpile data 37355 | -4/Proximity Caves | Discovered new exit (range 15) 38178 | -4/Proximity Caves | Build established: Golem 38689 | -4/Proximity Caves | Entered Factory 38689 | -4/Factory | Accompanied by 2 allies 38689 | -4/Factory | Evolved 2 slots: Utility x2 38690 | -4/Factory | Identified exit to Research 38691 | -4/Factory | Identified exit to Upper Caves 38693 | -4/Factory | Loaded intel: 269 machine locations 38694 | -4/Factory | Loaded intel: 4 garrison access locations 38813 | -4/Factory | Destroyed 8 combat bots 39076 | -4/Factory | Build established: Scavenger-Tank 39126 | -4/Factory | Garrison activated, responded to threat 39439 | -4/Factory | First assault squad dispatched 39447 | -4/Factory | Sucked down chute 39447 | -4/Factory | Entered Waste 39448 | -4/Waste | Joined by Warlord forces that had cleared the area 39570 | -4/Waste | Build established: Scavenger-Golem 39780 | -4/Waste | A Compactor rumbled back to life 39780 | -4/Waste | Spotted C-40 Crusher 39783 | -4/Waste | Allies destroyed C-40 Crusher 39914 | -4/Waste | Discovered new exit (range 12) 40075 | -4/Waste | Found Unknown Launcher 40075 | -4/Waste | Identified Fusion Bomb Launcher 40440 | -4/Waste | A Compactor rumbled back to life 40443 | -4/Waste | Allies destroyed C-40 Crusher 40807 | -4/Waste | Found Damper Plating 40941 | -4/Waste | Entered Factory 40941 | -4/Factory | Accompanied by 20 allies 40942 | -4/Factory | Loaded intel: 249 machine locations 40995 | -4/Factory | Garrison activated, responded to threat 41138 | -4/Factory | Build established: Golem 41406 | -4/Factory | Discovered new exit (range 16) 41424 | -4/Factory | Destroyed 9 combat bots 41460 | -4/Factory | Entered Armory 41460 | -4/Armory | Accompanied by 2 allies 41461 | -4/Armory | Loaded intel: 75 machine locations 41529 | -4/Armory | Found Antimissile System 42133 | -4/Armory | Spotted B-86 Titan 42200 | -4/Armory | Identified Transdimensional Reconstructor 42200 | -4/Armory | Warped through subspace to slip node 42200 | -4/Armory | Discovered new exit (range 1) 42219 | -4/Armory | Entered Lab 42219 | -4/Lab | Discovered exit to Research (range 9) 42234 | -4/Lab | Hidden lab's door opened automatically 42234 | -4/Lab | Sensor layout match revealed 42235 | -4/Lab | Gained access to the hidden lab's interior 42500 | -4/Lab | Decrypted terminal 42530 | -4/Lab | Detected by scanners 42539 | -4/Lab | Confronted by A5 42578 | -4/Lab | Destroyed A5 42658 | -4/Lab | Decrypted terminal 42658 | -4/Lab | Acquired modification code for an L2 power cell 42693 | -4/Lab | Found Prototype Energy Gun 42693 | -4/Lab | Identified Hyp. EM Gauss Rifle 42694 | -4/Lab | Assembled Modified EM Gauss 42701 | -4/Lab | Found Prototype Energy Cannon 42701 | -4/Lab | Identified Potential Cannon 42713 | -4/Lab | Found Prototype Protection 42713 | -4/Lab | Identified Exp. Powered Armor 42761 | -4/Lab | Found Alien Artifact 42761 | -4/Lab | Identified Integrated Reactor 42761 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 42794 | -4/Lab | Found Prototype Protection 42794 | -4/Lab | Identified Med. Regenerative Plating 42828 | -4/Lab | Found Exp. Hacking Suite 43224 | -4/Lab | Build established: Scavenger-Tank 43551 | -4/Lab | Found Prototype Hackware 43585 | -4/Lab | Found Exp. System Shield 43598 | -4/Lab | Found Alien Artifact 43631 | -4/Lab | Found Prototype Special Weapon 43676 | -4/Lab | Found Transdimensional Reconstructor 43899 | -4/Lab | Entered Research 43899 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 43899 | -3/Research | Identified Deep Network Scanner 43901 | -3/Research | Loaded intel: 87 machine locations 43951 | -3/Research | Spotted B-86 Titan 43958 | -3/Research | Destroyed B-86 Titan 44063 | -3/Research | Identified exit to Testing 44415 | -3/Research | Intercept squad dispatched 44438 | -3/Research | Spotted Tracker 44439 | -3/Research | Destroyed Tracker 44486 | -3/Research | Spotted Combat Programmer 44487 | -3/Research | Entered Testing 44488 | -3/Testing | Loaded intel: 64 machine locations 44503 | -3/Testing | Found Prototype Hackware 44577 | -3/Testing | Found Prototype Ballistic Gun 44577 | -3/Testing | Identified Hyp. Multirail 44627 | -3/Testing | Fabricated Hcp. Storage Unit (x1) 44689 | -3/Testing | Found Spectral Analyzer 44730 | -3/Testing | Found Prototype Device 44730 | -3/Testing | Identified AEGIS Remote Shield 44805 | -3/Testing | Identified Core Reset Matrix 44805 | -3/Testing | Identified System Mapper 44805 | -3/Testing | Identified Gui. Remote Datajack 44816 | -3/Testing | Spotted Striker 44817 | -3/Testing | Spotted Striker 44827 | -3/Testing | Destroyed Striker 44829 | -3/Testing | Destroyed Striker 44858 | -3/Testing | Build established: Hacker-Mutant 45065 | -3/Testing | Intercept squad dispatched 45070 | -3/Testing | Spotted Tracker 45071 | -3/Testing | Spotted Tracker 45075 | -3/Testing | Destroyed Tracker 45080 | -3/Testing | Spotted Combat Programmer 45081 | -3/Testing | Spotted Combat Programmer 45100 | -3/Testing | System corruption reached 10% 45112 | -3/Testing | Destroyed Combat Programmer 45130 | -3/Testing | Destroyed Combat Programmer 45185 | -3/Testing | Destroyed Tracker 45237 | -3/Testing | First assault squad dispatched 45414 | -3/Testing | Spotted PY-AETLDWNYOU 45447 | -3/Testing | Rewired PY-AETLDWNYOU 45508 | -3/Testing | Found Prototype Ballistic Cannon 45524 | -3/Testing | Discovered new exit (range 2) 45533 | -3/Testing | Entered Research 45533 | -2/Research | Accompanied by 1 ally 45533 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 45534 | -2/Research | Loaded intel: 108 machine locations 45634 | -2/Research | Garrison activated, responded to threat 45782 | -2/Research | Identified exit to Quarantine 46033 | -2/Research | First assault squad dispatched 46146 | -2/Research | Entered Quarantine 46146 | -2/Quarantine | Accompanied by 1 ally 46147 | -2/Quarantine | Loaded intel: 69 machine locations 46171 | -2/Quarantine | Allied Derelicts emerged from ambush trap array 46215 | -2/Quarantine | Found Alien Impact Weapon 46271 | -2/Quarantine | Found Alien Slashing Weapon 46271 | -2/Quarantine | Identified Sigix Broadsword 46397 | -2/Quarantine | Cryocooling Duct disabled 46412 | -2/Quarantine | Ambient heat levels rising (+20) 46412 | -2/Quarantine | Non-combat units ordered to evacuate 46437 | -2/Quarantine | Identified Core Stripper 46464 | -2/Quarantine | Spotted Fortress 46485 | -2/Quarantine | Destroyed Fortress 46489 | -2/Quarantine | Found Exp. Force Field 46508 | -2/Quarantine | Found Prototype Device 46508 | -2/Quarantine | Identified EM Dispersion Field 46514 | -2/Quarantine | Found Vortex Chain Reactor 46589 | -2/Quarantine | Identified Perforator 46695 | -2/Quarantine | Discovered new exit (range 6) 46727 | -2/Quarantine | Entered Section 7 46728 | -2/Section 7 | Loaded intel: 135 machine locations 46777 | -2/Section 7 | Repaired EM Dispersion Field 46828 | -2/Section 7 | Identified exit to Access 46835 | -2/Section 7 | Spotted S7 Guard 46848 | -2/Section 7 | Found Alien Artifact 46876 | -2/Section 7 | Identified Integrated Heat Negator 46876 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 47070 | -2/Section 7 | Spotted S7 Guard 47089 | -2/Section 7 | Destroyed S7 Guard 47100 | -2/Section 7 | Found Prototype Protection 47100 | -2/Section 7 | Identified Hvy. Regenerative Plating 47112 | -2/Section 7 | Found Alien Artifact 47112 | -2/Section 7 | Identified Core Physics Calibrator 47193 | -2/Section 7 | Found Integrated Dissipator 47193 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47316 | -2/Section 7 | Found Integrated Reactor 47316 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 47455 | -2/Section 7 | Intercept squad dispatched 47458 | -2/Section 7 | Found Alien Artifact 47464 | -2/Section 7 | Spotted Tracker 47465 | -2/Section 7 | Entered Access 47465 | -1/Access | Evolved 2 slots: Weapon x2 47466 | -1/Access | Loaded intel: 104 machine locations 48072 | -1/Access | Intercept squad dispatched 48075 | -1/Access | Identified Microwarp Drive 48103 | -1/Access | Spotted Tracker 48103 | -1/Access | Spotted Tracker 48119 | -1/Access | Destroyed Tracker 48138 | -1/Access | Spotted Combat Programmer 48140 | -1/Access | Spotted Combat Programmer 48144 | -1/Access | Destroyed Combat Programmer 48154 | -1/Access | Found Exp. Target Analyzer 48175 | -1/Access | Destroyed Combat Programmer 48185 | -1/Access | Found Exp. Focal Shield 48215 | -1/Access | First assault squad dispatched 48272 | -1/Access | Discovered new exit (range 7) 48285 | -1/Access | Entered Command 48286 | -1/Command | Loaded intel: 61 machine locations 48432 | -1/Command | Build established: Wizard-Mutant 48587 | -1/Command | Spotted B-99 Colossus 48644 | -1/Command | Destroyed B-99 Colossus 49557 | -1/Command | Found Antimissile System 50081 | -1/Command | Spotted B-99 Colossus 50331 | -1/Command | Spotted M Guard 50336 | -1/Command | Spotted M Guard 50343 | -1/Command | Spotted Combat Programmer 50355 | -1/Command | Spotted Combat Programmer 50358 | -1/Command | Destroyed Combat Programmer 50362 | -1/Command | Destroyed Combat Programmer 50386 | -1/Command | Destroyed M Guard 50410 | -1/Command | Destroyed M Guard 50410 | -1/Command | All MAIN.C guards destroyed 50439 | -1/Command | Found Thermal Barrier 50457 | -1/Command | Found Prototype Energy Cannon 50457 | -1/Command | Identified Cld. Nova Cannon 50462 | -1/Command | Found Zero-point Reactor 50466 | -1/Command | Found Zero-point Reactor 50471 | -1/Command | Found Hvy. Regenerative Plating 50475 | -1/Command | Found Exp. Targeting Computer 50490 | -1/Command | Found AEGIS Remote Shield 50493 | -1/Command | Found Hellfire Missile Launcher 50699 | -1/Command | Build established: Tank 50901 | -1/Command | Met MAIN.C 50910 | -1/Command | 0b10 Conduit disabled 50934 | -1/Command | Destroyed MAIN.C Shell 50935 | -1/Command | MAIN.C activated Command garrisons 51001 | -1/Command | Destroyed MAIN.C 51021 | -1/Command | Found Exp. Targeting Computer 51024 | -1/Command | Found Exp. Target Analyzer 51187 | -1/Command | Build established: Mutant 52384 | -1/Command | Discovered new exit (range 7) 52607 | -1/Command | Found Hellfire Missile Launcher 52896 | -1/Command | Build established: Tank 53219 | -1/Command | Build established: Mutant 53964 | -1/Command | Discovered new exit (range 15) 54036 | -1/Command | Found Adv. Kinecellerator 54096 | -1/Command | Found Exp. Targeting Computer 54287 | -1/Command | Build established: Scavenger-Mutant 54463 | -1/Command | Found Adv. Particle Accelerator 54466 | -1/Command | Found Adv. Particle Accelerator 55033 | -1/Command | Phase Generator disabled 57141 | -1/Command | Build established: Mutant 57295 | -1/Command | Found Prototype Energy Cannon 57295 | -1/Command | Identified Null Cannon 57298 | -1/Command | Found Prototype Device 57298 | -1/Command | Identified Exp. Hardlight Generator 57540 | -1/Command | Found Zero-point Reactor 57543 | -1/Command | Found Zero-point Reactor 57729 | -1/Command | Build established: Scavenger-Gunner 58408 | -1/Command | Found Prototype Ballistic Gun 58408 | -1/Command | Identified Multirail 58545 | -1/Command | Found Adv. Particle Accelerator 58582 | -1/Command | Found Point Singularity Launcher 59191 | -1/Command | Warped through subspace to slip node 59191 | -1/Command | Discovered new exit (range 4) 59199 | -1/Command | Entered Access_0 59200 | -1/Access_0 | Loaded intel: 53 machine locations 59201 | -1/Access_0 | Met Architect 59202 | -1/Access_0 | Architect warped through subspace 59222 | -1/Access_0 | Destroyed A8 59245 | -1/Access_0 | Architect warped through subspace 59286 | -1/Access_0 | Architect warped through subspace 59325 | -1/Access_0 | Architect warped through subspace 59364 | -1/Access_0 | Architect warped through subspace 59381 | -1/Access_0 | Found Prototype Device 59386 | -1/Access_0 | Found Exp. Phase Shifter 59392 | -1/Access_0 | Spotted Enhanced Programmer 59397 | -1/Access_0 | Destroyed Enhanced Programmer 59409 | -1/Access_0 | Architect warped through subspace 59421 | -1/Access_0 | Spotted Enhanced Programmer 59426 | -1/Access_0 | Spotted Enhanced Programmer 59426 | -1/Access_0 | Destroyed Enhanced Programmer 59428 | -1/Access_0 | Destroyed Enhanced Programmer 59432 | -1/Access_0 | Spotted Enhanced Programmer 59440 | -1/Access_0 | Architect warped through subspace 59451 | -1/Access_0 | Subspace Access Node disabled 59470 | -1/Access_0 | Spotted Enhanced Programmer 59475 | -1/Access_0 | Architect warped through subspace 59479 | -1/Access_0 | Destroyed Enhanced Programmer 59511 | -1/Access_0 | Architect warped through subspace 59540 | -1/Access_0 | Architect warped through subspace 59557 | -1/Access_0 | Subspace Access Node disabled 59565 | -1/Access_0 | Architect warped through subspace 59593 | -1/Access_0 | Architect warped through subspace 59600 | -1/Access_0 | Spotted Enhanced Programmer 59605 | -1/Access_0 | Architect warped through subspace 59609 | -1/Access_0 | Destroyed Enhanced Programmer 59623 | -1/Access_0 | A6 warped into view 59626 | -1/Access_0 | Destroyed A6 with decrypted code from the hidden lab 59642 | -1/Access_0 | Architect warped through subspace 59642 | -1/Access_0 | Spotted Enhanced Programmer 59646 | -1/Access_0 | Destroyed Enhanced Programmer 59646 | -1/Access_0 | Spotted Enhanced Programmer 59648 | -1/Access_0 | Destroyed Enhanced Programmer 59678 | -1/Access_0 | Architect warped through subspace 59703 | -1/Access_0 | Subspace Access Node disabled 59713 | -1/Access_0 | Architect warped through subspace 59750 | -1/Access_0 | Architect warped through subspace 59779 | -1/Access_0 | Spotted Enhanced Programmer 59786 | -1/Access_0 | Destroyed Enhanced Programmer 59796 | -1/Access_0 | Architect warped through subspace 59835 | -1/Access_0 | Architect warped through subspace 59847 | -1/Access_0 | Subspace Access Node disabled 59939 | -1/Access_0 | Identified Desublimator 59955 | -1/Access_0 | Found Prototype Energy Gun 59955 | -1/Access_0 | Identified Enh. Gamma Rifle 60045 | -1/Access_0 | Found Sigix Corpse 60052 | -1/Access_0 | Build established: Scavenger-Mutant 60076 | -1/Access_0 | Destroyed Enhanced Programmer 60440 | -1/Access_0 | Found Exp. Weapon Cycler 60699 | -1/Access_0 | Spotted Enhanced Programmer 60702 | -1/Access_0 | Destroyed Enhanced Programmer 60730 | -1/Access_0 | Found Alien Artifact 60972 | -1/Access_0 | Found Alien Artifact 61244 | -1/Access_0 | Destroyed A2 61260 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 61289 | -1/Access_0 | A4 warped into view 61373 | -1/Access_0 | Build established: Scavenger-Gunner 61399 | -1/Access_0 | Destroyed A4 62091 | -1/Access_0 | Started Test 138-B, establishing a local singularity 62362 | -1/Access_0 | A3 warped into view 62408 | -1/Access_0 | Destroyed A3 62876 | -1/Access_0 | Found Alien Artifact 64714 | -1/Access_0 | Build established: Scavenger-Mutant 65834 | -1/Access_0 | Build established: Scavenger-Gunner 66929 | -1/Access_0 | Destroyed Architect 66930 | -1/Access_0 | Architect triggered a singularity event 66930 | -1/Access_0 | Found Alien Artifact 66930 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor (x2) 66930 | -1/Access_0 | Warped through subspace to slip node 66930 | -1/Access_0 | Discovered new exit (range 8) 66934 | *** | Escaped singularity! Last Messages --------------- 66824_ Acquired 2 matter. 66827_ Acquired 4 matter. 66828_ Acquired 1 matter. 66844_ System corrupted: Matter fused (-5). 66848_ Acquired 8 matter. 66851_ Acquired 3 matter. 66861_ Acquired 1 matter. 66929_ Architect: "If I can't win, no one wins!" 66929_ Architect destroyed. 66930_ A0_COM: Initiating irreversible singularity event. Goodbye. 66930_ FGL9Z=#I=MKKS#1 T4PP4A>=HZMB, 66930_ Acquired Alien Artifact. 66930_ Identified Hpw. Transdimensional Reconstructor. 66930_ Warped through subspace, drawn to slip node. 66930_ EXIT=FOUND 66931_ A0_COM: 10. 66932_ A0_COM: 9. 66932_ Microwarped (distance 8). 66933_ A0_COM: 8. 66934_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 120 Energy Generation 77 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 20 Armor Coverage 3400 Resistance: KI 30 Resistance: TH 50 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 73 Targeting Accuracy 32 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 50 Offensive Hacking 45 Defensive Hacking 16 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hcp. Storage Unit | -3/Research | Hacked Biometal Heavy Treads | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lrn. Terrain Scanner | x1 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Sigix Broadsword Core Stripper Integrated Heat Negator Core Physics Calibrator Microwarp Drive High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingDisposableMallet Manual? 0 Play Time 07:08:28 Cumulative 402.2 hours Start 2021.06.09 @ 20:18:15 End 2021.06.11 @ 21:58:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 137 Adventurer 1 Explorer 0 Win Type 6 Total 23 Types 7/4/4/1/0/0/7/0/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c9306e6-2779-4479-a6c8-eb679fc586dc