Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:53:36 Player: michaelman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (2071) 2071 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 4308 Bonus ------- High Alert Combat Kills 307 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Targeting Computer Particle Gun Particle Gun Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Particle Gun Particle Gun Beam Cannon Grenade Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 54 | 6 1 17 30 Power 9 | 1 . 2 6 Engine 4 | 1 . 1 2 Core 5 | . . 1 4 Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads . | . . . . Leg 11 | 2 . 3 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 5 6 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 8 | . 1 3 4 Artifact . | . . . . Weapon 21 | 2 . 7 12 Energy Gun 10 | 2 . 3 5 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | . . 3 3 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . . 7 21 Power 3 | . . 1 2 Propulsion 11 | . . 3 8 Utility 8 | . . 2 6 Weapon 6 | . . 1 5 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 93 92 81 Engine 5 | . 14 5 3 Core 4 | . . 4 5 Leg 17 | . 28 19 13 Device 14 | . . 12 18 Storage 10 | . 14 11 8 Protection 13 | . 7 18 13 Energy Gun 13 | . 28 14 10 Ballistic Gun 5 | . . 6 6 Naked Turns . | . . . . Heaviest Build 26 | 11 12 22 26 Greatest Support 46 | 20 20 29 46 Greatest Overweight (x) 4 | 1 . 2 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 7 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 969 | 226 44 257 442 Remotely . | . . . . Salvage Created 2187 | . 100 825 1262 Parts 128 | . 12 51 65 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 6 21 32 Guns 48 | . 6 19 23 Cannons 3 | . . . 3 AOE 8 | . . 2 6 Classes Destroyed 9 | . 1 5 3 Worker 5 | . . 2 3 Hauler 1 | . . 1 . Operator 1 | . . 1 . Swarmer 19 | . 6 7 6 Grunt 23 | . . 8 15 Sentry 13 | . . 6 7 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 10 | . 3 5 10 Combat Bots Only 9 | . 3 5 9 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 388 | . 21 121 246 Missed 105 | . 5 36 64 Damage Taken 3957 | . 115 1056 2786 Core 793 | . 37 202 554 Absorbed by Shields . | . . . . Redirected to Shielding 46 | . 7 39 . Core Remaining (%) 78 | 100 85 49 . Volleys Fired 178 | . 8 72 98 Largest 2 | . 2 2 2 Hottest 140 | . 90 95 140 Shots Fired 326 | . 16 128 182 Gun 291 | . 16 126 149 Cannon 27 | . . . 27 Launcher 8 | . . 2 6 Special . | . . . . Kinetic 88 | . . 34 54 Thermal 230 | . 16 92 122 Explosive 8 | . . 2 6 Electromagnetic . | . . . . Robot Hit Streak 14 | . 5 12 14 Robot Miss Streak 5 | . 2 5 4 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 236 | . 10 90 136 Core Hits 124 | . 6 42 76 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 1 3 2 Burn 5 | . 1 3 1 Destroy 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4653 | . 129 1310 3214 Guns 3045 | . 129 1096 1820 Cannons 513 | . . . 513 Explosions 1008 | . . 194 814 Melee 62 | . . . 62 Ramming 25 | . . 20 5 Kinetic 1022 | . . 275 747 Thermal 2536 | . 129 821 1586 Explosive 1008 | . . 194 814 Electromagnetic . | . . . . Impact 62 | . . . 62 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 6 | . . . 6 Melee 2 | . . . 2 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . 20 50 Shots 6 | . . 2 4 Rammed . | . . . . Targets Rammed 3 | . . 2 1 Kicked 3 | . . 2 1 Crushed . | . . . . Highest Temperature 432 | . 150 432 220 Average Temperature 93 | . 65 127 60 Received Heat Transfer 1395 | . . 342 1053 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 18 | . . 10 8 Heat Transferred 6362 | . 433 2377 3552 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 702 | . 185 580 702 Initial 245 | . . 78 245 Average 339 | . 99 364 395 Maximum Alert Level 3 | . . 2 3 Low Security (%) 17 | 100 100 5 . Level 1 44 | . . 60 48 Level 2 38 | . . 33 50 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . . 1 11 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 106 | . 9 38 59 Peak Tracking Total 14 | . 4 7 14 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2933 | 61 388 774 1710 Spaces Moved 1295 | 50 244 376 625 Core 31 | 28 . . 3 Treads . | . . . . Legs 1264 | 22 244 376 622 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 134 | 94 120 134 143 Slowest Speed 260 | 120 120 260 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 45 31 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . . 4 24 Melee . | . . . . Projectile 1 | . . . 1 AOE 27 | . . 4 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2150 | 63 323 513 1251 Wait 570 | . 64 31 475 Move 1292 | 49 243 375 625 Hop . | . . . . Pick Up 34 | 8 7 8 11 Fast Attach 15 | . . 6 9 Attach 21 | 6 1 4 10 Detach . | . . . . Swap 18 | . . 7 11 Drop 18 | . . 8 10 Fire 178 | . 8 72 98 Melee 1 | . . . 1 Ram . | . . . . Kick 3 | . . 2 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 10) 210 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x2 1168 | -9/Materials | Discovered new exit (range 13) 1221 | -9/Materials | Core integrity fell below 50% 1224 | -9/Materials | Entered another Materials area 1224 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -8/Materials | Build established: Scavenger-Mutant 1918 | -8/Materials | Garrison activated, responded to threat 2226 | -8/Materials | Build established: Mutant 2301 | -8/Materials | Garrison activated, responded to threat 2813 | -8/Materials | Lost 3 parts (1n1u1w) 2874 | -8/Materials | Core integrity fell below 50% 2884 | -8/Materials | Garrison activated, responded to threat 2916 | -8/Materials | Core integrity fell below 20% 2933 | -8/Materials | Destroyed 9 combat bots 2934 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02890_ Destroyed Structural Scanner. 02891_ The unstable cave ceiling collapses. 02891_ U-05 Engineer builds a Wall. 02893_ G-50 Soldier destroyed. 02893_ X-57 Shotgunner destroyed. 02896_ Destroyed Imp. Heat Sink. 02897_ Knocked back. 02899_ H-61 Shepherd destroyed. 02902_ Titanium Leg destroyed. 02904_ The unstable cave ceiling collapses. 02910_ G-47 Trooper destroyed. 02913_ Acquired 18 matter. 02914_ The unstable cave ceiling collapses. 02915_ Grenade Launcher destroyed. 02918_ Sml. Storage Unit destroyed. 02921_ Hadron Collector disabled. 02927_ Lgt. Nuclear Core destroyed. 02928_ The unstable cave ceiling collapses. 02930_ Hvy. Particle Cannon destroyed. 02933_ Adv. Weight Redist. System destroyed. 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