Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 22:02:13 Player: 3.14 Result: Destroyed by as-30890 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (281) 281 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 776 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Small Storage Unit Large Storage Unit Improved Terrain Scanner Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Mining Claw > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Improved Terrain Scanner EM Pulse Gun Particle Gun Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 3 13 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 3 | 2 . 1 Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 71 | . 81 64 Engine 8 | . 14 3 Treads 19 | . 28 14 Leg 7 | . . 11 Device 3 | . . 6 Storage 12 | . 14 10 Energy Gun 5 | . 7 4 Ballistic Gun 9 | . 14 6 Launcher 1 | . . 2 Slashing Weapon 3 | . 3 3 Naked Turns . | . . . Heaviest Build 40 | 10 38 40 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 7 | 5 6 8 Most Carried 8 | 3 7 8 Average Carried 3 | 1 3 4 Final Capacity 16 | 6 16 4 Final Carried 7 | 2 7 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 452 | 269 24 159 Remotely . | . . . Salvage Created 385 | 88 91 206 Parts 15 | . 5 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 2 14 Melee 1 | . . 1 Guns 6 | . 2 4 AOE 9 | . . 9 Classes Destroyed 7 | 1 1 5 Worker 1 | . . 1 Builder 1 | . . 1 Recycler 1 | 1 . . Swarmer 2 | . . 2 Grunt 5 | . 2 3 Demolisher 1 | . . 1 Assembled 8 | . . 8 Best Kill Streak 8 | 1 1 8 Combat Bots Only 6 | . 1 6 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1058 | . 192 866 Core 252 | . 48 204 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 60 | 9 20 31 Largest 2 | 2 2 2 Hottest 85 | 70 70 85 Shots Fired 74 | 10 24 40 Gun 61 | 10 24 27 Cannon . | . . . Launcher 13 | . . 13 Special . | . . . Kinetic 40 | 9 20 11 Thermal 11 | 1 4 6 Explosive 13 | . . 13 Electromagnetic 10 | . . 10 Robot Hit Streak 16 | 5 11 16 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 57 | 9 21 27 Core Hits 43 | 2 7 34 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 3 | . . 3 Impact . | . . . Slashing 3 | . . 3 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1217 | 66 180 971 Guns 493 | 66 179 248 Cannons . | . . . Explosions 650 | . . 650 Melee 47 | . . 47 Ramming 27 | . 1 26 Kinetic 258 | 54 143 61 Thermal 231 | 12 36 183 Explosive 549 | . . 549 Electromagnetic 105 | . . 105 Impact . | . . . Slashing 47 | . . 47 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 41 | . . 41 Projectiles . | . . . Explosions 41 | . . 41 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . . 50 Shots 2 | . . 2 Rammed 16 | . 1 15 Targets Rammed 16 | . 1 15 Kicked . | . . . Crushed . | . . . Highest Temperature 247 | 30 125 247 Average Temperature 84 | 19 55 117 Received Heat Transfer 347 | . 111 236 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 433 | 37 111 285 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 123 | 5 73 123 Average Influence 46 | 1 29 77 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 3 34 Peak Tracking Total 6 | . 2 6 Tactical Retreats 6 | . . 6 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 679 | 139 226 314 Spaces Moved 463 | 73 105 285 Core 248 | 5 . 243 Treads 215 | 68 105 42 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 101 | 152 160 66 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 18 71 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 93 | . . 93 Melee . | . . . Projectile . | . . . AOE 93 | . . 93 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 591 | 90 141 360 Wait 19 | . 9 10 Move 461 | 72 104 285 Hop . | . . . Pick Up 9 | 3 4 2 Fast Attach 12 | 5 2 5 Attach 8 | 1 . 7 Detach 1 | . . 1 Swap 2 | . 1 1 Drop . | . . . Fire 60 | 9 20 31 Melee 3 | . . 3 Ram 10 | . . 10 Kick . | . . . Crush 6 | . 1 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 367 | -10/Mines | Assembled infested the area 372 | -10/Mines | Assisted by a Guerilla fighting off Assembled 428 | -10/Mines | Discovered new exit (range 9) 484 | -10/Mines | Core integrity fell below 50% 485 | -10/Mines | Released all parts (6) 512 | -10/Mines | Lost 5 parts (1p1n3w) 600 | -10/Mines | Core integrity fell below 20% 627 | -10/Mines | Lost 3 parts (2n1w) 634 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 680 | -10/Mines | Destroyed by as-30890 with Assembled Heavy Rifle Last Messages --------------- 00610_ Acquired 26 matter. 00619_ Acquired Aluminum Leg. 00626_ Acquired Lrg. Storage Unit. 00628_ A derelict emerges from the shadows. 00629_ EC-8JU(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00629_ Acquired 20 matter. 00630_ EC-8JU(g): "You know what I say? NO!" 00631_ EC-8JU(g): "Everyone knows a good old rocket launcher goes a long way." 00632_ EC-8JU(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00633_ EC-8JU(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00634_ EC-8JU(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00634_ EC-8JU(g) slips back into the shadows. 00634_ Acquired Rocket Launcher. 00648_ K-01 Serf collects debris. 00662_ as-32230 destroyed. 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