Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.02 @ 21:41:35 Player: tionichm Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1304) 1304 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2729 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 78/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (650) Ox12 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Heavy Armor Plating > --- WEAPON (3) ------- Mining Claw Mining Claw Mining Claw > --- INVENTORY (10) --- Improved Heat Sink Armor Integrity Analyzer Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Power Shielding > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Hover Unit Improved Hover Unit Targeting Computer Armor Integrity Analyzer Heavy Armor Plating Hacking Suite Rocket Launcher Mining Laser [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Power Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 49 | 6 16 17 10 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 5 2 Treads 2 | . 2 . . Leg 4 | . . 2 2 Wheel 2 | 2 . . . Hover 3 | . . 3 . Flight . | . . . . Utility 7 | 1 3 1 2 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 25 | 2 10 8 5 Energy Gun 10 | . 8 2 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 4 | . 1 3 . Launcher 2 | . . 1 1 Special Weapon 4 | . 1 2 1 Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 9 3 12 Power 3 | . 1 . 2 Propulsion 8 | . 2 2 4 Utility 3 | . 1 . 2 Weapon 10 | . 5 1 4 Highest Loss Streak 10 | . 7 1 10 Average Slot Usage (%) 95 | . 94 97 80 Engine 10 | . 10 11 9 Treads 11 | . 22 1 . Leg 3 | . . 4 19 Wheel 2 | . 5 . . Hover 6 | . . 14 . Device 5 | . . 11 4 Storage 12 | . 14 11 11 Protection 12 | . 13 11 9 Energy Gun 8 | . 14 3 . Ballistic Gun 2 | . 4 . . Ballistic Cannon 16 | . 8 25 13 Naked Turns . | . . . . Heaviest Build 43 | 11 25 43 41 Greatest Support 40 | 26 40 40 20 Greatest Overweight (x) 12 | 1 . 5 12 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 7 10 10 Most Carried 10 | 4 9 10 10 Average Carried 7 | 2 6 8 8 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 4 9 9 3 Class Distribution -------------------- 64% | Mutant 26% | Tank 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1258 | 156 428 575 99 Remotely . | . . . . Salvage Created 1222 | . 554 488 180 Parts 77 | . 29 34 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 37 | . 14 18 5 Melee 1 | . . . 1 Guns 9 | . 7 2 . Cannons 21 | . 3 16 2 AOE 5 | . 3 . 2 Classes Destroyed 7 | . 4 2 1 Worker 1 | . 1 . . Builder 1 | . . . 1 Watcher 6 | . 3 3 . Swarmer 9 | . 3 6 . Grunt 22 | . 11 7 4 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 6 | . 6 5 5 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3096 | . 992 775 1329 Core 482 | . 72 111 299 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 71 . . Volleys Fired 118 | . 61 51 6 Largest 3 | . 2 3 3 Hottest 132 | . 100 132 121 Shots Fired 246 | . 114 119 13 Gun 114 | . 102 12 . Cannon 115 | . 10 97 8 Launcher 3 | . . . 3 Special 14 | . 2 10 2 Kinetic 159 | . 54 97 8 Thermal 47 | . 23 22 2 Explosive 3 | . . . 3 Electromagnetic 37 | . 37 . . Robot Hit Streak 11 | . 11 8 2 Robot Miss Streak 20 | . 4 20 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 162 | . 66 83 13 Core Hits 89 | . 27 50 12 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2387 | . 1058 991 338 Guns 888 | . 764 124 . Cannons 1042 | . 119 867 56 Explosions 372 | . 162 . 210 Melee 72 | . . . 72 Ramming 13 | . 13 . . Kinetic 1355 | . 432 867 56 Thermal 379 | . 255 124 . Explosive 210 | . . . 210 Electromagnetic 358 | . 358 . . Impact . | . . . . Slashing 72 | . . . 72 Piercing . | . . . . Highest Corruption 2 | . 2 . 1 Average Corruption 1 | . 2 . 1 Corruption Purged . | . . . . Effects 14 | . 14 . . Message Errors 4 | . 4 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 5 | . 5 . . Targeting Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 7 | . 7 . . Projectiles . | . . . . Explosions 7 | . 7 . . Melee . | . . . . Knockbacks 22 | . 2 17 3 Impact . | . . . . Kinetic 20 | . 2 16 2 Secondary 2 | . . 1 1 Self-Inflicted Damage 54 | . 6 . 48 Shots 2 | . . . 2 Rammed 4 | . 4 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 204 | . 138 135 204 Average Temperature 49 | . 41 50 92 Received Heat Transfer 1182 | . 534 222 426 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 880 | . 510 370 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 4 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 207 | . 167 207 125 Initial . | . . . . Average 73 | . 75 76 49 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 1 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 17 25 8 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . 3 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 15 | . 8 7 . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 60 | . 22 38 . Successful 47 | . 19 28 . Failed 13 | . 3 10 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 14 17 . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 5 | . 3 2 . Scanalyzers 19 | . . 19 . Garrison Access . | . . . . Terminal Hacks 21 | . 12 9 . Record 3 | . 3 . . Prototype ID Bank 3 | . 2 1 . Emergency Access Points 3 | . 2 1 . Alert Level 1 | . . 1 . Unreport Threat 3 | . 1 2 . Locate Traps 1 | . . 1 . Dispatch Records 2 | . 1 1 . Maintenance Status 1 | . 1 . . Transport Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 5 | . 3 2 . Process 1 | . 1 . . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . 1 . Scanalyzer 17 | . . 17 . Insert Component 9 | . . 9 . Analyze 8 | . . 8 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 5 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . 8 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed 8 | . . 8 . Part Schematics Acquired 8 | . . 8 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2957 | 54 1457 1253 193 Spaces Moved 1556 | 46 821 602 87 Core 10 | 8 . . 2 Treads 668 | . 625 43 . Legs 202 | . . 117 85 Wheels 234 | 38 196 . . Hover 442 | . . 442 . Flight . | . . . . Fastest Speed 50 | 50 90 116 150 Average Speed 151 | 82 143 165 173 Slowest Speed 650 | 90 160 360 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 98 49 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . 2 10 2 Terrain Destroyed 49 | . 12 10 27 Melee . | . . . . Projectile 14 | . 2 10 2 AOE 35 | . 10 . 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1908 | 61 987 748 112 Wait 83 | . 53 28 2 Move 1553 | 45 820 601 87 Hop . | . . . . Pick Up 64 | 10 25 26 3 Fast Attach . | . . . . Attach 39 | 6 13 11 9 Detach 4 | . . 3 1 Swap 10 | . 3 6 1 Drop 30 | . 8 22 . Fire 118 | . 61 51 6 Melee 3 | . . . 3 Ram 4 | . 4 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 389 | -10/Materials | Lost 7 parts (1p2n1u3w) 409 | -10/Materials | Discovered new exit (range 3) 477 | -10/Materials | Repaired EM Pulse Gun 505 | -10/Materials | Repaired Sml. Laser 523 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 7) 1512 | -10/Materials | Entered another Materials area 1512 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1725 | -9/Materials | Discovered new exit (range 5) 1945 | -9/Materials | Discovered new exit (range 9) 2082 | -9/Materials | Build established: Tank 2178 | -9/Materials | Discovered new exit (range 11) 2765 | -9/Materials | Entered Storage 2906 | -9/Storage | Core integrity fell below 50% 2945 | -9/Storage | Core integrity fell below 20% 2958 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired 15 matter. Acquired 9 matter. Rocket Launcher destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Mining Laser destroyed. Aluminum Leg destroyed. Flak Cannon destroyed. Imp. Ion Engine destroyed. Aluminum Leg destroyed. Power Shielding destroyed. Acquired Mining Claw. Aluminum Leg destroyed. Acquired Mining Claw. Lgt. Deuterium Engine destroyed. Targeting Computer destroyed. Y-45 Defender destroyed. Aluminum Leg destroyed. Acquired 75 matter. Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##+##?##???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????#! ##+##???????????????? | | ????????????????????### # ????????????????? | | ????????????????????#"" + ????? ????????????? | | ????????????????????#"T Y#? ? #????????????? | | ????????????????????#" ! #? #????????????? | | ????????????????????### ! # #???##???????? | | ?????????????????????##[ # ##### #######? | | ?????????????????????#%!*@Y # #? | | ?????????????????????##! Y # # #? | | ?????????????????#########/### ## | | ?????????????????# [# "" | | ?????????????????# %+ """"" R | | ?????????????????# =#! %= "" "" | | ?????????????????######+##+########## # " #? | | ?????????????????????# #????# # #? | | ???????????????????### """"" #????# ## ###?? | | ???????????????????#"" """"" #????# #### #??? | | ???????????????????#"T """"" ###### ### ##?? | | ???????????????????#"" + = != #?? | | ???????????????????### ##"###+### #?? | | ?????????????????????# ## #### ## #?? | | ?????????????????????# ## """ #??#### #?? | | ?????????????????????##"Y"## #### """ #?????# #?? | | ??????????????????????#"""##"#??# """ #######+##? | | ??????????????????????########??# # #? | | ????????????????????????????????# # """#? | | ????????????????????????????????####+### """#? | | ???????????????????????????????????# # """#? | | ???????????????????????????????????# + #? | | ???????????????????????????????????# # """#? | | ???????????????????????????????????# # """#? | | ???????????????????????????????????# # """#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Armor Integrity Analyzer | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Novice Programmer Oops Challenges ------------ None Game ------ Seed IntegratedLayeredAutocannon Manual? 0 Play Time 00:39:27 Cumulative 7.6 hours Start 2021.11.02 @ 21:02:28 End 2021.11.02 @ 21:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 360e45f4-2e88-4ff1-9f70-55af894ec227