Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.07 @ 19:26:31 Player: Amao Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4885 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 48/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Impulse Thruster > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Long-range Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Airjet Advanced ECM Suite [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Terrain Scan Processor Device Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . . 2 2 2 2 2 2 . Power 2 | . . . . 1 . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 8 | . . . 1 1 1 1 2 2 . Weapon . | . . . . . . . . . . Parts Attached 50 | 6 4 . 5 9 2 12 7 2 3 Power 11 | 1 . . 2 2 . 5 1 . . Engine 6 | 1 . . 2 2 . 1 . . . Core 4 | . . . . . . 4 . . . Reactor 1 | . . . . . . . 1 . . Propulsion 17 | 2 2 . 2 1 . 3 3 1 3 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 15 | . 2 . 2 1 . 3 3 1 3 Utility 19 | 1 1 . 1 6 2 4 3 1 . Device 13 | . 1 . 1 3 1 3 3 1 . Storage 1 | 1 . . . . . . . . . Processor 4 | . . . . 2 1 1 . . . Hackware 1 | . . . . 1 . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 3 | 2 1 . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . Parts Lost 25 | . 2 . 1 4 . 2 8 1 7 Power 5 | . . . . 2 . 2 1 . . Propulsion 11 | . 1 . 1 2 . . 3 1 3 Utility 8 | . . . . . . . 4 . 4 Weapon 1 | . 1 . . . . . . . . Highest Loss Streak 8 | . 2 . 1 4 . 2 5 1 8 Average Slot Usage (%) 49 | . 73 57 54 51 51 45 57 34 18 Engine 4 | . 14 14 11 10 7 2 . . . Core 1 | . . . . . . 1 3 . . Flight 9 | . . 28 32 10 7 5 9 10 1 Device 7 | . . 14 11 11 7 3 14 3 1 Processor 17 | . . . . 16 21 24 22 15 10 Hackware 4 | . . . . 2 7 6 5 5 3 Ballistic Gun 1 | . 22 . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 13 | 12 13 6 4 9 6 13 8 3 3 Greatest Support 26 | 26 26 8 12 8 6 14 24 5 10 Greatest Overweight (x) 1 | . 1 . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 5 4 4 4 4 4 3 4 Average Carried 3 | 1 4 3 3 3 3 3 3 2 2 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 Final Carried 4 | 2 3 4 4 3 3 4 3 2 2 Class Distribution -------------------- 67% | Mutant 32% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Scout | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Matter Collected 341 | 172 51 97 . . . . . . 21 Remotely . | . . . . . . . . . . Salvage Created 51 | . 51 . . . . . . . . Parts 5 | . 5 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 3 | . 3 . . . . . . . . Guns 3 | . 3 . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . Swarmer 3 | . 3 . . . . . . . . Best Kill Streak 3 | . 3 . . . . . . . . Combat Bots Only 3 | . 3 . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Damage Taken 3423 | . 201 81 14 330 33 538 880 68 1278 Core 2257 | . 14 23 . 178 16 243 625 36 1122 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 . 85 100 67 97 71 37 . . Volleys Fired 15 | . 15 . . . . . . . . Largest 2 | . 2 . . . . . . . . Hottest 70 | . 70 . . . . . . . . Shots Fired 24 | . 24 . . . . . . . . Gun 24 | . 24 . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 20 | . 20 . . . . . . . . Thermal 4 | . 4 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 7 | . 7 . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 17 | . 17 . . . . . . . . Core Hits 8 | . 6 . . 1 . . . . 1 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 130 | . 110 . . 7 . . . . 13 Guns 110 | . 110 . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 20 | . . . . 7 . . . . 13 Kinetic 110 | . 110 . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 3 . 2 . . . Average Corruption 2 | . . . . 2 . 1 . . . Corruption Purged . | . . . . . . . . . . Effects 4 | . . . . 3 . 1 . . . Message Errors 1 | . . . . 1 . . . . . Matter Fused 1 | . . . . 1 . . . . . Energy Discharges 1 | . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 9 | . . . . 3 . . . . 6 Shots . | . . . . . . . . . . Rammed 5 | . . . . 3 . . . . 2 Targets Rammed 5 | . . . . 3 . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 60 | . 60 3 . . . . . . 2 Average Temperature 25 | . 29 3 . . . . . . 2 Received Heat Transfer 519 | . . 54 . 81 6 216 18 18 126 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Peak Influence 240 | . 60 49 100 113 58 240 151 111 . Average Influence 67 | . 39 44 37 79 43 90 59 51 . Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 96 | 100 100 100 100 100 100 90 100 100 . Level 1 3 | . . . . . . 9 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . . 4 . 3 2 1 . Investigation 4 | . . . . 2 . . 1 1 . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . . . . 2 . 2 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Distress Signals 5 | . 1 . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 165 | . 7 5 11 19 8 44 38 10 23 Peak Tracking Total 18 | . 5 3 7 10 5 12 13 8 18 Tactical Retreats 29 | . . 3 2 3 1 10 7 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Traps Triggered 2 | . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 1 . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Machines Accessed 24 | . . . 2 3 1 4 11 2 1 Terminals 13 | . . . 2 2 1 3 4 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . . . . 1 . 1 1 1 . Recycling Units 6 | . . . . . . . 5 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . . . 5 10 2 11 18 6 2 Successful 42 | . . . 3 6 2 10 15 4 2 Failed 12 | . . . 2 4 . 1 3 2 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 28 | . . . 5 6 2 5 8 . 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations 16 | . . . . 4 . 6 2 4 . Recycling Units 9 | . . . . . . . 7 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . . . 3 2 2 3 6 . 2 Record 2 | . . . . . . . . . 2 Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . 1 1 . . Locate Traps 5 | . . . . 1 1 1 2 . . Reprogram Traps 1 | . . . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 4 | . . . 1 . 1 1 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 14 | . . . . 4 . 6 2 2 . Scan Component 7 | . . . . 2 . 3 1 1 . Repair 7 | . . . . 2 . 3 1 1 . Recycling Unit Hacks 8 | . . . . . . . 6 2 . Retrieve Matter 5 | . . . . . . . 3 2 . Retrieve Components 3 | . . . . . . . 3 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . Terminals 1 | . . . . . . 1 . . . Track 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . . . 1 3 1 3 5 2 1 Full Trace Events 4 | . . . . 2 . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Matter 212 | . . . . . . . 212 . . Time 53 | . . . . . . . 53 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired 7 | . . . . 2 . 3 1 1 . Time 274 | . . . . 52 . 146 60 16 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Turns Passed 2240 | 54 103 155 111 212 47 811 449 194 104 Spaces Moved 4246 | 51 59 371 252 301 123 1500 1058 328 203 Core 224 | 15 . . . 68 . 2 . . 139 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 94 | 36 58 . . . . . . . . Hover . | . . . . . . . . . . Flight 3928 | . 1 371 252 233 123 1498 1058 328 64 Fastest Speed 34 | 50 90 37 34 35 35 34 34 40 40 Average Speed 37 | 80 97 37 36 40 35 34 34 40 46 Slowest Speed 120 | 100 117 37 37 120 35 50 105 40 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 70 | . . 8 4 10 3 24 16 4 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 17 60 31 44 5 28 35 14 28 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Total 4794 | 64 83 383 267 381 123 1768 1129 386 210 Wait 456 | . . 12 5 65 . 253 62 59 . Move 4105 | 50 58 354 243 282 117 1453 1028 319 201 Hop 62 | . . 8 4 8 2 22 13 4 1 Pick Up 65 | 8 5 3 6 10 1 17 10 2 3 Fast Attach . | . . . . . . . . . . Attach 49 | 6 4 . 4 9 2 12 7 2 3 Detach 10 | . . 2 1 1 1 3 2 . . Swap 1 | . . . 1 . . . . . . Drop 26 | . 1 4 3 3 . 8 7 . . Fire 15 | . 15 . . . . . . . . Melee . | . . . . . . . . . . Ram 5 | . . . . 3 . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 14) 158 | -10/Materials | Entered Mines 193 | -10/Mines | Met a Derelict bent on vengeance 292 | -10/Mines | Identified exit to Materials 313 | -10/Mines | Entered Materials 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 367 | -9/Materials | Build established: Mutant 418 | -9/Materials | Discovered new exit (range 15) 424 | -9/Materials | Entered another Materials area 424 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 543 | -8/Materials | Lost 4 parts (2p2n) 574 | -8/Materials | Discovered new exit (range 8) 602 | -8/Materials | Repaired ECM Suite 630 | -8/Materials | Repaired Sensor Array 636 | -8/Materials | Identified exit to Factory 636 | -8/Materials | Entered Factory 636 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 681 | -7/Factory | Discovered new exit (range 6) 682 | -7/Factory | Identified exit to Factory 683 | -7/Factory | Entered another Factory area 683 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 845 | -6/Factory | Repaired Sensor Array 907 | -6/Factory | Repaired Imp. VTOL Module 1184 | -6/Factory | Repaired Imp. VTOL Module 1489 | -6/Factory | Discovered new exit (range 11) 1493 | -6/Factory | Identified exit to Factory 1494 | -6/Factory | Entered another Factory area 1494 | -5/Factory | Evolved 2 slots: Utility x2 1574 | -5/Factory | Repaired Imp. VTOL Module 1637 | -5/Factory | Identified exit to Upper Caves 1637 | -5/Factory | Identified exit to Extension 1779 | -5/Factory | Build established: Scout 1817 | -5/Factory | Fabricated Antigrav System? 1916 | -5/Factory | Lost 5 parts (1p1n3u) 1916 | -5/Factory | Core integrity fell below 50% 1937 | -5/Factory | Discovered new exit (range 14) 1943 | -5/Factory | Entered another Factory area 1943 | -4/Factory | Evolved 2 slots: Utility x2 1982 | -4/Factory | Repaired Adv. ECM Suite 2132 | -4/Factory | Discovered new exit (range 14) 2137 | -4/Factory | Entered Upper Caves 2156 | -4/Upper Caves | Build established: Mutant 2201 | -4/Upper Caves | Attracted the attention of an 0b10 base 2203 | -4/Upper Caves | Core integrity fell below 50% 2203 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 2203 | -4/Upper Caves | Learned 8 Research zone layouts 2213 | -4/Upper Caves | Attracted the attention of an 0b10 base 2213 | -4/Upper Caves | Core integrity fell below 20% 2241 | -4/Upper Caves | Lost 8 parts (4n4u) 2241 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destabilizing: Short circuit. Adv. Visual Processing Unit permanently disabled. Slammed into S-27 Virus. Acquired 21 matter. Adv. ECM Suite destroyed. VTOL Module destroyed. Adv. Visual Processing Unit destroyed. Penetrated by Slug. S-27 Virus springs to life. Imp. Terrain Scan Processor destroyed. Connecting with Terminal... Current location identified: Upper Caves >>Query(Status Report 317X) INTERCEPTED DERELICT INTEL. Data stored: Lower Caves exits (x2). >>Query(Status Report 857X) INTERCEPTED DERELICT INTEL. Data stored: Research zone layouts (x8). Hacking Suite destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????"""" | | ??????????????????????????????????????????????"""" | | ??????????????????????????####????????????????# | | ????####????????????###?### ##???????????????# | | ????# ##??????????## #? ####???????????? | | ##### ############ #?# #???????????? | | #?# #???????????? # | | ### #????????????# # | | ######++++###### ## #####????????# # | | #""""" """""# # ## #????????# # | | # " " " " # # #####????# # | | # # # ##??## | | # # # #### # | | # ####//#### # # ### ## # | | # #" "# # #### #?# # | | + #" "# / ##?# ### | | / #" "# / #### | | # / / # #?## ## | | #### """" #### #??# ## ## | | #""" """" "??# #??# # #^# #?# | | #""" """" "??# ##?##@ # # ### | | #""T "??# #??# ## # ## | | #""" "??# ##??# #### ### | | ################ #??## #??# # # # ###?# | | #??# #??### # # ####???? | | #??## #????## #??????? | | ### #### ##?##g #??#### ##?????? | | ??## #### #??# ## ##?# ## #?????? | | ???#?????## ##?# ### ## #?????? | | ??????????# ######## s ## #####?????? | | ??????????# #?????##s ##### ##????????? | | ??????????## ##?????#s ##???#### ###??????? | | ???????????# #?????#gs##???????## ####???? | | ???????????## ##????## ##????????## ##??? | | ????????????# ######?# #?????????# #??? | | ????????????# ###sss #??????#### #??? | | ????????????# #??????# #??? | | ????????????####### #??????# ######??? | | ??????????????????##### ##??????# ####???????? | | ??????????????????????####???????######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 250 Matter Stores 280 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 69 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed CompositeCorruptionField Manual? 0 Play Time 00:40:28 Cumulative 19.8 hours Start 2019.12.07 @ 18:41:36 End 2019.12.07 @ 19:26:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 10 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01741749-56fa-4239-8053-b0d5750da043