Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.06 @ 23:02:34 Player: Jinx Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (4472) 4472 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 8331 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 80/850 Matter 15/300 Energy 0/100 System Corruption 2% Temperature Cool (0) Movement Hovering (108) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor Fusion Compressor > --- PROPULSION (4) --- Improved Hover Unit Gravmag System Gravmag Array > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Targeting Computer Energy Filter Improved Light Armor Plating > --- WEAPON (5) ------- Shock Rifle Shock Rifle Compact Ion Cannon Heavy Assault Rifle Heavy Machine Gun > --- INVENTORY (15) --- Wheel Wheel Compact Wheel Improved Hover Unit Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Minigun Minigun Assault Cannon Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Airjet Improved Shield Generator Drone Bay Drone Bay Lightning Gun Advanced Beam Rifle Assault Cannon Flak Cannon Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Axe [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 3 | . 1 . 1 . 1 Weapon 3 | . . 1 . 1 1 Parts Attached 123 | 7 6 8 15 31 56 Power 19 | 1 1 1 3 4 9 Engine 14 | 1 1 . 2 4 6 Core 5 | . . 1 1 . 3 Reactor . | . . . . . . Propulsion 42 | 2 2 2 7 14 15 Treads 4 | . . . . . 4 Leg 6 | 2 2 2 . . . Wheel 6 | . . . 4 . 2 Hover 23 | . . . 3 11 9 Flight 3 | . . . . 3 . Utility 24 | 2 1 1 4 4 12 Device 13 | . . . 2 3 8 Storage 3 | 1 1 . 1 . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 5 | 1 . 1 1 . 2 Artifact . | . . . . . . Weapon 38 | 2 2 4 1 9 20 Energy Gun 9 | 1 1 1 . 2 4 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 11 | 1 1 2 . 3 4 Ballistic Cannon 6 | . . . . 2 4 Launcher 8 | . . 1 1 1 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Parts Lost 23 | . . . . 2 21 Power 3 | . . . . . 3 Propulsion 5 | . . . . 1 4 Utility 7 | . . . . 1 6 Weapon 8 | . . . . . 8 Highest Loss Streak 14 | . . . . 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 91 97 97 98 87 Engine 9 | . 12 2 8 12 9 Core 2 | . . 7 7 1 1 Treads 3 | . . . . . 6 Leg 6 | . 25 27 8 . . Wheel 2 | . . . 15 . 1 Hover 9 | . . . . 27 10 Device 11 | . . . 3 14 17 Storage 10 | . 16 20 16 11 6 Processor 2 | . . . . 1 4 Protection 4 | . 12 10 10 . 2 Energy Gun 6 | . 12 10 8 6 4 Energy Cannon 1 | . . . . 3 1 Ballistic Gun 8 | . 12 12 8 8 8 Ballistic Cannon 4 | . . . . 5 6 Launcher 4 | . . 7 8 2 4 Peak Build Rating 59 | 7 8 21 36 51 59 Average Rating 37 | 4 7 17 25 45 48 On Entrance 20 | . 7 8 21 36 48 Naked Turns . | . . . . . . Heaviest Build 74 | 18 22 35 58 66 74 Greatest Support 90 | 20 20 33 48 36 90 Greatest Overweight (x) 15 | 1 1 1 2 9 15 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 15 | 10 10 10 15 15 15 Average Capacity 13 | 8 10 10 12 15 15 Most Carried 15 | 5 7 10 14 15 15 Average Carried 8 | 2 4 7 9 13 7 Final Capacity 15 | 10 10 10 15 15 15 Final Carried 11 | 2 5 9 11 10 5 Class Distribution -------------------- 43% | Hacker-Tank 25% | Hacker-Gunner 18% | Hacker-Mutant 5% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3988 | 180 195 97 241 641 2634 Remotely . | . . . . . . Salvage Created 4611 | . 356 57 340 562 3296 Parts 227 | . 23 3 19 30 152 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 85 | . 7 1 6 11 60 Melee 2 | . . . . . 2 Guns 43 | . 7 1 5 5 25 Cannons 23 | . . . . 5 18 AOE 16 | . . . 1 1 14 Classes Destroyed 13 | . 2 1 3 4 3 Worker 9 | . . . 1 . 8 Builder 16 | . . . . . 16 Hauler 2 | . . . . . 2 Recycler 4 | . . . . 1 3 Operator 2 | . . . . 1 1 Watcher 12 | . 3 . 1 3 5 Swarmer 10 | . . . . 3 7 Grunt 40 | . 7 . 1 4 28 Brawler 6 | . . . 1 . 5 Duelist 2 | . . . . . 2 Sentry 15 | . . 1 3 3 8 Hunter 6 | . . . 1 . 5 Programmer 6 | . . . . 1 5 Best Kill Streak 21 | . 3 1 2 3 21 Combat Bots Only 11 | . 3 1 2 3 11 Max Kills in Single Turn 5 | . 1 1 1 1 5 Gunslinging . | . . . . . . Exploded 2 | . . . 1 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1221 | . 47 . 28 126 1020 Missed 344 | . 12 . 10 40 282 Damage Taken 5269 | . 336 . 158 594 4181 Core 982 | . 88 . 7 117 770 Absorbed by Shields 1079 | . . . 22 142 915 Redirected to Shielding 12 | . 12 . . . . Ignored by Resistances 4000 | . 202 . 121 433 3244 Core Remaining (%) 89 | 100 64 100 98 83 . Volleys Fired 234 | . 45 7 23 40 119 Largest 5 | . 2 3 3 4 5 Hottest 224 | . 70 90 117 197 224 Shots Fired 724 | . 89 18 51 124 442 Gun 479 | . 89 18 46 77 249 Cannon 187 | . . . . 46 141 Launcher 58 | . . . 5 1 52 Special . | . . . . . . Kinetic 423 | . 45 11 23 71 273 Thermal 194 | . 44 7 23 46 74 Explosive 58 | . . . 5 1 52 Electromagnetic 49 | . . . . 6 43 Robot Hit Streak 37 | . 15 11 16 28 37 Robot Miss Streak 7 | . 3 3 1 7 4 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 2 . . 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 537 | . 64 12 42 83 336 Core Hits 322 | . 23 3 18 41 237 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 22 | . 6 . 2 2 12 Burn 15 | . 6 . 2 1 6 Meltdown 2 | . . . . 1 1 Blast 5 | . . . . . 5 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14467 | . 640 116 775 1771 11165 Guns 6175 | . 640 105 687 927 3816 Cannons 3495 | . . . . 803 2692 Explosions 4349 | . . . 88 35 4226 Melee 423 | . . . . . 423 Ramming 25 | . . 11 . 6 8 Kinetic 5764 | . 238 69 287 823 4347 Thermal 3092 | . 402 36 400 812 1442 Explosive 4349 | . . . 88 35 4226 Electromagnetic 814 | . . . . 95 719 Impact . | . . . . . . Slashing 423 | . . . . . 423 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked 1 | . . . . 1 . Effects 25 | . . . . . 25 Message Errors 4 | . . . . . 4 Matter Fused 9 | . . . . . 9 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 153 | . . . . 10 143 Projectiles 44 | . . . . 10 34 Explosions 61 | . . . . . 61 Melee 48 | . . . . . 48 Knockbacks 33 | . . . . 9 24 Impact . | . . . . . . Kinetic 32 | . . . . 9 23 Secondary 1 | . . . . . 1 Self-Inflicted Damage 85 | . . . . 3 82 Shots 6 | . . . . . 6 Rammed 4 | . . . . 1 3 Targets Rammed 5 | . . 1 . 1 3 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 693 | . 272 108 321 693 614 Average Temperature 159 | . 80 49 95 206 172 Received Heat Transfer 2129 | . 303 . 60 157 1609 Effects 77 | . . . . 27 50 Shutdowns 28 | . . . . 10 18 Energy Bleed 14 | . . . . 2 12 Interference 9 | . . . . 2 7 Matter Decay 7 | . . . . 3 4 Short Circuit 5 | . . . . 2 3 Damage (minor) 5 | . . . . 4 1 Damage (major) 7 | . . . . 3 4 Damage (core) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . 1 . 3 2 3 Heat Transferred 6697 | . 1628 111 888 1406 2664 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 555 | . 251 60 152 214 555 Initial 34 | . . . . 34 23 Average 136 | . 86 36 55 89 201 Maximum Alert Level 2 | . 1 . . 1 2 Low Security (%) 71 | 100 75 100 100 99 48 Level 1 21 | . 24 . . . 37 Level 2 7 | . . . . . 13 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . . 1 1 14 Investigation . | . . . . . . Extermination 6 | . . . . 1 5 Reinforcement 7 | . . . 1 . 6 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 3 | . . . . . 3 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 1 . . 2 Communications Jammed 51 | . . . 13 8 30 Distress Signals 51 | . . . 13 8 30 Times Spotted 121 | . 13 4 8 17 79 Peak Tracking Total 7 | . 5 3 2 3 7 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 26 | . . . . . 26 Max in Single Turn 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 3 | . 1 1 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 6 | . 1 2 3 . . Successful 6 | . 1 2 3 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 3 . . Record 3 | . . . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 3 | . 1 1 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 5 | . . . . . 5 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6007 | 53 694 489 721 1022 3028 Spaces Moved 3117 | 45 344 251 448 651 1378 Core 37 | 24 . . . . 13 Treads 354 | . . . . . 354 Legs 726 | 21 344 251 110 . . Wheels 677 | . . . 329 . 348 Hover 1313 | . . . 9 641 663 Flight 10 | . . . . 10 . Fastest Speed 50 | 50 120 120 96 108 108 Average Speed 148 | 84 142 176 127 111 170 Slowest Speed 800 | 120 190 190 190 620 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 58 25 34 21 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 320 | . . . 46 11 263 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE 306 | . . . 46 11 249 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3993 | 59 469 283 556 865 1761 Wait 319 | . 61 2 38 96 122 Move 3112 | 44 343 250 447 650 1378 Hop . | . . . . . . Pick Up 108 | 8 9 10 15 22 44 Fast Attach 9 | 1 . . 5 3 . Attach 65 | 6 1 4 6 10 38 Detach 7 | . . 1 . 3 3 Swap 49 | . 5 4 4 18 18 Drop 75 | . 5 4 18 22 26 Fire 234 | . 45 7 23 40 119 Melee 10 | . . . . . 10 Ram 3 | . . . . 1 2 Kick 1 | . . 1 . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Evolved 1 slot: Utility x1 107 | -10/Materials | Identified exit to Materials 107 | -10/Materials | Discovered exit to Materials (range 15) 308 | -10/Materials | Build established: Hacker-Mutant 567 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Discovered exit to Mines (range 7) 667 | -10/Materials | Discovered exit to Mines (range 11) 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 903 | -9/Materials | Identified exit to Storage 903 | -9/Materials | Discovered exit to Storage (range 12) 909 | -9/Materials | Met 8R-AWN 997 | -9/Materials | Identified exit to Materials 997 | -9/Materials | Discovered exit to Materials (range 14) 1042 | -9/Materials | Build established: Hacker-Tank 1237 | -9/Materials | Entered another Materials area 1237 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1913 | -8/Materials | Identified exit to Factory 1913 | -8/Materials | Discovered exit to Factory (range 9) 1958 | -8/Materials | Entered Factory 1958 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2503 | -7/Factory | Build established: Hacker-Gunner 2951 | -7/Factory | Identified exit to Factory 2951 | -7/Factory | Discovered exit to Factory (range 15) 2980 | -7/Factory | Entered another Factory area 2980 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3105 | -6/Factory | Build established: Hacker-Tank 4254 | -6/Factory | Identified exit to Factory 4254 | -6/Factory | Discovered exit to Factory (range 15) 4465 | -6/Factory | Build established: Hacker-Gunner 4784 | -6/Factory | Garrison activated, responded to threat 5096 | -6/Factory | Core integrity fell below 50% 5121 | -6/Factory | Destroyed 11 combat bots 5132 | -6/Factory | Lost 14 parts (2p3n2u7w) 5143 | -6/Factory | Core integrity fell below 20% 5191 | -6/Factory | Lost 4 parts (1p3u) 5600 | -6/Factory | Build established: Scavenger-Mutant 6008 | -6/Factory | Self-destructed Last Messages --------------- 05832_ Acquired Imp. Heat Sink. 05833_ K-01 Serf collects debris. 05834_ Acquired Wheel. 05835_ Acquired 19 matter. 05837_ K-01 Serf collects debris. 05839_ Acquired Shock Rifle. 05840_ K-01 Serf collects debris. 05841_ Acquired Shock Rifle. 05844_ K-01 Serf collects debris. 05849_ :WV3TBJCI=8EYOF%&KS&AGUWB1MKDAH7CDH5MW 05852_ K-01 Serf collects debris. 05870_ Acquired Gravmag Array. 05871_ Dropped Com. Wheel. 05873_ System corrupted: Energy discharge (-30). 05877_ Acquired Energy Filter. 05881_ Acquired Com. Wheel. 05882_ Dropped Triangulator. 05900_ System corrupted: Component data lost. 05946_ System corrupted: Heat flow error (+140). 05982_ Acquired 15 matter. 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Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Universal Adapter Challenges ------------ None Game ------ Seed GunResetArticulator Manual? 0 Play Time 01:22:37 Cumulative 15.9 hours Start 2024.08.06 @ 20:40:40 End 2024.08.06 @ 23:02:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 1 Adventurer 9 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/CogTall Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44571498-a584-4bef-aa52-2b111a92504c