Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 20:57:38 Player: Occam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (214) 1070 Value Destroyed (5570) 5570 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 10307 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 493 Friendly Fire -119 Cogmind --------- Core Integrity 431/700 Matter 162/300 Energy 380/380 System Corruption 5% Temperature Cool (3) Movement Rolling (150) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Cold Fusion Reactor > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (7) ------ Huge Storage Unit Structural Scanner Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Light Nuclear Core Medium Treads Wheel Improved Heat Sink Compact Matter Pod (150) Structural Scanner Improved Sensor Array Improved Signal Interpreter Hardlight Generator Hacking Suite Hacking Suite System Shield Authchip [Power] Authchip [Device] Authchip [Weapon] Dynamic Insulation System Gatling Laser EM Pulse Cannon EM Pulse Cannon Missile Launcher Missile Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Signal Interpreter Layered Light Armor Plating Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Improved Heat Sink Compact Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Hardlight Generator Hacking Suite Hacking Suite System Shield Authchip [Power] Authchip [Weapon] Dynamic Insulation System Gatling Laser EM Pulse Cannon EM Pulse Cannon Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Missile Launcher Missile Launcher Improved Datajack Power Maul [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 5 | . . . 2 . 2 . 1 Weapon . | . . . . . . . . Parts Attached 138 | 3 18 3 32 2 33 23 24 Power 9 | . 2 1 3 . 1 1 1 Engine 7 | . 2 . 3 . 1 . 1 Core 1 | . . 1 . . . . . Reactor 1 | . . . . . . 1 . Propulsion 27 | . 5 . 9 . 3 2 8 Treads 12 | . 2 . 6 . 1 1 2 Leg . | . . . . . . . . Wheel 15 | . 3 . 3 . 2 1 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | 2 2 2 11 1 10 7 8 Device 13 | 2 . . 3 . 3 1 4 Storage 3 | . 1 1 1 . . . . Processor 2 | . . 1 . . . . 1 Hackware 3 | . . . . . 2 . 1 Protection 22 | . 1 . 7 1 5 6 2 Artifact . | . . . . . . . . Weapon 59 | 1 9 . 9 1 19 13 7 Energy Gun 7 | . 1 . 4 1 1 . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 36 | 1 7 . 3 . 14 6 5 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . . 2 . Special Weapon 1 | . . . . . 1 . . Impact Weapon 9 | . . . . . 3 5 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . 1 Unidentified Prototypes 7 | . . . 3 . 2 2 . Parts Lost 37 | . 1 . 9 . 9 7 11 Power 1 | . . . 1 . . . . Propulsion 9 | . . . 1 . 2 2 4 Utility 21 | . . . 6 . 6 4 5 Weapon 6 | . 1 . 1 . 1 1 2 Highest Loss Streak 4 | . 1 . 3 . 3 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 97 98 98 Engine 8 | . 14 2 10 11 9 4 7 Core 1 | . . 11 . . . . . Reactor 1 | . . . . . . 4 7 Treads 10 | . 16 14 11 11 9 9 5 Wheel 10 | . 11 14 10 11 8 8 7 Device 10 | . 11 . 11 11 9 11 13 Storage 10 | . 14 14 11 11 9 9 7 Processor 2 | . . 4 3 . . . 7 Hackware 7 | . . . . . 17 12 11 Protection 14 | . 2 9 16 22 15 19 10 Energy Gun 5 | . 1 . 14 22 2 . . Ballistic Gun 14 | . 25 28 7 . 15 15 13 Naked Turns . | . . . . . . . . Heaviest Build 119 | 14 34 54 103 104 110 117 119 Greatest Support 40 | 20 40 10 16 16 16 16 28 Greatest Overweight (x) 11 | . 3 5 6 6 6 7 11 Average Overweight (x) 5 | . 2 4 5 6 6 6 6 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 Average Capacity 22 | 8 14 19 23 25 25 25 25 Most Carried 25 | 8 15 19 25 25 25 25 25 Average Carried 21 | 6 14 17 22 24 22 24 23 Final Capacity 25 | 8 15 20 25 25 25 25 25 Final Carried 25 | 8 15 19 25 25 25 25 23 Class Distribution -------------------- 50% | Mutant 25% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 5144 | 233 564 262 833 48 1311 1064 829 Remotely . | . . . . . . . . Salvage Created 7421 | 70 459 350 1829 183 1958 1391 1181 Parts 510 | 9 53 31 149 15 107 88 58 Haulers Intercepted 12 | . 1 . 5 . 3 3 . Recyclers Shooed 6 | . . . 2 . 1 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 135 | . 11 13 40 6 29 18 18 Guns 130 | . 8 13 40 6 29 18 16 AOE 5 | . 3 . . . . . 2 Classes Destroyed 15 | 2 7 . 1 . 4 . 1 Worker 18 | . 6 . 3 1 . 7 1 Builder 14 | . 2 1 4 . 2 1 4 Tunneler 3 | 1 . . 1 1 . . . Hauler 12 | . 1 . 5 . 3 3 . Recycler 11 | 1 . . 2 . 4 2 2 Mechanic 1 | . . . . . 1 . . Operator 9 | . 2 . 4 . . 2 1 Watcher 11 | . 3 . 5 . 3 . . Swarmer 31 | . 7 9 9 3 3 . . Grunt 70 | . 4 4 21 3 14 10 14 Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 25 | . . . 10 . 7 7 1 Hunter 4 | . . . . . 2 1 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 12 | 2 5 3 7 3 7 3 12 Combat Bots Only 7 | . 3 3 7 3 7 3 6 Max Kills in Single Turn 3 | 1 3 1 2 2 2 1 2 Gunslinging 1 | . . . 1 1 . . . Exploded 3 | . 3 . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 750 | . 47 39 170 11 158 126 199 Missed 198 | . 20 9 41 4 41 35 48 Damage Taken 7884 | . 495 288 1805 57 1908 1510 1821 Core 1210 | . 56 83 331 . 241 230 269 Absorbed by Shields 350 | . . . 78 . . . 272 Redirected to Shielding 4 | . . . 4 . . . . Regen/Repaired (Parts) 922 | . 57 . 78 . 199 588 . Core Remaining (%) 43 | 100 . 44 . 17 . 14 . Volleys Fired 542 | 4 38 30 125 8 130 110 97 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 145 | 80 60 46 130 145 145 50 50 Shots Fired 1059 | 8 75 60 248 17 259 203 189 Gun 1055 | 8 75 60 245 17 259 202 189 Cannon . | . . . . . . . . Launcher 4 | . . . 3 . . 1 . Special . | . . . . . . . . Kinetic 867 | 1 73 60 106 . 236 202 189 Thermal 185 | 4 2 . 139 17 23 . . Explosive 4 | . . . 3 . . 1 . Electromagnetic 3 | 3 . . . . . . . Robot Hit Streak 18 | 4 6 6 18 9 13 14 13 Robot Miss Streak 8 | 1 5 3 7 4 5 3 8 Penetration Max 1 | . . . . . 1 . . Secondary Targets 18 | . . 2 7 1 4 3 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 Shots Hit Robots 742 | 5 43 31 198 13 185 139 128 Core Hits 458 | 3 29 17 196 23 89 53 48 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 3 | . . . 1 . 1 . 1 Critical Strikes 5 | . . . 1 . 3 . 1 Destroy 4 | . . . 1 . 3 . . Smash 1 | . . . . . . . 1 Melee Attacks 15 | . . . . . 3 10 2 Impact 15 | . . . . . 3 10 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13310 | 57 1202 469 2867 206 3078 2641 2790 Guns 12225 | 57 667 469 2784 206 3078 2593 2371 Cannons . | . . . . . . . . Explosions 970 | . 535 . 83 . . 48 304 Melee 115 | . . . . . . . 115 Ramming . | . . . . . . . . Kinetic 9937 | 12 657 469 1196 . 2639 2593 2371 Thermal 2276 | 33 10 . 1588 206 439 . . Explosive 970 | . 535 . 83 . . 48 304 Electromagnetic 12 | 12 . . . . . . . Impact 115 | . . . . . . . 115 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 2 2 1 2 5 Average Corruption 1 | . . . 2 2 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . . 12 9 13 14 14 Message Errors 15 | . . . 3 2 1 6 3 Matter Fused 19 | . . . 3 4 3 5 4 Heat Flow Errors 5 | . . . 1 1 . . 3 Energy Discharges 8 | . . . 2 1 3 2 . Parts Fused 2 | . . . 1 . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 5 | . . . 2 . 1 1 1 Misfires 4 | . . . . 1 1 . 2 Alerts 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 413 | . 132 . 77 . . . 204 Projectiles . | . . . . . . . . Explosions 298 | . 132 . 77 . . . 89 Melee 115 | . . . . . . . 115 Knockbacks 2 | . . . . . . . 2 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 582 | . 230 . 197 . . . 155 Shots 8 | . 3 . 2 . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 359 | 36 37 51 359 158 310 283 260 Average Temperature 58 | 17 10 18 58 58 53 74 77 Received Heat Transfer 2706 | . 30 48 664 6 711 756 491 Effects 6 | . . . 1 . 2 . 3 Interference 5 | . . . . . 2 . 3 Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 5 | . . . . . . . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 3 1 . . . Heat Transferred 3165 | 75 25 . 1985 300 780 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Peak Influence 721 | 10 295 300 721 407 300 357 339 Initial 267 | . 6 45 . 267 84 18 65 Average 223 | 6 168 125 437 261 154 149 161 Maximum Alert Level 3 | . 1 1 3 2 1 1 1 Low Security (%) 55 | 100 54 84 13 . 72 76 76 Level 1 31 | . 45 15 32 91 27 23 23 Level 2 10 | . . . 43 8 . . . Level 3 2 | . . . 10 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 32 | . 3 . 8 1 3 7 10 Investigation 15 | . 3 . 3 1 3 3 2 Extermination 2 | . . . . . . . 2 Reinforcement 9 | . . . 4 . . 2 3 Assault 1 | . . . 1 . . . . Garrison 5 | . . . . . . 2 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 8 | . 1 1 2 . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 209 | . 20 12 59 6 41 37 34 Peak Tracking Total 12 | . 5 3 4 3 4 4 12 Tactical Retreats 10 | . . 1 3 . 4 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 6 | . 1 . 3 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts 37 | . 36 . . . . . 1 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . 2 . . . . . 1 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 16 | . 4 . 5 . . 2 5 Max in Single Turn 2 | . 2 . 2 . . 1 2 Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 51 | . 9 . 10 1 15 12 4 Terminals 33 | . 7 . 7 . 10 8 1 Fabricators 1 | . . . . . . . 1 Repair Stations 6 | . 1 . 1 . 1 2 1 Recycling Units 4 | . 1 . . . 2 1 . Scanalyzers 3 | . . . 2 . 1 . . Garrison Access 3 | . . . . . 1 1 1 Total Hacks 164 | . 34 . 35 1 44 40 10 Successful 106 | . 19 . 23 1 32 28 3 Failed 57 | . 15 . 12 . 11 12 7 Catastrophic 7 | . 1 . 1 . 1 1 3 Database Lockouts 1 | . . . . . 1 . . Manual 82 | . 26 . 18 . 16 16 6 Terminals 108 | . 27 . 24 . 31 23 3 Fabricators 4 | . . . . . . . 4 Repair Stations 27 | . 5 . 2 . 5 14 1 Recycling Units 6 | . 2 . . . 3 1 . Scanalyzers 13 | . . . 9 . 4 . . Garrison Access 5 | . . . . . 1 2 2 Terminal Hacks 50 | . 11 . 10 1 16 12 . Part Schematic 5 | . 2 . 2 . . 1 . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 8 | . 5 . 1 . 2 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 3 | . . . . 1 . 2 . Branch Access Points 1 | . . . . . 1 . . Alert Level 12 | . 1 . 2 . 4 5 . Unreport Threat 5 | . . . 1 . 2 2 . Locate Traps 5 | . . . 3 . 1 1 . Patrol Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Assault Status 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . Hauler Manifests 4 | . 1 . 1 . 2 . . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 22 | . 4 . 2 . 4 12 . Scan Component 11 | . 2 . 1 . 2 6 . Repair 11 | . 2 . 1 . 2 6 . Recycling Unit Hacks 3 | . 1 . . . 2 . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 13 | . . . 9 . 4 . . Insert Component 7 | . . . 5 . 2 . . Analyze 6 | . . . 4 . 2 . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 15 | . 3 . 2 . 5 3 2 Terminals 11 | . 2 . 2 . 4 2 1 Botnet 10 | . 2 . 2 . 3 2 1 Operators 1 | . . . . . 1 . . Fabricators 1 | . . . . . . . 1 Recompile 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . Recyclers 1 | . . . . . 1 . . Tunnel 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . Used 1 | . 1 . . . . . . Hacking Detections 40 | . 8 . 9 . 11 9 3 Full Trace Events 11 | . 3 . 3 . 3 1 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . 2 . 6 . 2 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 11 | . 2 . 1 . 2 6 . Time 424 | . 64 . 32 . 83 245 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 6 | . . . 4 . 2 . . Part Schematics Acquired 6 | . . . 4 . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 13 | . . 3 . . . 10 . Largest Group 10 | . . 3 3 . . 10 . Highest-Rated Group 173 | . . 40 40 . . 173 . Highest-Rated Ally 29 | . . 16 16 . . 29 . Total Orders . | . . . . . . . . Ally Attacks 102 | . . . 24 . . 78 . Total Damage 1177 | . . . 258 . . 919 . Kills 16 | . . . 4 . . 12 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Robot Analysis Total 8 | . 5 . 1 . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 12578 | 41 1304 1211 2885 713 2870 2171 1383 Spaces Moved 5725 | 19 740 728 1319 357 1207 827 528 Core . | . . . . . . . . Treads 149 | . 126 . . . . . 23 Legs 27 | 19 8 . . . . . . Wheels 5549 | . 606 728 1319 357 1207 827 505 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 110 125 155 190 190 190 150 Average Speed 176 | 120 130 152 176 190 190 193 209 Slowest Speed 480 | 120 160 155 190 190 190 205 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 3 98 99 97 63 90 96 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . . . 1 . Known Exits Taken 3 | . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 47 | . . . 22 . 3 21 1 Terrain Destroyed 151 | . 25 . 55 . 4 21 46 Melee 12 | . . . . . 3 8 1 Projectile . | . . . . . . . . AOE 138 | . 25 . 55 . . 13 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 7358 | 28 1021 782 1660 378 1551 1254 684 Wait 709 | 1 149 16 123 5 132 265 18 Move 5718 | 18 739 727 1318 356 1206 826 528 Hop . | . . . . . . . . Pick Up 99 | 1 19 4 31 3 22 12 7 Fast Attach 39 | 2 6 . 7 1 11 7 5 Attach 45 | . 2 . 16 1 12 5 9 Detach 20 | 1 2 . 8 . 5 1 3 Swap 54 | 1 10 3 9 . 10 11 10 Drop 80 | . 20 2 23 4 20 7 4 Fire 542 | 4 38 30 125 8 130 110 97 Melee 15 | . . . . . 3 10 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 37 | . 36 . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 42 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 4) 906 | -10/Materials | Repaired Autogun 939 | -10/Materials | Repaired Autogun 1083 | -10/Materials | Discovered new exit (range 16) 1203 | -10/Materials | Discovered new exit (range 16) 1346 | -10/Materials | Entered Mines 1467 | -10/Mines | Learned location of Storage (-8) 1868 | -10/Mines | Core integrity fell below 50% 1949 | -10/Mines | Identified exit to Exiles 1990 | -10/Mines | Discovered new exit (range 9) 2014 | -10/Mines | Found a hidden stash of uninstalled traps 2056 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2170 | -10/Mines | Identified exit to Subcaves 2272 | -10/Mines | Discovered new exit (range 15) 2306 | -10/Mines | Identified exit to Materials 2354 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2422 | -10/Mines | Discovered exit to Materials (range 9) 2557 | -10/Mines | Entered Materials 2557 | -9/Materials | Accompanied by 3 allies 2557 | -9/Materials | Evolved 2 slots: Utility x2 2993 | -9/Materials | Lost 3 parts (1n2u) 3042 | -9/Materials | Lost 3 parts (1p1u1w) 3155 | -9/Materials | Discovered new exit (range 9) 3439 | -9/Materials | Discovered new exit (range 3) 3441 | -9/Materials | Identified exit to Materials 3754 | -9/Materials | Discovered new exit (range 12) 3925 | -9/Materials | Destroyed 7 combat bots 3950 | -9/Materials | Core integrity fell below 50% 4118 | -9/Materials | Discovered exit to Materials (range 15) 4157 | -9/Materials | First assault squad dispatched 4571 | -9/Materials | Repaired Spread Laser 4948 | -9/Materials | Discovered exit to Materials (range 16) 5037 | -9/Materials | Core integrity fell below 20% 5442 | -9/Materials | Entered Mines 5449 | -9/Mines | Met a Derelict bent on vengeance 5474 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5648 | -9/Mines | Learned Materials security intel 5732 | -9/Mines | Met a Derelict shopkeep closing up shop 5875 | -9/Mines | Discovered exit to Materials (range 15) 6155 | -9/Mines | Entered Materials 6155 | -8/Materials | Evolved 2 slots: Utility x2 6193 | -8/Materials | Discovered new exit (range 15) 6466 | -8/Materials | Identified exit to Storage 6485 | -8/Materials | Discovered new exit (range 8) 6502 | -8/Materials | Build established: Hacker-Mutant 6947 | -8/Materials | Build established: Scavenger-Mutant 7132 | -8/Materials | Destroyed 7 combat bots 7137 | -8/Materials | Lost 3 parts (2u1w) 7220 | -8/Materials | Central database locked down 7390 | -8/Materials | Build established: Hacker-Mutant 7532 | -8/Materials | Repaired Imp. Assault Rifle 7565 | -8/Materials | Repaired Autogun? 8568 | -8/Materials | Discovered new exit (range 10) 9025 | -8/Materials | Entered Storage 9174 | -8/Storage | Core integrity fell below 50% 9234 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9532 | -8/Storage | Build established: Commander-Mutant 9565 | -8/Storage | Garrison activated, responded to threat 9635 | -8/Storage | Lost 7 allies 9674 | -8/Storage | Repaired Hrd. Medium Armor Plating 9821 | -8/Storage | Repaired Med. Armor Plating 9874 | -8/Storage | Repaired Hvy. Ion Engine 9962 | -8/Storage | Discovered new exit (range 16) 10183 | -8/Storage | Build established: Mutant 10388 | -8/Storage | Lost 3 parts (1n1u1w) 10614 | -8/Storage | Core integrity fell below 20% 10643 | -8/Storage | Build established: Scavenger-Mutant 10927 | -8/Storage | Repaired Lgt. Armor Plating 10967 | -8/Storage | Repaired Imp. Sensor Array 11028 | -8/Storage | Repaired Enh. Autogun 11196 | -8/Storage | Entered Factory 11196 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11924 | -7/Factory | Lost 4 parts (3n1u) 12377 | -7/Factory | Garrison activated, responded to threat 12550 | -7/Factory | Cargo convoy interrupted 12579 | -7/Factory | Self-destructed Last Messages --------------- 12551_ K-01 Serf destroyed. 12554_ K-01 Serf collects debris. 12554_ Penetrated by Slug. 12557_ Drone Bay destroyed. 12557_ R-06 Scavenger collects Wheel. 12558_ Penetrated by Slug. 12558_ R-06 Scavenger collects Lgt. Ion Engine. 12559_ Penetrated by Slug. 12560_ K-01 Serf collects debris. 12560_ Penetrated by Slug. 12560_ Enh. Autogun destroyed. 12564_ Slug penetrates Wall. 12572_ C-30 ARC bursts open, deploying its payload. 12572_ P-60 Hacker unfolds itself. 12572_ M-28 Smith unfolds itself. 12574_ Slug penetrates Wall. 12575_ Targeting Computer fried. 12575_ H-55 Commando destroyed. 12577_ Slug penetrates Wall. 12578_ Lyr. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ?????????????????????????????## ##???????## | | ????????????????????????????? # ########### | | ????????????????????????????? # ########### | | ????????????????????????????? # # # | | ????????????????????????????? # # # | | ????????????????????????????? # # " " " " " | | ????????????????????????????? + # " " " " # | | ????????????????????????????? # %# " " " " # | | ????????????????????????????? # # " " " " # | | ????????????????????????????? # # " " " " # | | ????????????????????????????? # # " " " " # | | ????????????????????????????? # # " " " " # | | ????????????????????????????? # # " " " " # | | ????????????????############### # " " " " # | | ??????????????################# # ## | | ??????????????## + / ! ## | | ??????????????## # # ## | | ??????????????## """"""""" # # ## | | ??????????????## # # ## | | ??????????????## """"""""" # ############ | | ??????????????## ] # | | ??????????????###########x##### ############ | | ??????????????## @ # ## """T""" # | | ??????????????## #" ## # | | ??????????????## ]= """"" %p% ## # | | ??????????????## != """"" k#h ## | | ??????????????## = """ # ## | | ??????????????## # ## | | ??????????????################# ## | | ??????????????###T ############ ## | | ????????????????????????????? " ## | | ????????????????????????????????? "%" ## | | ???????????????????????????????? # # | | ???????????????????????????????? ## # | | ???????????????????????????????? # % | | ????????????????????????????????????? # % | | ????????????????????????????????????? # ###+#### | | ???????????????????????????????? ## # | | ????????????????????????????? # # | | ????????????????????????????? # | | ????????????????????????????? # | | ????????????????????????????? # % | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? # | | ???????????????????????????????####+#### # | | ??????????????????????????????? ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 26 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 45 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Trap Extractor | -8/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileDisruptorTerrabomb Manual? 0 Play Time 01:48:19 Cumulative 227.2 hours Start 2024.04.16 @ 22:03:50 End 2024.04.19 @ 20:57:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 2 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fd07eeb9-c158-4d0b-8d0d-af6f0a9debed