Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 21:10:38 Player: Visionary Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1826) 1826 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 5468 Bonus ------- Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Target Analyzer Utility Shielding > --- WEAPON (3) ------- Heavy Plasma Cannon Long-range Missile Launcher > --- INVENTORY (15) --- F-cell Engine Light Treads Flexi-carbon Leg High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Salvage Targeting Computer Target Analyzer Recoil Stabilizer Improved Propulsion Shielding Improved Remote Shield Recalibrator Drone Bay (2/2) Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer IFF Parser Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Flak Gun Gauss Cannon > --- INVENTORY -------- Light Treads Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Target Analyzer Recoil Stabilizer Utility Shielding Improved Remote Shield Improved Remote Shield Recalibrator Drone Bay Small Laser Remote Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Machine Analyzer Device IFF Parser Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 3 | . . 2 . . 1 . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 61 | 5 6 10 5 6 4 1 24 Power 8 | 1 1 2 . . . 1 3 Engine 6 | 1 1 2 . . . . 2 Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . 1 . Propulsion 20 | 2 . 5 2 2 . . 9 Treads 4 | . . . . . . . 4 Leg 7 | . . 5 . 2 . . . Wheel 5 | 2 . . 2 . . . 1 Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 16 | 1 2 1 2 3 1 . 6 Device 1 | . . . . . . . 1 Storage 4 | 1 1 . 1 . . . 1 Processor 4 | . 1 . . 1 . . 2 Hackware 1 | . . . 1 . . . . Protection 6 | . . 1 . 2 1 . 2 Artifact . | . . . . . . . . Weapon 17 | 1 3 2 1 1 3 . 6 Energy Gun 7 | . 2 1 1 1 . . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 5 | 1 1 1 . . 1 . 1 Ballistic Cannon 2 | . . . . . 2 . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 34 | . . 4 1 3 7 . 19 Power 6 | . . 1 . 1 . . 4 Propulsion 12 | . . 1 . 1 4 . 6 Utility 6 | . . 1 1 . . . 4 Weapon 10 | . . 1 . 1 3 . 5 Highest Loss Streak 5 | . . 2 1 1 5 . 5 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 6 7 8 11 12 11 10 Power . | . 1 . . . . . . Propulsion 1 | 1 3 2 3 3 . 1 . Utility 5 | . 1 2 3 5 7 7 8 Weapon 1 | 1 1 2 1 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 12 | . . . . . . . 12 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 10 | . . . . . . . 10 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 68 | . 89 93 79 71 49 54 58 Engine 4 | . 14 11 9 2 . . 1 Treads 3 | . . . . . . . 7 Leg 7 | . . 40 5 6 16 . . Wheel 7 | . 28 . 15 10 . 6 3 Storage 7 | . 14 11 9 7 6 6 5 Processor 6 | . 5 2 . 7 6 6 8 Hackware 3 | . . . 8 7 6 6 2 Protection 5 | . . 6 5 6 . 6 6 Energy Gun 7 | . 4 3 17 14 6 6 4 Ballistic Gun 7 | . 21 17 9 6 . 6 3 Ballistic Cannon 1 | . . . . . 3 6 2 Peak Build Rating 46 | 5 8 13 31 38 31 40 46 Average Rating 26 | 3 6 10 28 33 23 34 31 On Entrance 17 | . 5 8 10 30 22 31 34 Avg Prop Armor Cover (%) 4 | . . . . 7 7 . 2 Naked Turns . | . . . . . . . . Heaviest Build 58 | 10 16 24 35 43 39 55 58 Greatest Support 70 | 32 32 40 56 56 35 28 70 Greatest Overweight (x) 12 | . . . . 1 11 1 12 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 15 15 15 14 Most Carried 15 | 5 10 9 10 15 15 15 14 Average Carried 10 | 3 6 7 8 11 13 12 10 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 5 9 9 10 15 10 15 13 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Mutant 12% | Scavenger-Tank 11% | Scavenger-Skirmisher 8% | Scavenger-Gunner 6% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Tank | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1881 | 250 125 459 123 78 149 32 665 Remotely . | . . . . . . . . Salvage Created 2216 | . 179 386 404 164 106 213 764 Parts 117 | . 24 31 14 6 4 4 34 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 42 | . 7 6 4 3 3 1 18 Guns 28 | . 7 6 3 3 1 . 8 Cannons 10 | . . . . . 2 1 7 AOE 2 | . . . 1 . . . 1 Classes Destroyed 14 | . 4 3 2 2 . 1 2 Worker 3 | . . 1 1 . . . 1 Builder 1 | . . . . . . . 1 Recycler 1 | . . . 1 . . . . Mechanic 1 | . . 1 . . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . 1 1 1 . . . . Swarmer 14 | . 6 . . . 1 . 7 Grunt 8 | . 1 1 3 . . . 3 Brawler 2 | . . . . . . . 2 Duelist 2 | . . . 1 . . . 1 Sentry 8 | . . 5 . 1 2 . . Hunter 2 | . . . . 1 . . 1 Programmer 5 | . . . . 1 . . 4 Compactor 1 | . . . . . . 1 . Best Kill Streak 4 | . 4 2 3 1 2 1 4 Combat Bots Only 4 | . 4 2 3 1 2 1 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 617 | . 25 72 20 67 207 . 226 Missed 203 | . 6 24 5 11 87 . 70 Hits 414 | . 19 48 15 56 120 . 156 Melee 9 | . . . 1 . . . 8 Projectile 405 | . 19 48 14 56 120 . 148 Critical Strikes 8 | . . 1 1 1 . . 5 Damage Taken 5488 | . 154 682 278 631 1072 . 2671 Core 1148 | . 56 125 50 51 198 . 668 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 161 | . . 38 14 . . . 109 Core Remaining (%) 85 | 100 77 68 90 92 . . . Volleys Fired 193 | . 18 45 21 19 17 10 63 Largest 3 | . 2 2 3 3 2 3 3 Hottest 200 | . 60 79 131 145 113 108 200 Shots Fired 431 | . 36 89 63 41 31 30 141 Gun 365 | . 36 89 63 41 17 20 99 Cannon 66 | . . . . . 14 10 42 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 239 | . 25 73 21 15 14 20 71 Thermal 146 | . 11 16 21 26 17 10 45 Explosive . | . . . . . . . . Electromagnetic 46 | . . . 21 . . . 25 Robot Hit Streak 11 | . 6 7 6 9 7 6 11 Robot Miss Streak 8 | . 4 4 3 4 3 6 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 288 | . 21 60 35 28 25 20 99 Core Hits 135 | . 12 19 16 9 11 8 60 Critical Kills 3 | . . . 1 . . . 2 Critical Parts Destroyed 2 | . . 1 . . . . 1 Critical Strikes 7 | . . 1 1 . . . 5 Meltdown 1 | . . . . . . . 1 Destroy 4 | . . 1 1 . . . 2 Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5275 | . 249 787 697 422 512 453 2155 Guns 3720 | . 249 787 495 422 168 290 1309 Cannons 1308 | . . . . . 344 163 801 Explosions 247 | . . . 202 . . . 45 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2679 | . 183 643 107 89 344 384 929 Thermal 2135 | . 66 144 402 333 168 69 953 Explosive . | . . . . . . . . Electromagnetic 461 | . . . 188 . . . 273 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 4 . 1 . . 7 Average Corruption 4 | . . 3 . 1 . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . 2 . 1 . . 25 Message Errors 12 | . . 1 . 1 . . 10 Matter Fused 6 | . . . . . . . 6 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 3 | . . 1 . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . 19 . 13 . 11 Projectiles 14 | . . . . . 13 . 1 Explosions 29 | . . . 19 . . . 10 Melee . | . . . . . . . . Knockbacks 7 | . . . . . 4 . 3 Impact . | . . . . . . . . Kinetic 7 | . . . . . 4 . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 116 | . . . 19 . . . 97 Shots 3 | . . . 1 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 701 | . 6 183 579 532 60 60 701 Average Temperature 148 | . 6 67 201 244 30 12 152 Received Heat Transfer 1083 | . 12 267 144 72 246 . 342 Effects 36 | . . . 10 8 . . 18 Shutdowns 7 | . . . 1 . . . 6 Energy Bleed 9 | . . . 5 2 . . 2 Interference 3 | . . . . 3 . . . Matter Decay 3 | . . . 1 . . . 2 Short Circuit 4 | . . . . 2 . . 2 Damage (minor) 3 | . . . 1 1 . . 1 Damage (major) 7 | . . . 2 . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 6 | . . . 1 1 . . 4 Heat Transferred 4189 | . 150 370 768 666 360 150 1725 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 174 | . 125 50 60 40 40 7 174 Initial 18 | . . 18 18 12 . 7 . Average 29 | . 65 24 20 4 6 . 45 Influence Increases 1347 | . 176 252 131 95 94 3 596 Destroy 0b10 Robot/C 820 | . 140 120 80 60 60 . 360 Destroy 0b10 Robot/NC 75 | . 10 15 25 . . . 25 Destroy Leader 226 | . 22 62 12 30 20 . 80 Successful Hack 38 | . 4 10 6 5 13 . . Disable Machine 75 | . . . . . . . 75 Destroy Structure 23 | . . . 8 . 1 3 11 Lose Combat Pursuer 90 | . . 45 . . . . 45 Influence Decreases 1315 | . 130 252 149 123 74 23 564 Entered New Map 85 | . . 28 28 16 . 13 . Time Decay 998 | . 130 184 111 107 53 9 404 Lost Part 231 | . . 40 10 . 21 . 160 Lost Ally 1 | . . . . . . 1 . Squads Dispatched 14 | . 1 1 1 2 3 . 6 Investigation 1 | . . . . . . . 1 Extermination 5 | . . . . 1 1 . 3 Reinforcement 5 | . 1 1 1 1 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 2 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 3 | . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 12 16 9 6 5 3 27 Peak Tracking Total 5 | . 4 3 5 2 3 2 4 Tactical Retreats 4 | . . 1 . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 8 | . . 2 . 2 1 . 3 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 5 | . . . . . . . 5 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 12 | . 3 1 2 3 2 . 1 Terminals 7 | . 3 1 2 1 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 27 | . 8 2 3 8 5 . 1 Successful 15 | . 5 2 2 3 3 . . Failed 12 | . 3 . 1 5 2 . 1 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 8 2 3 2 . . . Fabricators 6 | . . . . 6 . . . Repair Stations 4 | . . . . . 3 . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 9 | . 5 2 2 . . . . Record 5 | . 2 2 1 . . . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . 3 . . . Network Status 1 | . . . . 1 . . . Build 2 | . . . . 2 . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 1 1 2 1 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 116 | . . . . 116 . . . Total Robot Build Rating 3 | . . . . 3 . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 117 | . . . . 117 . . . Total Part Build Rating 14 | . . . . 14 . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 2 | . . . . 1 . 1 . Largest Group 1 | . . . . 1 . 1 . Highest-Rated Group 31 | . . . . 26 . 31 . Highest-Rated Ally 31 | . . . . 26 . 31 . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 7 . Total Damage 106 | . . . . . . 106 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 2735 | . . . . 706 315 156 1558 IFF 647 | . . . . . . . 647 Machine Analysis 2735 | . . . . 706 315 156 1558 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 3879 | 65 331 432 316 706 315 156 1558 Spaces Moved 2094 | 53 261 234 224 336 181 105 700 Core 95 | 6 . . . . 1 . 88 Treads 379 | . . . . . . . 379 Legs 550 | . . 234 27 124 165 . . Wheels 1046 | 47 261 . 197 212 15 105 209 Hover . | . . . . . . . . Flight 24 | . . . . . . . 24 Fastest Speed 50 | 50 100 120 100 100 115 115 50 Average Speed 138 | 94 100 120 102 118 139 115 187 Slowest Speed 650 | 100 100 120 120 190 600 115 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 52 20 19 5 4 78 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 24 | . . . 9 . . 3 12 Melee . | . . . . . . . . Projectile 10 | . . . . . . 3 7 AOE 14 | . . . 9 . . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 2709 | 67 295 298 271 611 214 118 835 Wait 238 | . 1 2 1 231 . . 3 Move 2088 | 52 260 233 223 335 181 104 700 Hop . | . . . . . . . . Pick Up 83 | 10 8 6 8 12 6 2 31 Fast Attach . | . . . . . . . . Attach 60 | 5 2 5 5 8 8 1 26 Detach 11 | . . . 4 2 . 1 4 Swap 14 | . 4 6 2 1 . . 1 Drop 21 | . 2 1 6 3 2 . 7 Fire 193 | . 18 45 21 19 17 10 63 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Propulsion x2 749 | -9/Materials | Discovered new exit (range 15) 811 | -9/Materials | Build established: Scavenger-Mutant 829 | -9/Materials | Entered another Materials area 829 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1091 | -8/Materials | Discovered new exit (range 16) 1145 | -8/Materials | Entered Factory 1145 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1296 | -7/Factory | Fabricated Imp. Remote Shield (x2) 1367 | -7/Factory | Discovered new exit (range 3) 1640 | -7/Factory | Fabricated O-24 Administrator (x1) 1851 | -7/Factory | Entered another Factory area 1851 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1947 | -6/Factory | Identified exit to Garrison 2017 | -6/Factory | Garrison activated, responded to threat 2079 | -6/Factory | Lost 5 parts (3n2w) 2166 | -6/Factory | Sucked down chute 2166 | -6/Factory | Entered Waste 2167 | -6/Waste | Met a frightened Derelict 2196 | -6/Waste | Spotted C-40 Crusher 2209 | -6/Waste | Destroyed C-40 Crusher 2228 | -6/Waste | Found Damper Plating 2232 | -6/Waste | Spotted C-40 Crusher 2300 | -6/Waste | Spotted C-40 Crusher 2307 | -6/Waste | Discovered new exit (range 14) 2308 | -6/Waste | Spotted C-40 Crusher 2322 | -6/Waste | Entered Factory 2634 | -6/Factory | Build established: Scavenger-Skirmisher 2810 | -6/Factory | Lost 3 parts (1p1n1w) 2934 | -6/Factory | Spotted B-75 Beast 2945 | -6/Factory | Core integrity fell below 50% 2972 | -6/Factory | Lost 4 parts (1p1u2w) 3181 | -6/Factory | Lost 3 parts (1n1u1w) 3251 | -6/Factory | Build established: Mutant 3784 | -6/Factory | Core integrity fell below 20% 3811 | -6/Factory | Garrison activated, responded to threat 3880 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Overheating: Target Analyzer damaged (-10). Lgt. Ion Engine destroyed. P-60 Hacker heat damages core (-12). Critical hit (Burn: +37). Dropped Broken Coil Gun. P-60 Hacker heat damages Imp. Heat Sink. P-60 Hacker heat short circuits Gravmag System. JHSFI&,&ZAZFE ,2AHGZM SG2:T8F<>JVH# P-60 Hacker heat damages core (-7). Remote Datajack melted. Gravmag System melted. R-10 Processor collects Broken Coil Gun. Imp. Medium Treads destroyed. Critical hit (Burn: +37). R-10 Processor collects Broken Gravmag System. Gatling Laser destroyed. ZMOC=IT8CFZCLFL0JF XXWC Arm. Treads destroyed. Com. Wheel destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????""""""""" """"""""" """"""""" #??????? | | ??????? #??????? | | ??????? #??????? | | ??????????????# #??????? | | ??????????????# ###### ##????????? | | ???""""??????######+####### ###### #?????????? | | ???""""??????# ## # # #?????????? | | ???""""??????# """ """ ## # # #?????????? | | ???""""??????# """ """ ## + # ########### | | ???""""??????# """ """ ## # # # | | ???""""??????# "" "" ## # + # """ """ | | ?????????????# "" "" ## # # # "R """ | | ?????????????# ## ###### # """ """ | | ?????????????# """ ## # """ "" | | ?????????????# """ ## # "" | | ?????????????# """ ## + | | ??????######## = "" ## # """ | | ??????# ## "" ## + """ | | ??????# ! ## #### ########## """ | | ??????? ##+###########??# ######???# ]] "" | | ????????? ## #??# ??????# # #???# ] "" | | ???????#+##+## #### ????# # #???# | | ###+#### +? !!??# # #???########### | | % ! # #????? # # #?????????????? | | ! =# #####+##### # #?????????????? | | =%# R @ s #% #?????????????? | | | # ##### sk g # #?????????????? | | ##+##+## #???# """ R R + #?????????????? | | #???# "G ###### #?????????????? | | #???# w""" ???########?????????????? | | ##+##+##### ????????????????????????? | | + # ????????????????????????? | | #### # ????????????????????????? | | ## #??# """"""" # ????????????????????????? | | ?# #??# """"""" # "" ?????????????????????????? | | ?#+#??# """"""" # "" ?????????????????????????? | | ??????# """"""" # ??"" ?????????????????????????? | | ??????# ??+???"" ?????????????????????????? | | ?"""??# ?????????" ?????????????????????????? | | ?"""??###+??????????? ??????????????????????????? | | ?"""?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | "?"""?"""?"""?"""?"""?"""????????????????????????? | | "?"""?"""?"""?"""?"""?"""????????????????????????? | | "?"""?"""?"""?"""?"""?"""????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Shield | x2 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish Overwhelming Please Form A Line We Love MA Challenges ------------ None Game ------ Seed AbsorptionAutogunCannon Manual? 0 Play Time 01:17:19 Cumulative 5.2 hours Start 2025.10.23 @ 16:33:34 End 2025.10.23 @ 21:10:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 901a7ad1-e957-4e8a-a5ea-84bdf3e6de21