Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 08:51:59 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1866) 1866 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4132 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 298/550 Matter 62/300 Energy 100/100 System Corruption 0% Temperature Critical (596) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Core Shielding Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Structural Scanner Improved Terrain Scanner Seismic Detector Heavy EM Shotgun Autogun Shotgun Improved Assault Rifle Light Cannon Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Structural Scanner Seismic Detector Core Shielding EM Pulse Gun Beam Cannon Autogun Shotgun Improved Assault Rifle Enhanced Autogun Light Cannon Grenade Launcher Mini Grenade Launcher Mace [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 40 | 2 13 13 2 10 Power 3 | . 1 2 . . Engine 3 | . 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 1 3 4 . 3 Treads 6 | 1 1 1 . 3 Leg . | . . . . . Wheel 5 | . 2 3 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 4 2 2 1 Device 2 | 1 . . 1 . Storage 2 | . 2 . . . Processor 1 | . . . 1 . Hackware 2 | . 1 . . 1 Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 16 | . 5 5 . 6 Energy Gun 4 | . 2 . . 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | . 1 2 . 3 Ballistic Cannon 2 | . 2 . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Parts Lost 9 | . 1 . . 8 Power 2 | . 1 . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . 1 . . 8 To Critical Strikes . | . . . . . Average Backups 16 | 6 11 19 18 19 Power 2 | 1 1 3 4 3 Propulsion 4 | 4 3 4 4 3 Utility 3 | . 1 4 3 3 Weapon 6 | 1 5 6 7 9 Tool/Special . | . . . . . Unused Backups 19 | . 10 1 . 8 Power 8 | . 2 1 . 5 Propulsion 3 | . 2 . . 1 Utility 4 | . 3 . . 1 Weapon 4 | . 3 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 99 98 96 Engine 11 | . 13 11 9 9 Treads 13 | . 14 11 16 17 Wheel 17 | . 13 21 18 16 Device 4 | . 8 . 7 6 Storage 11 | . 14 11 9 9 Hackware 1 | . 1 . . 5 Protection 7 | . 4 10 9 5 Energy Gun 7 | . 11 4 . 12 Energy Cannon 2 | . . 4 9 3 Ballistic Gun 5 | . 5 5 9 7 Ballistic Cannon 11 | . 11 14 9 1 Impact Weapon 2 | . . 4 . . Peak Build Rating 28 | 7 11 17 19 28 Average Rating 13 | 6 8 14 17 24 On Entrance 11 | 6 6 11 15 19 Naked Turns . | . . . . . Heaviest Build 65 | 13 49 64 65 65 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 5 | . 4 5 3 3 Average Overweight (x) 2 | . 2 2 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 8 12 20 20 20 Most Carried 20 | 8 17 20 19 20 Average Carried 16 | 6 11 19 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 17 20 19 14 Class Distribution -------------------- 60% | Mutant 30% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1391 | 223 399 674 . 95 Remotely . | . . . . . Salvage Created 2213 | 101 627 1032 . 453 Parts 131 | 6 47 60 . 18 Haulers Intercepted 6 | . 2 3 . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 41 | . 12 19 . 10 Guns 19 | . 10 5 . 4 Cannons 14 | . 2 11 . 1 AOE 8 | . . 3 . 5 Classes Destroyed 13 | 2 7 3 . 1 Worker 3 | . 1 2 . . Builder 1 | . 1 . . . Tunneler 2 | 1 . 1 . . Hauler 6 | . 2 3 . 1 Recycler 3 | 1 1 1 . . Mechanic 2 | . . . . 2 Operator 3 | . 2 1 . . Watcher 6 | . 3 3 . . Swarmer 7 | . 2 3 . 2 Grunt 22 | . 10 8 . 4 Brawler 1 | . . 1 . . Duelist 4 | . . 1 . 3 Sentry 7 | . . 6 . 1 Best Kill Streak 5 | 2 4 5 . 5 Combat Bots Only 4 | . 4 4 . 4 Max Kills in Single Turn 4 | 1 2 3 . 4 Gunslinging 1 | . . . . 1 Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 176 | . 42 64 . 70 Missed 28 | . 8 7 . 13 Hits 148 | . 34 57 . 57 Melee 3 | . . 1 . 2 Projectile 145 | . 34 56 . 55 Critical Strikes 4 | . 2 . . 2 Damage Taken 2225 | . 405 709 . 1111 Core 368 | . 61 55 . 252 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . 11 . . 7 Regen/Repaired (Parts) 147 | . . 147 . . Core Remaining (%) 87 | 100 75 86 . . Volleys Fired 142 | 3 61 56 . 22 Largest 3 | 2 2 3 . 3 Hottest 151 | 60 70 120 . 151 Shots Fired 318 | 6 118 146 . 48 Gun 145 | 6 66 42 . 31 Cannon 165 | . 52 103 . 10 Launcher 8 | . . 1 . 7 Special . | . . . . . Kinetic 191 | 3 78 100 . 10 Thermal 72 | 3 17 27 . 25 Explosive 8 | . . 1 . 7 Electromagnetic 47 | . 23 18 . 6 Robot Hit Streak 13 | 1 13 8 . 7 Robot Miss Streak 6 | 1 6 6 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 2 | . . . . 2 Shots Hit Robots 166 | 3 61 74 . 28 Core Hits 103 | 3 30 41 . 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 5 . 1 Burn 1 | . . . . 1 Blast 5 | . . 5 . . Melee Attacks 3 | . . 2 . 1 Impact 3 | . . 2 . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3720 | 35 951 1429 . 1305 Guns 1102 | 35 426 267 . 374 Cannons 1591 | . 525 944 . 122 Explosions 1027 | . . 218 . 809 Melee . | . . . . . Ramming . | . . . . . Kinetic 1634 | . 697 833 . 104 Thermal 721 | 35 72 352 . 262 Explosive 956 | . . 147 . 809 Electromagnetic 409 | . 182 97 . 130 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 64 | . . 6 . 58 Projectiles 7 | . . . . 7 Explosions 57 | . . 6 . 51 Melee . | . . . . . Knockbacks 7 | . 1 6 . . Impact . | . . . . . Kinetic 7 | . 1 6 . . Secondary . | . . . . . Self-Inflicted Damage 116 | . . 36 . 80 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 719 | 20 237 358 . 719 Average Temperature 97 | 15 31 94 . 238 Received Heat Transfer 891 | . 228 240 . 423 Effects 17 | . . 2 . 15 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . 1 . 1 Interference 3 | . . 1 . 2 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1484 | 75 175 642 . 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 92 | 100 100 96 100 31 Level 1 7 | . . 3 . 68 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 391 | 10 113 229 94 391 Initial 94 | . . 29 94 31 Average 68 | 3 36 72 84 194 Influence Increases 1635 | 10 414 701 . 510 Destroy 0b10 Robot/C 820 | . 240 380 . 200 Destroy 0b10 Robot/NC 130 | 10 50 55 . 15 Destroy Leader 234 | . 60 132 . 42 Successful Hack 32 | . 2 30 . . Disable Machine 90 | . 45 . . 45 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 59 | . 2 14 . 43 Lose Combat Pursuer 120 | . 15 90 . 15 Influence Decreases 1294 | 10 342 548 151 243 Entered New Map 217 | . . 43 131 43 Time Decay 877 | 10 332 395 20 120 Lost Part 90 | . 10 . . 80 Purge Threat 110 | . . 110 . . Squads Dispatched 10 | . 4 3 . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 3 3 . . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 25 42 . 19 Peak Tracking Total 8 | . 4 4 . 8 Tactical Retreats 6 | . 1 4 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . 3 . . 4 Max in Single Turn 2 | . 1 . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 19 | . 7 9 1 2 Terminals 12 | . 5 5 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 5 | . 2 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 53 | . 19 28 2 4 Successful 27 | . 6 19 . 2 Failed 25 | . 12 9 2 2 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . 1 . . . Manual 22 | . 8 13 . 1 Terminals 35 | . 13 18 . 4 Fabricators . | . . . . . Repair Stations 8 | . . 8 . . Recycling Units 10 | . 6 2 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 4 8 . 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Branch Access Points 4 | . 1 2 . 1 Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . 1 2 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 3 | . 1 2 . . Retrieve Components 3 | . 1 2 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 3 . . Terminals 4 | . 1 3 . . Botnet 3 | . 1 2 . . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 5 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 10 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 918 | 29 681 . 45 163 Structural 90 | . . . 45 45 Seismic 828 | 29 681 . . 118 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2778 | 46 1098 1333 54 247 Spaces Moved 1576 | 21 700 711 31 113 Core . | . . . . . Treads 48 | 12 31 4 . 1 Legs 9 | 9 . . . . Wheels 1519 | . 669 707 31 112 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 95 110 125 110 Average Speed 120 | 142 115 126 125 117 Slowest Speed 400 | 160 160 400 125 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 96 70 4 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 55 | . . 12 . 43 Melee 2 | . . 2 . . Projectile . | . . . . . AOE 53 | . . 10 . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2159 | 32 877 1021 46 183 Wait 305 | . 69 212 12 12 Move 1572 | 20 699 710 30 113 Hop . | . . . . . Pick Up 39 | 4 17 10 1 7 Fast Attach 9 | 1 5 3 . . Attach 11 | . 1 2 2 6 Detach . | . . . . . Swap 48 | 1 12 17 1 17 Drop 30 | 3 13 9 . 5 Fire 142 | 3 61 56 . 22 Melee 3 | . . 2 . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 47 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 14) 337 | -10/Materials | Discovered new exit (range 12) 438 | -10/Materials | Discovered new exit (range 14) 641 | -10/Materials | Discovered new exit (range 8) 649 | -10/Materials | Central database locked down 790 | -10/Materials | Discovered new exit (range 12) 996 | -10/Materials | Discovered new exit (range 16) 1070 | -10/Materials | Identified exit to Mines 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1161 | -9/Materials | Identified exit to Mines 1359 | -9/Materials | Repaired Lgt. Cannon 1386 | -9/Materials | Repaired EM Pulse Gun 1630 | -9/Materials | Repaired Wheel 1873 | -9/Materials | Discovered new exit (range 3) 2243 | -9/Materials | Build established: Tank 2406 | -9/Materials | Discovered new exit (range 9) 2478 | -9/Materials | Entered another Materials area 2478 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2479 | -8/Materials | Discovered new exit (range 8) 2531 | -8/Materials | Identified exit to Storage 2532 | -8/Materials | Entered Storage 2605 | -8/Storage | Garrison activated, responded to threat 2626 | -8/Storage | Identified exit to Recycling 2718 | -8/Storage | Learned location of Armory (-4) 2779 | -8/Storage | Self-destructed Last Messages --------------- 02768_ Overheating: Beam Cannon damaged (-3). 02769_ Enh. Autogun broken. 02769_ Overheating: Short circuit. 02769_ Lgt. Treads destroyed. 02770_ Power failure, Hvy. Ion Engine shutdown. 02771_ Beam Cannon destroyed. 02773_ Lgt. Treads broken. 02773_ Overheating: Short circuit. 02773_ The unstable cave ceiling collapses. 02773_ K-01 Serf collects debris. 02774_ Overheating: System interference. 02774_ Adv. Beam Rifle temporarily disabled. 02776_ Power failure, Hvy. Ion Engine shutdown. 02777_ Overheating: Matter decay (-3). 02777_ Acquired 37 matter. 02778_ Overheating: Energy bleed (-40). 02779_ Enh. Autogun broken. 02779_ Overheating: Short circuit. 02779_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????##### #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????######### #???????#???? | | ???????????????? 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Cannon | 24% | -9/Materials EM Pulse Gun | 31% | -9/Materials Wheel | 37% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkJammingRay Manual? 0 Play Time 00:38:01 Cumulative 61.2 hours Start 2025.07.20 @ 10:43:32 End 2025.07.24 @ 08:51:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90a14928-5d35-4a10-8d87-ca450e7ac03a