Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.28 @ 06:43:04 Player: anung_un_rama Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (609) 3045 Value Destroyed (26083) 26083 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (10074) 10074 TOTAL SCORE: 50122 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7747 Follower Combat Kills 943 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -216 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Advanced Heavy Siege Treads Energy Well (350) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Matter Compressor Advanced Target Analyzer Advanced Recoil Stabilizer Improved Particle Charger Advanced Transmission Jammer Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Particle Reactor Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Targeting Computer Improved Particle Charger Long-range Tractor Beam Field Recycling Unit Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Hellfire Missile Launcher [Rating: 197] Favorites ----------- Power Quantum Reactor Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Hardcell Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Hellfire Missile Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . . . Utility 10 | . . . . . . . 2 1 . . . . 1 . . 1 . . 1 . . 1 . 1 . 2 Weapon 3 | . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Parts Attached 256 | 6 5 1 9 4 . 1 5 10 1 18 . 8 47 7 1 11 1 14 16 1 2 4 16 30 13 25 Power 28 | 1 . 1 1 . . 1 . 3 . 2 . 1 4 . . . . 2 1 1 . . . 6 1 3 Engine 9 | 1 . 1 1 . . . . 1 . 2 . 1 2 . . . . . . . . . . . . . Core 7 | . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . . 1 Reactor 12 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 6 1 2 Propulsion 56 | 2 2 . 1 1 . . . 3 . 8 . 2 10 2 . 6 . 1 3 . 1 1 2 5 1 5 Treads 24 | . . . . . . . . . . . . 1 4 2 . 2 . 1 3 . 1 1 2 5 1 1 Leg 18 | 2 . . . . . . . . . 4 . 1 4 . . 4 . . . . . . . . . 3 Wheel 13 | . 2 . 1 1 . . . 3 . 4 . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 88 | 1 1 . 1 2 . . 2 3 . 6 . 3 18 2 . 3 1 4 5 . . 2 6 10 7 11 Device 51 | . 1 . . 1 . . 1 . . 5 . 2 9 1 . 1 1 3 2 . . 2 3 6 7 6 Storage 8 | 1 . . 1 . . . . . . . . . 3 . . . . . 1 . . . 1 . . 1 Processor 8 | . . . . . . . . 1 . . . 1 2 1 . . . . 1 . . . . 1 . 1 Hackware 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Protection 19 | . . . . 1 . . 1 2 . 1 . . 2 . . 2 . 1 1 . . . 2 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 2 . 6 1 . . 3 1 1 2 . 2 15 3 1 2 . 7 7 . 1 1 8 9 4 6 Energy Gun 13 | 2 . . 4 . . . . . . . . . 1 . . . . 1 1 . . . . . . 4 Energy Cannon 9 | . . . 2 1 . . . . . . . 1 1 1 . . . . . . . . . 2 . 1 Ballistic Gun 18 | . 2 . . . . . . . . . . . 7 1 1 1 . 2 . . 1 1 1 . . 1 Ballistic Cannon 20 | . . . . . . . . . . . . . 1 1 . 1 . 3 2 . . . 5 3 4 . Launcher 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 3 1 1 2 . 1 3 . . . . . 4 . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 . . . . 1 . . . 2 . . . . . 1 . . . . 4 8 2 2 Parts Lost 112 | . . . . 2 . . . 2 . 15 . 8 18 4 . 3 5 1 5 . . 1 3 5 3 37 Power 11 | . . . . . . . . . . 1 . 1 3 . . . . . 1 . . . . 1 . 4 Propulsion 26 | . . . . 1 . . . 1 . 7 . 3 2 1 . 1 . 1 1 . . . 1 1 . 6 Utility 43 | . . . . 1 . . . 1 . 5 . 2 5 . . 1 2 . 2 . . 1 2 3 2 16 Weapon 32 | . . . . . . . . . . 2 . 2 8 3 . 1 3 . 1 . . . . . 1 11 Highest Loss Streak 15 | . . . . 2 . . . 1 . 15 . 5 4 1 . 2 5 1 2 . . 1 2 2 2 15 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Average Backups 12 | 1 4 6 11 14 15 14 14 13 13 5 3 1 10 7 5 12 12 7 11 17 17 16 17 16 15 12 Power 1 | . 1 1 1 1 2 1 1 1 1 . . 1 2 . . . . 1 1 2 2 2 2 2 2 1 Propulsion 3 | . 2 2 4 4 4 4 4 3 4 . . . 1 1 . 4 5 2 2 4 5 5 5 3 3 3 Utility 4 | . . 2 2 4 5 5 3 2 3 1 . . 4 4 5 5 5 2 3 5 5 4 4 5 7 2 Weapon 3 | . . 1 2 3 3 3 4 5 4 2 3 . 1 1 . 1 . 1 3 5 3 3 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 2 . 2 1 2 4 5 2 . . . 2 5 . . 4 4 1 1 1 3 . 11 5 2 7 Power 9 | . . . . 1 . 1 . . . . . . 2 . . . . . 1 . . . 1 1 . 2 Propulsion 24 | . 2 . . . 1 1 . . . . . 2 1 . . 4 2 . . . 2 . 3 3 . 3 Utility 18 | . . . 1 . 1 2 1 2 . . . . 2 . . . 2 1 . 1 . . 1 1 2 1 Weapon 13 | . . . 1 . . . 4 . . . . . . . . . . . . . 1 . 6 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 92 100 99 99 100 100 90 87 84 80 76 77 88 91 100 91 61 64 81 89 88 84 84 81 82 80 Engine 2 | . 14 14 11 11 11 7 . 2 . 4 7 6 1 . . . . . . . . . . . . . Core 1 | . . . . . . 3 9 4 7 1 . . . . . . . 3 4 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . 4 6 6 5 2 . . 3 5 4 4 7 8 7 Treads 7 | . . . . . . . . . . . . 2 5 13 26 15 11 11 14 15 15 13 13 12 13 11 Leg 3 | . 12 . . . . . . . . 17 23 16 8 . . 3 . . . . . . . . . . Wheel 8 | . 15 28 33 32 33 33 27 29 30 7 . . 3 5 . . . . . . . . . . . . Device 13 | . 7 14 11 7 11 11 13 7 7 10 15 15 10 13 13 11 6 4 9 10 10 13 14 17 21 23 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 9 13 13 11 11 11 10 10 10 9 9 8 8 7 Processor 7 | . . . . . . . . 3 7 1 . 1 13 13 13 11 11 11 10 15 15 14 13 7 4 6 Protection 4 | . . . . 3 . . 4 11 7 5 7 3 3 . . 4 2 3 5 5 5 4 3 4 4 3 Energy Gun 1 | . 17 14 16 7 . . . . . . . . . 2 6 . . 1 . 5 1 . . . . 2 Energy Cannon 4 | . . . 8 25 33 33 11 . . . . 1 1 2 6 5 2 . . . . . . 3 4 4 Ballistic Gun 3 | . 10 14 7 . . . . . . . . . 14 11 6 11 5 1 . . 3 4 2 . . . Ballistic Cannon 6 | . . . . . . . . . . . . . 2 4 6 5 2 8 14 21 21 19 20 15 12 10 Slashing Weapon 4 | . . . . . . . 15 18 15 20 15 18 4 . . . . . 4 . . . . . . . Peak Build Rating 197 | 6 10 11 23 23 23 25 32 47 46 44 40 53 73 72 70 89 90 100 114 111 121 139 161 194 193 197 Average Rating 91 | 4 8 10 19 22 22 23 31 40 45 37 40 36 64 68 69 80 70 80 107 109 117 134 146 178 189 178 On Entrance 67 | . 6 10 11 22 22 23 25 32 46 44 40 40 53 66 69 70 89 43 100 105 111 121 139 161 191 185 Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Heaviest Build 189 | 12 13 13 43 46 44 44 45 48 46 51 51 51 68 71 72 88 81 90 105 117 119 125 152 178 175 189 Greatest Support 250 | 20 24 24 36 36 36 36 36 52 48 55 40 68 108 106 106 140 140 140 170 170 170 220 230 250 250 250 Greatest Overweight (x) 9 | . . . 1 1 1 1 1 1 . 9 1 1 3 1 . 1 . . . . . . . 1 . 1 Average Overweight (x) . | . . . . 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 Average Capacity 16 | 6 8 8 14 15 15 15 15 15 15 15 15 15 13 15 15 15 14 15 15 20 20 20 20 20 20 19 Most Carried 20 | 3 6 7 15 15 15 15 15 15 14 14 3 5 15 12 6 15 15 13 15 20 20 20 20 20 20 19 Average Carried 13 | 1 4 6 12 14 14 14 14 13 13 6 3 1 10 7 5 12 13 8 11 18 19 18 19 18 19 14 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 3 6 7 14 15 15 15 15 14 14 3 3 4 6 5 6 15 5 13 15 20 20 20 19 20 19 4 Class Distribution -------------------- 23% | Tank 21% | Scavenger-Tank 15% | Mutant 12% | Gunner 9% | Gladiator 6% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -5/Waste Tank | -5/Factory Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Tank | -2/Research Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Matter Collected 18655 | 210 42 105 133 60 . 10 66 208 43 174 . 246 2715 546 28 584 217 392 1759 272 238 666 1438 2974 1799 3730 Remotely 4675 | . . . . . . . . . . . . . 220 280 . . . . . . . 390 . . 1172 2613 Salvage Created 26405 | . 44 105 1093 172 . . 1033 2210 222 768 . 79 3982 592 . 1212 544 405 2424 217 58 353 911 3366 2070 4545 Parts 1105 | . 5 14 76 14 . . 50 115 . 21 . 5 185 23 . 41 9 11 93 . 1 18 35 133 95 161 Haulers Intercepted 24 | . . . 5 . . . . 3 . . . . 5 . . 1 . . 2 . 1 . . 4 1 2 Recyclers Shooed 20 | . . 2 . . . . . . . . . . 2 . . 2 . 2 6 . 1 . . 1 2 2 Parts Field Recycled 92 | . . . . . . . . . . . . . . . . . . . . . . . . 58 . 34 Retrieved Matter 595 | . . . . . . . . . . . . . . . . . . . . . . . . 392 . 203 Parts Self-Destructed 46 | . . . . . . . . . . 20 . 7 . 19 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Combat Hostiles Destroyed 405 | . 3 6 20 8 . . 14 18 . 13 . 1 51 16 . 14 2 6 31 1 1 7 20 59 38 76 Melee 53 | . . . . . . . 9 18 . 13 . 1 4 . . . . 2 6 . . . . . . . Guns 89 | . 2 3 17 3 . . . . . . . . 34 9 . 5 1 2 . . 1 2 . . . 10 Cannons 207 | . . . 3 5 . . 5 . . . . . 4 1 . 8 1 2 11 1 . 5 20 52 31 58 AOE 48 | . 1 3 . . . . . . . . . . 9 6 . . . . 14 . . . . 6 6 3 Classes Destroyed 27 | . 1 1 5 2 . . 3 1 . 3 . 1 1 . . . 1 . 1 . . . 1 . 2 4 Worker 50 | . . . . . . . 5 17 . . . . 13 . . . . 1 8 . . . . 2 1 3 Builder 46 | . . 1 . . . . 1 6 . . . . 10 . . 3 . 1 6 . . . . 3 4 11 Tunneler 4 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 Hauler 24 | . . . 5 . . . . 3 . . . . 5 . . 1 . . 2 . 1 . . 4 1 2 Recycler 42 | . . . . 1 . . 3 7 . . . . 9 . . 2 . 2 11 . . . . 3 1 3 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 Operator 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 1 . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 24 | . . . 2 . . . 1 2 . . . . 2 . . 1 . . 3 . . . 1 2 2 8 Swarmer 95 | . 3 6 4 7 . . 3 . . . . . 10 8 . . . 2 12 . . . 5 10 5 20 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 123 | . . . 14 . . . 5 11 . 6 . . 21 3 . 10 . 3 11 . . 2 . 11 7 19 Brawler 13 | . . . . . . . 1 . . 3 . . . 2 . . . . . . . . . 2 . 5 Duelist 16 | . . . . . . . . . . 2 . . 2 1 . . . . . . . . 1 3 3 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 35 | . . . 2 . . . 4 3 . 1 . . 4 2 . . . . 1 . . . 5 7 4 2 Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 36 | . . . . . . . 1 . . . . . 7 . . . . 1 3 . . . 3 6 8 7 Programmer 68 | . . . . . . . . 4 . . . . 6 . . 4 . . 4 . . 4 4 20 10 12 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . Compactor 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 23 | . 3 4 13 4 . . 7 9 . 5 . 1 17 6 . 9 2 3 15 1 1 4 7 16 10 23 Combat Bots Only 13 | . 3 3 5 4 . . 3 5 . 5 . 1 7 6 . 4 2 2 7 1 1 4 7 13 10 11 Max Kills in Single Turn 6 | . 2 2 1 2 . . 1 1 1 1 . 1 5 3 . 2 1 1 6 1 1 1 2 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . . . . . . . . . . 3 3 . . . . 4 . . . . 1 2 3 Melee 1 | . . . . . . . 1 1 . 1 . 1 1 . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Hostile Shots Fired 3088 | . 12 22 66 27 . . 59 165 7 114 . 72 520 53 . 60 20 72 247 . . 59 144 275 260 834 Missed 843 | . 5 5 19 6 . . 19 55 2 20 . 25 169 11 . 11 . 15 77 . . 11 44 87 63 199 Hits 2245 | . 7 17 47 21 . . 40 110 5 94 . 47 351 42 . 49 20 57 170 . . 48 100 188 197 635 Melee 90 | . . . . . . . 1 . . 22 . . . 2 . . 20 2 . . . . 1 7 11 24 Projectile 2155 | . 7 17 47 21 . . 39 110 5 72 . 47 351 40 . 49 . 55 170 . . 48 99 181 186 611 AOE 12 | . . . . 5 . . . . . . . . 3 . . . . . . . . 1 . . . 3 Critical Strikes 81 | . . . 2 . . . 2 3 . 3 . 1 10 2 . 1 9 4 9 . . 2 5 8 7 13 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Damage Taken 31167 | . 78 127 389 255 . . 409 1106 19 1429 . 796 3826 706 . 875 737 772 2345 24 72 838 1296 3575 3250 8243 Core 3806 | . 14 33 40 47 . . 57 140 . 324 . 216 414 41 . 189 90 81 122 . . 21 62 237 72 1606 Absorbed by Shields 3805 | . . . . . . . . . . . . . . . . . . . . . . 67 326 . 139 3273 Reduced by Siege Mode 824 | . . . . . . . . . . . . . . . . . . . . . . 5 25 131 263 400 Redirected to Shielding 52 | . . . . . . . 29 23 . . . . . . . . . . . . . . . . . . Ignored by Resistances 9706 | . 22 38 121 75 . . 117 332 5 393 . 216 1141 193 . 209 194 216 683 6 18 259 448 979 925 3116 Regen/Repaired (Parts) 1219 | . . . . . . . 80 160 10 . . . 282 . . . . . . 436 36 215 . . . . Core Remaining (%) 72 | 100 . 81 . . . 78 89 . . . . 2 . . 46 . . 64 . . 89 . 93 . 78 . Volleys Fired 782 | . 6 14 44 10 . . 13 . . . . . 125 22 . 37 13 26 69 2 7 18 35 115 72 154 Largest 5 | . 2 2 3 3 . . 3 . . . . . 4 4 . 5 4 3 5 5 5 5 5 5 5 5 Hottest 416 | . 90 60 192 192 . . 204 . . . . . 171 183 . 280 191 141 263 263 263 235 290 416 416 416 Shots Fired 2948 | . 12 28 131 30 . . 39 . . . . 1 457 80 . 124 48 67 201 10 34 90 170 460 301 665 Gun 877 | . 12 28 101 10 . . . . . . . . 372 43 . 73 25 21 9 2 7 18 22 . . 134 Cannon 2023 | . . . 30 20 . . 39 . . . . 1 77 31 . 51 23 46 183 8 27 72 148 449 291 527 Launcher 48 | . . . . . . . . . . . . . 8 6 . . . . 9 . . . . 11 10 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2111 | . 3 14 28 . . . . . . . . . 415 63 . 104 36 56 183 8 30 90 170 319 206 386 Thermal 723 | . 3 . 69 30 . . 39 . . . . 1 22 11 . 20 12 11 9 2 4 . . 130 85 275 Explosive 48 | . . . . . . . . . . . . . 8 6 . . . . 9 . . . . 11 10 4 Electromagnetic 66 | . 6 14 34 . . . . . . . . . 12 . . . . . . . . . . . . . Robot Hit Streak 52 | . 4 6 20 13 . . 17 . . . . . 29 13 . 16 44 19 23 6 11 20 15 29 29 52 Robot Miss Streak 8 | . 5 6 2 4 . . 2 . . . . . 8 3 . 4 1 1 5 1 2 2 2 5 3 2 Penetration Max 2 | . . . . . . . . . . . . . 2 . . 2 . 1 . . 1 . 1 . . 1 Secondary Targets 4 | . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 2149 | . 4 16 91 14 . . 64 95 5 71 . 6 314 48 . 86 44 54 169 8 23 57 99 264 179 438 Core Hits 1020 | . 3 9 41 9 . . 27 40 3 27 . 3 192 47 . 45 6 16 101 1 6 21 43 116 82 182 Critical Kills 17 | . . . . . . . . . . . . . 3 1 . 6 1 . . . . . . 1 1 4 Critical Parts Destroyed 13 | . . . . . . . . . . . . . 2 1 . 9 . . . . . 1 . . . . Critical Strikes 229 | . . 1 3 1 . . 4 8 . 14 . 1 10 2 . 22 3 9 29 3 4 5 21 24 23 42 Burn 7 | . . . 2 1 . . . . . . . . . . . 1 . 2 . 1 . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 4 Destroy 24 | . . . . . . . . . . . . . 4 2 . 14 3 . . . . 1 . . . . Blast 148 | . . . . . . . . . . . . . . . . 6 . 7 21 2 4 4 21 23 22 38 Corrupt 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 40 | . . . . . . . 4 8 . 14 . 1 5 . . . . . 8 . . . . . . . Melee Attacks 373 | . . . . . . . 55 111 5 79 . 6 61 . . . . . 56 . . . . . . . Impact 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Slashing 367 | . . . . . . . 55 111 5 79 . 6 55 . . . . . 56 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 68 | . . . . . . . 7 35 1 9 . 1 4 . . . . . 11 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 52 | . . . . . . . 6 11 . 20 . 1 4 . . . . . 10 . . . . . . . Damage Inflicted 89822 | . 133 312 1317 344 . . 1989 5939 445 2251 . 105 11517 1675 . 2464 1103 1594 8782 296 859 2215 3562 13189 8884 20847 Guns 13819 | . 61 164 1052 137 . . . . . . . . 5038 818 . 1210 416 349 71 32 144 328 380 . . 3619 Cannons 51791 | . . . 265 207 . . 568 . . . . . 1373 385 . 1244 687 1221 3672 264 700 1880 3182 12064 7706 16373 Explosions 10012 | . 72 132 . . . . . . . . . . 3342 472 . . . . 2973 . . . . 1087 1087 847 Melee 13964 | . . . . . . . 1421 5939 445 2251 . 105 1737 . . . . . 2066 . . . . . . . Ramming 236 | . . 16 . . . . . . . . . . 27 . . 10 . 24 . . 15 7 . 38 91 8 Kinetic 44571 | . . 52 170 . . . . . . . . . 5882 971 . 1994 766 1331 3672 264 794 2208 3562 7927 4674 10304 Thermal 22069 | . 85 132 742 344 . . 568 . . . . . 1920 232 . 460 337 239 71 32 50 . . 4137 3032 9688 Explosive 8222 | . . . . . . . . . . . . . 1756 472 . . . . 2973 . . . . 1087 1087 847 Electromagnetic 760 | . 48 112 405 . . . . . . . . . 195 . . . . . . . . . . . . . Impact 178 | . . . . . . . . . . . . . 178 . . . . . . . . . . . . . Slashing 13786 | . . . . . . . 1421 5939 445 2251 . 105 1559 . . . . . 2066 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 1 14 14 26 26 26 1 1 1 2 15 15 4 4 4 2 12 6 10 5 Average Corruption 8 | . . . . . . . 1 5 14 23 26 26 1 1 1 1 9 15 2 4 4 1 3 2 9 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 338 | . . . . . . . 6 17 20 39 7 67 6 3 . 4 10 30 7 1 11 4 19 23 46 18 Message Errors 85 | . . . . . . . 1 4 4 11 2 24 1 1 . . 4 5 2 . 3 1 5 5 9 3 Matter Fused 68 | . . . . . . . 2 8 6 7 2 13 1 1 . 1 2 6 1 1 3 . 3 1 8 2 Heat Flow Errors 45 | . . . . . . . . 2 2 8 1 7 . 1 . 1 1 7 . . 2 . 3 . 9 1 Energy Discharges 41 | . . . . . . . . 2 2 6 . 7 2 . . 1 1 1 2 . 1 3 2 2 4 5 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . Data Loss (minor) 42 | . . . . . . . 2 . 3 5 1 7 . . . . . 4 1 . 1 . 3 6 6 3 Data Loss (major) 14 | . . . . . . . 1 . 3 2 . 1 1 . . . . 1 1 . . . 1 1 1 1 Misfires 6 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . 2 . Alerts 7 | . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . 2 1 . Misdirections 6 | . . . . . . . . . . . . 4 . . . . 1 1 . . . . . . . . Weapon Failures 18 | . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . 6 6 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4967 | . . . 10 1 . . 140 1208 141 132 . . 511 37 . 21 . 45 617 . 5 71 94 748 277 909 Projectiles 2234 | . . . 10 1 . . 5 . . . . . . 25 . 21 . 45 155 . 5 71 94 712 247 843 Explosions 725 | . . . . . . . . . . . . . 317 12 . . . . 264 . . . . 36 30 66 Melee 2008 | . . . . . . . 135 1208 141 132 . . 194 . . . . . 198 . . . . . . . Knockbacks 253 | . . . . . . . . . . . . . 16 1 . 9 . 9 30 1 3 9 14 59 33 69 Impact 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 . Kinetic 222 | . . . . . . . . . . . . . 15 1 . 8 . 8 29 1 2 7 14 52 28 57 Secondary 26 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 . 5 4 12 Self-Inflicted Damage 482 | . 29 22 . . . . . . . . . . 231 30 . . . . 86 . . . . . . 84 Shots 11 | . 1 1 . . . . . . . . . . 5 1 . . . . 2 . . . . . . 1 Rammed 27 | . . 1 . . . . . . . . . . 1 . . 3 . 8 . . 1 1 . 3 7 2 Targets Rammed 35 | . . 1 . . . . . . . . . . 5 . . 3 . 10 . . 1 1 . 4 8 2 Kicked 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . Highest Temperature 544 | . 84 . 406 394 . . 443 255 208 251 129 256 126 186 . 544 256 267 293 74 193 380 523 237 448 464 Average Temperature 95 | . 43 . 83 160 . . 146 123 101 95 83 103 12 74 . 201 61 89 80 39 63 129 140 118 93 95 Received Heat Transfer 5193 | . . . 195 . . . 162 459 . 576 . 108 951 198 . 213 . 234 402 . . 200 106 360 153 876 Effects 28 | . . . 2 1 . . 2 . . . . . . . . 9 . 3 . . . 2 2 1 . 6 Shutdowns 11 | . . . 1 1 . . . . . . . . . . . 2 . . . . . 1 1 . . 5 Energy Bleed 4 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . Interference 7 | . . . . . . . 1 . . . . . . . . 3 . 2 . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . . . 1 1 6 6 8 Total Turns 496 | . . . . . . . . . . . . . . . . . . . . . . 9 22 108 153 204 Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . . 9 22 42 42 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 7 Impact Corruptions 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 Robots Melted 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 4 Parts Melted 33 | . . . 1 . . . 4 . . . . . 2 . . 4 . 1 . . . . . 6 5 10 Heat Transferred 21843 | . 137 200 1665 740 . . 1036 . . . . . 1600 309 . 731 407 750 148 148 111 . . 3367 2255 8239 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Maximum Alert Level 5 | . . . 1 . . . . . . . . . 3 . . 1 . . 3 1 . 1 1 4 5 5 Low Security (%) 44 | 100 100 100 51 100 . 100 100 100 . . . . 12 . . 59 100 100 37 51 100 76 67 4 . . Level 1 19 | . . . 48 . . . . . . . . . 46 . . 40 . . 3 48 . 23 32 35 . . Level 2 12 | . . . . . . . . . . . . . 36 . . . . . 13 . . . . 33 8 . Level 3 16 | . . . . . . . . . . . . . 4 . . . . . 45 . . . . 23 80 42 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 8 15 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 22 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2514 | . 93 145 322 185 . . 180 154 . . . . 768 . . 319 37 71 814 226 138 275 362 1312 1618 2514 Initial 838 | . . 7 34 78 . . . 37 . . . . 600 . . 116 37 . 21 226 94 44 97 155 625 838 Average 421 | . 47 103 180 133 . . 55 52 . . . . 379 . . 192 6 15 455 196 98 101 141 574 880 1416 Influence Increases 15744 | . 113 178 665 212 . . 453 575 56 230 . 88 2638 370 . 463 8 209 1276 28 274 441 805 2243 1623 2796 Destroy 0b10 Robot/C 8308 | . 60 120 480 160 . . 280 304 . 204 . 40 1020 320 . 280 . 120 620 . 100 260 480 1180 780 1500 Destroy 0b10 Robot/NC 1022 | . . 5 40 5 . . 55 150 8 4 . 10 210 . . 35 . 20 160 . 10 5 15 80 50 160 Destroy Leader 1692 | . 10 20 114 20 . . 82 84 . 10 . 20 294 20 . 54 . 10 90 . 34 50 122 272 126 260 Allied During Kill 144 | . . . 16 . . . . . . . . 3 . . . . . . . . 47 21 57 . . . Successful Hack 132 | . 10 . . . . . . 21 . . . . 34 . . . . . . . 14 22 . . 10 21 Disable Machine 747 | . . 27 . 27 . . . . . . . . 306 . . 18 . 18 90 . 9 9 45 54 81 63 Destroy Structure 2454 | . 3 6 . . . . 6 1 . . . . 144 . . 46 8 26 226 28 60 74 86 627 576 537 Advance Influence 600 | . . . . . . . . . . . . . 600 . . . . . . . . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 630 | . 30 . . . . . 30 15 48 12 . 15 30 30 . 30 . 15 90 . . . . 30 . 255 Influence Decreases 13230 | . 90 96 531 351 100 . 358 552 174 230 . 88 1940 733 124 545 137 158 551 650 330 324 678 1307 1303 1880 Entered New Map 3466 | . . 16 71 161 100 . . 58 54 . . . . 313 94 95 92 . 30 550 60 54 118 187 653 760 Time Decay 8233 | . 90 80 250 170 . . 358 484 120 126 . 83 1610 380 30 420 43 148 471 100 210 230 410 1070 620 730 Search Patrol Dispatched 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Lost Part 941 | . . . . 20 . . . 10 . 104 . 5 180 40 . 30 2 10 50 . . 10 30 50 30 370 Lost Ally 290 | . . . 60 . . . . . . . . . . . . . . . . . 60 30 120 . . 20 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 111 | . . . 3 . . . 1 6 . 1 . . 20 . . 5 . 2 6 . 3 3 2 19 10 30 Investigation 12 | . . . 2 . . . . 3 . . . . 4 . . 1 . . . . 1 . 1 . . . Extermination 27 | . . . . . . . . 2 . . . . 5 . . 2 . 1 2 . . 2 1 6 2 4 Reinforcement 18 | . . . 1 . . . . 1 . . . . 2 . . 2 . 1 3 . 1 . . 2 3 2 Assault 25 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 2 2 18 Garrison 29 | . . . . . . . 1 . . . . . 9 . . . . . . . 1 . . 9 3 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 1 2 Construction Impeded 4 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Distress Signals 17 | . . 1 2 . . . 2 2 . . . . 2 . . . . . 6 . . . . . . 2 Communications Jammed 106 | . . . . . . . . . . . . . . . . . . . 11 . . 22 . 7 23 43 Distress Signals 101 | . . . . . . . . . . . . . . . . . . . 11 . . 22 . 7 23 38 Times Spotted 558 | . 5 6 27 9 . . 20 24 3 20 . 7 60 16 . 17 6 10 47 1 8 12 26 60 42 132 Peak Tracking Total 25 | . 3 3 6 4 . . 4 4 3 7 . 2 4 7 . 6 4 4 7 1 5 5 7 8 5 25 Tactical Retreats 32 | . 1 . . . . . 2 1 2 1 . 1 2 1 . 2 . 1 5 . . . . 2 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Traps Triggered 14 | . 2 . 1 . . . 1 1 . . . . 2 . . 2 . 1 1 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Machines Disabled 84 | . . 3 . 3 . . . . . . . . 34 . . 2 . 2 10 . 1 1 5 6 10 7 Max in Single Turn 6 | . . 2 . 2 . . . . . . . . 6 . . 1 . 1 3 . . 1 1 1 4 2 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Machines Accessed 46 | . 3 . 4 1 3 . 3 5 . . 4 . 11 1 . . . . 2 . 1 1 1 . 5 1 Terminals 19 | . 3 . 3 1 . . 2 1 . . . . 3 . . . . . 1 . . . . . 4 1 Fabricators 5 | . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . Repair Stations 8 | . . . . . . . . . . . . . 6 . . . . . . . . 1 . . 1 . Recycling Units 4 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 138 | . 3 . 9 1 25 . 6 18 . . 28 . 27 1 . . . . 4 . 2 2 3 . 8 1 Successful 104 | . 3 . 7 1 25 . 2 8 . . 28 . 17 1 . . . . 4 . 2 2 1 . 2 1 Failed 34 | . . . 2 . . . 4 10 . . . . 10 . . . . . . . . . 2 . 6 . Catastrophic 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 11 | . . . . . 2 . . . . . . . 4 2 . . . . . . . . . . 3 . Terminals 33 | . 3 . 5 1 . . 4 6 . . . . 6 . . . . . 2 . . . . . 5 1 Fabricators 13 | . . . . . . . . 9 . . . . 2 . . . . . . . 2 . . . . . Repair Stations 23 | . . . . . . . . . . . . . 18 . . . . . . . . 2 . . 3 . Recycling Units 8 | . . . . . . . 2 . . . . . 1 . . . . . 2 . . . 3 . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Terminal Hacks 73 | . 3 . 3 1 25 . 1 3 . . 28 . 4 1 . . . . 2 . . . . . 1 1 Record 39 | . . . . . 24 . . 1 . . 11 . 2 . . . . . 1 . . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . 1 1 Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . . 2 . . . . . . . 2 . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Build 4 | . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Repair Station Hacks 14 | . . . . . . . . . . . . . 11 . . . . . . . . 2 . . 1 . Scan Component 10 | . . . . . . . . . . . . . 8 . . . . . . . . 1 . . 1 . Repair 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 2 . . . 1 5 . . . . 10 . . . . . 2 . 1 1 1 . 5 1 Full Trace Events 10 | . . . 1 . . . . 3 . . . . 4 . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . . . . . . . . . . 4 . Robots Built 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 58 . . . . . . . . . . . . 76 . . . . . Total Robot Build Rating 13 | . . . . . . . . 3 . . . . . . . . . . . . 10 . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . . . 8 . . . . . . . . . . . . . 6 . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 137 | . . . . . . . . 31 . . . . 106 . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Time 143 | . . . . . . . . . . . . . 112 . . . . . . . . 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 4 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Total Allies 32 | . . 3 . . . . . 1 . . . 1 . . . . . . . 20 2 . 5 . . . Largest Group 20 | . . 3 3 . . . . 1 . . . 1 . . . . . . . 20 14 8 6 . . . Highest-Rated Group 733 | . . 40 40 . . . . 23 . . . 96 . . . . . . . 733 493 320 303 . . . Highest-Rated Ally 96 | . . 16 16 . . . . 23 . . . 96 . . . . . . . 50 50 50 56 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 201 | . . . 34 . . . . . . . . 20 . . . . . . . 20 76 32 19 . . . Total Damage 5725 | . . . 333 . . . . . . . . 514 . . . . . . . 905 2031 1012 930 . . . Kills 26 | . . . 4 . . . . . . . . 3 . . . . . . . 1 6 8 4 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Active Infowar (turns) 13573 | . . . . . . . . . . . . 280 3217 760 68 786 165 378 1144 205 437 638 880 2059 1187 1369 Structural 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decoding 10694 | . . . . . . . . . . . . 280 3217 760 68 786 165 378 1144 205 437 638 880 1736 . . Cloaking 330 | . . . . . . . . . . . . 274 56 . . . . . . . . . . . . . Jamming 4835 | . . . . . . . . . . . . . . . . . . . 526 . 281 638 511 323 1187 1369 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . . . 2 2 . 1 . 2 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 143 | . . . . . . . . . . . . . 60 . . 5 . 9 9 . 15 3 11 31 . . Garrisons 7 | . . . . . . . . . . . . . 3 . . 1 . . . . 1 . . 2 . . Patrols 39 | . . . . . . . . . . . . . 19 . . 1 . . 3 . 2 2 4 8 . . Investigations 5 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . Reinforcements 12 | . . . . . . . . . . . . . 3 . . 1 . . 2 . . . . 6 . . Guards 80 | . . . . . . . . . . . . . 31 . . 2 . 9 4 . 12 1 6 15 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Turns Passed 21712 | 54 206 175 512 358 691 685 868 1168 519 805 156 1238 3221 760 68 847 269 601 1144 205 437 638 880 2145 1246 1816 Spaces Moved 11846 | 39 158 98 298 273 656 556 461 835 523 482 83 608 1626 485 42 401 111 279 469 120 211 317 407 996 571 741 Core 76 | 7 . . . . . . . . . 3 . . 1 . . . . . . . . . . . . 65 Treads 5375 | . . . . . . . . . . . . 188 404 239 42 345 111 279 469 120 211 317 407 996 571 676 Legs 1607 | 32 50 . . . . . . . . 348 83 420 618 . . 56 . . . . . . . . . . Wheels 4788 | . 108 98 298 273 656 556 461 835 523 131 . . 603 246 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 105 105 105 90 90 85 190 120 100 115 160 160 160 160 160 160 155 160 160 143 143 50 Average Speed 135 | 107 99 90 99 105 105 105 105 91 90 135 190 188 146 137 160 169 160 160 160 160 156 160 160 155 143 138 Slowest Speed 500 | 120 120 90 105 105 105 105 105 105 90 500 190 240 260 160 160 240 160 160 160 160 160 160 160 232 143 153 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 29 24 42 69 93 70 32 19 66 62 69 68 49 64 11 9 69 6 13 74 9 11 20 19 67 19 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . 1 . . . 1 1 1 . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 10 | . . . . 2 . 1 . . 2 1 . 2 . 1 1 . . . . . . . . . . . Spaces Dug 56 | . . . . . . . 4 1 . . . . 12 . . . . 4 11 . . 2 . 11 3 8 Terrain Destroyed 1107 | . 2 6 . 1 . . 4 1 . . . 1 157 60 . 22 5 12 117 1 9 19 51 231 223 185 Melee 17 | . . . . . . . 4 1 . . . . 12 . . . . . . . . . . . . . Projectile 551 | . . . . 1 . . . . . . . 1 4 30 . 22 5 12 61 1 9 19 51 120 84 131 AOE 539 | . 2 6 . . . . . . . . . . 141 30 . . . . 56 . . . . 111 139 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Was Fac Res Arm Res Tes Acc Total 15176 | 48 193 158 423 322 659 661 750 1064 561 575 82 692 2130 525 42 483 171 369 642 128 302 399 553 1310 806 1128 Wait 1366 | . 7 45 42 29 . 93 216 107 30 14 . 62 191 . . 3 33 28 10 1 68 51 27 87 103 119 Move 11822 | 38 157 97 297 272 655 555 460 834 522 481 82 607 1625 484 41 401 110 278 469 119 210 316 406 995 570 741 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 251 | 4 8 . 18 5 2 5 8 9 1 1 . 4 40 6 . 15 3 12 11 3 6 6 26 32 8 18 Fast Attach 84 | 5 4 . . . . . . 1 . 8 . 8 19 1 . 3 5 6 5 . 1 . 1 5 2 10 Attach 124 | 1 . . 3 2 . . 1 5 2 12 . 3 17 6 . 4 . 2 7 . . 3 7 13 4 32 Detach 17 | . . . . . . . . . . 2 . 1 3 . . 1 . . 2 . . . . 1 . 7 Swap 175 | . 5 1 8 2 . 1 4 5 . . . . 28 5 1 7 2 6 18 1 2 1 13 22 26 17 Drop 192 | . 6 . 11 2 2 7 6 12 1 . . 2 25 1 . 9 5 1 7 2 7 3 28 36 12 7 Fire 782 | . 6 14 44 10 . . 13 . . . . . 125 22 . 37 13 26 69 2 7 18 35 115 72 154 Melee 296 | . . . . . . . 42 91 5 57 . 5 52 . . . . . 44 . . . . . . . Ram 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Crush 29 | . . . . . . . . . . . . . . . . 3 . 10 . . 1 1 . 4 8 2 Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Armory -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned location of Storage (-8) 379 | -10/Mines | Discovered new exit (range 16) 398 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 436 | -10/Mines | Entered Materials 436 | -9/Materials | Accompanied by 3 allies 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 551 | -9/Materials | Discovered new exit (range 12) 731 | -9/Materials | Build established: Gunner 948 | -9/Materials | Entered Mines 1006 | -9/Mines | Found DCF Scrap (15 items) 1023 | -9/Mines | Identified exit to Exiles 1050 | -9/Mines | Assembled infested the area 1050 | -9/Mines | Identified exit to Materials 1292 | -9/Mines | Learned location of 1 exit from Materials 1306 | -9/Mines | Entered Exiles 1327 | -9/Exiles | Discovered new exit (range 14) 1350 | -9/Exiles | Met 8R-AWN 1366 | -9/Exiles | Met EX-HEX 1396 | -9/Exiles | Met EX-BIN 1505 | -9/Exiles | Aligned with FarCom system 1506 | -9/Exiles | Given EX-Vault access code 1530 | -9/Exiles | Opened EX-Vault 1536 | -9/Exiles | Found Prototype Processor 1541 | -9/Exiles | Identified 0b10 Alert Chip 1544 | -9/Exiles | Found Skeleton Box 1567 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1613 | -9/Exiles | Learned location of Zion (-6) 1681 | -9/Exiles | Discovered new exit (range 11) 1725 | -9/Exiles | Met EX-DEC 1763 | -9/Exiles | Visited The Gauntlet 1997 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Skeleton Box 1997 | -9/Exiles | Entered Mines 2107 | -8/Mines | Discovered exit to Materials (range 5) 2284 | -8/Mines | Build established: Skirmisher 2428 | -8/Mines | Found DCF Scrap (14 items) 2498 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2502 | -8/Mines | Found Scrap Suit 2682 | -8/Mines | Entered Materials 2682 | -8/Materials | Evolved 2 slots: Utility x2 2683 | -8/Materials | Identified exit to Storage 2871 | -8/Materials | Garrison activated, responded to threat 3344 | -8/Materials | Build established: Mutant 3438 | -8/Materials | Discovered new exit (range 10) 3550 | -8/Materials | Entered Factory 3550 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3552 | -7/Factory | FarCom data flow suspended 3941 | -7/Factory | Fabricated Arm. Wheel (x2) 3962 | -7/Factory | Fabricated M-28 Smith? 3975 | -7/Factory | P-60 Hacker assimilated allied Smith 4a 4505 | -7/Factory | Discovered new exit (range 15) 4595 | -7/Factory | System corruption reached 10% 4718 | -7/Factory | Entered Lower Caves 4911 | -7/Lower Caves | Learned Factory terminal intel 5030 | -7/Lower Caves | Encountered a Warlord checkpoint 5058 | -7/Lower Caves | Spotted B-75 Beast 5198 | -7/Lower Caves | Discovered new exit (range 8) 5237 | -7/Lower Caves | Entered another Lower Caves area 5342 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5445 | -7/Lower Caves | Core integrity fell below 50% 5486 | -7/Lower Caves | Lost 15 parts (1p7n5u2w) 5649 | -7/Lower Caves | Learned Factory stockpile data 5660 | -7/Lower Caves | Build established: Gladiator 5745 | -7/Lower Caves | Spotted YA-Q3S(f) 5746 | -7/Lower Caves | Spotted 3P-5OO(f) 5746 | -7/Lower Caves | Spotted W6-ZBN(f) 5746 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 5747 | -7/Lower Caves | Encountered a Master Thief 5747 | -7/Lower Caves | Encountered a Master Thief 5747 | -7/Lower Caves | Encountered a Master Thief 5747 | -7/Lower Caves | Spotted PA-P4L(f) 5748 | -7/Lower Caves | Encountered a Master Thief 5750 | -7/Lower Caves | Spotted RD-EK5(f) 5751 | -7/Lower Caves | Encountered a Master Thief 5753 | -7/Lower Caves | Microactuators stolen by Master Thief 5754 | -7/Lower Caves | Imp. Medium Armor Plating stolen by Master Thief 5756 | -7/Lower Caves | Destroyed W6-ZBN(f) 5756 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief 5757 | -7/Lower Caves | Greatsword stolen by Master Thief 5823 | -7/Lower Caves | Discovered new exit (range 6) 6042 | -7/Lower Caves | Entered Data Miner 6042 | -7/Data Miner | Discovered new exit (range 6) 6079 | -7/Data Miner | Met Data Miner 6126 | -7/Data Miner | Learned location of Section 7 (-3) 6126 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6156 | -7/Data Miner | Received God Mode back door access code from Data Miner 6198 | -7/Data Miner | Entered Proximity Caves 6201 | -6/Proximity Caves | Spotter reported a threat 6201 | -6/Proximity Caves | Spotter reported a threat 6392 | -6/Proximity Caves | Escorted by Enhanced Grunt 6440 | -6/Proximity Caves | Spotter reported a threat 6552 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6634 | -6/Proximity Caves | Spotter reported a threat 6756 | -6/Proximity Caves | Spotted B-75 Beast 6780 | -6/Proximity Caves | Core integrity fell below 20% 6864 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6945 | -6/Proximity Caves | Learned 12 Factory zone layouts 6962 | -6/Proximity Caves | Destroyed B-75 Beast 6991 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 7380 | -6/Proximity Caves | Discovered new exit (range 8) 7436 | -6/Proximity Caves | Entered Factory 7436 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7437 | -6/Factory | Identified exit to Lower Caves 7439 | -6/Factory | Loaded intel: 25 terminal locations 7458 | -6/Factory | Build established: Scavenger-Gladiator 7786 | -6/Factory | Search patrols dispatched 8186 | -6/Factory | Garrison activated, responded to threat 8280 | -6/Factory | Spotted B-75 Beast 8340 | -6/Factory | Lost 3 parts (1p1u1w) 8366 | -6/Factory | Destroyed B-75 Beast 8557 | -6/Factory | Build established: Scavenger-Tank 8862 | -6/Factory | Repaired Flexi-carbon Leg 8882 | -6/Factory | Incoming investigation squad redirected 9443 | -6/Factory | Garrison activated, responded to threat 9496 | -6/Factory | Destroyed 7 combat bots 9661 | -6/Factory | Repaired Antimatter Reactor 10015 | -6/Factory | Build established: Tank 10132 | -6/Factory | Lost 4 parts (2u2w) 10228 | -6/Factory | Repaired Antimatter Reactor 10332 | -6/Factory | Incoming investigation squad redirected 10444 | -6/Factory | Build established: Gunner 10453 | -6/Factory | Garrison activated, responded to threat 10487 | -6/Factory | Destroyed 7 combat bots 10631 | -6/Factory | Discovered exit to Lower Caves (range 16) 10657 | -6/Factory | Entered Lower Caves 10889 | -6/Lower Caves | Core integrity fell below 50% 11128 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11213 | -6/Lower Caves | Build established: Scavenger-Gunner 11385 | -6/Lower Caves | Encountered a Warlord checkpoint 11401 | -6/Lower Caves | Discovered new exit (range 5) 11417 | -6/Lower Caves | Entered another Lower Caves area 11445 | -6/Lower Caves | Discovered new exit (range 12) 11462 | -6/Lower Caves | Learned Factory security intel 11485 | -6/Lower Caves | Entered Factory 11485 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11486 | -5/Factory | Identified exit to Extension 12332 | -5/Factory | Sucked down chute 12332 | -5/Factory | Entered Waste 12347 | -5/Waste | EMP discharged 12398 | -5/Waste | Spotted C-40 Crusher 12407 | -5/Waste | Build established: Tank 12409 | -5/Waste | Destroyed C-40 Crusher 12414 | -5/Waste | Spotted C-40 Crusher 12422 | -5/Waste | Destroyed C-40 Crusher 12447 | -5/Waste | EMP discharged 12447 | -5/Waste | System corruption reached 10% 12457 | -5/Waste | Spotted C-40 Crusher 12472 | -5/Waste | Spotted C-40 Crusher 12473 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12476 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12479 | -5/Waste | Crushed by Compactor (1 part destroyed) 12484 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12493 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12496 | -5/Waste | Crushed by Compactor (1 part destroyed) 12527 | -5/Waste | Lost 5 parts (2u3w) 12528 | -5/Waste | Spotted C-40 Crusher 12532 | -5/Waste | Spotted C-40 Crusher 12547 | -5/Waste | EMP discharged 12562 | -5/Waste | Discovered new exit (range 16) 12571 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12595 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12601 | -5/Waste | Entered Factory 12732 | -5/Factory | Build established: Mutant 13109 | -5/Factory | Discovered new exit (range 9) 13190 | -5/Factory | Build established: Tank 13202 | -5/Factory | Entered another Factory area 13202 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13703 | -4/Factory | Destroyed 7 combat bots 13886 | -4/Factory | Destroyed 7 combat bots 14202 | -4/Factory | First assault squad dispatched 14218 | -4/Factory | Incoming assault squad redirected 14346 | -4/Factory | Sucked down chute 14346 | -4/Factory | Entered Waste 14347 | -4/Waste | Joined by Warlord forces that had cleared the area 14426 | -4/Waste | A Compactor rumbled back to life 14426 | -4/Waste | Spotted C-40 Crusher 14431 | -4/Waste | Destroyed C-40 Crusher 14470 | -4/Waste | Build established: Scavenger-Tank 14523 | -4/Waste | Discovered new exit (range 12) 14551 | -4/Waste | Entered Factory 14551 | -4/Factory | Accompanied by 14 allies 14640 | -4/Factory | Spotted B-86 Titan 14653 | -4/Factory | Destroyed B-86 Titan 14670 | -4/Factory | Garrison activated, responded to threat 14709 | -4/Factory | Lost 5 allies 14857 | -4/Factory | Discovered new exit (range 7) 14953 | -4/Factory | Fabricated X-67 Chaingunner (x2) 14988 | -4/Factory | Entered Research 14988 | -3/Research | Accompanied by 8 allies 14988 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15250 | -3/Research | Spotted B-86 Titan 15262 | -3/Research | Allies destroyed B-86 Titan 15268 | -3/Research | P-80 Master assimilated allied 8L-ID5(l) 15413 | -3/Research | Repaired Railgun 15565 | -3/Research | Discovered new exit (range 16) 15626 | -3/Research | Entered Armory 15626 | -3/Armory | Accompanied by 1 ally 16176 | -3/Armory | Lost 4 allies 16222 | -3/Armory | Discovered new exit (range 9) 16319 | -3/Armory | Energy Cycler disabled 16355 | -3/Armory | System corruption reached 10% 16383 | -3/Armory | Destroyed 7 combat bots 16506 | -3/Armory | Entered Research 16506 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16618 | -2/Research | Garrison activated, responded to threat 17341 | -2/Research | Build established: Tank 17419 | -2/Research | Garrison activated, responded to threat 17756 | -2/Research | First assault squad dispatched 17767 | -2/Research | Found Prototype Launcher 17768 | -2/Research | Identified Enh. Gamma Bomb Array 17783 | -2/Research | Incoming assault squad redirected 17843 | -2/Research | Found Prototype Launcher 17843 | -2/Research | Identified Hellfire Missile Launcher 18295 | -2/Research | Destroyed 13 combat bots 18604 | -2/Research | Discovered new exit (range 15) 18651 | -2/Research | Entered Testing 18669 | -2/Testing | Found Prototype Hackware 18907 | -2/Testing | Spotted Striker 19004 | -2/Testing | Found Prototype Device 19005 | -2/Testing | Identified Exp. Actuator Array 19132 | -2/Testing | System corruption reached 10% 19389 | -2/Testing | Scanned by Researcher 19401 | -2/Testing | First assault squad dispatched 19416 | -2/Testing | Incoming assault squad redirected 19765 | -2/Testing | Destroyed 7 combat bots 19845 | -2/Testing | Discovered new exit (range 15) 19853 | -2/Testing | Destroyed 10 combat bots 19897 | -2/Testing | Entered Access 19897 | -1/Access | Evolved 2 slots: Utility x2 20397 | -1/Access | First assault squad dispatched 20422 | -1/Access | Incoming assault squad redirected 20433 | -1/Access | Spotted B-99 Colossus 20745 | -1/Access | Destroyed 11 combat bots 20884 | -1/Access | Garrison activated, responded to threat 20908 | -1/Access | Lost 4 parts (1p2n1u) 21024 | -1/Access | Destroyed 7 combat bots 21033 | -1/Access | Build established: Scavenger-Tank 21189 | -1/Access | Incoming assault squad redirected 21250 | -1/Access | Destroyed 7 combat bots 21322 | -1/Access | Found Prototype Device 21322 | -1/Access | Identified Adv. EM Shield 21359 | -1/Access | High security lockdown imminent 21376 | -1/Access | Garrison activated, responded to threat 21404 | -1/Access | Destroyed 10 combat bots 21439 | -1/Access | High security lockdown engaged 21444 | -1/Access | Lost 7 parts (1p5u1w) 21566 | -1/Access | Destroyed 7 combat bots 21580 | -1/Access | Spotted Investigator 21601 | -1/Access | Destroyed Investigator 21614 | -1/Access | Spotted Striker 21614 | -1/Access | Spotted Striker 21651 | -1/Access | Destroyed Striker 21666 | -1/Access | Released all parts (9) 21670 | -1/Access | Spotted Executioner 21676 | -1/Access | Core integrity fell below 50% 21684 | -1/Access | Core integrity fell below 20% 21713 | -1/Access | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- Chain reaction triggered in Lgt. Quantum Reactor. U-05 Engineer destroyed. K-01 Serf collects debris. Acquired Unknown Flight Unit. Identified Xenon Bombardment Thruster. Penetrated by Slug. P-80 Master resets G-73 Enforcer, system corruption cleaned. K-01 Serf collects debris. Xenon Bombardment Thruster destroyed. Acquired 5 matter. Slug penetrates S-43 Plague. K-01 Serf collects debris. P-80 Master resets G-73 Enforcer, system corruption cleaned. ALERT: Heavy assault forces dispatched. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ??# # | | ??????????????????????????????????? ????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# + | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ???????????????????????????????????###+########## | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????##########????????????????? | | ??????? ????????????????############## | | ??????? ?????????????????????????????# | | ??????? #????????????????????????????# | | ??????? #???????????????????????????## | | ??????# #???????????????????????????#" | | ??????# " #???????????????????????? | | ??????# """ #????????????????????# | | ??????# """ #????????????????????# %% | | ??????# " ?????????????????????# ####" | | ??????# ??#????????????????????###????##" | | # #### ???? #?????????????????????????????? | | %% ???? #?????????????????????????????? | | ##########+####################+##????????????? | | %% C mm "?????????? | | %% =% *[ Y g "?????????? | | =* #######/##########b@############???????????? | | +####### [ %=%% * # # [ #???????????? | | [%%!* # *= ** [/ # # #???????????? | | !|*/ = " [ %= %%% ## # s# #???????????? | | !%!%= "%* = =! %##?#%s# """""" #???????????? | | */%%/* != % ! ##?# p# """""" #???????????? | | !%! %=[!== ! # ## K """""" #???????????? | | * %![]! ## # # """""" #???????????? | | ==[*#[ #??# # """""" #???????????? | | *# T""" #??# # #???????????? | | # """"" #??# # #???????????? | | # [ #??# ############???????????? | | # #??# #??????????????????????? | | ##############??# #??????????????????????? | | ########???????????????# #??????????????????????? | | ???????????????????????# H???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 45 Energy Capacity 600 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 70 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 18 Particle Charging 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Adv. Kinecellerator | -2/Testing | Archive Lgt. Antimatter Cannon | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Exp. Thermal Generator | -2/Testing | Archive Hds. Centrium Wheel | -2/Testing | Archive Centrium Medium Armor Plating | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free K-01 Serf | -2/Testing | Archive C-55 Analyst | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Arm. Wheel | x2 | -7/Factory M-28 Smith | x1 | -7/Factory | Preloaded X-67 Chaingunner | x2 | -4/Factory Repaired ---------- Flexi-carbon Leg | 8% | -6/Factory Antimatter Reactor | 38% | -6/Factory Antimatter Reactor | 4% | -6/Factory Railgun | 25% | -3/Research Alien Tech Used ----------------- None Achievements -------------- 30k Club 40k Club 50k Club A New Friend Below Decoder Ring Denied? Explorer Hunted Ooh, Shiny! Tank Total Silence Challenges ------------ None Game ------ Seed NodeResetBiocell Manual? 0 Play Time 04:58:49 Cumulative 32.2 hours Start 2025.07.27 @ 18:42:52 End 2025.07.28 @ 06:43:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 76% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9752a0e-1a75-4884-8909-29fa831c29f4