Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 20:43:10 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (487) 487 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1785 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 325/400 Matter 249/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Light Deuterium Engine Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite Small Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 4 9 . 5 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 3 2 . 1 Treads 3 | 1 1 . 1 Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 . 2 Device 2 | . 2 . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 3 | 1 1 . 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 . 6 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 2 | . 1 . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Backups 8 | 3 7 11 12 Power . | 1 . . 1 Propulsion 5 | 2 5 7 6 Utility 1 | . . 3 3 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 28 | 10 4 1 13 Power 4 | 1 1 . 2 Propulsion 15 | 5 3 1 6 Utility 5 | 1 . . 4 Weapon 4 | 3 . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 94 100 81 Engine 13 | . 14 14 9 Treads 13 | . 14 14 11 Wheel 13 | . 14 14 9 Device 7 | . 5 14 5 Storage 13 | . 14 14 11 Protection 2 | . 2 . 8 Ballistic Gun 27 | . 28 28 18 Peak Build Rating 14 | 6 8 8 14 Average Rating 7 | 5 6 8 12 On Entrance 7 | 6 6 8 8 Avg Prop Armor Cover (%) 11 | 12 11 12 12 Naked Turns . | . . . . Heaviest Build 34 | 14 34 29 31 Greatest Support 16 | 16 16 16 16 Greatest Overweight (x) 2 | 1 2 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 13 | 6 12 12 13 Average Carried 8 | 3 7 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 3 11 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 764 | 270 453 41 . Remotely . | . . . . Salvage Created 881 | 71 795 15 . Parts 60 | 4 54 2 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 20 1 . Guns 21 | . 20 1 . Classes Destroyed 9 | 2 7 . . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 12 | . 11 1 . Grunt 9 | . 9 . . Best Kill Streak 8 | 1 8 1 . Combat Bots Only 5 | . 5 1 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 165 | . 107 6 52 Missed 43 | . 27 3 13 Hits 122 | . 80 3 39 Projectile 122 | . 80 3 39 Critical Strikes 4 | . 1 . 3 Damage Taken 1203 | . 746 25 432 Core 176 | . 91 10 75 Absorbed by Shields . | . . . . Redirected to Shielding 102 | . . . 102 Regen/Repaired (Parts) 47 | . 47 . . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 102 | 5 78 6 13 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 195 | 10 156 12 17 Gun 195 | 10 156 12 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 188 | 10 156 12 10 Thermal 7 | . . . 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 2 9 2 13 Robot Miss Streak 5 | 2 5 4 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 118 | 5 93 4 16 Core Hits 45 | 2 40 2 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1397 | 83 1093 45 176 Guns 1397 | 83 1093 45 176 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1332 | 83 1093 45 111 Thermal 65 | . . . 65 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 19 | 6 2 . 19 Average Temperature 5 | 6 2 . 6 Received Heat Transfer 390 | . 246 . 144 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . 2 . . Low Security (%) 48 | 100 26 100 100 Level 1 45 | . 64 . . Level 2 6 | . 8 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 428 | 5 428 161 42 Initial 161 | . 3 161 42 Average 196 | 1 246 137 17 Influence Increases 845 | 10 785 50 . Destroy 0b10 Robot/C 420 | . 400 20 . Destroy 0b10 Robot/NC 45 | 10 35 . . Destroy Leader 96 | . 96 . . Successful Hack 13 | . 13 . . Select Force Hacks 60 | . 60 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 210 | . 180 30 . Influence Decreases 845 | 5 375 354 111 Entered New Map 325 | . 2 254 69 Time Decay 500 | 5 353 100 42 Lost Part 20 | . 20 . . Squads Dispatched 7 | . 7 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 42 3 8 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 7 | . 6 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 8 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 20 . . Successful 9 | . 9 . . Failed 11 | . 11 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Patch 1 | . 1 . . Recycling Units 3 | . 3 . . Monitor 1 | . 1 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1280 | 54 898 207 121 Spaces Moved 771 | 29 519 164 59 Core . | . . . . Treads . | . . . . Legs . | . . . . Wheels 771 | 29 519 164 59 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 95 100 115 115 Average Speed 113 | 99 114 115 115 Slowest Speed 130 | 100 130 115 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 74 16 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 989 | 45 677 172 95 Wait 61 | . 48 . 13 Move 768 | 28 518 163 59 Hop . | . . . . Pick Up 20 | 2 14 2 2 Fast Attach 4 | . 2 . 2 Attach 5 | 1 2 . 2 Detach 3 | 1 1 . 1 Swap 9 | 3 5 . 1 Drop 17 | 5 9 1 2 Fire 102 | 5 78 6 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 7) 507 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 5) 953 | -10/Materials | Entered Mines 978 | -10/Mines | Discovered new exit (range 5) 1010 | -10/Mines | Discovered new exit (range 5) 1040 | -10/Mines | Met a Derelict bent on vengeance 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -9/Materials | Self-destructed Last Messages --------------- 01169_ Dropped Lgt. Ion Engine. 01170_ Acquired Adv. Visual Processing Unit. 01174_ Acquired Imp. Propulsion Shielding. 01175_ Dropped Propulsion Shielding. 01212_ Acquired Imp. Targeting Computer. 01233_ K-01 Serf cleans the Hadron Collector. 01237_ K-01 Serf collects debris. 01256_ W-16 Scout sends out distress signal. 01257_ Critical hit (Burn: +37). 01260_ Lgt. Assault Rifle destroyed. 01262_ S-10 Pest destroyed. 01263_ Assault Rifle destroyed. 01266_ Com. Wheel destroyed. 01269_ Lgt. Deuterium Engine destroyed. 01269_ Critical hit (Burn: +37). 01271_ Destroyed Heat Sink. 01274_ S-10 Pest destroyed. 01275_ Imp. Propulsion Shielding destroyed. 01278_ Lgt. Treads destroyed. 01281_ Y-45 Defender heat damages Heat Sink. 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"Y" ???????? ???????????????? | | ???????????????? ??????????+#???????????????? | | ??????????????? ????????????????????????????? | | ??????????????? ????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ??????????????????????????????? | | ??????????????"##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceSiegeAutogun Manual? 0 Play Time 00:12:24 Cumulative 261.1 hours Start 2026.05.01 @ 20:03:28 End 2026.05.01 @ 20:43:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/1/0/0/0/1/0/0 Lore% 74 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcf5ba73-47f0-473c-8c16-cf124011fb49