Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 22:13:46 Player: Blink Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (259) 1295 Value Destroyed (10652) 10652 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1870) 1870 TOTAL SCORE: 21477 Bonus ------- High Alert Combat Kills 760 Follower Combat Kills 960 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -850 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Triangulator Seismic Detector > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Combat Antigrav System Antigrav Array Hardcell Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Triangulator Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Cloaking Device Improved Powered Armor > --- WEAPON ----------- Tesla Rifle Coil Gun KE Penetrator Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Heavy Treads Advanced Heat Sink Improved Armor Integrity Analyzer Remote Shield Relay Coupler [Sentry] Relay Coupler [Specialist] Heart of Steel Phase Gun Hardcell Cannon Heavy Rocket Launcher Improved Remote Datajack Powered Hammer [Rating: 130] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . . 1 . . . Utility 8 | . . 1 . 1 2 . . 1 . . . . 1 . 1 . . 1 Weapon 3 | . . . . 1 . . . . . . . . 1 . . . . 1 Parts Attached 283 | 7 8 3 30 7 20 14 34 2 14 15 2 3 27 23 27 3 . 44 Power 27 | 1 . . 3 . 3 1 1 . 3 1 . . 4 2 2 . . 6 Engine 11 | 1 . . 3 . 2 1 . . 3 . . . 1 . . . . . Core 8 | . . . . . 1 . 1 . . 1 . . 3 2 . . . . Reactor 8 | . . . . . . . . . . . . . . . 2 . . 6 Propulsion 49 | 1 4 1 7 2 4 6 7 . 2 . 1 . 3 1 3 . . 7 Treads 25 | . . . . . 2 2 7 . 2 . 1 . 3 1 3 . . 4 Leg 4 | 1 1 . . . . 2 . . . . . . . . . . . . Wheel 15 | . 3 1 5 2 2 2 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight 2 | . . . 2 . . . . . . . . . . . . . . . Utility 101 | 2 3 1 4 3 7 5 11 1 2 10 1 . 12 9 9 3 . 18 Device 60 | 1 1 1 4 . 4 1 3 1 1 7 1 . 10 4 7 2 . 12 Storage 9 | 1 2 . . 1 . . 3 . . . . . 1 . 1 . . . Processor 6 | . . . . 1 . . 1 . . 1 . . . . . . . 3 Hackware 6 | . . . . . 1 2 1 . . . . . . . . . . 2 Protection 20 | . . . . 1 2 2 3 . 1 2 . . 1 5 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 106 | 3 1 1 16 2 6 2 15 1 7 4 . 3 8 11 13 . . 13 Energy Gun 24 | 3 1 1 1 1 4 1 1 1 1 . . . 1 2 5 . . 1 Energy Cannon 2 | . . . . . . . 1 . . . . . 1 . . . . . Ballistic Gun 41 | . . . 10 1 2 . 7 . 3 3 . 1 5 1 4 . . 4 Ballistic Cannon 4 | . . . . . . . 1 . . . . . . . 2 . . 1 Launcher 11 | . . . . . . . . . 1 1 . 2 . 2 2 . . 3 Special Weapon 10 | . . . . . . 1 3 . 2 . . . . 3 . . . 1 Impact Weapon 8 | . . . 5 . . . . . . . . . . . . . . 3 Slashing Weapon 6 | . . . . . . . 2 . . . . . 1 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 . 1 . . . 1 2 . . 3 . 1 . . 1 Parts Lost 85 | . . 1 1 4 3 15 3 . 5 1 . . 6 5 4 2 . 35 Power 7 | . . . . . . 1 . . 1 . . . . . . . . 5 Propulsion 24 | . . 1 . 2 1 8 . . 1 . . . 3 1 . . . 7 Utility 30 | . . . 1 1 1 2 2 . 2 1 . . 1 2 1 2 . 14 Weapon 24 | . . . . 1 1 4 1 . 1 . . . 2 2 3 . . 9 Highest Loss Streak 10 | . . 1 1 2 1 10 2 . 5 1 . . 2 2 2 2 . 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 97 96 98 97 96 91 98 92 95 99 100 100 95 91 81 84 89 69 Engine 4 | . 14 11 11 9 6 5 . . 3 6 6 6 4 . . . . . Core 4 | . . . . . . . 7 6 6 6 6 6 5 11 5 5 5 . Reactor 1 | . . . . . . . . . . . . . . . 4 5 5 5 Treads 11 | . . . . . 1 6 22 20 20 20 20 20 15 10 10 10 10 6 Wheel 6 | . 20 30 32 25 20 11 . . . . . . . . . . . . Device 15 | . 13 21 21 15 21 9 7 13 11 12 20 20 17 17 19 21 26 16 Storage 6 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 3 Processor 8 | . . . . 8 7 7 8 13 13 13 13 13 11 11 10 10 10 10 Hackware 4 | . . . . . . 13 13 6 6 6 6 6 5 . . . . 1 Protection 4 | . . . . 2 7 5 7 6 6 5 . . 1 8 5 4 5 2 Energy Gun 6 | . 27 22 11 9 9 6 1 4 6 5 . . 4 9 5 5 5 . Ballistic Gun 10 | . . . 8 17 11 8 15 7 9 13 20 17 11 7 12 5 5 10 Ballistic Cannon 1 | . . . . . . . 3 . . . . . . . . 10 10 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 15 30 33 39 43 52 46 51 53 70 64 59 60 94 104 110 106 100 122 Greatest Support 150 | 10 24 34 34 34 34 24 72 72 72 66 66 66 97 105 150 150 150 150 Greatest Overweight (x) 11 | 1 1 1 1 1 2 3 2 . 1 . . . 1 1 . . . 11 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 13 | 6 8 12 14 14 13 13 13 14 13 14 14 14 14 13 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 12 15 15 15 15 11 15 14 13 15 14 15 15 15 15 14 14 5 Class Distribution -------------------- 21% | Mutant 18% | Bothacker-Skirmisher 12% | Bothacker-Mutant 11% | Bothacker-Gunner 10% | Scavenger-Gunner 7% | Scavenger-Mutant 5% | Bothacker-Tank 4% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Scavenger-Tank | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Skirmisher | -6/Lower Caves Bothacker-Skirmisher | -6/Lower Caves Bothacker-Skirmisher | -6/Data Miner Bothacker-Skirmisher | -5/Proximity Caves Bothacker-Skirmisher | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Matter Collected 6873 | 266 80 30 521 300 267 254 929 66 469 560 . 95 639 475 689 324 . 909 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10937 | 58 364 232 1327 824 296 252 983 . 273 321 . 262 807 2022 982 148 . 1786 Parts 580 | 7 26 15 91 35 18 11 59 . 8 7 . 16 42 89 57 5 . 94 Haulers Intercepted 11 | . 2 . 5 . . . 1 . . 1 . . 1 1 . . . . Recyclers Shooed 8 | . 1 2 . 1 . . . . . . . . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 13 9 . 9 . . . 3 . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 203 | . 7 7 28 15 6 8 24 . 9 4 . 10 11 23 19 4 . 28 Melee 3 | . . . . . . . 1 . . . . . . 2 . . . . Guns 158 | . 7 7 28 15 5 8 16 . 8 4 . . 11 19 11 1 . 18 Cannons 10 | . . . . . . . 7 . . . . . . . . 2 . 1 AOE 31 | . . . . . 1 . . . 1 . . 10 . 2 8 . . 9 Classes Destroyed 16 | 1 4 1 3 2 1 . 2 . . . . . . 1 . . . 1 Worker 5 | . . . . 1 . . . . . . . . 1 . 1 . . 2 Builder 12 | . . . . . . . 1 . . . . . 1 3 2 . . 5 Tunneler 6 | 3 1 . . . . . . . . . . . . 1 . . . 1 Hauler 11 | . 2 . 5 . . . 1 . . 1 . . 1 1 . . . . Recycler 7 | . . . 1 1 . . . . . . . . . 2 1 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . 3 . . . . . . . . . . 1 . . . . Watcher 7 | . 2 1 1 1 . . . . . . . . 1 . 1 . . . Swarmer 45 | . 3 3 4 . . 3 5 . 3 . . 5 . 3 8 . . 8 Grunt 84 | . 4 3 16 12 . 2 9 . 1 2 . 5 6 9 4 . . 11 Brawler 5 | . . . 1 . . . 1 . 2 . . . . 1 . . . . Duelist 7 | . . . . . . . 1 . 3 1 . . . 1 . 1 . . Sentry 25 | . . 1 7 2 4 1 3 . . . . . . 4 1 . . 2 Hunter 18 | . . . . 1 1 1 2 . . 1 . . 1 2 4 3 . 2 Programmer 16 | . . . . . 1 1 3 . . . . . 4 . 2 . . 5 Behemoth 2 | . . . . . . . . . . . . . . 2 . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . Savage 2 | . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 11 | 2 3 3 9 5 3 3 6 . 6 2 . 5 4 7 11 2 . 10 Combat Bots Only 8 | . 3 3 7 3 3 3 5 . 6 2 . 5 4 4 8 2 . 8 Max Kills in Single Turn 6 | 1 1 1 1 2 1 1 2 . 2 2 . 3 2 4 6 1 . 3 Gunslinging 1 | . . . . 1 . . . . . 1 . . . 1 . . . . Exploded 5 | . . . . . 1 . . . 1 . . 3 . 1 5 . . 2 Melee 1 | . . . . . . . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Damage Taken 19180 | . 195 283 425 1109 645 1697 1199 8 1120 584 . 137 881 1450 2472 932 . 6043 Core 2729 | . 48 49 132 123 51 185 95 . 153 49 . 12 100 142 175 59 . 1356 Absorbed by Shields 1347 | . . . 146 89 . . 51 7 91 . . . . 23 513 . . 427 Regen/Repaired (Parts) 621 | . 79 . 237 . . . 156 . . . . . 149 . . . . . Core Remaining (%) 73 | 100 80 . 54 77 . . 52 . . . . 74 . 75 . . 79 . Volleys Fired 547 | 5 33 18 73 46 14 26 73 1 17 20 . 7 33 55 50 17 . 59 Largest 5 | 2 2 2 2 3 3 3 3 2 3 3 . 3 4 4 4 4 . 5 Hottest 258 | 100 100 115 88 111 144 131 117 108 199 143 . 97 177 218 230 228 . 258 Shots Fired 1436 | 10 66 36 145 120 42 55 179 2 30 57 . 15 114 171 143 66 . 185 Gun 1277 | 10 66 36 145 120 42 52 123 2 24 54 . 8 114 158 140 33 . 150 Cannon 96 | . . . . . . . 44 . . . . . . . . 33 . 19 Launcher 40 | . . . . . . . . . 5 3 . 7 . 9 3 . . 13 Special 23 | . . . . . . 3 12 . 1 . . . . 4 . . . 3 Kinetic 896 | . . . 72 81 26 30 164 1 7 43 . 8 81 64 109 51 . 159 Thermal 403 | 10 66 36 73 39 16 22 . 1 17 11 . . 33 50 22 . . 7 Explosive 40 | . . . . . . . . . 5 3 . 7 . 9 3 . . 13 Electromagnetic 74 | . . . . . . . 3 . . . . . . 44 9 15 . 3 Robot Hit Streak 34 | 4 13 14 11 19 19 11 10 . 9 13 . 19 25 34 12 8 . 17 Robot Miss Streak 7 | 1 2 2 6 6 5 7 4 . 5 2 . 1 2 3 4 7 . 3 Penetration Max 2 | . . . . . . . 1 . . 1 . 1 1 1 1 . . 2 Secondary Targets 12 | . . . . 1 . . 1 . . 1 . . 1 5 . . . 3 Max Gunslinging Chain 1 | . . . . 1 . . 1 . . 1 . . 1 1 . . . 1 Shots Hit Robots 1075 | 6 47 26 126 100 39 46 133 . 25 49 . 11 80 126 96 34 . 131 Core Hits 710 | 4 21 12 119 69 33 36 92 . 23 25 . 18 30 75 53 8 . 92 Critical Kills 3 | . . . 1 . . . . . . 1 . . . . . . . 1 Critical Parts Destroyed 6 | . . . . 1 . . . . . 3 . 1 1 . . . . . Critical Strikes 22 | . 4 5 1 2 1 . . . . 4 . 1 2 . . 1 . 1 Burn 12 | . 4 5 . 1 1 . . . . . . . 1 . . . . . Destroy 9 | . . . 1 1 . . . . . 4 . 1 1 . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 83 | . . . 8 . . . 3 3 . . . . 5 4 . . . 60 Impact 68 | . . . 8 . . . . . . . . . . . . . . 60 Slashing 15 | . . . . . . . 3 3 . . . . 5 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28084 | 91 602 329 1821 1521 736 718 2226 . 1011 1329 . 1094 2025 4334 3295 1052 . 5900 Guns 20213 | 91 594 323 1821 1521 708 718 1556 . 439 961 . 178 2025 2938 2312 340 . 3688 Cannons 1658 | . . . . . . . 649 . . . . . . . . 712 . 297 Explosions 5857 | . . . . . 28 . . . 572 368 . 916 . 1260 960 . . 1753 Melee 279 | . . . . . . . . . . . . . . 122 . . . 157 Ramming 77 | . 8 6 . . . . 21 . . . . . . 14 23 . . 5 Kinetic 14428 | . . . 842 968 398 332 2170 . 85 695 . 178 1299 1093 1726 842 . 3800 Thermal 6887 | 91 594 323 979 553 310 386 . . 354 266 . . 726 1697 465 . . 143 Explosive 5085 | . . . . . 28 . . . 572 368 . 916 . 488 960 . . 1753 Electromagnetic 1328 | . . . . . . . 35 . . . . . . 920 121 210 . 42 Impact 157 | . . . . . . . . . . . . . . . . . . 157 Slashing 122 | . . . . . . . . . . . . . . 122 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . 4 1 2 2 9 . . . . . 5 5 4 4 4 25 Average Corruption 5 | . . . 1 1 1 2 5 . . . . . 3 4 3 4 4 16 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 200 | . . . 13 1 3 5 64 . . . . . 14 8 16 20 1 55 Message Errors 48 | . . . 4 . 2 2 15 . . . . . 4 2 1 5 . 13 Matter Fused 44 | . . . 1 1 . 2 14 . . . . . 3 5 6 3 . 9 Heat Flow Errors 23 | . . . 2 . . . 8 . . . . . 1 . 3 2 . 7 Energy Discharges 21 | . . . . . 1 . 9 . . . . . 2 . 1 3 . 5 Parts Rejected 4 | . . . 1 . . . 1 . . . . . . . 1 . . 1 Data Loss (minor) 27 | . . . 4 . . . 13 . . . . . . 1 3 2 1 3 Data Loss (major) 9 | . . . . . . . 2 . . . . . 3 . 1 1 . 2 Misfires 8 | . . . 1 . . 1 2 . . . . . . . . 3 . 1 Alerts 4 | . . . . . . . . . . . . . 1 . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . . . . . . . . . . 1 . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 312 | . . . . . . . . . 21 . . 14 . 28 49 122 . 78 Projectiles 122 | . . . . . . . . . . . . . . . . 122 . . Explosions 190 | . . . . . . . . . 21 . . 14 . 28 49 . . 78 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . 1 . . . . . 26 . . . . . . . . 8 . 2 Impact 3 | . 1 . . . . . . . . . . . . . . . . 2 Kinetic 32 | . . . . . . . 24 . . . . . . . . 8 . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 314 | . 4 3 . . . . . . 91 . . . . 124 . . . 92 Shots 8 | . . . . . . . . . 2 . . . . 3 . . . 3 Rammed 11 | . 1 1 . . . . 4 . . . . . . 3 1 . . 1 Targets Rammed 12 | . 1 1 . . . . 5 . . . . . . 3 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . Highest Temperature 612 | 78 300 . 318 338 90 347 236 24 612 170 . 12 218 312 512 447 . 502 Average Temperature 115 | 32 126 . 87 120 38 128 66 16 250 54 . 6 55 68 234 203 . 122 Received Heat Transfer 2925 | . 105 105 173 480 90 339 289 . 142 111 . 45 153 255 133 . . 505 Effects 47 | . 1 . . 8 . 3 . . 12 . . . . 1 13 5 . 4 Shutdowns 22 | . . . . . . . . . 5 . . . . 1 9 4 . 3 Energy Bleed 10 | . 1 . . 1 . 1 . . 2 . . . . . 3 1 . 1 Interference 8 | . . . . 7 . . . . 1 . . . . . . . . . Matter Decay 2 | . . . . . . 1 . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . 2 . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 2 6 . . 1 . . . . . . . . 5 . . . . Heat Transferred 12923 | 259 2035 1332 1204 914 748 875 . . 800 600 . . 1110 2232 629 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Peak Influence 820 | 15 156 217 586 362 298 327 358 178 . . . . 198 820 732 . . 624 Initial 349 | . 9 . 33 174 126 89 119 134 . . . . 69 40 349 . . 137 Average 244 | 6 42 81 364 231 154 230 171 136 . . . . 78 450 540 . . 338 Maximum Alert Level 3 | . . 1 2 1 1 1 1 . . . . . . 3 3 . . 2 Low Security (%) 49 | 100 100 90 6 37 76 33 61 100 . . . . 100 24 . . . 14 Level 1 29 | . . 9 57 62 23 66 38 . . . . . . 11 7 . . 54 Level 2 18 | . . . 35 . . . . . . . . . . 41 90 . . 30 Level 3 2 | . . . . . . . . . . . . . . 22 2 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . 1 6 4 5 . 6 1 . . . . 3 5 3 . . 9 Investigation 3 | . . . 1 1 . . . . . . . . 1 . . . . . Extermination 10 | . . . . . 1 . 3 1 . . . . 2 . 1 . . 2 Reinforcement 21 | . . 1 3 3 1 . 2 . . . . . . 3 1 . . 7 Assault 5 | . . . 2 . . . . . . . . . . 2 1 . . . Garrison 4 | . . . . . 3 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 1 . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . 1 1 . . 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Distress Signals 13 | . . 1 3 3 . . . . . . . . . 1 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 351 | . 13 14 46 30 6 15 31 2 12 8 . 7 13 47 22 5 3 77 Peak Tracking Total 28 | . 5 6 7 7 2 5 4 2 7 5 . 5 4 7 8 3 3 28 Tactical Retreats 16 | . . 1 4 1 . 2 . . . 1 . . . . . 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Traps Triggered 14 | . . . 3 1 2 . 2 . . . . . 1 2 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Machines Disabled 14 | . . . 5 . 1 1 . . 1 . . . 1 3 . . . 2 Max in Single Turn 1 | . . . 1 . 1 1 . . 1 . . . 1 1 . . . 1 Garrison Access 5 | . . . 1 . . . 1 1 . . . . . . 1 . . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Machines Accessed 76 | . 11 4 13 4 2 . 11 5 1 1 4 . 7 6 3 . . 4 Terminals 47 | . 8 4 8 4 1 . 5 4 . . . . 5 5 1 . . 2 Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 6 | . 1 . 2 . . . 1 . . . . . 1 . 1 . . . Recycling Units 8 | . 2 . 2 . . . 3 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 1 . . . . . . 1 . . 2 Total Hacks 214 | . 41 9 34 10 3 . 25 16 1 1 29 . 15 16 8 . . 6 Successful 139 | . 27 4 21 5 2 . 15 12 1 1 29 . 8 7 5 . . 2 Failed 74 | . 14 5 13 5 1 . 10 3 . . . . 7 9 3 . . 4 Catastrophic 10 | . 1 . 2 1 . . 4 . . . . . 2 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . Manual 33 | . 11 3 3 3 . . 4 1 . . . . 2 4 . . . 2 Terminals 124 | . 33 9 14 10 1 . 14 14 . . . . 11 12 4 . . 2 Fabricators 3 | . . . . . . . 1 . . . . . 2 . . . . . Repair Stations 24 | . 6 . 12 . . . 2 . . . . . 2 . 2 . . . Recycling Units 18 | . 2 . 6 . . . 6 . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 2 . 2 . 2 2 . . . . . . 2 . . 4 Terminal Hacks 90 | . 17 4 6 5 1 . 5 10 1 1 29 . 4 5 2 . . . Record 28 | . 7 . . 1 . . . 6 . . 11 . 1 . 2 . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . 1 . 1 . . 1 . . . 3 . . . . . . . Open Door 4 | . . . 2 . . . . . 1 1 . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . 1 . . . . . 1 . . . . Alert Level 7 | . 1 . . 1 . . 2 1 . . . . 1 1 . . . . Unreport Threat 8 | . 2 1 2 1 . . . . . . . . 1 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 1 1 . . . 1 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . 2 . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 21 | . 6 . 10 . . . 2 . . . . . 2 . 1 . . . Scan Component 11 | . 3 . 5 . . . 1 . . . . . 1 . 1 . . . Repair 10 | . 3 . 5 . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 13 | . 2 . 4 . . . 5 . . . . . . 2 . . . . Process 4 | . . . 2 . . . 2 . . . . . . . . . . . Report Inventory 7 | . 2 . 2 . . . 2 . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . 1 . 2 2 . . . . . . 2 . . 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 5 | . . . 1 . . . 1 1 . . . . . . 1 . . 1 Coupler Status 4 | . . . . . . . 1 1 . . . . . . 1 . . 1 Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 9 4 10 4 1 . 8 5 . . . . 7 6 2 . . 3 Full Trace Events 4 | . . . 2 1 . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . . . Parts Repaired 10 | . 3 . 5 . . . 1 . . . . . 1 . . . . . Time 320 | . 84 . 173 . . . 44 . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 207 | . . . 182 . . . 25 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 16 | . . . . . . 2 7 . 1 . . . . 4 . . . 2 Non-combat 9 | . . . . . . . 5 . . . . . . 3 . . . 1 Combat 7 | . . . . . . 2 2 . 1 . . . . 1 . . . 1 Robot Hacks Applied 21 | . . . . . . 3 11 . 1 . . . . 4 . . . 2 parse_system 1 | . . . . . . . . . . . . . . 1 . . . . no_distress 3 | . . . . . . . 3 . . . . . . . . . . . ignore_repairs 1 | . . . . . . . 1 . . . . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . ignore_parts 6 | . . . . . . . 3 . . . . . . 3 . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . overload_power 1 | . . . . . . 1 . . . . . . . . . . . . disable_weapons 1 | . . . . . . . 1 . . . . . . . . . . . go_dormant 1 | . . . . . . 1 . . . . . . . . . . . . formatsys_high 3 | . . . . . . 1 . . 1 . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . . . Attached 4 | . . . . . . 2 . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 2 . . . . 10 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Total Allies 26 | . . . 2 . . 1 . . 3 . . 1 . 18 . . . 1 Largest Group 7 | . . . 2 . . 1 . . 3 3 . 1 . 7 1 . . 1 Highest-Rated Group 328 | . . . 62 . . 16 . . 110 110 . 96 . 328 31 . . 64 Highest-Rated Ally 159 | . . . 31 . . 16 . . 49 49 . 96 . 159 31 . . 64 Total Orders 5 | . . . . . . 1 . . . . . . . 4 . . . . STAY 4 | . . . . . . 1 . . . . . . . 3 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 195 | . . . 19 . . 4 . . 3 23 . 3 . 131 2 . . 10 Total Damage 4123 | . . . 293 . . 66 . . 90 545 . . . 2892 43 . . 194 Kills 33 | . . . 3 . . 1 . . 1 4 . . . 23 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . 1 . 1 . 2 . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 2 2 . 3 . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Turns Passed 16649 | 174 1097 287 1506 602 486 405 2910 460 722 1462 141 576 1326 1158 952 735 40 1610 Spaces Moved 9066 | 82 848 176 848 309 276 232 1496 284 397 912 96 367 640 496 425 419 26 737 Core 142 | 7 . . . . . . . . . . . . . . . . . 135 Treads 6004 | . . . . . . 8 1496 284 397 912 96 367 640 496 425 419 26 438 Legs 276 | 75 185 . . . . 16 . . . . . . . . . . . . Wheels 2480 | . 663 176 848 309 276 208 . . . . . . . . . . . . Hover 164 | . . . . . . . . . . . . . . . . . . 164 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 86 86 101 101 105 150 150 145 145 145 145 145 152 160 160 160 50 Average Speed 137 | 172 104 90 98 101 105 118 163 150 146 145 145 145 154 158 160 160 160 131 Slowest Speed 600 | 190 190 105 105 105 120 330 320 150 225 145 145 145 232 240 160 160 160 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 44 | 7 94 29 89 27 9 40 36 9 69 87 76 68 18 78 13 62 7 35 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . 1 . . 1 . . 1 . . . . 1 1 . . . . Unknown Exits Taken 12 | 1 1 . 1 1 . . 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 8 | . . . . . . . . . 2 3 . 3 . . . . . . Spaces Dug 70 | . . . 3 . . . 3 3 . . . . 5 7 . . . 49 Terrain Destroyed 417 | . . . 3 . 2 . 6 3 56 46 . 50 15 49 46 20 . 121 Melee 61 | . . . 3 . . . 3 3 . . . . 5 . . . . 47 Projectile 87 | . . . . . . . 3 . . 1 . . 10 5 35 20 . 13 AOE 268 | . . . . . 2 . . . 56 45 . 50 . 44 11 . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Total 11974 | 102 997 269 1370 501 436 316 1817 313 504 1006 97 398 901 749 589 442 25 1142 Wait 1490 | . 85 64 364 136 108 23 156 16 22 44 . 17 168 22 56 3 . 206 Move 9045 | 81 847 175 847 308 276 230 1495 283 394 911 95 366 639 495 424 418 25 736 Hop 1 | . . . . . . . . . 1 . . . . . . . . . Pick Up 139 | 9 11 6 20 3 7 14 23 4 2 3 . 3 7 4 10 1 . 12 Fast Attach 113 | 5 5 . 11 1 5 . 10 . 3 5 . . 18 10 15 1 . 24 Attach 69 | 1 1 2 3 3 5 10 6 2 6 2 1 . 4 3 3 2 . 15 Detach 18 | . 2 . 1 . 1 . 3 . 2 3 . . 2 . . . . 4 Swap 102 | 1 2 1 16 3 10 4 18 . 5 8 1 3 6 10 9 . . 5 Drop 171 | . 10 2 27 1 10 9 25 4 2 9 . 2 19 11 21 . . 19 Fire 547 | 5 33 18 73 46 14 26 73 1 17 20 . 7 33 55 50 17 . 59 Melee 83 | . . . 8 . . . 3 3 . . . . 5 4 . . . 60 Ram 3 | . 1 1 . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . 5 . . . . . . 3 1 . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 Rewire 183 | . . . . . . . . . 50 1 . . . 132 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 11) 656 | -10/Materials | Discovered new exit (range 6) 763 | -10/Materials | Repaired Arm. Wheel 790 | -10/Materials | Repaired Med. Laser 818 | -10/Materials | Repaired Seismic Detector 935 | -10/Materials | Discovered new exit (range 11) 1030 | -10/Materials | Discovered new exit (range 16) 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -9/Materials | Identified exit to Mines 1298 | -9/Materials | Identified exit to Storage 1559 | -9/Materials | Entered Storage 1566 | -9/Storage | Met a pair of Derelict thieves 1686 | -9/Storage | Destroyed 7 combat bots 1941 | -9/Storage | Repaired Arm. Wheel 2048 | -9/Storage | Repaired Arm. Wheel 2100 | -9/Storage | Repaired Imp. Assault Rifle 2134 | -9/Storage | Repaired Shield Generator 2161 | -9/Storage | Repaired Seismic Detector 2560 | -9/Storage | Discovered new exit (range 6) 3065 | -9/Storage | Entered Materials 3065 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3363 | -8/Materials | Build established: Gunner 3652 | -8/Materials | Discovered new exit (range 15) 3667 | -8/Materials | Entered Factory 3667 | -7/Factory | Evolved 2 slots: Utility x2 3888 | -7/Factory | Identified exit to DSF 4153 | -7/Factory | Identified exit to Garrison 4153 | -7/Factory | Entered Garrison 4159 | -7/Garrison | Installed Relay Interface Framework 4192 | -7/Garrison | Triggered checkpoint 4230 | -7/Garrison | Garrison Relay disabled 4431 | -7/Garrison | Lost 5 parts (3n1u1w) 4456 | -7/Garrison | Triggered checkpoint 4470 | -7/Garrison | Spotted B-75 Beast 4470 | -7/Garrison | Spotted B-75 Beast 4521 | -7/Garrison | Discovered new exit (range 15) 4558 | -7/Garrison | Entered Factory 4574 | -7/Factory | Lost 10 parts (1p5n1u3w) 4934 | -7/Factory | Build established: Bothacker-Gunner 5444 | -7/Factory | Build established: Bothacker-Mutant 6024 | -7/Factory | Build established: Bothacker-Tank 6085 | -7/Factory | Repaired Imp. Medium Armor Plating 7265 | -7/Factory | Discovered new exit (range 4) 7369 | -7/Factory | Build established: Bothacker-Mutant 7468 | -7/Factory | Entered another Factory area 7468 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7665 | -6/Factory | Identified exit to Lower Caves 7665 | -6/Factory | Central database locked down 7928 | -6/Factory | Entered Lower Caves 8084 | -6/Lower Caves | Found Prototype Device 8126 | -6/Lower Caves | Learned Factory security intel 8190 | -6/Lower Caves | Learned 8 Factory zone layouts 8208 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8286 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 8559 | -6/Lower Caves | Spotted B-75 Beast 8621 | -6/Lower Caves | Discovered new exit (range 20) 8628 | -6/Lower Caves | Build established: Bothacker-Skirmisher 8650 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8650 | -6/Lower Caves | Entered another Lower Caves area 8650 | -6/Lower Caves | Accompanied by 3 allies 8729 | -6/Lower Caves | Found Imp. Powered Armor 8736 | -6/Lower Caves | Identified Heart of Steel 9005 | -6/Lower Caves | Encountered a Warlord checkpoint 10077 | -6/Lower Caves | Discovered new exit (range 8) 10112 | -6/Lower Caves | Entered Data Miner 10115 | -6/Data Miner | Discovered new exit (range 6) 10137 | -6/Data Miner | Met Data Miner 10192 | -6/Data Miner | Learned location of Section 7 (-3) 10192 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10219 | -6/Data Miner | Received God Mode back door access code from Data Miner 10253 | -6/Data Miner | Entered Proximity Caves 10713 | -5/Proximity Caves | Learned location of 1 exit from Factory 10722 | -5/Proximity Caves | Learned Factory interactive machine intel 10769 | -5/Proximity Caves | Learned Factory security intel 10789 | -5/Proximity Caves | Discovered new exit (range 7) 10829 | -5/Proximity Caves | Entered Factory 10829 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10830 | -5/Factory | Identified exit to Extension 10831 | -5/Factory | Identified exit to Factory 10834 | -5/Factory | Loaded intel: 54 interactive machine locations 10834 | -5/Factory | Identified exit to DSF 10873 | -5/Factory | Repaired Adv. Treads 11676 | -5/Factory | Spotted B-75 Beast 11847 | -5/Factory | Fabricated Imp. Heavy Treads (x2) 12020 | -5/Factory | Build established: Bothacker-Gunner 12155 | -5/Factory | Entered Extension 12224 | -5/Extension | Rescued A7 12351 | -5/Extension | Rescued a captive Derelict 12535 | -5/Extension | Spotted B-75 Beast 12538 | -5/Extension | Rescued a captive Derelict 12539 | -5/Extension | Rescued a captive Derelict 12560 | -5/Extension | Spotted B-75 Beast 12584 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12598 | -5/Extension | Destroyed B-75 Beast 12615 | -5/Extension | Destroyed B-75 Beast 12630 | -5/Extension | Disrupted transfer network 12755 | -5/Extension | First assault squad dispatched 12785 | -5/Extension | Incoming assault squad redirected 12797 | -5/Extension | Rescued a captive Derelict 12798 | -5/Extension | Rescued a captive Derelict 12859 | -5/Extension | Rescued a captive Derelict 12860 | -5/Extension | Rescued a captive Derelict 13225 | -5/Extension | Discovered exit to Factory (range 10) 13227 | -5/Extension | Discovered new exit (range 6) 13313 | -5/Extension | Entered Factory 13313 | -4/Factory | Accompanied by 1 ally 13313 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13537 | -4/Factory | Build established: Scavenger-Gunner 13714 | -4/Factory | Destroyed 8 combat bots 13813 | -4/Factory | First assault squad dispatched 13835 | -4/Factory | Incoming assault squad redirected 14008 | -4/Factory | Found Hvy. Insulated Plating 14082 | -4/Factory | Discovered new exit (range 6) 14235 | -4/Factory | Spotted B-86 Titan 14265 | -4/Factory | Entered Upper Caves 14478 | -4/Upper Caves | Encountered a Warlord checkpoint 14610 | -4/Upper Caves | Build established: Scavenger-Skirmisher 14631 | -4/Upper Caves | Learned Research garrison access intel 14642 | -4/Upper Caves | Spotted B-86 Titan 14771 | -4/Upper Caves | Learned 4 Research zone layouts 14914 | -4/Upper Caves | Discovered new exit (range 8) 15000 | -4/Upper Caves | Entered another Upper Caves area 15004 | -4/Upper Caves | Learned Research stockpile data 15020 | -4/Upper Caves | Discovered new exit (range 14) 15040 | -4/Upper Caves | Entered Research 15040 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15041 | -3/Research | Identified exit to Research 15043 | -3/Research | Loaded intel: 4 garrison access locations 15086 | -3/Research | Spotted B-86 Titan 15353 | -3/Research | Found Unknown Protection 15353 | -3/Research | Identified Hvy. Reactive Plating 15576 | -3/Research | Crushed by falling debris 15899 | -3/Research | System corruption reached 10% 15966 | -3/Research | Lost 3 parts (3u) 16067 | -3/Research | Spotted B-86 Titan 16139 | -3/Research | Crushed by falling debris 16176 | -3/Research | Lost 5 parts (1p2u2w) 16218 | -3/Research | Lost 4 parts (1p2n1u) 16241 | -3/Research | Destroyed 8 combat bots 16331 | -3/Research | Lost 10 parts (2p2n3u3w) 16543 | -3/Research | Core integrity fell below 50% 16547 | -3/Research | Build established: Mutant 16598 | -3/Research | Core integrity fell below 20% 16628 | -3/Research | Lost 5 parts (2n2u1w) 16650 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 16597_ R-10 Processor collects Unknown Wheel. 16597_ Penetrated by Slug. 16597_ Gyrokinetic Inverter destroyed. 16597_ R-10 Processor collects Lgt. Ion Engine. 16599_ Slug penetrates H-77 Assassin. 16599_ Penetrated by Slug. 16599_ Triggered Shock Trap. 16599_ The floor emits a surge of raw power. 16599_ System corrupted (+2). 16606_ Acquired Seismic Detector. 16612_ System corrupted: Heat flow error (+111). 16625_ Detecting nearby Garrison Access. 16634_ K-01 Serf destroyed. 16634_ Slammed into W-44 Eye. 16636_ System corrupted: Matter fused (-8). 16636_ Relay Coupler [Specialist] destroyed. 16643_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????"""""" | | ???? =%* ###+######### | | ???? ########## # %??????? | | ???? # [ ??# # ????? | | ???? # #g # ??? | | ????#########+########## + # "" "" #?? | | ???? # #??#!!! # # ""T"" #?? | | ???? # #??#!!! ?# # """ #?? | | ???? # """ """ #??#!! ??#g # #?? | | ???? # """ """ #??# ???#g #= #?? | | ???? # """ """ #??# w ???#g #####?####??? | | ???? # """ """ #??# ???#g p #???????????? | | ???? # """ """ #??######???# #???????????? | | ???? # """ """ #???????????# #???????????? | | ???? # """ """ #???????????# #???????????? | | ????## # #???????????# #???????????? | | ????#### #???????????# #???????????? | | ???? + #???????????# #???????????? | | ????#################???????????# #???????????? | | ????????????????????????????????# ############# | | ?????????????########???????????#w hh | | ????######???# ############# ^ ####### | | ???? ##### u uk #?????? | | ???? H cc ########?????? | | ???? t u Y k c #????????????? | | ?????????# @ #????????????? | | ####?????????# ############# +????????????? | | #?????????###????????????????# #????????????? | | #????????????????????????????# #????????????? | | #????????????????????????????# #????????????? | | #????????????????????????????? #????????????? | | #????????????????????????????? #????????????? | | #????????????????????????????? #????????????? | | #????????????????????????????? #????????????? | | #????????????????????????????? #????????????? | | #????????????????????????????? #!???????????? | | ####????????????????????????????? #????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | "" ?????????????????????????????????????????????? | | "" ?????????????????????????????????????????????? | | "" ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | "" ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Armor Coverage 625 Resistance: KI 40 Resistance: TH 15 Resistance: EM 30 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 47 Item Schematics ----------------- Imp. Heavy Treads | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend Achiever Assimilation Complete Backstab Prison Break Quick And Dirty The More The Merrier The Oracle Challenges ------------ None Game ------ Seed SlugFocalAutogun Manual? 0 Play Time 04:39:06 Cumulative 36.0 hours Start 2023.02.19 @ 16:17:40 End 2023.02.20 @ 22:13:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4302bf1d-e5c1-41ba-a5eb-427cf6832b04