Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 12:05:09 Player: mrbill82 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (742) 742 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1817 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- Small Laser > --- INVENTORY (6) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Spread Laser Improved Light Cannon > --- INVENTORY -------- Ion Engine Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 5 4 19 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads . | . . . Leg 7 | 2 1 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 3 | . 2 1 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 1 1 10 Energy Gun 7 | 1 1 5 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher 2 | . . 2 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . . 14 Power 1 | . . 1 Propulsion 5 | . . 5 Utility . | . . . Weapon 8 | . . 8 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 83 | . 98 74 Engine 10 | . 14 9 Leg 21 | . 28 17 Device 9 | . 13 7 Storage 12 | . 14 11 Processor 6 | . . 10 Energy Gun 16 | . 27 9 Ballistic Cannon 1 | . . 2 Launcher 3 | . . 5 Naked Turns . | . . . Heaviest Build 20 | 11 15 20 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 4 | 1 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 4 Average Carried 3 | 2 5 1 Final Capacity 6 | 6 6 6 Final Carried 5 | 5 1 1 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 562 | 239 51 272 Remotely 41 | . 41 . Salvage Created 701 | . 122 579 Parts 52 | . 14 38 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 26 | . 5 21 Guns 17 | . 5 12 Cannons 2 | . . 2 AOE 7 | . . 7 Classes Destroyed 4 | . 2 2 Builder 1 | . . 1 Swarmer 10 | . 3 7 Grunt 12 | . 2 10 Sentry 4 | . . 4 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1656 | . 182 1474 Core 458 | . 48 410 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 65 | . 13 52 Largest 2 | . 2 2 Hottest 105 | . 105 105 Shots Fired 88 | . 26 62 Gun 66 | . 26 40 Cannon 12 | . . 12 Launcher 10 | . . 10 Special . | . . . Kinetic 20 | . . 20 Thermal 32 | . 13 19 Explosive 10 | . . 10 Electromagnetic 26 | . 13 13 Robot Hit Streak 16 | . 7 16 Robot Miss Streak 6 | . 6 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 71 | . 18 53 Core Hits 59 | . 12 47 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1504 | . 203 1301 Guns 612 | . 203 409 Cannons 165 | . . 165 Explosions 719 | . . 719 Melee . | . . . Ramming 8 | . . 8 Kinetic 223 | . . 223 Thermal 275 | . 95 180 Explosive 719 | . . 719 Electromagnetic 279 | . 108 171 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 10 | . . 10 Message Errors 3 | . . 3 Heat Flow Errors 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 32 | . . 32 Projectiles . | . . . Explosions 32 | . . 32 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 95 | . . 95 Shots 4 | . . 4 Rammed 2 | . . 2 Targets Rammed 3 | . . 3 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 360 | . 360 243 Average Temperature 91 | . 125 60 Received Heat Transfer 573 | . 63 510 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 423 | . 120 303 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 230 | . 176 230 Average Influence 100 | . 86 125 Maximum Alert Level 1 | . . 1 Low Security (%) 83 | 100 100 71 Level 1 16 | . . 28 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 9 28 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 8 8 Successful 10 | . 5 5 Failed 6 | . 3 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 7 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Prototype ID Bank 1 | . . 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1257 | 120 427 710 Spaces Moved 773 | 91 310 372 Core 55 | 10 . 45 Treads . | . . . Legs 718 | 81 310 327 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 123 | 113 120 128 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 62 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 49 | . . 49 Melee . | . . . Projectile . | . . . AOE 49 | . . 49 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 987 | 106 340 541 Wait 92 | 4 6 82 Move 771 | 90 309 372 Hop . | . . . Pick Up 10 | 6 1 3 Fast Attach 20 | 5 3 12 Attach 3 | . . 3 Detach 3 | . . 3 Swap 5 | . 1 4 Drop 15 | 1 7 7 Fire 65 | . 13 52 Melee . | . . . Ram . | . . . Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 13) 385 | -10/Materials | Discovered new exit (range 11) 488 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Identified exit to Materials 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 573 | -9/Materials | Identified exit to Mines 846 | -9/Materials | Discovered new exit (range 14) 1149 | -9/Materials | Core integrity fell below 50% 1191 | -9/Materials | Core integrity fell below 20% 1224 | -9/Materials | Lost 8 parts (1p3n4w) 1258 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01196_ U-05 Engineer lays Concrete. 01196_ K-01 Serf collects debris. 01197_ U-05 Engineer lays Concrete. 01207_ Y-45 Defender destroyed. 01210_ U-05 Engineer builds a Wall. 01211_ U-05 Engineer lays Concrete. 01211_ Acquired 53 matter. 01212_ U-05 Engineer builds a Wall. 01216_ Acquired 22 matter. 01217_ U-05 Engineer lays Concrete. 01219_ U-05 Engineer builds a Wall. 01221_ K-01 Serf collects debris. 01223_ U-05 Engineer builds a Wall. 01224_ K-01 Serf collects debris. 01239_ R-06 Scavenger collects Lgt. Treads. 01244_ G-34 Mercenary destroyed. 01247_ W-16 Scout sends out distress signal. 01247_ Acquired Sml. Laser. 01253_ U-05 Engineer lays Concrete. 01258_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????# ??????????????????????????????????????? | | ??????## ##????????????????????????????????????? | | ??????# ""????????????????????????????????????? | | ??????# ????????????????????????????????????? | | ??????# |"??????###########??????????????????? | | ??????# > ""??????# #??????????????????? | | ??????# |"#?????# #??????????????????? | | ??????# "#?????# #??????????????????? | | ??????# #?????# #??????????????????? | | ###+#### ######### #??????????????????? | | # # !# #??????????????????? | | # / #??????????????????? | | # # #??????????????????? | | ! ## % ####+######??????????????????? | | ] ##+####### u%@ #?????????????????????? | | #?????????????????????? | | % #?????????????????????? | | ## r w #?????????????????????? | | ?# ! ########## #?????????????????????? | | ?### ###+#######????###/###?????????????????????? | | ???# # *% #?????? Y ???????????????????????? | | ####### #?????? ???????????????????????? | | + #??????! ???????????????????????? | | #######* #?????/! ???????????????????????? | | ???## "" #?????/ ???????????????????????? | | ???# # S"" #????? ???????????????????????? | | ???## "" #????? ???????????????????????? | | ????### #????#####???????????????????????? | | ??????###########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageNullField Manual? 0 Play Time 00:19:27 Cumulative 8.3 hours Start 2020.01.02 @ 11:38:13 End 2020.01.02 @ 12:05:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11800fe7-aa37-46de-9ff4-9b9c9a3366db