Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.06 @ 22:43:43 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (210) 210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2055 Bonus ------- None Cogmind --------- Core Integrity 239/550 Matter 196/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Sensor Array > --- WEAPON (2) ------- Minigun > --- INVENTORY (5) ---- Medium Matter Pod (13) Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 15 | 7 1 1 1 5 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 . 1 1 Device 3 | 1 . . 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . 1 . 3 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 7 2 Power 2 | . . . 1 1 Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 4 | . . . 3 1 Highest Loss Streak 5 | . . . 5 2 To Critical Strikes . | . . . . . Average Backups 2 | . 1 3 3 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 1 3 2 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 90 100 80 7 Engine 11 | . 14 14 13 . Wheel 19 | . 23 28 16 . Device 3 | . 9 . 4 3 Storage 20 | . 16 28 22 . Energy Gun 11 | . 13 13 13 . Ballistic Gun 8 | . 13 14 4 1 Launcher 1 | . . . 4 . Peak Build Rating 9 | 9 9 7 7 9 Average Rating 6 | 5 7 7 5 2 On Entrance 4 | . 9 7 7 . Naked Turns 89 | . . . 3 86 Heaviest Build 23 | 12 21 23 21 13 Greatest Support 20 | 20 20 20 20 3 Greatest Overweight (x) 5 | . 5 1 3 4 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 8 | 7 8 10 9 5 Most Carried 4 | 1 3 4 4 3 Average Carried 2 | . 1 3 3 2 Final Capacity 10 | 8 10 10 5 5 Final Carried 4 | 1 3 4 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 482 | 238 . 150 94 . Remotely . | . . . . . Salvage Created 192 | 28 . 36 94 34 Parts 14 | 3 . 4 5 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . . 18 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 7 | . . 3 3 1 Guns 2 | . . 1 1 . Cannons 1 | . . . . 1 AOE 4 | . . 2 2 . Classes Destroyed 6 | 1 . 2 2 1 Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Swarmer 3 | . . 3 . . Grunt 1 | . . . . 1 Sentry 1 | . . . 1 . Subdweller 2 | . . . 2 . Best Kill Streak 4 | 1 . 4 2 1 Combat Bots Only 3 | . . 3 2 1 Max Kills in Single Turn 3 | 1 . 3 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 101 | . . 12 15 74 Missed 27 | . . 6 3 18 Hits 74 | . . 6 12 56 Projectile 74 | . . 6 12 56 AOE 7 | . . . 7 . Critical Strikes 4 | . . . . 4 Damage Taken 1281 | . . 57 527 697 Core 510 | . . 12 187 311 Absorbed by Shields . | . . . . . Ignored by Resistances 331 | . . 19 115 197 Core Remaining (%) 60 | 100 . . 20 . Volleys Fired 26 | 1 . 5 7 13 Largest 2 | 2 . 2 2 2 Hottest 97 | 60 . 60 70 97 Shots Fired 43 | 2 . 10 14 17 Gun 22 | 2 . 8 7 5 Cannon 12 | . . . . 12 Launcher 9 | . . 2 7 . Special . | . . . . . Kinetic 19 | 1 . 5 . 13 Thermal 15 | 1 . 3 7 4 Explosive 9 | . . 2 7 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 1 . 3 11 5 Robot Miss Streak 2 | . . 1 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 33 | 1 . 5 10 17 Core Hits 31 | 1 . 7 6 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 926 | 12 . 206 289 419 Guns 223 | 12 . 60 65 86 Cannons 330 | . . . . 330 Explosions 367 | . . 143 224 . Melee . | . . . . . Ramming 6 | . . 3 . 3 Kinetic 370 | . . 48 . 322 Thermal 183 | 12 . 12 65 94 Explosive 367 | . . 143 224 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 13 | . . 13 . . Projectiles . | . . . . . Explosions 13 | . . 13 . . Melee . | . . . . . Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 10 | . . . . 10 Secondary . | . . . . . Self-Inflicted Damage 26 | . . 25 . 1 Shots 1 | . . 1 . . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 161 | . . . . 161 Average Temperature 61 | . . . . 61 Received Heat Transfer 606 | . . . 30 576 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 348 | 25 . 25 150 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | 5 . 85 . 20 Initial . | . . . . . Average 10 | . . 20 . . Influence Increases 137 | 5 . 85 20 27 Destroy 0b10 Robot/C 100 | . . 60 20 20 Destroy 0b10 Robot/NC 10 | 5 . 5 . . Destroy Leader 10 | . . 10 . . Successful Hack 7 | . . . . 7 Destroy Structure 10 | . . 10 . . Influence Decreases 137 | 5 . 85 20 27 Time Decay 127 | 5 . 85 20 17 Lost Part 10 | . . . . 10 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . . 3 4 6 Peak Tracking Total 5 | . . 3 2 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 7 | . 4 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 1 1 . 5 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 15 | . 5 1 . 9 Successful 9 | . 4 1 . 4 Failed 6 | . 1 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 2 . . 2 Terminals 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 8 | . 4 1 . 3 Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 289 | 7 106 . 119 57 Sensors 57 | . . . . 57 Terrain 113 | 7 106 . . . Seismic 119 | . . . 119 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1089 | 70 167 372 337 143 Spaces Moved 1021 | 71 169 294 293 194 Core 223 | 5 5 . 19 194 Treads . | . . . . . Legs . | . . . . . Wheels 798 | 66 164 294 274 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 50 50 Average Speed 84 | 77 89 95 94 53 Slowest Speed 300 | 80 300 95 200 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 30 55 19 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . . 10 19 . Melee . | . . . . . Projectile . | . . . . . AOE 29 | . . 10 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1187 | 79 180 375 337 216 Wait 108 | . . 73 34 1 Move 1017 | 70 168 293 292 194 Hop . | . . . . . Pick Up 5 | 1 2 1 . 1 Fast Attach 19 | 7 8 . . 4 Attach 3 | . . . 2 1 Detach . | . . . . . Swap 3 | . 1 2 . . Drop 4 | . 1 . 2 1 Fire 26 | 1 . 5 7 13 Melee . | . . . . . Ram 2 | . . 1 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 15) 159 | -10/Materials | Identified exit to Materials 238 | -10/Materials | Entered Mines 291 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 502 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 533 | -10/Mines | Discovered exit to Materials (range 5) 586 | -10/Mines | Identified exit to Subcaves 610 | -10/Mines | Entered Subcaves 940 | -10/Subcaves | Core integrity fell below 50% 942 | -10/Subcaves | Discovered new exit (range 7) 947 | -10/Subcaves | Entered Materials 947 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 971 | -8/Materials | Identified exit to Storage 975 | -8/Materials | Lost 5 parts (1p1n1u2w) 1084 | -8/Materials | Core integrity fell below 50% 1090 | -8/Materials | Self-destructed Last Messages --------------- Flak Cannon destroyed. Dropped Ion Cannon. Slammed into G-47 Trooper. R-06 Scavenger collects Imp. Heat Sink. Acquired Minigun. U-05 Engineer builds a Door. R-06 Scavenger collects Ion Cannon. Acquired Lgt. Nuclear Core. M-13 Machinist repairs G-47 Trooper. M-13 Machinist fits Backup Plating I on G-47 Trooper. M-13 Machinist repairs G-47 Trooper Lgt. Nuclear Core. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. M-13 Machinist repairs G-50 Soldier. G-47 Trooper heat short circuits Lgt. Nuclear Core. G-47 Trooper heat damages Broken Lgt. Nuclear Core. 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""" ???????????? | | ???????????????????????????????""" ??????????? | | ????????????????????????????????""? ? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexHardenedRailgun Manual? 0 Play Time 00:11:20 Cumulative 157.2 hours Start 2025.10.06 @ 18:11:08 End 2025.10.06 @ 22:43:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 127 Rogue 0 Adventurer 127 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8bfd3c49-4304-48d5-9de2-8cf8a455d50d