Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 03:20:39 Player: luckinvolved Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (84) 84 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3329 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 99/100 System Corruption 6% Temperature Cool (13) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Melee Analysis Suite Core Analyzer > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power None Propulsion VTOL Module Hover Unit Combat Airjet Flight Unit VTOL Module Utility Core Analyzer Processor Core Analyzer Weapon Advanced EMP Blaster Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . 1 1 2 2 Weapon . | . . . . . . Parts Attached 10 | . . 3 2 2 3 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . . 2 1 2 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 5 | . . 2 1 2 . Utility 2 | . . . . . 2 Device . | . . . . . . Storage . | . . . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | . . 1 1 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . 1 . System Corruption 10 | . . . . 10 . Parts Lost 10 | . . 1 3 2 4 Power . | . . . . . . Propulsion 6 | . . . 3 1 2 Utility 2 | . . . . . 2 Weapon 2 | . . 1 . 1 . Highest Loss Streak 3 | . . 1 3 2 3 To Critical Strikes 1 | . . . . . 1 Average Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 6 | . . 14 9 1 10 Flight 3 | . . 12 8 . . Processor 1 | . . . . . 6 Peak Build Rating 9 | . . 4 7 4 9 Average Rating 2 | . . 2 2 . 6 On Entrance . | . . . 3 . 2 Avg Prop Armor Cover (%) 20 | . . . . . 20 Naked Turns 319 | . 41 7 43 196 32 Heaviest Build 6 | . . 3 6 6 . Greatest Support 12 | 3 3 8 9 4 12 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 1 | . . 1 1 1 . Average Carried . | . . . . . . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 1 | . . . 1 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 230 | 179 . . . 30 21 Remotely . | . . . . . . Salvage Created 83 | . . 31 . 52 . Parts 4 | . . 2 . 2 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 5 | . . 3 . 2 . AOE 5 | . . 3 . 2 . Classes Destroyed 1 | . . 1 . . . Swarmer 5 | . . 3 . 2 . Best Kill Streak 3 | . . 3 . 2 . Combat Bots Only 3 | . . 3 . 2 . Max Kills in Single Turn 3 | . . 3 . 1 . Gunslinging . | . . . . . . Exploded 3 | . . 3 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 202 | . 15 29 38 50 70 Missed 85 | . 6 13 19 17 30 Hits 117 | . 9 16 19 33 40 Melee 5 | . . . . . 5 Projectile 112 | . 9 16 19 33 35 AOE 2 | . . . . . 2 Critical Strikes 10 | . . 2 3 . 5 Damage Taken 2176 | . 88 216 290 559 1023 Core 1761 | . 88 141 224 449 859 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 64 64 59 35 . Volleys Fired 3 | . . 1 . 2 . Largest 1 | . . 1 . 1 . Hottest 36 | . . 30 . 36 . Shots Fired 3 | . . 1 . 2 . Gun . | . . . . . . Cannon . | . . . . . . Launcher 3 | . . 1 . 2 . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 1 | . . 1 . . . Electromagnetic 2 | . . . . 2 . Robot Hit Streak 1 | . . . . 1 . Robot Miss Streak 1 | . . 1 . 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 1 | . . . . 1 . Core Hits 14 | . . 5 . 8 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 364 | . . 124 . 225 15 Guns . | . . . . . . Cannons . | . . . . . . Explosions 268 | . . 124 . 144 . Melee . | . . . . . . Ramming 96 | . . . . 81 15 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 124 | . . 124 . . . Electromagnetic 144 | . . . . 144 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 13 6 Average Corruption 5 | . . . . 5 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 1 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . 24 . 54 7 Shots 2 | . . 1 . 1 . Rammed 14 | . . . . 13 1 Targets Rammed 14 | . . . . 13 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 171 | . . 3 23 . 171 Average Temperature 70 | . . 3 23 . 86 Received Heat Transfer 483 | . 9 57 180 . 237 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 105 | . . 105 105 51 65 Initial 42 | . . . 35 42 7 Average 24 | . . 31 21 24 29 Influence Increases 464 | . . 115 135 94 120 Destroy 0b10 Robot/C 100 | . . 60 . 40 . Destroy Leader 10 | . . 10 . . . Successful Hack 9 | . . . . 9 . Destroy Structure 15 | . . 15 . . . Partial Spotted 60 | . . 15 . 30 15 Lose Combat Pursuer 270 | . . 15 135 15 105 Influence Decreases 434 | . . 30 125 174 105 Entered New Map 111 | . . . 50 53 8 Time Decay 226 | . . 20 45 101 60 Lost Part 97 | . . 10 30 20 37 Squads Dispatched 9 | . 1 2 1 2 3 Investigation 3 | . . . 1 1 1 Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 10 15 16 6 23 Peak Tracking Total 16 | . 9 11 16 7 15 Tactical Retreats 8 | . . 1 2 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . . 1 1 2 1 Terminals 5 | . . 1 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . 2 4 5 4 Successful 1 | . . . . 1 . Failed 14 | . . 2 4 4 4 Catastrophic 7 | . . 2 2 1 2 Database Lockouts . | . . . . . . Manual 15 | . . 2 4 5 4 Terminals 15 | . . 2 4 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Level Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 1 2 1 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 632 | 9 41 86 100 224 172 Spaces Moved 1247 | 18 81 221 233 360 334 Core 840 | 18 81 13 88 326 314 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 5 | . . . . . 5 Flight 402 | . . 208 145 34 15 Fastest Speed 32 | 50 50 34 32 35 35 Average Speed 45 | 50 50 35 41 50 49 Slowest Speed 115 | 50 50 50 115 100 80 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 2 4 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 32 27 44 15 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . 13 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . 13 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1288 | 17 80 223 231 399 338 Wait 7 | . . . . 7 . Move 1231 | 17 80 216 225 359 334 Hop 5 | . . 2 3 . . Pick Up 1 | . . 1 . . . Fast Attach 9 | . . 2 2 2 3 Attach 2 | . . 1 . 1 . Detach 1 | . . . 1 . . Swap . | . . . . . . Drop . | . . . . . . Fire 3 | . . 1 . 2 . Melee . | . . . . . . Ram 14 | . . . . 13 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . 15 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 7) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 134 | -9/Materials | Discovered new exit (range 7) 137 | -9/Materials | Entered another Materials area 137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 225 | -8/Materials | Lost 3 parts (3n) 235 | -8/Materials | Discovered new exit (range 3) 237 | -8/Materials | Entered Factory 237 | -7/Factory | Evolved 2 slots: Utility x2 263 | -7/Factory | Identified exit to Factory 318 | -7/Factory | Build established: Mutant 444 | -7/Factory | Core integrity fell below 50% 447 | -7/Factory | System corruption reached 10% 461 | -7/Factory | Entered another Factory area 461 | -6/Factory | Evolved 2 slots: Utility x2 498 | -6/Factory | Lost 3 parts (2n1w) 576 | -6/Factory | Spotted B-75 Beast 613 | -6/Factory | Core integrity fell below 50% 628 | -6/Factory | Core integrity fell below 20% 633 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 00589_ O-16 Technician locks terminal. 00590_ Connecting with Terminal... 00590_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 00595_ K-01 Serf collects debris. 00595_ Slug penetrates Wall. 00621_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00622_ C-30 ARC bursts open, deploying its payload. 00622_ B-48 Gladiator unfolds itself. 00622_ G-50 Soldier unfolds itself. 00622_ Critical hit (Smash). 00622_ Cmb. Airjet destroyed. 00622_ Core Analyzer destroyed. 00622_ System corrupted by crushing effect (+5). 00622_ System corrupted by crushing effect (+1). 00625_ Acquired 8 matter. 00626_ Knocked back. 00627_ System corrupted: Heat flow error (+199). 00630_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ???????????????# #?? | | ???????????????# ############### #?? | | ???????????????# ??????????????# #?? | | ????????????????# ##############?# #?? | | ????????????????# # ! ! #?# #?? | | ????????????????# " # ! #?# #?? | | ????????????????# "%"# #?# #?? | | ????????????????+ " + #?# #?? | | ?????????????"??# # """" """" !#?# #?? | | ???????? ??"" ?# # """" """" #?# ### | | ???????? """" # g # """" """" #?# | | ??????? # % # """" """" ### | | ??????????"""" b# """" """" + | | ??????????"""" """" """" ### | | ??????????"""" #?# | | ??????????"""" # ! #?######## | | ???????" # #############???????## | | ?????? ?# ##???????????#######?# | | ?????#########??# #???????????? # | | ????????????????# #????????????? """" # | | ????????????????# #????????????? """" + | | ????????????????# c #??????#?????? """" # | | ????????????????# #????" #??????? """" # | | ????????????????# c #??" " #??????? ?# | | ????????????????# c # " " #??????######?### | | ????????????????+ @/ " " #??????????????? | | ????????????????# # " " #????????????? | | ????????????????# #??" " #???????????# | | ????????????????# #????" #???????????# " | | ????????????????# #??????#???????????# " | | ????????????????# #??????????????????# " | | ????????????????# #??????????????????# | | ????????????????# #??????????????????# " | | ????????????????# #??????????????????# !?? | | ????????????????+ #??????????????????# ??? | | ????????????????# #??????????????????#???? | | ????????????????# #??????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ???????????????????#+###???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 281 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Melee Accuracy 8 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalTargetMantle Manual? 0 Play Time 00:10:28 Cumulative 163.9 hours Start 2026.01.31 @ 03:12:03 End 2026.01.31 @ 03:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 190 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f76a409-00e6-4526-a4eb-02301971e392