Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 17:48:11 Player: MAXX-P31 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (237) 1185 Value Destroyed (8487) 8487 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (5791) 5791 TOTAL SCORE: 20663 Bonus ------- High Alert Combat Kills 3050 Follower Combat Kills 1698 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/1000 Matter 192/300 Energy 75/100 System Corruption 26% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav System > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Energy Well (500) Matter Compressor (250) Improved Sensor Array Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Energy Well Advanced Targeting Computer Improved Target Analyzer Centrium Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Gatling Laser Advanced Variable Charge Gun Heavy Plasma Cannon > --- INVENTORY -------- Light Treads Medium Treads Improved Medium Treads Coolant Injector High-capacity Storage Unit High-capacity Battery Matter Compressor Advanced Sensor Array Layered Medium Armor Plating Centrium Medium Armor Plating Focal Shield Improved Thermal Shield Drone Bay Improved EM Shotgun Advanced Variable Charge Gun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Magnetic Acceleration Cannon Advanced EMP Blaster Grenade Launcher [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Protection Centrium Medium Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . Utility 5 | . . . . . . . . . 4 . . 1 Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 135 | 8 4 3 28 . 1 18 . . 12 24 11 26 Power 13 | 1 1 . 2 . . 2 . . . 2 1 4 Engine 9 | 1 1 . 2 . . 2 . . . 2 . 1 Core 1 | . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 29 | 2 . 1 7 . 1 4 . . 1 8 3 2 Treads 27 | 2 . . 7 . 1 4 . . 1 8 3 1 Leg . | . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 39 | 3 1 1 2 . . 2 . . 9 6 3 12 Device 21 | 2 . 1 1 . . 1 . . 3 4 1 8 Storage 5 | 1 1 . 1 . . 1 . . . . . 1 Processor 7 | . . . . . . . . . 4 2 . 1 Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . . . . . 2 . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 2 1 17 . . 10 . . 2 8 4 8 Energy Gun 19 | . . . 10 . . . . . . 6 2 1 Energy Cannon 6 | . . 1 1 . . . . . . 1 . 3 Ballistic Gun 15 | 2 . . 4 . . 5 . . . 1 . 3 Ballistic Cannon 11 | . 2 . 2 . . 4 . . 2 . 1 . Launcher 3 | . . . . . . 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 . . 3 . . . . 3 3 Corrupted Parts 3 | . . . . . . . . . . . 2 1 System Corruption 13 | . . . . . . . . . . . 4 9 Parts Lost 37 | . 1 1 . . . . . . 1 2 2 30 Power 3 | . . . . . . . . . . . . 3 Propulsion 8 | . . 1 . . . . . . . 1 1 5 Utility 13 | . 1 . . . . . . . 1 . 1 10 Weapon 13 | . . . . . . . . . . 1 . 12 Highest Loss Streak 30 | . 1 1 . . . . . . 1 2 1 30 To Critical Strikes 2 | . . . . . . . . . . . 1 1 Average Backups 21 | 2 10 14 15 20 18 24 25 25 24 24 24 23 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 3 | . 2 2 2 3 1 2 4 4 4 3 2 2 Utility 6 | . 3 5 6 7 7 5 6 6 6 7 8 10 Weapon 10 | . 3 6 6 9 9 15 14 14 13 12 12 9 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 3 2 6 . . 7 . . 3 1 1 6 Power 1 | . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . Utility 12 | . . 2 1 . . 2 . . . 1 1 5 Weapon 14 | . 2 . 5 . . 4 . . 2 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 85 99 100 99 99 100 100 87 99 93 83 Engine 8 | . 14 14 11 11 9 8 9 9 6 6 5 2 Treads 25 | . 28 25 21 22 35 36 36 36 26 26 20 10 Device 10 | . 9 1 11 11 9 9 9 9 7 13 13 16 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 4 Processor 6 | . . . . . . . . . 9 16 13 13 Protection 1 | . . . . . . . . . 2 3 5 2 Energy Gun 6 | . . . 14 . . . . . . 12 15 6 Energy Cannon 1 | . . . . . . . . . . 2 5 6 Ballistic Gun 7 | . 21 . 11 44 36 14 . . . . . 3 Ballistic Cannon 14 | . 6 27 17 . . 21 36 36 26 10 2 . Peak Build Rating 114 | 7 8 12 23 18 22 39 35 35 54 68 100 114 Average Rating 44 | 6 7 7 17 18 20 33 35 35 42 59 78 103 On Entrance 31 | . 7 7 12 18 18 22 35 35 35 54 68 100 Naked Turns 7 | . . . . . . . . . . . . 7 Heaviest Build 157 | 13 31 35 61 61 61 106 105 105 115 120 131 157 Greatest Support 160 | 40 40 40 40 40 80 86 86 86 94 114 160 160 Greatest Overweight (x) 2 | . . 2 1 1 . 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . 1 . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 16 20 20 24 25 25 25 25 25 24 Most Carried 25 | 4 15 15 20 20 20 25 25 25 25 25 25 25 Average Carried 21 | 2 10 14 15 20 18 24 25 25 24 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 3 15 15 20 20 19 25 25 25 25 25 25 5 Class Distribution -------------------- 43% | Gunner 34% | Scavenger-Gunner 13% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Matter Collected 5933 | 358 550 137 740 37 41 785 189 . 478 1291 214 1113 Remotely . | . . . . . . . . . . . . . Salvage Created 10637 | 235 572 241 1030 . 51 1240 284 . 590 2233 316 3845 Parts 431 | 14 38 11 62 . 3 60 10 . 16 67 9 141 Haulers Intercepted 19 | . 2 . 3 . . 6 . . 1 6 . 1 Recyclers Shooed 13 | . 1 . 2 . . . . . . 2 . 8 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Combat Hostiles Destroyed 153 | . 12 7 19 . 1 14 4 . 9 29 5 53 Guns 60 | . 9 . 8 . 1 8 . . . 11 . 23 Cannons 65 | . 3 7 10 . . 6 4 . 9 12 2 12 AOE 20 | . . . . . . . . . . 2 2 16 Classes Destroyed 19 | 3 4 . 2 . . 2 . . 2 2 . 4 Worker 13 | 1 . . 2 . . 2 . . 2 . . 6 Builder 8 | . . . . . . 2 . . . 2 . 4 Tunneler 5 | 5 . . . . . . . . . . . . Hauler 19 | . 2 . 3 . . 6 . . 1 6 . 1 Recycler 23 | 1 2 1 2 . . 3 3 . 2 2 . 7 Carrier 1 | . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . 1 . . 1 Operator 4 | . . . 2 . . . . . . 1 . 1 Watcher 8 | . 2 . . . . 1 . . . 1 . 4 Swarmer 19 | . 6 3 1 . . . . . . 3 . 6 Saboteur 4 | . . . . . . . . . . . . 4 Grunt 77 | . 6 4 13 . . 7 . . 6 14 3 24 Brawler 5 | . . . . . . 1 . . . . . 4 Duelist 5 | . . . . . . . . . . . . 5 Sentry 28 | . . . 5 . 1 6 4 . . 10 . 2 Specialist 2 | . . . . . . . . . . . . 2 Hunter 5 | . . . . . . . . . . 1 . 4 Programmer 5 | . . . . . . . . . 3 . . 2 Behemoth 1 | . . . . . . . . . . 1 . . Cetus Guard 2 | . . . . . . . . . . . 2 . Savage 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | 3 4 3 3 . 1 5 2 . 4 8 3 8 Combat Bots Only 7 | . 4 3 2 . 1 4 2 . 3 7 3 7 Max Kills in Single Turn 6 | 1 2 1 2 . 1 2 1 . 1 3 2 6 Gunslinging 1 | . 1 . 1 . . . . . . 1 . 1 Exploded 2 | . . . . . . . . . . 2 2 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Hostile Shots Fired 959 | . 57 24 77 . 4 37 16 . 50 220 25 449 Missed 279 | . 14 7 14 . 1 8 5 . 16 78 9 127 Hits 680 | . 43 17 63 . 3 29 11 . 34 142 16 322 Melee 25 | . . . . . . 2 . . . . . 23 Projectile 655 | . 43 17 63 . 3 27 11 . 34 142 16 299 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 44 | . . . 4 . . 2 1 . 2 5 7 23 Part Disruptions 6 | . . . . . . . . . 2 . . 4 Damage Taken 11592 | . 430 175 816 . 43 467 157 . 629 1774 424 6677 Core 1553 | . 45 21 163 . . 28 . . 41 164 75 1016 Absorbed by Shields 127 | . . . . . . . . . . . 127 . Ignored by Resistances 359 | . . . . . . . . . . . . 359 Core Remaining (%) 78 | 100 . 73 . 59 . . . 94 . . 67 . Volleys Fired 436 | 13 49 14 45 . 1 49 12 . 32 76 28 117 Largest 4 | 2 2 2 4 . 4 4 4 . 4 4 4 4 Hottest 360 | 40 60 60 224 . 92 132 132 . 132 306 306 360 Shots Fired 1377 | 26 98 28 177 1 4 175 48 . 123 293 67 337 Gun 694 | 26 84 . 81 1 4 116 . . . 137 37 208 Cannon 646 | . 14 28 96 . . 59 48 . 123 154 27 97 Launcher 37 | . . . . . . . . . . 2 3 32 Special . | . . . . . . . . . . . . . Kinetic 841 | 26 98 28 105 1 4 175 48 . 123 123 3 107 Thermal 460 | . . . 39 . . . . . . 168 61 192 Explosive 12 | . . . . . . . . . . . . 12 Electromagnetic 64 | . . . 33 . . . . . . 2 3 26 Robot Hit Streak 36 | 15 10 11 9 1 3 14 8 . 9 28 36 20 Robot Miss Streak 6 | 1 6 2 3 . . 3 2 . 2 4 5 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 9 | . 1 . 1 . . 1 . . . 1 . 5 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . 1 . 1 Shots Hit Robots 862 | 20 61 18 92 1 2 96 32 . 72 199 42 227 Core Hits 524 | 8 26 10 41 . 2 47 9 . 29 120 23 209 Critical Kills 7 | . 1 . 1 . . 1 . . . 2 . 2 Critical Parts Destroyed 6 | . . . . . . . . . . . . 6 Critical Strikes 47 | . 2 . 5 . . 2 . . 8 18 2 10 Burn 11 | . . . 2 . . . . . . 5 2 2 Meltdown 2 | . . . . . . . . . . 2 . . Destroy 11 | . 1 . 1 . . 1 . . . . . 8 Blast 23 | . 1 . 2 . . 1 . . 8 11 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 26215 | 262 861 326 1784 11 35 1691 703 . 1735 5219 1391 12197 Guns 10058 | 262 656 . 934 . 35 1119 . . . 2614 618 3820 Cannons 9184 | . 205 318 746 . . 539 668 . 1671 2236 400 2401 Explosions 6782 | . . . 97 . . . . . . 346 373 5966 Melee . | . . . . . . . . . . . . . Ramming 191 | . . 8 7 11 . 33 35 . 64 23 . 10 Kinetic 9277 | 262 861 318 792 . 35 1658 668 . 1671 1659 77 1276 Thermal 11577 | . . . 550 . . . . . . 3191 1165 6671 Explosive 2252 | . . . . . . . . . . . . 2252 Electromagnetic 2918 | . . . 435 . . . . . . 346 149 1988 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 26 | . . . 4 4 . . . . 1 1 5 26 Average Corruption 3 | . . . 3 4 . . . . 1 1 1 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 122 | . . . 42 15 . . . . 2 17 6 40 Message Errors 31 | . . . 9 6 . . . . . 5 . 11 Matter Fused 27 | . . . 9 2 . . . . 1 4 4 7 Heat Flow Errors 8 | . . . 3 1 . . . . . 1 . 3 Energy Discharges 15 | . . . 6 3 . . . . . 2 . 4 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 16 | . . . 6 2 . . . . . 4 1 3 Data Loss (major) 5 | . . . 2 . . . . . . 1 . 2 Misfires 4 | . . . 2 1 . . . . 1 . . . Alerts 2 | . . . 1 . . . . . . . 1 . Weapon Failures 12 | . . . 3 . . . . . . . . 9 Overload Shots 1 | . . . . . . . . . . . 1 . Overflow Damage 351 | . . . . . . 8 12 . 24 15 . 292 Projectiles 84 | . . . . . . . 12 . 24 10 . 38 Explosions 259 | . . . . . . . . . . 5 . 254 Melee 8 | . . . . . . 8 . . . . . . Knockbacks 55 | . 5 4 6 . . 2 5 . 24 5 . 4 Impact 3 | . . . . . . 1 1 . . . . 1 Kinetic 49 | . 5 3 6 . . 1 4 . 22 5 . 3 Secondary 3 | . . 1 . . . . . . 2 . . . Self-Inflicted Damage 442 | . . . 8 . . . . . . . . 434 Shots 12 | . . . 1 . . . . . . . . 11 Rammed 19 | . . 2 3 1 . 4 2 . 2 4 . 1 Targets Rammed 20 | . . 2 3 1 . 4 2 . 3 4 . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . Highest Temperature 501 | . 30 30 233 111 4 22 30 . 18 498 180 501 Average Temperature 80 | . 12 18 58 63 4 6 15 . 5 92 71 131 Received Heat Transfer 3866 | . 141 57 387 . 18 234 63 . 204 1053 74 1635 Effects 6 | . . . . . . . . . . 4 . 2 Shutdowns 1 | . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . 1 . . 1 . 1 2 Combat Hostiles 3 | . . . . . . . . . . . 1 2 Parts Fried 7 | . . . 3 . . 2 . . 1 . 1 . Impact Corruptions 2 | . . . . . . 1 . . 1 . . . Robots Melted 7 | . . . 1 . . . . . . 6 . . Combat Hostiles 5 | . . . 1 . . . . . . 4 . . Parts Melted 31 | . . . 3 . . . . . . 16 4 8 Heat Transferred 16745 | . . . 1434 . . . . . . 6993 2203 6115 Parts Sabotaged 1 | . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 2 . . . . . . . 1 10 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Maximum Alert Level 5 | . . . . . . 1 . . . 4 3 5 Low Security (%) 70 | 100 100 100 100 100 100 93 100 . 100 57 . . Level 1 3 | . . . . . . 6 . . . 12 . . Level 2 7 | . . . . . . . . . . 6 65 7 Level 3 7 | . . . . . . . . . . 19 34 11 Level 4 1 | . . . . . . . . . . 3 . 8 Level 5 8 | . . . . . . . . . . . . 71 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 3225 | 10 93 60 126 18 30 251 104 . 70 1170 1049 3225 Initial 649 | . . 23 1 18 . . . . . . 649 561 Average 372 | 1 31 22 59 . 9 81 22 . 27 305 682 1938 Influence Increases 8744 | 35 374 190 614 . 30 632 301 . 327 1714 948 3579 Destroy 0b10 Robot/C 3900 | . 240 140 380 . 20 280 80 . 180 840 400 1340 Destroy 0b10 Robot/NC 445 | 35 30 5 45 . . 70 15 . 30 70 10 135 Destroy Leader 758 | . 58 30 116 . 10 104 . . 50 116 40 234 Allied During Kill 1535 | . . . . . . . . . . 610 436 489 Successful Hack 120 | . 16 . 22 . . 15 23 . 4 35 . 5 Select Force Hacks 230 | . . . . . . 50 180 . . . . . Disable Machine 690 | . . . 15 . . 90 . . 30 . 45 510 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 616 | . . . 6 . . 8 3 . 3 13 17 566 Lose Combat Pursuer 300 | . 30 15 30 . . 15 . . 30 30 . 150 Influence Decreases 5552 | 35 313 245 571 49 30 632 301 . 327 554 1105 1390 Entered New Map 1027 | . . 38 5 31 . . . . . . 511 442 Time Decay 3693 | 35 303 197 566 18 20 482 239 . 317 474 474 568 Lost Part 370 | . 10 10 . . . . . . 10 20 20 300 Lost Ally 240 | . . . . . . . . . . 60 100 80 Purge Threat 222 | . . . . . 10 150 62 . . . . . Squads Dispatched 34 | . 2 1 4 . . 1 . . 3 6 . 17 Investigation 9 | . 1 1 2 . . 1 . . . 4 . . Extermination 4 | . . . . . . . . . 2 . . 2 Reinforcement 9 | . 1 . 2 . . . . . 1 1 . 4 Assault 10 | . . . . . . . . . . 1 . 9 Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Distress Signals 12 | . 1 . 1 . . 3 . . . 2 2 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 266 | . 24 10 32 . 1 24 3 . 13 44 19 96 Peak Tracking Total 12 | . 4 2 5 . 1 4 2 . 3 7 5 12 Tactical Retreats 15 | . 1 1 2 . . 1 . . 1 2 . 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Traps Triggered 14 | . 1 . 4 . . 1 . . . 5 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Machines Disabled 47 | . . . 1 . . 6 . . 2 . 3 35 Max in Single Turn 11 | . . . 1 . . 1 . . 1 . 1 11 Garrison Access 3 | . . . . . . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Machines Accessed 56 | . 7 1 8 . 1 9 12 1 4 10 1 2 Terminals 43 | . 7 . 8 . 1 8 6 . 1 10 1 1 Fabricators 3 | . . . . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . Total Hacks 129 | . 21 1 23 . 3 22 22 2 6 24 2 3 Successful 69 | . 12 1 10 . 1 15 18 2 2 7 . 1 Failed 60 | . 9 . 13 . 2 7 4 . 4 17 2 2 Catastrophic 7 | . . . . . . 1 . . 1 5 . . Database Lockouts . | . . . . . . . . . . . . . Manual 89 | . 19 . 19 . . 20 22 . 3 3 1 2 Terminals 113 | . 21 . 23 . 3 20 16 . 2 24 2 2 Fabricators 4 | . . . . . . . . . 3 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . 1 . . . Terminal Hacks 22 | . 2 1 2 . 1 3 3 2 1 7 . . Record 2 | . . . . . . . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 10 | . . 1 . . . 1 . . 1 7 . . Alert Level 4 | . 1 . . . . 1 2 . . . . . Unreport Threat 3 | . . . . . 1 1 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . 1 . . 1 . . . Unauthorized Hacks 44 | . 10 . 8 . . 11 15 . . . . . Terminals 38 | . 10 . 8 . . 11 9 . . . . . Botnet 15 | . 4 . 2 . . 5 4 . . . . . Skim 22 | . 6 . 6 . . 5 5 . . . . . Sabotage 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . Tunnel 6 | . . . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 7 . 1 6 3 . 2 7 2 1 Full Trace Events 4 | . . . . . . . . . . 4 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . . 14 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 3 . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Total Allies 19 | . . . . . . . . . . 14 5 . Largest Group 13 | . . . . . . . . . . 11 13 10 Highest-Rated Group 817 | . . . . . . . . . . 436 817 644 Highest-Rated Ally 159 | . . . . . . . . . . 159 159 152 Total Orders . | . . . . . . . . . . . . . Ally Attacks 305 | . . . . . . . . . . 111 122 72 Total Damage 8102 | . . . . . . . . . . 1751 3186 3165 Kills 52 | . . . . . . . . . . 15 17 20 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Active Infowar (turns) 3228 | 101 916 . . . . . . . 255 1156 . 800 Sensors 800 | . . . . . . . . . . . . 800 Seismic 1017 | 101 916 . . . . . . . . . . . Machine Analysis 1411 | . . . . . . . . . 255 1156 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Turns Passed 14655 | 189 1282 546 1897 566 101 1728 1313 416 1094 2607 1202 1714 Spaces Moved 5769 | 88 661 259 735 195 57 642 548 181 390 851 421 741 Core 19 | 6 . . . . . . . . . . . 13 Treads 5648 | 82 661 182 735 195 57 642 548 181 390 851 421 703 Legs . | . . . . . . . . . . . . . Wheels 77 | . . 77 . . . . . . . . . . Hover 25 | . . . . . . . . . . . . 25 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 160 240 160 162 231 231 231 235 160 50 Average Speed 205 | 152 160 149 224 240 160 231 231 231 231 238 192 155 Slowest Speed 320 | 160 160 240 240 240 162 242 231 231 235 242 240 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 98 68 74 42 6 94 95 24 11 86 91 27 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 12 | . . 1 2 . . 2 7 . . . . . Known Exits Taken 7 | . . . 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . 1 . . Scrap Searched 3 | . . 1 . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 299 | . . . 3 . . 4 3 . . 12 7 270 Melee . | . . . . . . . . . . . . . Projectile 41 | . . . . . . 4 3 . . 12 2 20 AOE 258 | . . . 3 . . . . . . . 5 250 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Total 7587 | 114 789 391 878 293 65 781 563 180 502 1229 764 1038 Wait 890 | 1 54 109 20 98 1 26 2 . 48 169 285 77 Move 5757 | 87 660 258 734 194 56 641 547 180 389 850 420 741 Hop . | . . . . . . . . . . . . . Pick Up 77 | 3 14 3 15 . 2 15 . . 5 5 2 13 Fast Attach 73 | 8 3 1 17 . . 5 . . 9 12 6 12 Attach 39 | . . 1 2 . 2 . . . 3 3 2 26 Detach 13 | 1 . . 1 . . 1 . . 2 2 2 4 Swap 81 | . 2 1 10 . 1 15 . . 1 17 8 26 Drop 134 | 1 7 2 31 . 2 23 . . 10 26 11 21 Fire 436 | 13 49 14 45 . 1 49 12 . 32 76 28 117 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 20 | . . 2 3 1 . 4 2 . 3 4 . 1 Escape Stasis 12 | . . . . . . 2 . . . 10 . . Rewire 55 | . . . . . . . . . . 55 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 610 | -10/Materials | Discovered new exit (range 5) 862 | -10/Materials | Discovered new exit (range 3) 1115 | -10/Materials | Discovered new exit (range 12) 1327 | -10/Materials | Loaded intel: 1 repair station location 1463 | -10/Materials | Learned Storage trap positions 1472 | -10/Materials | Entered Mines 1630 | -10/Mines | Learned location of 1 exit from Materials 1891 | -10/Mines | Learned Materials non-interactive machine intel 1942 | -10/Mines | Discovered new exit (range 8) 1943 | -10/Mines | Learned location of Storage (-8) 1973 | -10/Mines | Met a Derelict shopkeep closing up shop 2018 | -10/Mines | Entered Materials 2018 | -9/Materials | Evolved 2 slots: Weapon x2 2019 | -9/Materials | Identified exit to Mines 2020 | -9/Materials | Identified exit to Materials 2021 | -9/Materials | Loaded intel: 48 non-interactive machine locations 2326 | -9/Materials | Build established: Gunner 2650 | -9/Materials | Discovered exit to Materials (range 5) 3637 | -9/Materials | Learned location of 2 exits from Materials 3710 | -9/Materials | Learned Storage security intel 3785 | -9/Materials | Loaded intel: 12 trap records 3915 | -9/Materials | Entered Mines 4196 | -9/Mines | Learned Materials terminal intel 4453 | -9/Mines | Discovered exit to Materials (range 11) 4481 | -9/Mines | Entered Materials 4481 | -8/Materials | Evolved 2 slots: Propulsion x2 4482 | -8/Materials | Identified exit to Factory 4483 | -8/Materials | Loaded intel: 12 terminal locations 4511 | -8/Materials | Discovered new exit (range 16) 4582 | -8/Materials | Entered Storage 4583 | -8/Storage | Loaded intel: 13 trap records 4793 | -8/Storage | Build established: Scavenger-Gunner 5209 | -8/Storage | Learned Storage trap positions 5247 | -8/Storage | Learned location of 2 exits from Factory 5277 | -8/Storage | Learned 4 Recycling zone layouts 5295 | -8/Storage | Identified exit to Recycling 5305 | -8/Storage | Learned Factory fabricator intel 5315 | -8/Storage | Learned location of Lower Caves (-6) 5334 | -8/Storage | Learned location of 1 exit from Recycling 5373 | -8/Storage | Build established: Gunner 6301 | -8/Storage | Used back door to open Recycling access 6310 | -8/Storage | Entered Recycling 6311 | -8/Recycling | Identified exit to Scraptown 7078 | -8/Recycling | Identified exit to Factory 7108 | -8/Recycling | Learned Factory security intel 7130 | -8/Recycling | Learned Factory recycling unit intel 7142 | -8/Recycling | Learned Storage terminal intel 7143 | -8/Recycling | Learned Storage trap positions 7145 | -8/Recycling | Learned 4 Factory zone layouts 7155 | -8/Recycling | Learned 4 Lower Caves zone layouts 7177 | -8/Recycling | Learned location of 1 exit from Lower Caves 7359 | -8/Recycling | Scanned before Scraplab entrance 7600 | -8/Recycling | Entered Scraplab 7623 | -8/Recycling | Entered Scraptown 8039 | -8/Scraptown | Entered Factory 8039 | -6/Factory | Evolved 4 slots: Utility x4 8040 | -6/Factory | Identified exit to Factory 8041 | -6/Factory | Identified exit to Lower Caves 8041 | -6/Factory | Identified exit to Extension 8044 | -6/Factory | Loaded intel: 6 fabricator locations 8045 | -6/Factory | Loaded intel: 8 recycling unit locations 9112 | -6/Factory | Discovered exit to Extension (range 6) 9133 | -6/Factory | Entered Extension 9163 | -6/Extension | Build established: Scavenger-Gunner 9873 | -6/Extension | Rescued a captive Derelict 9873 | -6/Extension | Rescued a captive Derelict 9945 | -6/Extension | Rescued a captive Derelict 10370 | -6/Extension | Rescued a captive Derelict 10370 | -6/Extension | Rescued a captive Derelict 10374 | -6/Extension | Spotted B-75 Beast 10395 | -6/Extension | Destroyed B-75 Beast 10421 | -6/Extension | Spotted B-75 Beast 10439 | -6/Extension | Allies destroyed B-75 Beast 10558 | -6/Extension | Disrupted transfer network 10807 | -6/Extension | Discovered new exit (range 16) 10809 | -6/Extension | Discovered exit to Factory (range 15) 10965 | -6/Extension | Rescued a captive Derelict 11214 | -6/Extension | Rescued a captive Derelict 11356 | -6/Extension | Rescued a captive Derelict 11356 | -6/Extension | Rescued a captive Derelict 11509 | -6/Extension | Rescued A7 11583 | -6/Extension | First assault squad dispatched 11664 | -6/Extension | Destroyed 7 combat bots 11740 | -6/Extension | Entered Cetus 11740 | -6/Cetus | Accompanied by 11 allies (A7) 11745 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11769 | -6/Cetus | Spotted Cetus Guard 11769 | -6/Cetus | Spotted Cetus Guard 11771 | -6/Cetus | Spotted Cetus Guard 11772 | -6/Cetus | Spotted Cetus Guard 11781 | -6/Cetus | Destroyed Cetus Guard 11786 | -6/Cetus | Allies destroyed Cetus Guard 11787 | -6/Cetus | Allies destroyed Cetus Guard 11794 | -6/Cetus | Allies destroyed Cetus Guard 11824 | -6/Cetus | Lost 3 allies 11939 | -6/Cetus | Started Cetus Manufacturing Module 11964 | -6/Cetus | Manufactured an Enhanced Grunt 11989 | -6/Cetus | Manufactured an Enhanced Grunt 12014 | -6/Cetus | Manufactured an Enhanced Grunt 12039 | -6/Cetus | Manufactured an Enhanced Grunt 12064 | -6/Cetus | Manufactured an Enhanced Grunt 12171 | -6/Cetus | Escorted A7 to Cetus Mainframe 12309 | -6/Cetus | Discovered new exit (range 15) 12355 | -6/Cetus | Spotted Cetus Guard 12356 | -6/Cetus | Spotted Cetus Guard 12359 | -6/Cetus | Spotted Cetus Guard 12359 | -6/Cetus | Spotted Cetus Guard 12362 | -6/Cetus | Destroyed Cetus Guard 12370 | -6/Cetus | Allies destroyed Cetus Guard 12372 | -6/Cetus | Allies destroyed Cetus Guard 12378 | -6/Cetus | Allies destroyed Cetus Guard 12384 | -6/Cetus | Discovered exit to Factory (range 15) 12396 | -6/Cetus | Met Revision 17 12490 | -6/Cetus | Security sweep announced 12668 | -6/Cetus | Discovered exit to Factory (range 15) 12706 | -6/Cetus | Build established: Scavenger-Tank 12754 | -6/Cetus | Cetus Manufacturing Module disabled 12942 | -6/Cetus | Entered Factory 12942 | -5/Factory | Accompanied by 10 allies (A7) 12942 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12947 | -5/Factory | Received a hacking code to weaken MAIN.C 13108 | -5/Factory | Lost 5 allies 13242 | -5/Factory | First assault squad dispatched 13319 | -5/Factory | Destroyed 7 combat bots 13646 | -5/Factory | Fabricated Railgun? 13871 | -5/Factory | Build established: Scavenger-Gunner 14107 | -5/Factory | System corruption reached 10% 14458 | -5/Factory | Garrison activated, responded to threat 14595 | -5/Factory | Core integrity fell below 50% 14629 | -5/Factory | Released all parts (1) 14632 | -5/Factory | Core integrity fell below 20% 14656 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 14626_ Penetrated by Slug. 14627_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 14628_ Imp. Assault Rifle destroyed. 14628_ Penetrated by Slug. 14629_ U-05 Engineer builds a Wall. 14629_ Penetrated by Slug. 14629_ Critical hit (Destroy). 14629_ Gauss Rifle destroyed. 14629_ Released Huge Storage Unit. 14629_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 14631_ Slug penetrates Earth. 14631_ Penetrated by Slug. 14635_ The unstable cave ceiling collapses. 14636_ Acquired Antigrav System. 14642_ System corrupted: Energy discharge (-13). 14646_ R-10 Processor inserts Com. Wheel into recycling unit. 14647_ Recycling unit begins recycling process. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? 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