Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 18:49:56 Player: Modulottie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1271) 1271 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3326 Bonus ------- None Cogmind --------- Core Integrity 216/550 Matter 280/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (5) ---- Flight Unit Cesium-ion Thruster Advanced Weight Redist. System Hacking Suite Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Sensor Array Hardened Light Armor Plating System Shield > --- WEAPON ----------- Field Laser Heavy Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Advanced Weight Redist. System Hacking Suite Beam Rifle Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 54 | 8 2 20 1 23 Power 7 | 1 . 2 1 3 Engine 6 | 1 . 2 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 1 5 . 10 Treads . | . . . . . Leg 12 | 2 1 4 . 5 Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . 1 . 5 Utility 15 | 2 1 8 . 4 Device 5 | 1 . 3 . 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 7 | . . 5 . 2 Artifact . | . . . . . Weapon 14 | 3 . 5 . 6 Energy Gun 8 | 2 . 2 . 4 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 3 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 8 . 14 Power 2 | . . . . 2 Propulsion 7 | . . 2 . 5 Utility 9 | . . 4 . 5 Weapon 4 | . . 2 . 2 Highest Loss Streak 8 | . . 3 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 100 77 100 70 Engine 10 | . 14 11 11 6 Leg 20 | . 28 17 22 19 Flight 4 | . . 2 11 7 Device 3 | . 1 2 11 5 Storage 9 | . 14 11 11 4 Processor 2 | . 12 . . . Protection 8 | . . 11 11 6 Energy Gun 11 | . 14 10 11 11 Ballistic Gun 9 | . 14 10 11 5 Naked Turns . | . . . . . Heaviest Build 31 | 13 13 31 27 20 Greatest Support 35 | 20 20 20 20 35 Greatest Overweight (x) 7 | 3 . 7 1 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 3 7 8 8 8 Average Carried 6 | 2 4 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 7 8 8 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1222 | 295 55 317 31 524 Remotely . | . . . . . Salvage Created 1806 | 83 90 753 . 880 Parts 102 | 8 12 47 . 35 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 6 15 . 17 Guns 38 | . 6 15 . 17 Classes Destroyed 11 | 2 2 6 . 1 Worker 3 | . . 1 . 2 Builder 1 | . . 1 . . Tunneler 2 | 1 . 1 . . Hauler 1 | . . . . 1 Recycler 3 | 1 . 1 . 1 Operator 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 15 | . 6 6 . 3 Grunt 14 | . . 3 . 11 Brawler 1 | . . 1 . . Sentry 8 | . . 5 . 3 Best Kill Streak 6 | 2 3 4 . 6 Combat Bots Only 5 | . 3 4 . 5 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 280 | . 26 146 . 108 Missed 68 | . 7 37 . 24 Damage Taken 2987 | . 158 1335 . 1494 Core 495 | . 10 151 . 334 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 96 . 62 . Volleys Fired 164 | 5 15 69 . 75 Largest 2 | 2 2 2 . 2 Hottest 128 | 70 70 79 . 128 Shots Fired 287 | 10 30 113 . 134 Gun 287 | 10 30 113 . 134 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 140 | 5 15 68 . 52 Thermal 147 | 5 15 45 . 82 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 8 12 . 11 Robot Miss Streak 5 | 3 3 5 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 184 | 6 18 76 . 84 Core Hits 108 | 3 8 33 . 64 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 12 | . 2 5 . 5 Burn 9 | . 1 4 . 4 Destroy 3 | . 1 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2699 | 89 215 1000 . 1395 Guns 2674 | 89 215 992 . 1378 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 25 | . . 8 . 17 Kinetic 1167 | 51 119 539 . 458 Thermal 1507 | 38 96 453 . 920 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . . 2 . 4 Kicked 6 | . . 2 . 4 Crushed . | . . . . . Highest Temperature 568 | 27 63 352 . 568 Average Temperature 147 | 12 22 105 . 217 Received Heat Transfer 1176 | . . 429 . 747 Effects 27 | . . 4 . 23 Shutdowns 7 | . . 1 . 6 Energy Bleed 8 | . . 2 . 6 Interference 5 | . . 1 . 4 Matter Decay 4 | . . . . 4 Damage (minor) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 4064 | 111 370 1480 . 2103 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 321 | 10 187 299 69 321 Initial 78 | . 6 78 69 26 Average 142 | 4 100 160 69 183 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 75 | 100 100 78 100 40 Level 1 24 | . . 21 . 59 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 9 29 . 26 Peak Tracking Total 7 | . 3 5 . 7 Tactical Retreats 6 | . . 5 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 2 3 . 1 Terminals 6 | . 2 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 3 7 . 5 Successful 7 | . 1 4 . 2 Failed 8 | . 2 3 . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 13 | . 3 5 . 5 Terminals 15 | . 3 7 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 4 . 2 Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . 1 . . 1 Locate Traps 1 | . . 1 . . Zone Layout 3 | . . 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 62 | . . . . 62 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2740 | 125 386 1343 224 662 Spaces Moved 1244 | 67 234 486 175 282 Core 19 | 15 . 2 . 2 Treads . | . . . . . Legs 1187 | 52 234 466 175 260 Wheels . | . . . . . Hover . | . . . . . Flight 38 | . . 18 . 20 Fastest Speed 50 | 50 120 120 120 50 Average Speed 160 | 133 120 216 120 127 Slowest Speed 620 | 200 120 620 190 230 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 6 44 40 55 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1694 | 88 308 663 187 448 Wait 179 | 6 55 65 10 43 Move 1240 | 66 233 485 174 282 Hop . | . . . . . Pick Up 21 | 3 2 8 1 7 Fast Attach 34 | 7 1 12 . 14 Attach 3 | . . 1 . 2 Detach 1 | . 1 . . . Swap 17 | 1 1 7 1 7 Drop 29 | . . 14 1 14 Fire 164 | 5 15 69 . 75 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . 2 . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 994 | -9/Materials | Lost 3 parts (2n1w) 1140 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Discovered new exit (range 11) 1264 | -9/Materials | Build established: Scavenger-Mutant 1855 | -9/Materials | Entered Mines 1858 | -9/Mines | Received a Mining Laser from a helpful Derelict 1888 | -9/Mines | Discovered new exit (range 12) 2049 | -9/Mines | Found a hidden stash of uninstalled traps 2057 | -9/Mines | Discovered new exit (range 15) 2079 | -9/Mines | Entered Materials 2079 | -8/Materials | Accompanied by 1 ally 2079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2080 | -8/Materials | Identified exit to Storage 2082 | -8/Materials | Discovered exit to Storage (range 8) 2351 | -8/Materials | Lost 5 parts (1p1n3u) 2515 | -8/Materials | Core integrity fell below 50% 2584 | -8/Materials | Lost 8 parts (1p4n1u2w) 2741 | -8/Materials | Self-destructed Last Messages --------------- 02573_ Acquired 40 matter. 02575_ R-06 Scavenger collects Lgt. Treads. 02579_ Dropped Spread Laser. 02590_ Acquired Aluminum Leg. 02595_ Kicked K-01 Serf. 02602_ Acquired Carbon-fiber Leg. 02604_ Acquired 31 matter. 02639_ Acquired Lgt. Deuterium Engine. 02665_ K-01 Serf cleans the Nuclear Reactor. 02683_ Acquired Imp. Light Armor Plating. 02688_ K-01 Serf cleans the Nuclear Reactor. 02706_ Dropped Grenade Launcher. 02715_ Acquired Hvy. Missile Launcher. 02724_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02729_ R-06 Scavenger collects Grenade Launcher. 02739_ Critical hit (Burn: +37). 02741_ U-05 Engineer destroyed. 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""" #?#= | | ?????????????????????????????????##########?# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ! | | ????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationSensorBuckler Manual? 0 Play Time 00:30:47 Cumulative 11.3 hours Start 2024.04.17 @ 18:18:37 End 2024.04.17 @ 18:49:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 962e8ce2-d71d-4986-bfe9-eb9e99216e21