Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.12 @ 19:36:30 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1404) 1404 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 5039 Bonus ------- Aligned with FarCom 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (600) Ox11 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Advanced Terrain Scan Processor Improved ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scan Processor Improved ECM Suite Core Shielding > --- WEAPON ----------- EM Shotgun Beam Rifle Flak Cannon > --- INVENTORY -------- Improved Signal Interpreter Advanced Terrain Scan Processor Improved ECM Suite Beam Cannon High-powered Shotgun Rocket Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved ECM Suite Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 3 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 63 | 7 3 . 1 . 41 3 5 3 Power 15 | 2 1 . . . 11 . . 1 Engine 11 | 2 1 . . . 8 . . . Core 4 | . . . . . 3 . . 1 Reactor . | . . . . . . . . . Propulsion 9 | 2 . . . . 6 . 1 . Treads 1 | . . . . . 1 . . . Leg . | . . . . . . . . . Wheel 8 | 2 . . . . 5 . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 . 1 . 12 2 1 1 Device 7 | . 1 . . . 5 1 . . Storage 4 | 1 1 . 1 . 1 . . . Processor 4 | . . . . . 3 . . 1 Hackware . | . . . . . . . . . Protection 5 | . . . . . 3 1 1 . Artifact . | . . . . . . . . . Weapon 19 | 2 . . . . 12 1 3 1 Energy Gun 7 | 1 . . . . 4 1 . 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 6 | 1 . . . . 4 . 1 . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 3 | . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 41 | . . . . . 26 1 5 9 Power 8 | . . . . . 5 . 1 2 Propulsion 7 | . . . . . 6 . . 1 Utility 11 | . . . . . 7 1 . 3 Weapon 15 | . . . . . 8 . 4 3 Highest Loss Streak 8 | . . . . . 8 1 4 5 Average Slot Usage (%) 89 | . 94 100 100 100 90 90 86 70 Engine 10 | . 14 14 14 14 14 7 4 . Core 3 | . . . . . 1 7 7 6 Wheel 14 | . 28 28 28 28 13 . 6 6 Device 14 | . 9 14 14 14 15 13 15 15 Storage 10 | . 14 14 14 14 10 7 7 7 Processor 8 | . . . . . 12 15 7 11 Protection 5 | . . . . . 4 7 14 10 Energy Gun 6 | . 14 14 14 14 3 15 8 . Ballistic Gun 8 | . 14 14 14 14 9 . 2 3 Ballistic Cannon 1 | . . . . . 1 7 4 . Launcher 2 | . . . . . 3 . 2 6 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 12 17 15 39 39 60 58 65 60 Greatest Support 28 | 26 26 26 26 26 26 20 28 28 Greatest Overweight (x) 16 | . . . 1 1 16 2 2 11 Average Overweight (x) 1 | . . . . 1 2 2 1 1 Largest Inventory Capacity 12 | 6 8 8 12 12 12 12 12 12 Average Capacity 11 | 5 7 8 9 12 12 12 12 12 Most Carried 12 | 2 5 7 11 11 12 7 8 4 Average Carried 7 | . 3 5 8 10 10 6 4 2 Final Capacity 12 | 6 8 8 12 12 12 12 12 12 Final Carried 11 | 2 5 7 11 11 8 6 3 2 Class Distribution -------------------- 50% | Mutant 29% | Skirmisher 10% | Scavenger-Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 1300 | 262 8 34 . 15 764 47 121 49 Remotely . | . . . . . . . . . Salvage Created 1352 | . . 10 . . 1084 64 62 132 Parts 73 | . . 3 . . 55 2 5 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 5 10 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 35 | . . 1 . . 21 1 4 8 Guns 12 | . . 1 . . 9 1 1 . Cannons 6 | . . . . . 4 . 2 . AOE 17 | . . . . . 8 . 1 8 Classes Destroyed 10 | . . 1 . . 8 . . 1 Worker 4 | . . . . . 4 . . . Builder 3 | . . . . . 3 . . . Tunneler 1 | . . . . . 1 . . . Recycler 2 | . . . . . 2 . . . Watcher 4 | . . . . . 4 . . . Swarmer 16 | . . 1 . . 4 . 4 7 Grunt 12 | . . . . . 12 . . . Duelist 1 | . . . . . . . . 1 Sentry 5 | . . . . . 4 1 . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 6 | . . 1 . . 6 1 4 3 Combat Bots Only 4 | . . 1 . . 4 1 4 3 Max Kills in Single Turn 4 | . . 1 . . 4 1 2 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 4 . 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 4592 | . 11 38 . . 2516 94 684 1249 Core 1183 | . . . . . 481 26 85 591 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . . . 100 12 . . . Volleys Fired 141 | . 1 3 . . 121 2 7 7 Largest 3 | . 2 2 . . 2 3 3 3 Hottest 149 | . 70 70 . . 121 145 149 133 Shots Fired 245 | . 2 6 . . 207 6 13 11 Gun 189 | . 2 6 . . 169 4 4 4 Cannon 34 | . . . . . 24 2 8 . Launcher 22 | . . . . . 14 . 1 7 Special . | . . . . . . . . . Kinetic 161 | . 1 3 . . 145 2 7 3 Thermal 53 | . 1 3 . . 42 2 4 1 Explosive 22 | . . . . . 14 . 1 7 Electromagnetic 9 | . . . . . 6 2 1 . Robot Hit Streak 8 | . 2 3 . . 8 5 4 2 Robot Miss Streak 8 | . . 3 . . 8 2 3 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 152 | . 2 3 . . 132 4 8 3 Core Hits 106 | . . 1 . . 79 6 9 11 Critical Hits 1 | . . . . . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3889 | . 23 27 . . 2936 67 220 616 Guns 1628 | . 23 27 . . 1484 36 58 . Cannons 463 | . . . . . 316 31 116 . Explosions 1785 | . . . . . 1124 . 46 615 Melee . | . . . . . . . . . Ramming 13 | . . . . . 12 . . 1 Kinetic 1477 | . 10 15 . . 1300 31 121 . Thermal 516 | . 13 12 . . 424 14 53 . Explosive 1785 | . . . . . 1124 . 46 615 Electromagnetic 98 | . . . . . 76 22 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . . . . 50 . . 49 Projectiles 3 | . . . . . 3 . . . Explosions 96 | . . . . . 47 . . 49 Melee . | . . . . . . . . . Knockbacks 12 | . . . . . 8 . 4 . Impact . | . . . . . . . . . Kinetic 12 | . . . . . 8 . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 325 | . . . . . 79 . 48 198 Shots 9 | . . . . . 2 . 1 6 Rammed 2 | . . . . . 1 . . 1 Targets Rammed 2 | . . . . . 1 . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 438 | . 30 50 . . 438 153 170 30 Average Temperature 72 | . 18 26 . . 72 80 99 20 Received Heat Transfer 1185 | . 6 . . . 855 30 24 270 Effects 5 | . . . . . 5 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1110 | . 37 37 . . 888 37 111 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 367 | . 14 72 . . 367 166 . . Initial 118 | . . 5 . . . 118 . . Average 133 | . 5 57 . . 173 123 . . Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 70 | 100 100 100 . 100 57 100 . . Level 1 29 | . . . . . 42 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . . . Investigation 4 | . 1 . . . 3 . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . . . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 5 3 . . 39 1 15 17 Peak Tracking Total 5 | . 5 3 . . 5 1 4 5 Tactical Retreats 11 | . . 1 . . 3 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . 2 . . . Traps Reconfigurated 7 | . . . . . 7 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . 1 . . 2 . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 10 | . 2 1 . . 7 . . . Terminals 8 | . 2 1 . . 5 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 5 5 . . 22 . . . Successful 16 | . 3 2 . . 11 . . . Failed 16 | . 2 3 . . 11 . . . Catastrophic 2 | . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 25 | . 5 5 . . 15 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 3 2 . . 8 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 4 | . 1 . . . 3 . . . Recycling Unit Index 1 | . . . . . 1 . . . Locate Traps 2 | . . . . . 2 . . . Patrol Status 1 | . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . Zone Layout 3 | . . 1 . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . Scan Component 2 | . . . . . 2 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 . . 6 . . . Full Trace Events 3 | . . . . . 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 5518 | 41 170 370 471 262 2306 151 977 770 Spaces Moved 4057 | 35 176 393 501 259 1280 68 696 649 Core 22 | 2 . . . . 15 . . 5 Treads 116 | . . . . . 20 68 28 . Legs . | . . . . . . . . . Wheels 3919 | 33 176 393 501 259 1245 . 668 644 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 100 200 110 110 Average Speed 111 | 86 90 90 93 100 121 200 119 113 Slowest Speed 850 | 90 90 90 100 100 850 200 200 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 29 73 67 49 55 3 57 60 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . 1 . . 3 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 178 | . . . . . 105 12 10 51 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 178 | . . . . . 105 12 10 51 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 4807 | 42 185 403 504 262 1838 79 831 663 Wait 490 | . . 6 . . 358 6 118 2 Move 4049 | 34 175 392 500 258 1279 67 695 649 Hop . | . . . . . . . . . Pick Up 42 | 1 4 2 2 3 26 1 2 1 Fast Attach 17 | 6 1 . . . 9 . . 1 Attach 35 | . . . . . 25 3 5 2 Detach 1 | . . . . . 1 . . . Swap 11 | 1 2 . 1 . 7 . . . Drop 17 | . 2 . 1 1 11 . 2 . Fire 141 | . 1 3 . . 121 2 7 7 Melee . | . . . . . . . . . Ram 2 | . . . . . 1 . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Entered Mines 284 | -10/Mines | Learned location of Storage (-7) 309 | -10/Mines | Build established: Mutant 531 | -10/Mines | Discovered new exit (range 5) 576 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 577 | -10/Mines | Discovered new exit (range 5) 582 | -10/Mines | Entered Exiles 596 | -10/Exiles | Discovered new exit (range 14) 624 | -10/Exiles | Met 8R-AWN 641 | -10/Exiles | Met EX-HEX 666 | -10/Exiles | Met EX-BIN 679 | -10/Exiles | Aligned with FarCom system 680 | -10/Exiles | Given EX-Vault access code 700 | -10/Exiles | Opened EX-Vault 709 | -10/Exiles | Found Prototype Device 729 | -10/Exiles | Warned to stay clear of 0b10 Research branches 757 | -10/Exiles | Met EX-DEC 797 | -10/Exiles | Discovered new exit (range 11) 953 | -10/Exiles | Found Prototype Ballistic Cannon 1053 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, AWS/Autocannon 1053 | -10/Exiles | Entered Mines 1239 | -9/Mines | Assembled infested the area 1244 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1300 | -9/Mines | Discovered new exit (range 14) 1315 | -9/Mines | Entered Materials 1315 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1319 | -8/Materials | Identified Trap Reconfigurator 1359 | -8/Materials | Build established: Skirmisher 1946 | -8/Materials | Lost 7 parts (2p2n2u1w) 2279 | -8/Materials | Build established: Scavenger-Skirmisher 2352 | -8/Materials | Repaired Wheel 2457 | -8/Materials | Core integrity fell below 50% 2485 | -8/Materials | Lost 6 parts (2p2n2w) 2758 | -8/Materials | Build established: Mutant 3221 | -8/Materials | Build established: Skirmisher 3492 | -8/Materials | Discovered new exit (range 12) 3507 | -8/Materials | Core integrity fell below 20% 3546 | -8/Materials | Lost 8 parts (1p2n1u4w) 3621 | -8/Materials | Entered Factory 3621 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3623 | -7/Factory | FarCom data flow suspended 3723 | -7/Factory | Discovered new exit (range 12) 3772 | -7/Factory | Entered Lower Caves 3810 | -7/Lower Caves | Spotted B-75 Beast 4188 | -7/Lower Caves | Build established: Tank 4442 | -7/Lower Caves | Lost 4 parts (1p3w) 4548 | -7/Lower Caves | Identified exit to Lower Caves 4704 | -7/Lower Caves | Build established: Mutant 4749 | -7/Lower Caves | Entered another Lower Caves area 4845 | -7/Lower Caves | Encountered a Warlord checkpoint 4960 | -7/Lower Caves | Spotted B-75 Beast 5119 | -7/Lower Caves | Lost 4 parts (1p1u2w) 5302 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5495 | -7/Lower Caves | Core integrity fell below 50% 5504 | -7/Lower Caves | Core integrity fell below 20% 5519 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Lgt. Nuclear Core. The unstable cave ceiling collapses. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Lgt. Nuclear Core destroyed. Destroyed Autogun. S-27 Virus destroyed. Arm. Huge Wheel destroyed. Destroyed Arm. Huge Wheel. Rocket Launcher destroyed. Destroyed Rocket Launcher. L-41 Fighter destroyed. Core Shielding destroyed. Slammed into L-41 Fighter. The unstable cave ceiling collapses. L-41 Fighter destroyed. The unstable cave ceiling collapses. Axe fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Adv. Sensor Array destroyed. Microactuators fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ??????????????????????????# ##?????####?????????? | | ?????????????????????????## # ###??## ##??###???? | | ?????????????????????????# ##?# ##?# #???? | | ?????????????????????????# # #### ### ####? | | ????????????????????????## % #?### ## | | ???????????????????????## # #?## # | | ???????????????????????# @ ### # | | ???????????????????????# % ### ## | | ??????????????????????# # Yg ## # ### | | ??????????????????????# ## ## ### | | ????????????????????# ## ##### # ## | | ???????????????????# ?## # #??# # ## ## | | ???????????????????# ??#### #??# # ##### | | ???????????????????## ??????# # #?## #### | | ????????????????????###??????# ## #??### # #? | | ?????????????????????????????# ### #????## #? | | ?????????????????????????????# #?? #?????## ##? | | ?????????????????????????????# #?? #??????####?? | | ?????????????????????????????# #?? ???????????? | | ????????????????????????????? ?? ???????#### | | ????????????????????????????? ?? ?????## # | | ?????????????????????????????## ?? ???## # # | | ??????????????????????????????? ?? ??## # ## | | ??????????????????????????????? ? ### ##? | | ??????????????????????????????? ? ## # ### | | ??????????????????????????????? ? ####### ## | | ??????????????????????????????? ??###????# | | ???????????????????????????????? #?????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # # | | ???????????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Core Shielding 20 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedActuatorApparatus Manual? 0 Play Time 01:00:34 Cumulative 51.6 hours Start 2022.03.12 @ 17:21:19 End 2022.03.12 @ 19:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 29 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e682adb9-75c7-4638-8eb5-5936dcd7936d