Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 00:12:03 Player: Olafz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1049) 1049 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-378) -378 TOTAL SCORE: 3541 Bonus ------- High Alert Combat Kills 23 Friendly Fire -401 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 93/300 System Corruption 8% Temperature Cool (4) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (7) ------ Scrap Engine Large Storage Unit Large Battery Improved Terrain Scanner (fused) Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Titanium Leg Titanium Leg Titanium Leg Wheel Improved Cooling System Huge Storage Unit Reaction Control System Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Treaded Carbon-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Hacking Suite > --- WEAPON ----------- Gatling Electro Pulse Construct/C Flak Charged Gauss Construct/C > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Wheel Improved Cooling System Huge Storage Unit Large Battery Reaction Control System Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 6 | . . . . . 6 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 46 | . 14 4 4 8 16 Power 5 | . 3 . 1 1 . Engine 5 | . 3 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | . 2 1 1 3 5 Treads 2 | . . . . 2 . Leg 8 | . 2 1 1 . 4 Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 3 1 . . 8 Device 5 | . . 1 . . 4 Storage 3 | . 2 . . . 1 Processor 3 | . 1 . . . 2 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | . 6 2 2 4 3 Energy Gun 11 | . 4 2 2 1 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 . . 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 3 . 4 . 15 Power 3 | . 1 . 1 . 1 Propulsion 7 | . . . 1 . 6 Utility 4 | . . . . . 4 Weapon 8 | . 2 . 2 . 4 Highest Loss Streak 10 | . 2 . 3 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 94 100 89 100 65 Engine 10 | . 11 14 12 14 3 Treads 6 | . . . . 19 6 Leg 14 | . 28 28 27 2 2 Wheel 1 | . . . . 6 . Device 10 | . . 5 14 14 18 Storage 12 | . 15 14 14 14 7 Processor 5 | . 10 8 . . 4 Hackware 1 | . . . . . 5 Energy Gun 13 | . 16 21 20 14 2 Ballistic Gun 7 | . 11 6 . 13 2 Naked Turns . | . . . . . . Heaviest Build 39 | 11 27 36 36 32 39 Greatest Support 67 | 20 20 25 25 40 67 Greatest Overweight (x) 3 | . 1 1 1 3 3 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 Most Carried 15 | . 14 15 14 15 15 Average Carried 12 | . 9 14 12 14 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 12 14 10 15 10 Scrap Engine Consumption 49 | . . . . . 49 Constructs Created 5 | . . . . . 5 Constructs Modified 12 | . . . . . 12 Class Distribution -------------------- 53% | Scavenger-Mutant 30% | Mutant 15% | Construct Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Construct | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 884 | 200 223 62 30 88 281 Remotely . | . . . . . . Salvage Created 1294 | . 429 176 97 112 480 Parts 82 | . 33 7 4 8 30 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 36 | . 16 4 3 2 11 Guns 33 | . 16 4 3 2 8 Cannons 2 | . . . . . 2 Classes Destroyed 7 | . 3 . 1 1 2 Worker 1 | . . . . . 1 Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 21 | . 9 4 3 . 5 Grunt 8 | . 7 . . . 1 Sentry 5 | . . . . 2 3 Programmer 2 | . . . . . 2 Thug 2 | . . 2 . . . Best Kill Streak 5 | . 5 2 3 1 3 Combat Bots Only 5 | . 5 2 3 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 680 | . 86 22 109 12 451 Missed 264 | . 31 8 47 2 176 Damage Taken 4588 | . 561 114 445 142 3326 Core 931 | . 77 32 100 14 708 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 215 | . . . . . 215 Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 183 | . 57 21 33 6 66 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 80 150 150 79 138 Shots Fired 274 | . 109 42 43 12 68 Gun 248 | . 109 42 43 12 42 Cannon 26 | . . . . . 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 101 | . 49 14 . 6 32 Thermal 123 | . 43 28 29 6 17 Explosive . | . . . . . . Electromagnetic 50 | . 17 . 14 . 19 Robot Hit Streak 19 | . 10 11 6 9 19 Robot Miss Streak 6 | . 5 6 3 1 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 168 | . 56 22 24 9 57 Core Hits 123 | . 26 9 8 4 76 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . . 1 . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2640 | . 733 374 394 134 1005 Guns 2200 | . 677 374 394 134 621 Cannons 339 | . . . . . 339 Explosions 47 | . 47 . . . . Melee . | . . . . . . Ramming 54 | . 9 . . . 45 Kinetic 987 | . 328 64 . 62 533 Thermal 1146 | . 293 310 292 72 179 Explosive . | . . . . . . Electromagnetic 453 | . 103 . 102 . 248 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Fused 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 17 | . 17 . . . . Projectiles . | . . . . . . Explosions 17 | . 17 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . 26 . . . . Shots 1 | . 1 . . . . Rammed 6 | . . . . . 6 Targets Rammed 16 | . 1 . . . 15 Kicked 9 | . 1 . . . 8 Crushed 1 | . . . . . 1 Highest Temperature 270 | . 76 270 . 35 92 Average Temperature 50 | . 20 99 . 12 19 Received Heat Transfer 807 | . 180 . 216 54 357 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1982 | . 600 642 555 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 578 | . 355 105 . 578 446 Initial 573 | . . 85 . 573 396 Average 276 | . 202 52 . 489 359 Maximum Alert Level 2 | . 1 . . 2 2 Low Security (%) 32 | . 26 100 . . . Level 1 46 | . 73 . . 24 86 Level 2 21 | . . . . 75 13 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . . . 5 Investigation 3 | . 3 . . . . Extermination 2 | . . . . . 2 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 24 7 52 2 36 Peak Tracking Total 14 | . 5 3 4 1 14 Tactical Retreats 7 | . . 1 5 . 1 Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 3 | . 1 . 2 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 15 | . 4 . . 10 1 Terminals 10 | . 3 . . 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 13 . . 31 1 Successful 19 | . 2 . . 16 1 Failed 26 | . 11 . . 15 . Catastrophic 7 | . 4 . . 3 . Database Lockouts . | . . . . . . Manual 33 | . 13 . . 20 . Terminals 38 | . 12 . . 25 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . . 6 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . . 7 1 Part Schematic 2 | . . . . 2 . Robot Schematic 1 | . . . . 1 . Prototype ID Bank 2 | . . . . 2 . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 2 | . . . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 . . 6 . Terminals 4 | . . . . 4 . Botnet 4 | . . . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 2 . Tunnel 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . . 7 . Full Trace Events 5 | . 2 . . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 3917 | . 682 1023 168 845 1199 Spaces Moved 2090 | 1 325 462 47 566 689 Core . | . . . . . . Treads 625 | . . . . 215 410 Legs 1052 | 1 325 462 47 26 191 Wheels 412 | . . . . 325 87 Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 103 | 120 120 190 190 125 103 Average Speed 148 | 120 149 190 190 143 122 Slowest Speed 283 | 120 190 190 190 190 283 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 56 95 7 99 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 2 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 2640 | . 416 569 83 591 981 Wait 240 | . 4 78 . 2 156 Move 2085 | . 324 461 46 565 689 Hop . | . . . . . . Pick Up 25 | . 7 2 . 3 13 Fast Attach 13 | . 3 1 . 3 6 Attach 20 | . 4 1 4 1 10 Detach 15 | . 2 1 . 2 10 Swap 13 | . 7 2 . 4 . Drop 30 | . 7 2 . 5 16 Fire 183 | . 57 21 33 6 66 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 9 | . 1 . . . 8 Crush 6 | . . . . . 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -9/Recycling -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 14) 473 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Identified exit to Materials 579 | -10/Materials | Build established: Scavenger-Mutant 619 | -10/Materials | Identified exit to Mines 683 | -10/Materials | Entered Mines 722 | -10/Mines | Met a Derelict bent on vengeance 747 | -10/Mines | Discovered exit to Materials (range 6) 804 | -10/Mines | Learned Materials security intel 1048 | -10/Mines | Learned location of Zion (-7) 1063 | -10/Mines | Discovered exit to Materials (range 8) 1202 | -10/Mines | Found a hidden stash of uninstalled traps 1249 | -10/Mines | Learned Materials terminal intel 1696 | -10/Mines | Discovered new exit (range 6) 1706 | -10/Mines | Entered Subcaves 1734 | -10/Subcaves | Core integrity fell below 50% 1796 | -10/Subcaves | Discovered new exit (range 12) 1842 | -10/Subcaves | Core integrity fell below 20% 1860 | -10/Subcaves | Lost 3 parts (1p1n1w) 1874 | -10/Subcaves | Entered Recycling 1884 | -9/Recycling | Found Scrap Engine 2220 | -9/Recycling | Build established: Mutant 2643 | -9/Recycling | Build established: Scavenger-Mutant 2643 | -9/Recycling | Identified exit to Factory 2719 | -9/Recycling | Entered Factory 2719 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x5 3094 | -7/Factory | Build established: Mutant 3508 | -7/Factory | Build established: Construct 3521 | -7/Factory | Garrison activated, responded to threat 3844 | -7/Factory | Core integrity fell below 50% 3900 | -7/Factory | Core integrity fell below 20% 3918 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf destroyed. 6 EC:S7YMK7VGDY8NLP3DA S-27 Virus destroyed. Chain reaction triggered in Lgt. Ion Engine. Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. K-01 Serf collects debris. Scrap Engine consumes Ion Cannon. Pressure Siphon disabled. Scrap Engine consumes Ion Cannon. P-60 Hacker resets K-01 Serf, system corruption cleaned. K-01 Serf collects debris. System corrupted: Matter fused (-6). Kicked S-27 Virus out of the way. Kicked S-27 Virus. Kicked S-27 Virus out of the way. Core Analyzer destroyed. Titanium Leg destroyed. U-05 Engineer builds a Door. Titanium Leg destroyed. 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[! """ ""% # #?"?? ??? | | ???????????????""" """ # #?????"?? | | ????????????????"" """ !# ???????"?# | | ??????????? """ ""% !!# ?? ? ?? ??? | | ?????????? ! #"""#############+#### | | ?????????? ! ^ | | ?????????? | | ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Melee Analysis Suite | -9/Recycling | Hacked Imp. Heat Sink | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordNetworkSource Manual? 0 Play Time 00:43:34 Cumulative 84.9 hours Start 2024.04.24 @ 23:02:00 End 2024.04.25 @ 00:12:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 171 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0c83499-e9d6-4ade-befd-0afa758d381a