Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.30 @ 22:57:37 Player: deadnoob Result: Destroyed by Tracker with Immobilizer Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (139) 695 Value Destroyed (4221) 4221 Prototype IDs (41) 820 Alien Tech Used (10) 2000 Bonus (8483) 8483 TOTAL SCORE: 25319 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 1500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -362 Cogmind --------- Core Integrity 0/1300 Matter 108/300 Energy 599/600 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biomechanical Wings Biomechanical Wings > --- UTILITY (8) ------ Advanced Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Superbattery Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Energy Well Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Light Regenerative Plating > --- WEAPON ----------- Heavy Phase Cannon Nova Cannon Long-range Missile Launcher > --- INVENTORY -------- Superbattery Quantum Capacitor Advanced Component Analysis Suite Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Containment Pod [Rating: 139] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Makeshift Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . Utility 6 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 272 | . 15 . 21 . 2 7 29 10 4 11 2 9 50 10 10 12 7 15 2 . 6 1 4 10 3 8 13 11 Power 22 | . 1 . 2 . . 1 . . . 2 . . 2 . . 1 . 1 1 . 2 1 1 2 1 1 2 1 Engine 13 | . . . 2 . . 1 . . . 2 . . 1 . . 1 . 1 1 . 1 . 1 2 . . . . Core 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 1 Propulsion 40 | . 2 . 4 . . 3 4 2 1 3 . . 6 . 1 . . 4 . . . . 2 1 . . 4 3 Treads 19 | . 2 . 3 . . 3 4 2 1 3 . . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 . . . . . . . . . 5 . 1 . . 4 . . . . 2 1 . . 4 3 Utility 119 | . 9 . 5 . 2 1 10 5 1 2 . 5 25 6 7 7 4 5 1 . 4 . . 4 2 6 4 4 Device 59 | . 3 . . . . . 2 3 1 2 . 4 16 5 5 3 . 2 . . 2 . . 3 1 2 3 2 Storage 12 | . 6 . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . 2 Processor 12 | . . . 1 . . . 2 2 . . . . 2 . . 2 . 1 . . . . . . . 2 . . Hackware 6 | . . . . . . . . . . . . . 1 . . 2 2 1 . . . . . . . . . . Protection 29 | . . . 3 . 1 1 6 . . . . 1 5 1 1 . 2 1 1 . 2 . . 1 1 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 91 | . 3 . 10 . . 2 15 3 2 4 2 4 17 4 2 4 3 5 . . . . 1 3 . 1 3 3 Energy Gun 11 | . 3 . 6 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 22 | . . . . . . . . . . . . . 8 1 1 . 2 2 . . . . . 3 . . 3 2 Ballistic Gun 20 | . . . 3 . . . 6 1 2 2 . 3 3 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 1 . . 1 3 . . 2 . . 3 2 1 1 . 2 . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . 1 1 . 1 . 1 . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . Piercing Weapon 8 | . . . . . . 1 2 2 . . 1 . 1 . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 18 | . . . 3 . 1 . 1 1 . . . . . . . . . 1 . . 3 . . . . 2 5 1 Parts Lost 51 | . 1 . 4 . . 6 1 1 . 2 . . 5 1 4 . 3 1 . . . 1 . . . 3 3 15 Power 9 | . 1 . . . . 1 . . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 2 Propulsion 15 | . . . . . . 3 . . . 1 . . 2 . 1 . 2 . . . . . . . . . . 6 Utility 18 | . . . 1 . . 1 1 1 . . . . 2 1 1 . 1 . . . . . . . . 3 2 4 Weapon 9 | . . . 3 . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . 3 Highest Loss Streak 15 | . 1 . 1 . . 5 1 1 . 2 . . 3 1 3 . 2 1 . . . 1 . . . 2 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 99 100 99 93 99 99 99 99 100 100 96 93 92 98 92 81 90 94 94 93 90 90 94 82 81 77 Engine 6 | . 6 . 7 11 11 10 9 7 7 6 7 7 3 . . 5 5 2 5 5 5 3 3 5 4 . . . Core 1 | . 7 14 3 . . . . . . . . . 1 6 4 . . . . . . . 1 . . . . . Treads 19 | . 11 28 32 33 33 33 27 30 30 30 30 30 22 . . . . . . . . . . . . . . . Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . 9 33 33 33 32 25 29 29 29 29 35 36 36 33 33 30 Device 8 | . 8 14 5 . . . 6 9 15 15 15 15 16 18 17 13 5 4 5 5 7 5 5 5 6 5 10 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 7 6 6 5 5 5 5 5 5 5 5 4 4 8 Processor 11 | . . . 5 11 11 11 17 19 15 15 15 15 12 13 13 10 13 11 11 11 11 11 10 10 10 14 14 13 Hackware 2 | . . . . . . . . . . . . . 3 6 6 14 14 16 11 11 11 11 10 10 10 . . . Protection 6 | . . . 11 11 10 11 12 7 7 7 7 6 5 1 . . . 5 7 11 9 11 10 9 8 8 4 3 Energy Gun 5 | . 28 28 18 11 11 3 2 . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 5 | . . . 2 11 11 3 5 11 13 14 . 14 6 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 2 . . . . . 1 6 6 5 6 . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . 7 4 3 1 . 7 . . . . . . . . . . . 1 5 5 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 11 52 52 103 97 97 99 113 107 108 110 109 113 115 40 35 30 24 33 34 34 39 35 42 49 48 46 49 55 Greatest Support 110 | 20 40 40 60 60 60 60 60 82 82 90 90 90 110 25 25 24 24 34 34 34 34 34 46 48 48 48 54 56 Greatest Overweight (x) 10 | . 1 1 1 1 1 1 1 1 1 1 1 1 3 1 1 1 1 1 . . 1 1 . 10 . . 1 . Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 20 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 19 | . 13 20 24 25 25 25 25 25 25 25 25 25 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | . 20 19 25 24 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 18 | . 10 19 23 24 24 23 24 24 24 24 25 24 19 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 19 19 24 24 25 24 25 25 24 25 25 25 10 10 8 10 9 10 9 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 35% | Mutant 27% | Scavenger-Mutant 9% | Sprinter 7% | Derelict-Mutant 4% | Scout 3% | Scavenger-Skirmisher 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Sprinter | -6/Lower Caves Scout | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Extension Sprinter | -4/Cetus Scout | -3/Research Scout | -3/Quarantine Sprinter | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Matter Collected 3791 | 200 105 40 241 74 20 89 461 137 301 182 . 189 482 187 219 125 52 168 75 . . . . 205 40 50 35 114 Remotely 311 | . . . . . . . . . . . . . 165 . 132 14 . . . . . . . . . . . . Salvage Created 5384 | . 434 165 1027 103 . 202 947 137 90 96 . 181 542 233 18 . . 483 . . . . . 331 36 67 35 257 Parts 283 | . 26 6 66 3 . 15 59 11 1 4 . 5 15 8 3 . . 10 . . . . . 15 3 6 5 22 Haulers Intercepted 13 | . 1 . 5 . . . 4 1 . . . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 1 . 2 . . . 1 . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 3 9 . 8 . 5 1 . 4 . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Combat Hostiles Destroyed 96 | . 6 3 17 2 . 10 17 1 . 3 . 2 12 8 3 . . . . . . . . 2 . 1 . 9 Melee 10 | . . . . . . 2 4 . . . . . 1 . . . . . . . . . . 2 . 1 . . Guns 38 | . 6 2 13 2 . 2 2 1 . 1 . 2 7 . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 AOE 42 | . . . 3 . . 6 10 . . 2 . . 3 7 3 . . . . . . . . . . . . 8 Classes Destroyed 16 | . 4 . 5 1 . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . 2 Worker 6 | . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Builder 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 5 . . . 4 1 . . . . . . . . . 2 . . . . . . . . . . Recycler 8 | . 1 . 1 . . . 2 1 . . . . . . . . . 2 . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . 2 . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 1 1 1 1 Swarmer 33 | . . . 3 . . 7 5 . . 1 . . 3 4 3 . . . . . . . . 1 . . . 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 41 | . 6 3 10 1 . 2 6 . . 1 . 1 8 3 . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 11 | . . . 3 . . . 5 . . 1 . . 1 1 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 4 1 5 2 . 3 6 1 . 2 . 1 3 4 3 . . 1 . . . . . 3 1 1 1 5 Combat Bots Only 4 | . 2 1 3 2 . 3 4 1 . 2 . 1 3 4 3 . . . . . . . . 1 . 1 . 3 Max Kills in Single Turn 5 | . 1 1 2 1 . 3 5 1 1 2 . 1 2 3 2 . . 1 . . . . . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 3 . . 2 . . 2 3 2 . . . . . . . . . . . . 3 Melee 1 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Damage Taken 10548 | . 289 110 873 128 . 684 829 214 . 569 . 106 1497 517 159 . 421 151 . 65 . 314 21 395 148 386 586 2086 Core 2363 | . 37 . 142 . . 140 104 48 . 68 . . 192 120 . . 241 56 . . . 102 . 128 21 30 158 776 Absorbed by Shields 417 | . . . . . . . . 40 . 148 . 42 90 60 . . . . . . . . . . 37 . . . Redirected to Shielding 108 | . . . . . . . . . . . . . . . . . 9 22 . 11 . 16 . 35 . 15 . . Regen/Repaired (Parts) 1070 | . . . . . . . 235 . . . . . . . . 376 . . . 31 . 36 25 84 22 48 120 93 Core Remaining (%) 72 | 100 . 85 . . . 29 81 . . . . 83 . . . . 34 . . . . 84 . . 87 . . . Volleys Fired 449 | . 37 11 54 7 . 12 31 14 17 9 1 12 64 16 14 1 6 29 . 2 . 6 1 18 . 10 17 60 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 1 2 2 2 1 1 1 2 . 1 . 1 1 1 . 1 1 1 Hottest 120 | . 80 90 90 88 . 88 96 46 46 63 5 46 103 90 90 5 90 120 . 90 . 90 90 90 . 105 113 113 Shots Fired 655 | . 74 22 101 14 . 20 56 21 21 18 1 22 102 18 14 1 6 30 . 2 . 6 1 18 . 10 17 60 Gun 421 | . 74 22 97 14 . 16 45 21 21 16 . 19 76 . . . . . . . . . . . . . . . Cannon 194 | . . . . . . . 4 . . . . . 23 13 10 . 6 28 . 2 . 6 1 18 . 10 17 56 Launcher 34 | . . . 4 . . 4 7 . . 2 . . 3 5 4 . . 1 . . . . . . . . . 4 Special 6 | . . . . . . . . . . . 1 3 . . . 1 . 1 . . . . . . . . . . Kinetic 194 | . . . 12 7 . 8 32 21 21 16 . 19 58 . . . . . . . . . . . . . . . Thermal 329 | . 74 . 12 7 . 8 17 . . . . 3 41 13 10 . 6 28 . 2 . 6 1 18 . 10 17 56 Explosive 34 | . . . 4 . . 4 7 . . 2 . . 3 5 4 . . 1 . . . . . . . . . 4 Electromagnetic 95 | . . 22 73 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 11 6 10 8 . 2 9 18 3 11 4 7 33 4 . 3 . 9 . . . . . . . . . 7 Robot Miss Streak 5 | . 2 2 3 2 . 4 5 4 2 1 . 2 3 3 . . . 1 . . . . . 2 . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 397 | . 49 13 67 9 . 11 58 15 10 15 1 15 71 11 . 1 1 22 . . . . . 5 1 5 1 16 Core Hits 247 | . 22 4 37 6 . 13 45 5 6 8 . 5 41 17 5 . 1 8 . . . . . 3 1 2 1 17 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . 1 . 2 4 . . . . 1 . . . . . . . . . . . 3 . . . . Burn 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . 1 3 . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 133 | . . . . . . 14 39 3 . . . . 3 . . 3 2 . . . . . 4 12 10 33 10 . Impact 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . Piercing 123 | . . . . . . 14 35 3 . . . . 3 . . . . . . . . . 4 12 10 32 10 . Sneak Attacks 11 | . . . . . . . 6 . . . . . . . . . . . . . . . . 3 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12261 | . 570 210 1595 188 . 569 2522 253 164 441 . 258 1516 754 288 . 52 710 . . . . . 345 91 348 77 1310 Guns 4534 | . 561 210 980 143 . 94 420 232 164 220 . 242 1268 . . . . . . . . . . . . . . . Cannons 1576 | . . . . . . . 28 . . . . . . 281 . . . 672 . . . . . 32 . . . 563 Explosions 3943 | . . . 615 . . 309 1013 . . 221 . . 239 473 288 . . 38 . . . . . . . . . 747 Melee 2108 | . . . . . . 166 1061 . . . . . . . . . 52 . . . . . . 313 91 348 77 . Ramming 84 | . 9 . . 45 . . . 21 . . . . 9 . . . . . . . . . . . . . . . Kinetic 2240 | . . . 143 60 . 47 339 232 164 220 . 242 793 . . . . . . . . . . . . . . . Thermal 3378 | . 561 . 394 83 . 47 254 . . . . 16 475 281 . . . 672 . . . . . 32 . . . 563 Explosive 3312 | . . . 348 . . 309 649 . . 221 . . 239 473 288 . . 38 . . . . . . . . . 747 Electromagnetic 1139 | . . 210 710 . . . 219 . . . . . . . . . . . . . . . . . . . . . Impact 63 | . . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . Piercing 1993 | . . . . . . 166 998 . . . . . . . . . . . . . . . . 313 91 348 77 . Highest Corruption 3 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . . . 3 . . . . 2 2 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . . . 2 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . 1 11 7 . 12 . 4 1 . . . . . . 1 . . . . . 4 Message Errors 13 | . . . . . . . . . 4 4 . 3 . 1 1 . . . . . . . . . . . . . Matter Fused 7 | . . . . . . . . 1 2 . . 2 . . . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . . . . . 1 . 3 . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . 2 1 . 1 . 2 . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misfires 4 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 485 | . . . 4 . . . 97 . . . . . . . . . . 14 . . . . . 155 . 114 . 101 Projectiles 34 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 32 Explosions 103 | . . . 4 . . . 16 . . . . . . . . . . 14 . . . . . . . . . 69 Melee 348 | . . . . . . . 81 . . . . . . . . . . . . . . . . 153 . 114 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 430 | . . . 65 . . 78 85 . . 20 . . 95 . . . . 38 . . . . . . . . . 49 Shots 11 | . . . 2 . . 2 2 . . 1 . . 2 . . . . 1 . . . . . . . . . 1 Rammed 7 | . . . . 5 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 . . 5 . . . 2 . . . . 2 . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 356 | . 279 51 248 273 . 356 18 . . 139 . 183 30 294 168 . 160 196 . 100 . 34 . 7 . 229 . 134 Average Temperature 71 | . 67 21 63 145 . 179 9 . . 84 . 85 10 164 84 . 63 49 . 54 . 15 . 5 . 44 . 44 Received Heat Transfer 2418 | . 186 63 330 18 . 378 261 . . 93 . 32 561 154 45 . 57 38 . . . . 12 27 13 27 60 63 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 14 | . 2 . . 1 . . 2 . . . . . 2 1 . . . 5 . . . . . 1 . . . . Heat Transferred 5990 | . 1225 . 646 259 . 185 409 . . . . 74 1100 400 . . . 1050 . . . . . 50 . . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Peak Influence 956 | . 224 147 405 171 . 188 298 147 . . . . 161 . . . . 175 . . . . 71 956 423 554 499 850 Initial 423 | . . 37 . 121 . . 72 135 . . . . . . . . . 130 . . . . 50 34 423 238 300 288 Average 149 | . 66 76 187 44 . 61 153 66 . . . . 50 . . . . 144 . . . . 64 537 384 343 357 499 Maximum Alert Level 3 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . 3 2 2 2 3 Low Security (%) 73 | . 99 100 55 100 . 100 61 100 . . . . 100 . . . . 100 . . . . 100 11 . . . . Level 1 19 | . . . 38 . . . 38 . . . . . . . . . . . . . . . . 30 82 77 65 49 Level 2 4 | . . . 5 . . . . . . . . . . . . . . . . . . . . 19 17 22 34 26 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . 24 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 3 . . . 3 2 . . . . 5 . . . . 3 . . . . 1 2 . . 4 7 Investigation 9 | . 2 . . . . . 1 . . . . . 4 . . . . . . . . . . . . . 2 . Extermination 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . Reinforcement 14 | . 1 . 3 . . . 1 . . . . . . . . . . 1 . . . . 1 2 . . 1 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Distress Signals 16 | . . . 5 . . . 2 . . . . . 1 . . . . . . . . . . 3 1 . 1 3 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Times Spotted 285 | . 11 4 29 2 . 10 25 5 1 5 . 4 21 5 7 . 20 7 . 12 . 7 2 19 6 15 34 34 Peak Tracking Total 21 | . 3 2 5 2 . 4 5 2 1 5 . 3 4 5 3 . 8 7 . 5 . 5 1 5 5 6 21 9 Tactical Retreats 34 | . 1 1 . . . 1 . . . . . . 3 . 2 . 8 . . 2 . 1 . . . 4 6 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Traps Triggered 11 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . 4 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Machines Disabled 19 | . . 1 1 . . . 1 . . . . . 1 . . . 2 . . . . . . 1 1 . 4 7 Max in Single Turn 1 | . . 1 1 . . . 1 . . . . . 1 . . . 1 . . . . . . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Machines Accessed 41 | . 6 . 1 . . . 5 4 . . 4 . 9 1 . . 2 1 . . 4 . . . 1 1 2 . Terminals 18 | . 5 . . . . . 3 2 . . . . 5 . . . . . . . . . . . 1 . 2 . Fabricators 5 | . . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Total Hacks 125 | . 15 . 1 . . . 15 7 . . 32 . 24 1 . . 5 2 . . 17 . . . 1 1 4 . Successful 83 | . 5 . . . . . 8 2 . . 32 . 11 1 . . 4 . . . 17 . . . 1 1 1 . Failed 41 | . 9 . 1 . . . 7 5 . . . . 13 . . . 1 2 . . . . . . . . 3 . Catastrophic 6 | . . . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 13 . . . 1 . 7 . . . . . 6 . . . 3 11 . . . . 3 12 . 16 13 15 Terminals 46 | . 14 . . . . . 9 4 . . . . 14 . . . . . . . . . . . 1 . 4 . Fabricators 14 | . . . . . . . . 2 . . . . 9 . . . 3 . . . . . . . . . . . Repair Stations 7 | . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . Terminal Hacks 62 | . 1 . . . . . 3 1 . . 32 . 5 1 . . . . . . 17 . . . 1 . 1 . Record 17 | . . . . . . . . . . . 11 . . . . . . . . . 5 . . . . . 1 . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . 1 . . . . . 1 . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . . . . 4 . . . 2 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Unauthorized Hacks 8 | . 4 . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . . Terminals 5 | . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Track 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . 1 . . . 4 3 . . . . 8 . . . 1 1 . . . . . . . . 1 . Full Trace Events 8 | . 2 . . . . . 1 . . . . . 4 . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 7 . . . . 3 . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . 11 . . . . 16 . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 58 . . . 76 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 7 . . . 5 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . 10 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Total Allies 47 | . . . . 1 2 . . . . . . 1 . . . 8 . 8 . . . . . 24 . 3 . . Largest Group 14 | . . . . 1 2 2 . . . . . 1 . . . 8 8 4 . . . . . 14 13 2 . . Highest-Rated Group 564 | . . . . 31 29 29 . . . . . 96 . . . 272 272 112 . . . . . 564 520 100 . . Highest-Rated Ally 96 | . . . . 31 21 21 . . . . . 96 . . . 42 42 49 . . . . . 81 51 50 . . Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . 2 . . Fire 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 184 | . . . . . . 7 . . . . . 20 . . . . 34 7 . . . . . 69 38 9 . . Total Damage 5435 | . . . . . . 132 . . . . . 849 . . . . 775 137 . . . . . 1937 1252 353 . . Kills 44 | . . . . . . 2 . . . . . 5 . . . . 5 1 . . . . . 23 5 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Robot Analysis Total 7 | . 1 . . . . . 1 . . . . . 1 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . 1 . 3 . . 1 . 1 . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 3 4 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Turns Passed 17034 | . 1163 582 897 1424 979 529 1479 1055 954 804 186 916 1174 305 340 1086 398 264 90 319 59 115 75 411 131 398 541 360 Spaces Moved 13189 | 1 435 228 291 580 399 190 498 341 383 316 76 355 825 421 570 1456 619 445 249 480 142 328 147 544 229 798 1082 761 Core 19 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 17 Treads 4155 | . 190 228 291 580 399 190 498 341 383 316 76 355 308 . . . . . . . . . . . . . . . Legs 246 | 1 245 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8769 | . . . . . . . . . . . . . 517 421 570 1456 619 445 249 480 142 328 147 542 229 798 1082 744 Fastest Speed 22 | 120 120 240 160 240 240 240 240 238 238 238 241 241 28 28 27 27 27 28 28 28 28 28 22 22 22 22 22 23 Average Speed 98 | 120 166 240 230 240 240 240 241 241 238 240 241 241 91 29 34 61 27 33 28 28 28 29 22 24 22 22 23 23 Slowest Speed 550 | 120 240 240 240 240 240 240 243 242 238 241 241 241 241 98 101 99 104 107 28 28 99 99 22 550 22 22 96 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . . . 4 . 3 . 4 5 . . . . . 3 1 3 17 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Exploration Rate (%) 49 | 1 55 50 21 100 89 39 43 9 53 54 68 54 21 76 64 88 55 14 56 54 60 56 4 61 73 23 69 39 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 20 | . 1 1 . 1 . . . . . . 1 . . . . 2 . . . 1 3 . . 10 . . . . Known Exits Taken 21 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . 1 . 1 . . 3 3 . 3 . 3 3 5 . . 2 3 . . . . . . . . Spaces Dug 167 | . . . . . . 8 . 2 . . . . 25 . 3 . 3 5 . 2 . 6 3 7 . 30 17 56 Terrain Destroyed 449 | . . . 45 . . 48 64 2 . 9 . . 34 30 47 . 3 17 . 2 . 6 3 21 . 32 17 69 Melee 39 | . . . . . . . . 2 . . . . . . . . 1 . . . . . 2 5 . 22 7 . Projectile 126 | . . . . . . . 3 . . . . . 20 5 10 . 2 7 . 2 . 6 1 16 . 10 10 34 AOE 284 | . . . 45 . . 48 61 . . 9 . . 14 25 37 . . 10 . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Sec Total 16371 | . 801 242 429 593 424 231 676 546 409 340 78 391 1131 582 694 1644 832 528 268 661 160 340 179 777 287 946 1318 864 Wait 1908 | . 283 4 25 2 . 2 58 167 1 . . 10 151 131 98 156 199 16 17 179 2 1 20 104 42 79 160 1 Move 13064 | . 434 227 290 579 398 189 497 340 382 315 75 354 816 420 563 1455 611 434 248 479 141 327 146 539 226 791 1053 735 Hop 44 | . . . . . . . . . . . . . 4 . 3 . 3 5 . . . . . 1 1 3 11 13 Pick Up 149 | . 18 . 19 . 5 6 8 5 2 2 . 3 7 2 1 8 1 14 . 1 3 2 2 5 2 8 21 4 Fast Attach 86 | . 6 . 6 . 2 . 7 3 . 1 . . 5 . 1 3 1 8 1 . 5 1 2 4 1 6 11 12 Attach 80 | . . . 7 . . 6 3 2 1 2 . 1 21 3 4 6 3 5 1 . 1 . 2 2 . 1 6 3 Detach 43 | . 2 . 4 . 2 . 4 . . 1 . . 11 2 3 4 1 2 . . . . 1 3 . 2 . 1 Swap 119 | . 9 . 8 . . 1 19 5 3 8 2 8 24 7 5 3 3 2 . . 1 . . 4 2 1 3 1 Drop 175 | . 11 . 16 . 6 1 12 5 3 2 . 3 23 1 2 5 2 13 1 . 7 3 1 9 3 12 26 8 Fire 449 | . 37 11 54 7 . 12 31 14 17 9 1 12 64 16 14 1 6 29 . 2 . 6 1 18 . 10 17 60 Melee 131 | . . . . . . 14 37 3 . . . . 3 . . 3 2 . . . . . 4 12 10 33 10 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . 5 . . . 2 . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . 26 Rewire 63 | . . . . . 11 . . . . . . . . . . . . . . . . . . 52 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 717 | -10/Materials | Discovered new exit (range 13) 938 | -10/Materials | Discovered new exit (range 16) 1164 | -10/Materials | Entered Mines 1241 | -10/Mines | Learned Materials security intel 1277 | -10/Mines | Learned location of 2 exits from Materials 1411 | -10/Mines | Learned location of Storage (-9) 1413 | -10/Mines | Discovered new exit (range 9) 1612 | -10/Mines | Discovered new exit (range 9) 1746 | -10/Mines | Entered Materials 1746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1747 | -9/Materials | Identified exit to Materials 2133 | -9/Materials | Discovered new exit (range 8) 2643 | -9/Materials | Entered Mines 2647 | -9/Mines | Met a Derelict bent on vengeance 2731 | -9/Mines | Build established: Scavenger-Mutant 2770 | -9/Mines | Discovered exit to Materials (range 8) 2854 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2856 | -9/Mines | Discovered new exit (range 5) 3331 | -9/Mines | Discovered exit to Materials (range 6) 3432 | -9/Mines | Learned location of Zion (-6) 3512 | -9/Mines | Received a Mining Laser from a helpful Derelict 4067 | -9/Mines | Entered Exiles 4067 | -9/Exiles | Found Exiles lab destroyed 4103 | -9/Exiles | Discovered new exit (range 15) 4354 | -9/Exiles | Opened EX-Vault 4364 | -9/Exiles | Found Prototype Storage 4364 | -9/Exiles | Identified Superbattery 5019 | -9/Exiles | Discovered new exit (range 14) 5046 | -9/Exiles | Entered Mines 5046 | -8/Mines | Accompanied by 2 allies 5209 | -8/Mines | Core integrity fell below 50% 5260 | -8/Mines | Lost 5 parts (1p3n1w) 5539 | -8/Mines | Discovered exit to Materials (range 15) 5575 | -8/Mines | Entered Materials 5575 | -8/Materials | Evolved 2 slots: Utility x2 6265 | -8/Materials | Garrison activated, responded to threat 6396 | -8/Materials | Repaired Lgt. Treads 6865 | -8/Materials | Repaired Hrd. Light Armor Plating 6925 | -8/Materials | Discovered new exit (range 15) 7054 | -8/Materials | Entered Factory 7054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7090 | -7/Factory | Discovered new exit (range 15) 7122 | -7/Factory | Identified exit to Factory 7362 | -7/Factory | Build established: Scavenger-Skirmisher 7511 | -7/Factory | Identified exit to Lower Caves 8109 | -7/Factory | Entered Lower Caves 8275 | -7/Lower Caves | Build established: Mutant 8755 | -7/Lower Caves | Discovered new exit (range 16) 8799 | -7/Lower Caves | Identified exit to Lower Caves 9063 | -7/Lower Caves | Entered another Lower Caves area 9090 | -7/Lower Caves | Discovered exit to Factory (range 7) 9184 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9439 | -7/Lower Caves | Encountered a Warlord checkpoint 9727 | -7/Lower Caves | Discovered new exit (range 5) 9737 | -7/Lower Caves | Identified exit to Data Miner 9804 | -7/Lower Caves | Learned location of 2 exits from Factory 9867 | -7/Lower Caves | Entered Data Miner 9870 | -7/Data Miner | Discovered new exit (range 7) 9916 | -7/Data Miner | Met Data Miner 9978 | -7/Data Miner | Learned location of Section 7 (-3) 9978 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9997 | -7/Data Miner | Received God Mode back door access code from Data Miner 10050 | -7/Data Miner | Identified exit to Proximity Caves 10053 | -7/Data Miner | Entered Proximity Caves 10321 | -6/Proximity Caves | Escorted by Enhanced Grunt 10524 | -6/Proximity Caves | Learned Factory stockpile data 10567 | -6/Proximity Caves | Learned Factory machine intel 10702 | -6/Proximity Caves | Learned 4 Factory zone layouts 10950 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10969 | -6/Proximity Caves | Entered Factory 10969 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10970 | -6/Factory | Identified exit to Factory 10973 | -6/Factory | Loaded intel: 328 machine locations 11242 | -6/Factory | Incoming investigation squad redirected 11297 | -6/Factory | Build established: Derelict-Mutant 11654 | -6/Factory | Discovered exit to Factory (range 6) 11681 | -6/Factory | Spotted B-75 Beast 11782 | -6/Factory | Lost 3 parts (1p2n) 11909 | -6/Factory | Incoming investigation squad redirected 11928 | -6/Factory | Build established: Mutant 11933 | -6/Factory | Identified exit to Lower Caves 11942 | -6/Factory | Fabricated Imp. Cloaking Device? 12143 | -6/Factory | Entered Lower Caves 12145 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12200 | -6/Lower Caves | Encountered a Warlord checkpoint 12430 | -6/Lower Caves | Discovered new exit (range 13) 12433 | -6/Lower Caves | Identified exit to Lower Caves 12439 | -6/Lower Caves | Build established: Sprinter 12448 | -6/Lower Caves | Entered another Lower Caves area 12737 | -6/Lower Caves | Lost 3 parts (1p1n1u) 12775 | -6/Lower Caves | Discovered new exit (range 15) 12788 | -6/Lower Caves | Identified exit to Zion 12788 | -6/Lower Caves | Entered Zion 12798 | -6/Zion | Discovered new exit (range 16) 12861 | -6/Zion | System corruption cleaned by Quarantine Array 13008 | -6/Zion | Given the Hacking Drone Bay 13008 | -6/Zion | Found Prototype Device 13137 | -6/Zion | Build established: Derelict-Mutant 13183 | -6/Zion | Gained Derelict followers 13288 | -6/Zion | Learned Factory garrison access intel 13463 | -6/Zion | Imprinted 13465 | -6/Zion | Declared Zion's savior 13703 | -6/Zion | Identified exit to Proximity Caves 13817 | -6/Zion | Visited the Megawrench Repair Shop 13817 | -6/Zion | Megawrench repaired 12 parts 13874 | -6/Zion | Entered Proximity Caves 13874 | -5/Proximity Caves | Accompanied by 8 allies 13875 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 14113 | -5/Proximity Caves | Build established: Derelict-Sprinter 14189 | -5/Proximity Caves | Spotted B-75 Beast 14190 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 14194 | -5/Proximity Caves | Core integrity fell below 50% 14238 | -5/Proximity Caves | Fabricated Lgt. Regenerative Plating? 14259 | -5/Proximity Caves | Discovered exit to Factory (range 15) 14272 | -5/Proximity Caves | Entered Factory 14272 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14273 | -5/Factory | Loaded intel: 4 garrison access locations 14322 | -5/Factory | Discovered new exit (range 17) 14334 | -5/Factory | Zion Fire squad teleported in 14336 | -5/Factory | Identified exit to Upper Caves 14487 | -5/Factory | Garrison activated, responded to threat 14512 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14513 | -5/Factory | Zion Fire squad teleported in 14536 | -5/Factory | Entered Upper Caves 14537 | -5/Upper Caves | Identified exit to Upper Caves 14539 | -5/Upper Caves | Learned 8 Factory zone layouts 14626 | -5/Upper Caves | Entered another Upper Caves area 14630 | -5/Upper Caves | Learned location of Warlord (-4) 14630 | -5/Upper Caves | Discovered new exit (range 3) 14631 | -5/Upper Caves | Identified exit to Factory 14806 | -5/Upper Caves | Build established: Sprinter 14943 | -5/Upper Caves | Discovered new exit (range 7) 14944 | -5/Upper Caves | Identified exit to Zhirov 14945 | -5/Upper Caves | Entered Zhirov 14945 | -5/Zhirov | Discovered new exit (range 3) 14951 | -5/Zhirov | Met Zhirov 14956 | -5/Zhirov | Learned location of Quarantine (-3) 14956 | -5/Zhirov | Learned location of Testing (-2) 14956 | -5/Zhirov | Learned location of Command (-1) 14958 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14964 | -5/Zhirov | Found Alien Artifact 14964 | -5/Zhirov | Identified Integrated Dissipator 14964 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14972 | -5/Zhirov | Found Alien Artifact 15004 | -5/Zhirov | Identified exit to Proximity Caves 15004 | -5/Zhirov | Entered Proximity Caves 15026 | -4/Proximity Caves | Spotted B-86 Titan 15027 | -4/Proximity Caves | Learned Research stockpile data 15114 | -4/Proximity Caves | Discovered exit to Factory (range 5) 15119 | -4/Proximity Caves | Entered Factory 15119 | -4/Factory | Evolved 2 slots: Propulsion x2 15120 | -4/Factory | Identified exit to Extension 15194 | -4/Factory | Entered Extension 15214 | -4/Extension | Zion Hacker squad teleported in 15271 | -4/Extension | Energy Cycler disabled 15271 | -4/Extension | Rescued a captive Derelict 15272 | -4/Extension | Rescued a captive Derelict 15272 | -4/Extension | Rescued a captive Derelict 15272 | -4/Extension | Rescued a captive Derelict 15272 | -4/Extension | Rescued a captive Derelict 15272 | -4/Extension | Rescued a captive Derelict 15273 | -4/Extension | Rescued a captive Derelict 15273 | -4/Extension | Rescued a captive Derelict 15274 | -4/Extension | Rescued a captive Derelict 15276 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/0 15276 | -4/Extension | Rescued a captive Derelict 15277 | -4/Extension | Zion Fire squad teleported in 15277 | -4/Extension | Rescued a captive Derelict 15283 | -4/Extension | Rescued a captive Derelict 15308 | -4/Extension | Zion Fire squad teleported in 15475 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15478 | -4/Extension | Zion Explosive Resupply teleported in 15549 | -4/Extension | Discovered new exit (range 10) 15550 | -4/Extension | Discovered new exit (range 6) 15576 | -4/Extension | Identified exit to Cetus 15605 | -4/Extension | Entered Cetus 15605 | -4/Cetus | Accompanied by 13 allies 15615 | -4/Cetus | Spotted Cetus Guard 15615 | -4/Cetus | Spotted Cetus Guard 15619 | -4/Cetus | Spotted Cetus Guard 15619 | -4/Cetus | Spotted Cetus Guard 15640 | -4/Cetus | Allies destroyed Cetus Guard 15642 | -4/Cetus | Allies destroyed Cetus Guard 15644 | -4/Cetus | Allies destroyed Cetus Guard 15657 | -4/Cetus | Allies destroyed Cetus Guard 15706 | -4/Cetus | Discovered new exit (range 16) 15710 | -4/Cetus | Identified exit to Archives 15732 | -4/Cetus | Discovered new exit (range 15) 15735 | -4/Cetus | Identified exit to Research 15736 | -4/Cetus | Entered Research 15736 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 15746 | -3/Research | Found Prototype Processor 15746 | -3/Research | Identified Spectral Analyzer 15777 | -3/Research | Retrieved Zion intel report: Active Garrisons 15825 | -3/Research | Retrieved Zion intel report: Trap Installations 15847 | -3/Research | Discovered new exit (range 5) 15848 | -3/Research | Identified exit to Research 15849 | -3/Research | Found Prototype Processor 15849 | -3/Research | Identified Exp. Melee Analysis Suite 15882 | -3/Research | Spotted B-86 Titan 15895 | -3/Research | Spotted B-86 Titan 15896 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 15897 | -3/Research | Zion Kinetic Resupply teleported in 15918 | -3/Research | Found Quantum Capacitor 16094 | -3/Research | Zion Demo squad teleported in 16097 | -3/Research | Discovered new exit (range 11) 16134 | -3/Research | Identified exit to Quarantine 16134 | -3/Research | Entered Quarantine 16177 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 16198 | -3/Quarantine | Found Alien Artifact 16198 | -3/Quarantine | Identified Dimensional Node Initializer 16198 | -3/Quarantine | Initialized slip node 16200 | -3/Quarantine | Identified Transdimensional Reconstructor 16200 | -3/Quarantine | Warped through subspace to slip node 16201 | -3/Quarantine | Found Dimensional Node Initializer 16201 | -3/Quarantine | Initialized slip node 16204 | -3/Quarantine | Found Transdimensional Reconstructor 16218 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 16233 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 16244 | -3/Quarantine | Found Alien Artifact 16244 | -3/Quarantine | Identified Subatomic Replicator 16285 | -3/Quarantine | Found Alien Artifact 16285 | -3/Quarantine | Identified Phase Redirector 16290 | -3/Quarantine | Warped through subspace to slip node 16291 | -3/Quarantine | Found Dimensional Node Initializer 16295 | -3/Quarantine | Found Transdimensional Reconstructor 16441 | -3/Quarantine | Found Alien Artifact 16441 | -3/Quarantine | Identified Core Reset Matrix 16441 | -3/Quarantine | Used Core Reset Matrix 16443 | -3/Quarantine | Warped through subspace to slip node 16445 | -3/Quarantine | Detected hypermatrix surge 16445 | -3/Quarantine | Sensed 7 artifacts in vicinity 16446 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16595 | -3/Quarantine | Met incapacitated Sigix Warrior 16595 | -3/Quarantine | Lockdown squad dispatched 16596 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 16596 | -3/Quarantine | Unlocked Sigix quarantine chamber 16630 | -3/Quarantine | Spotted Lightning 16630 | -3/Quarantine | Spotted Lightning 16630 | -3/Quarantine | Spotted Lightning 16634 | -3/Quarantine | Search patrols dispatched 16654 | -3/Quarantine | Spotted Fortress 16674 | -3/Quarantine | Discovered new exit (range 6) 16675 | -3/Quarantine | Identified exit to Section 7 16675 | -3/Quarantine | Entered Section 7 16676 | -3/Section 7 | Sensed 16 artifacts in vicinity 16710 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 16753 | -3/Section 7 | Discovered exit to Research (range 20) 16753 | -3/Section 7 | Spotted B-86 Titan 16766 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 16775 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 16878 | -3/Section 7 | Spotted S7 Guard 16882 | -3/Section 7 | Found Integrated Thermoelectric Network 16882 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 16897 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 16906 | -3/Section 7 | Found Integrated Reactor 16906 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16925 | -3/Section 7 | Search patrols dispatched 16926 | -3/Section 7 | Found Integrated Mediator 16926 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 16975 | -3/Section 7 | Found Integrated Dissipator 16975 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16989 | -3/Section 7 | Scanned by Researcher 16990 | -3/Section 7 | Intercept squad dispatched 17005 | -3/Section 7 | Spotted Tracker 17005 | -3/Section 7 | Spotted Tracker 17006 | -3/Section 7 | Warped through subspace 17013 | -3/Section 7 | Core integrity fell below 50% 17030 | -3/Section 7 | Core integrity fell below 20% 17035 | -3/Section 7 | Destroyed by Tracker with Immobilizer Last Messages --------------- 17015_ Impulse Thruster Array temporarily disabled. 17016_ Q-thruster temporarily disabled. 17017_ C-35 Carver destroyed. 17017_ Biomechanical Wings temporarily disabled. 17019_ Adv. Cooling System destroyed. 17019_ Biomechanical Wings temporarily disabled. 17019_ Q-thruster destroyed. 17019_ Impulse Thruster Array destroyed. 17021_ Hvy. Phase Cannon destroyed. 17025_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 17026_ Acquired 18 matter. 17027_ Dropped Dimensional Node Initializer. 17028_ Acquired 2 matter. 17030_ Acquired 30 matter. 17031_ System corrupted: Component data lost. 17031_ Acquired Subatomic Replicator. 17033_ Dropped Quantum Capacitor. 17033_ Acquired Prototype Storage. 17034_ R-10 Processor collects Adv. Component Analysis Suite. Map ----- +----------------------------------------------------+ | #??????# + #??????????????# # "" | | #??????# # """" #??????????????# # "" "" | | ######## # " "" #?????########## # """"" | | + " "" #?????# # # | | # "" #?????# """ # # | | * "" #?????# " " # #"####### | | % #?????# """ # #"####### | | ########### #[% #####"# # # = | | ??????????# = + %+ """ # # | | ??????????# ########### " " # # | | ??????????# ##?????????# """ # # """ """ | | ??????????#######????##????# # # " " " " | | ?????????????????????############+### # """ """ | | ?????????????########## + | | ?????????????+ # # | | ?????????????# "" # ######### | | ?????????????# "" # ??? | | ?????????????# """"" # """ """ ########?? | | ?????????????# " """ # """" """" #????????? | | ?????????????# " """ # """ """ """??????? | | ?????????????# "" + " " T"#?????? | | ?????????????# "" # """#?????? | | ?????????????# # """ """ ####?????? | | ????????????#####"##### """" """" #????????? | | ????????????# # """ """ #????????? | | ????????????# """" # @ " " #????????? | | ????????????+ ""R"" # #????????? | | ????????????# "" "" !+ ! ????????? | | ????????????# #c= % #???????? | | # ######### # ! /???????? | | H % + # s ### #???????? | | #[ ######### # s ####+######## #???????? | | ????????###########+### % # ???? #???????? | | ##??????# # # """" #??? #???????? | | #??????# + +! """ #??? #???????? | | #??????+ = # # """ #??? ????????? | | # ?????# # # """ ]#??? ????????? | | # ?????# """"T"""" # # """" #??? ????????? | | # ?????# """"""""""" # # "" #??# #???????? | | # ?????######"######## # #??# #???????? | | # ###########"##### # # #??# #???????? | | # ^ ##########??# #???????? | | + ^^ ##??????????# #???????? | | # %^ ##??????????# #???????? | | # ^^% #???????????# #???????? | | # ####"#+"##"###########???????????# #???????? | | # ## ! #???###??##???????????# #???????? | | + ## #?????????????????????# #???????? | | #### ##"" #?????????????????????# #???????? | | #??# ##" " #?????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 43 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 450 Resistance: TH 25 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ W-44 Eye | -3/Section 7 | Archive Fabricated ------------ Imp. Cloaking Device | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Proximity Caves | Authchip Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Phase Redirector Core Reset Matrix Integrated Thermoelectric Network Integrated Reactor Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- Nope Signature Confirmed Challenges ------------ None Game ------ Seed CouplerTransportPlating Manual? 0 Play Time 02:39:37 Cumulative 150.3 hours Start 2022.11.30 @ 20:16:47 End 2022.11.30 @ 22:57:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 557e8b0b-4cc0-4330-9c84-30e03a0ec619