Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 09:57:59 Player: Brionna Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1344) 1344 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5009 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 89/100 System Corruption 6% Temperature Cool (0) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Medium Storage Unit Improved Light Armor Plating Field Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Matter Filter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon AWS/Gauss > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Armored Treads Advanced Treads Wheel Wheel Improved Cesium-ion Thruster Improved Cesium-ion Thruster Medium Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Field Laser Beam Cannon Plasma Cannon Plasma Cannon Gauss Cannon Datajack Field Lobotomy Kit [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Field Lobotomy Kit Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 43 | 6 2 . 1 . 11 23 Power 5 | 1 . . . . 2 2 Engine 3 | 1 . . . . 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 . . . . 4 8 Treads 6 | 2 . . . . . 4 Leg 6 | . . . . . 4 2 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . 1 . 3 5 Device 5 | . 1 . . . 2 2 Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . . . 1 Hackware 2 | . . . . . . 2 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 12 | 2 . . . . 2 8 Energy Gun . | . . . . . . . Energy Cannon 4 | . . . . . . 4 Ballistic Gun 5 | 2 . . . . 2 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 32 | . . . . . 10 22 Power 5 | . . . . . 2 3 Propulsion 10 | . . . . . 2 8 Utility 7 | . . . . . 3 4 Weapon 10 | . . . . . 3 7 Highest Loss Streak 16 | . . . . . 7 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 95 100 100 100 78 82 Engine 10 | . 14 14 14 14 8 . Core 3 | . . . . . 3 11 Treads 19 | . 28 28 28 28 8 1 Leg 7 | . . . . . 13 26 Device 10 | . 10 14 14 14 15 1 Storage 11 | . 14 14 14 14 9 7 Hackware 3 | . . . . . . 14 Protection 1 | . . . . . 4 2 Energy Cannon 1 | . . . . . . 5 Ballistic Gun 22 | . 28 28 28 28 17 7 Peak Build Rating 65 | 6 8 8 12 13 36 65 Average Rating 21 | 3 7 7 8 12 24 56 On Entrance 11 | . 6 8 7 12 13 33 Naked Turns . | . . . . . . . Heaviest Build 71 | 14 20 20 50 50 55 71 Greatest Support 80 | 40 40 40 40 40 70 80 Greatest Overweight (x) 5 | . . . 1 1 1 5 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 Average Capacity 17 | 7 9 10 18 20 20 20 Most Carried 20 | 8 10 10 15 20 20 20 Average Carried 13 | 4 8 9 10 17 18 18 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 6 10 9 15 20 20 5 Class Distribution -------------------- 61% | Mutant 17% | Skirmisher 10% | Hacker-Gunner 8% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 872 | 133 244 71 . 10 229 185 Remotely . | . . . . . . . Salvage Created 1482 | . 244 78 . . 233 927 Parts 84 | . 20 11 . . 8 45 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 34 | . 7 5 . . 5 17 Guns 28 | . 7 5 . . 5 11 Cannons 6 | . . . . . . 6 Classes Destroyed 7 | . 3 . . . 1 3 Builder 2 | . . . . . . 2 Watcher 1 | . 1 . . . . . Swarmer 8 | . 3 5 . . . . Grunt 20 | . 4 . . . 4 12 Sentry 3 | . . . . . 1 2 Specialist 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 4 3 . . 2 7 Combat Bots Only 6 | . 3 3 . . 2 6 Max Kills in Single Turn 2 | . 2 1 . . 1 2 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 405 | . 28 12 . . 83 282 Missed 106 | . 6 5 . . 19 76 Damage Taken 5116 | . 217 52 . . 1043 3804 Core 1026 | . 69 7 . . 244 706 Absorbed by Shields . | . . . . . . . Redirected to Shielding 8 | . . . . . 8 . Regen/Repaired (Parts) 42 | . . . . . . 42 Core Remaining (%) 74 | 100 . . . 69 55 . Volleys Fired 122 | . 22 6 . . 32 62 Largest 2 | . 2 2 . . 2 2 Hottest 140 | . 40 40 . . 43 140 Shots Fired 231 | . 44 12 . . 52 123 Gun 169 | . 44 12 . . 52 61 Cannon 60 | . . . . . . 60 Launcher . | . . . . . . . Special 2 | . . . . . . 2 Kinetic 172 | . 44 12 . . 52 64 Thermal 57 | . . . . . . 57 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 4 4 . . 8 10 Robot Miss Streak 5 | . 4 2 . . 5 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 2 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Autonomous 56 | . . . . . . 56 Shots Hit Robots 154 | . 23 6 . . 35 90 Core Hits 67 | . 12 5 . . 15 35 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 1 Critical Strikes 3 | . 1 . . . 1 1 Destroy 3 | . 1 . . . 1 1 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3566 | . 289 70 . . 505 2702 Guns 2622 | . 289 70 . . 497 1766 Cannons 920 | . . . . . . 920 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 24 | . . . . . 8 16 Kinetic 2683 | . 289 70 . . 497 1827 Thermal 859 | . . . . . . 859 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 2 6 Average Corruption 3 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 1 11 Message Errors 3 | . . . . . 1 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 5 | . . . . . . 5 Targets Rammed 6 | . . . . . 1 5 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 362 | . . . . . 23 362 Average Temperature 74 | . . . . . 9 83 Received Heat Transfer 1254 | . 84 . . . 549 621 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1273 | . . . . . . 1273 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 313 | . 183 205 . . 195 313 Initial 88 | . . 70 . . . 88 Average 97 | . 110 151 . . 50 155 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 86 | 100 100 81 . 100 100 70 Level 1 13 | . . 18 . . . 29 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . . . 2 9 Investigation 4 | . 2 . . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . . . 1 4 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 8 5 . . 8 25 Peak Tracking Total 8 | . 3 3 . . 5 8 Tactical Retreats 3 | . . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 13 | . 3 . 5 . . 5 Terminals 5 | . 2 . . . . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 68 | . 6 . 50 . . 12 Successful 56 | . 1 . 50 . . 5 Failed 12 | . 5 . . . . 7 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 12 | . 5 . . . . 7 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 51 | . . . 50 . . 1 Record 49 | . . . 49 . . . Emergency Access Points 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . . . 4 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 13 | . . . . . . 13 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 32 | . . . . . . 32 Highest-Rated Ally 16 | . . . . . . 16 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . . 10 Total Damage 159 | . . . . . . 159 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 2 | . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4184 | 125 369 155 1788 394 377 976 Spaces Moved 1992 | 73 182 84 790 163 188 512 Core 6 | 6 . . . . . . Treads 1346 | 67 182 84 790 163 47 13 Legs 633 | . . . . . 141 492 Wheels 7 | . . . . . . 7 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 90 105 Average Speed 177 | 150 160 160 225 240 135 111 Slowest Speed 330 | 160 160 160 240 240 240 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 6 40 15 93 53 22 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . . . . 18 Melee . | . . . . . . . Projectile 18 | . . . . . . 18 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2461 | 86 216 94 794 167 259 845 Wait 253 | . 6 1 . . 18 228 Move 1986 | 72 181 83 789 162 187 512 Hop . | . . . . . . . Pick Up 41 | 8 4 1 4 5 9 10 Fast Attach 9 | 4 1 . . . 1 3 Attach 32 | 2 . . . . 10 20 Detach 1 | . . . . . 1 . Swap 2 | . 1 . 1 . . . Drop 7 | . 1 2 . . . 4 Fire 122 | . 22 6 . . 32 62 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 5 | . . . . . . 5 Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 126 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 495 | -10/Materials | Entered Mines 553 | -10/Mines | Met a Derelict bent on vengeance 558 | -10/Mines | Learned location of Storage (-9) 644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 644 | -10/Mines | Discovered new exit (range 5) 650 | -10/Mines | Entered Exiles 690 | -10/Exiles | Met 8R-AWN 716 | -10/Exiles | Met EX-HEX 777 | -10/Exiles | Met EX-DEC 834 | -10/Exiles | Learned location of Zion (-7) 948 | -10/Exiles | Discovered new exit (range 14) 1158 | -10/Exiles | Visited The Gauntlet 1642 | -10/Exiles | Discovered new exit (range 15) 1824 | -10/Exiles | Met EX-BIN 2090 | -10/Exiles | Aligned with FarCom system 2093 | -10/Exiles | Given EX-Vault access code 2153 | -10/Exiles | Opened EX-Vault 2172 | -10/Exiles | Found Potential Leg 2175 | -10/Exiles | Found Potential Leg 2184 | -10/Exiles | Found AWS/Gauss 2192 | -10/Exiles | Found Field Lobotomy Kit 2246 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2438 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Gauss, Field Lobotomy Kit 2438 | -10/Exiles | Entered Mines 2563 | -9/Mines | Found a hidden stash of uninstalled traps 2738 | -9/Mines | Build established: Skirmisher 2808 | -9/Mines | Discovered new exit (range 11) 2832 | -9/Mines | Entered Materials 2832 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3047 | -8/Materials | Lost 7 parts (1p2n2u2w) 3203 | -8/Materials | Discovered new exit (range 7) 3209 | -8/Materials | Entered Factory 3209 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3211 | -7/Factory | FarCom data flow suspended 3215 | -7/Factory | Lost 3 parts (1p1u1w) 3329 | -7/Factory | Garrison activated, responded to threat 3512 | -7/Factory | Build established: Hacker-Tank 3594 | -7/Factory | Repaired Utility Shielding? 3873 | -7/Factory | Build established: Hacker-Gunner 4016 | -7/Factory | Discovered new exit (range 12) 4018 | -7/Factory | AWS/Gauss suddenly broke down 4077 | -7/Factory | Lost 5 parts (2p2n1u) 4127 | -7/Factory | Core integrity fell below 50% 4161 | -7/Factory | Core integrity fell below 20% 4173 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 4177 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 4185 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Chain reaction triggered in Corrupted Lgt. Nuclear Core. S-27 Virus destroyed. Chain reaction triggered in Corrupted Lgt. Nuclear Core. Acquired 25 matter. Wheel destroyed. Knocked back. Acquired 20 matter. G-47 Trooper misfires. System corrupted: Gauss Cannon jammed. G-47 Trooper assimilated. Penetrated by Slug. Gauss Cannon destroyed. Knocked back. G-47 Trooper assimilated. Hacking Suite destroyed. Critical hit (Blast). Knocked back. Field Lobotomy Kit destroyed. 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"""" """ #??? ???# """ """ """ | | ????# """" """" "" #?? ??# "" "" "" | | ????# % %! %= #?? !??# "" "" "" | | ????# * ! #? ?# | | ????###########"#|#"###?#########?############# | | ?????????????# ## # #?????????????????????????# | | ????????????# #?#####?????????????????????????# | | ????????????##????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????#########?????????##############???????# | | ???????# #?????????# #??###### | | ???????#""" #?????????# #??# + | | ???????#""" " #?????????# #??# #### | | ???????#"S " #?????????# #??# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Troublemaker Challenges ------------ None Game ------ Seed StealthLaserMace Manual? 0 Play Time 00:39:54 Cumulative 6.3 hours Start 2024.09.25 @ 11:43:18 End 2024.09.27 @ 09:57:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ca8842c-f34b-4436-b90c-39f67275fb02