Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.03 @ 13:33:20 Player: Abstractlime Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (999) 999 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2790 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heat Sink Small Storage Unit Terrain Scanner Improved Terrain Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Small Storage Unit Terrain Scanner Improved Terrain Scanner Light Armor Plating Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 35 | 6 8 14 7 Power 6 | 1 2 3 . Engine 6 | 1 2 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads 1 | . . . 1 Leg 7 | 2 1 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 1 | . 1 . . Storage 4 | 1 2 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 2 5 5 Energy Gun 5 | 2 . . 3 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | . 1 4 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 3 6 10 Power 5 | . 1 2 2 Propulsion 4 | . . 2 2 Utility 1 | . . 1 . Weapon 9 | . 2 1 6 Highest Loss Streak 9 | . 2 5 9 Average Slot Usage (%) 88 | . 98 98 69 Engine 15 | . 13 21 12 Treads 1 | . . . 4 Leg 20 | . 28 21 11 Device 1 | . 1 2 . Storage 17 | . 25 15 9 Processor 3 | . . 3 9 Hackware 3 | . . . 9 Energy Gun 3 | . 9 . 1 Energy Cannon 2 | . . 7 . Ballistic Gun 12 | . 9 17 12 Launcher 5 | . 9 7 . Naked Turns . | . . . . Heaviest Build 27 | 10 18 27 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . . 2 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 10 10 8 Average Capacity 8 | 4 7 8 8 Most Carried 9 | 4 8 9 8 Average Carried 7 | 3 7 7 6 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 68% | Mutant 16% | Scavenger-Mutant 10% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 797 | 212 228 274 83 Remotely . | . . . . Salvage Created 1145 | . 427 546 172 Parts 67 | . 25 31 11 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 13 12 3 Guns 14 | . 5 7 2 Cannons 2 | . . 2 . AOE 12 | . 8 3 1 Classes Destroyed 9 | . 4 4 1 Worker 2 | . . 1 1 Hauler 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . 2 1 . Swarmer 6 | . 3 3 . Grunt 16 | . 10 5 1 Duelist 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 5 | . 4 5 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2547 | . 494 662 1391 Core 672 | . 36 79 557 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 85 80 . Volleys Fired 93 | . 42 34 17 Largest 3 | . 2 3 3 Hottest 142 | . 80 110 142 Shots Fired 174 | . 63 81 30 Gun 128 | . 50 49 29 Cannon 26 | . . 26 . Launcher 20 | . 13 6 1 Special . | . . . . Kinetic 101 | . 30 49 22 Thermal 41 | . 8 26 7 Explosive 20 | . 13 6 1 Electromagnetic 12 | . 12 . . Robot Hit Streak 11 | . 11 9 11 Robot Miss Streak 5 | . 4 5 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 104 | . 34 49 21 Core Hits 71 | . 31 29 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2236 | . 983 862 391 Guns 809 | . 279 262 268 Cannons 314 | . . 314 . Explosions 1112 | . 704 286 122 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 593 | . 136 262 195 Thermal 488 | . 101 314 73 Explosive 1046 | . 638 286 122 Electromagnetic 108 | . 108 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 33 | . 16 1 16 Projectiles . | . . . . Explosions 33 | . 16 1 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 174 | . 105 50 19 Shots 8 | . 4 3 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | . 114 284 81 Average Temperature 56 | . 26 76 34 Received Heat Transfer 597 | . 189 183 225 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 976 | . 125 666 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 419 | . 357 419 138 Initial 100 | . . 100 92 Average 159 | . 172 244 92 Maximum Alert Level 2 | . 1 2 . Low Security (%) 56 | 100 36 27 100 Level 1 41 | . 63 65 . Level 2 1 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 2 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 24 17 7 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 11 . 5 Successful 9 | . 7 . 2 Failed 6 | . 3 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 16 | . 11 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 . 2 Record 8 | . 6 . 2 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1782 | 57 672 472 581 Spaces Moved 1000 | 37 453 225 285 Core 111 | 4 . . 107 Treads . | . . . . Legs 889 | 33 453 225 178 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 135 | 112 120 150 152 Slowest Speed 250 | 120 120 180 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 74 28 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 151 | . 99 43 9 Melee . | . . . . Projectile . | . . . . AOE 151 | . 99 43 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1280 | 52 525 295 408 Wait 104 | . 3 10 91 Move 997 | 36 452 224 285 Hop . | . . . . Pick Up 39 | 10 14 10 5 Fast Attach 1 | . . 1 . Attach 25 | 6 4 8 7 Detach . | . . . . Swap 9 | . 4 5 . Drop 11 | . 6 3 2 Fire 93 | . 42 34 17 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 361 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Discovered new exit (range 13) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1121 | -9/Materials | Lost 5 parts (2p2n1w) 1151 | -9/Materials | Discovered new exit (range 3) 1202 | -9/Materials | Entered another Materials area 1202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1641 | -8/Materials | Core integrity fell below 50% 1646 | -8/Materials | Lost 9 parts (2p2n5w) 1765 | -8/Materials | Core integrity fell below 20% 1783 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. G-47 Trooper destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Acquired 16 matter. Acquired Beam Rifle. Penetrated by Slug. Beam Rifle destroyed. Matter Filter disabled. Acquired 4 matter. Slammed into Y-45 Defender. Slug penetrates Wall. Acquired 19 matter. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?##?#+###?????? ?????????????? | | ?# #??""??????????????? | | ?# """ """ #? 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