Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 09:46:43 Player: Sir Vaelion Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (933) 933 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2719 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 295/550 Matter 297/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Experimental Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Huge Storage Unit Huge Storage Unit Light Armor Plating Heavy Armor Plating Heavy Armor Plating Small Laser Field Laser Assault Rifle 8R-AWN's Boregun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Compact Matter Pod Reflective Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Huge Storage Unit Huge Storage Unit Light Armor Plating Heavy Armor Plating Heavy Armor Plating 8R-AWN's Armor/EX Small Laser Field Laser Assault Rifle 8R-AWN's Boregun [Rating: 36] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Experimental Heat Sink Storage High-capacity Matter Pod Protection Reflective Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 6 2 5 17 Power 4 | 1 1 . 2 Engine 2 | 1 . . 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads 5 | . . . 5 Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 1 | . . . 1 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 94 99 Engine 1 | . 4 . 1 Core 8 | . 9 11 7 Treads 16 | . . . 26 Leg 18 | . 28 39 8 Device 5 | . . . 8 Storage 20 | . 27 22 17 Protection 5 | . . . 8 Energy Gun 10 | . 14 11 8 Ballistic Gun 10 | . 14 11 9 Naked Turns . | . . . . Heaviest Build 100 | 13 17 92 100 Greatest Support 80 | 20 20 40 80 Greatest Overweight (x) 3 | 1 . 2 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 19 | 6 8 15 25 Most Carried 25 | 6 8 19 25 Average Carried 15 | 4 6 10 20 Final Capacity 25 | 8 8 25 25 Final Carried 22 | 4 8 19 22 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1035 | 260 137 196 442 Remotely . | . . . . Salvage Created 1005 | . 137 159 709 Parts 67 | . 12 11 44 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 28 | . 5 4 19 Guns 28 | . 5 4 19 Classes Destroyed 9 | . 2 1 6 Worker 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 10 | . 3 . 7 Grunt 9 | . 2 3 4 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 4 | . . 1 3 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 6 | . 3 2 6 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2189 | . 141 219 1829 Core 315 | . 6 54 255 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 97 86 . Volleys Fired 88 | . 8 14 66 Largest 2 | . 2 2 2 Hottest 79 | . 60 63 79 Shots Fired 176 | . 16 28 132 Gun 176 | . 16 28 132 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 88 | . 8 14 66 Thermal 88 | . 8 14 66 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 6 7 14 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 128 | . 11 20 97 Core Hits 60 | . 8 9 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1820 | . 124 250 1446 Guns 1820 | . 124 250 1446 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1024 | . 69 149 806 Thermal 796 | . 55 101 640 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . 27 48 4 Average Temperature 17 | . 13 22 3 Received Heat Transfer 453 | . 27 111 315 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . 1 . 9 Heat Transferred 2459 | . 125 225 2109 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 424 | . 120 225 424 Initial 94 | . . 50 94 Average 169 | . 47 162 212 Maximum Alert Level 2 | . . 1 2 Low Security (%) 60 | 100 100 56 49 Level 1 35 | . . 43 42 Level 2 4 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 8 10 33 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1469 | 66 193 339 871 Spaces Moved 545 | 55 107 158 225 Core 31 | 31 . . . Treads 169 | . . . 169 Legs 345 | 24 107 158 56 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 245 Average Speed 182 | 85 120 165 249 Slowest Speed 330 | 120 120 260 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 25 17 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 837 | 73 155 209 400 Wait 133 | 4 34 18 77 Move 542 | 54 106 157 225 Hop . | . . . . Pick Up 39 | 9 5 13 12 Fast Attach 1 | 1 . . . Attach 16 | 5 1 2 8 Detach . | . . . . Swap 13 | . 1 3 9 Drop 5 | . . 2 3 Fire 88 | . 8 14 66 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 13) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 537 | -9/Materials | Found Prototype Ballistic Gun 538 | -9/Materials | Discovered new exit (range 14) 544 | -9/Materials | Found Prototype Protection 599 | -9/Materials | Entered another Materials area 599 | -8/Materials | Evolved 2 slots: Utility x2 1096 | -8/Materials | Garrison activated, responded to threat 1380 | -8/Materials | Discovered new exit (range 12) 1470 | -8/Materials | Self-destructed Last Messages --------------- Acquired 15 matter. Acquired Lgt. Nuclear Core. Dropped Prototype Protection. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. K-01 Serf collects debris. U-05 Engineer builds a Wall. Critical hit (Destroy). Reflective Plating destroyed. U-05 Engineer builds a Wall. Lgt. Treads destroyed. U-05 Engineer builds a Wall. Lgt. Treads destroyed. Com. Matter Pod destroyed. Hpw. Shotgun melted. Nuclear Core melted. X-57 Shotgunner destroyed. U-05 Engineer suffers critical hit (Destroy). Penetrated by Slug. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????""?????????# " | | ???????????????? """ ????????# " | | ?????????????????""" ????????? 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