Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 20:33:49 Player: Hechtic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1269) 1269 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2774 Bonus ------- None Cogmind --------- Core Integrity 105/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Weight Redist. System Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Sensor Array Seismic Analyzer ECM Suite Propulsion Shielding Light Armor Plating Shield Generator System Shield Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Signal Interpreter > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Nuclear Core Sensor Array Seismic Analyzer ECM Suite Propulsion Shielding Light Armor Plating System Shield Advanced Beam Cannon Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 54 | 7 28 17 2 Power 7 | 1 4 2 . Engine 5 | 1 3 1 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 19 | 2 12 5 . Treads 2 | 2 . . . Leg 7 | . 4 3 . Wheel 8 | . 6 2 . Hover . | . . . . Flight 2 | . 2 . . Utility 8 | 2 3 3 . Device 2 | 1 . 1 . Storage 3 | 1 2 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 9 7 2 Energy Gun 1 | . . 1 . Energy Cannon 3 | . 1 1 1 Ballistic Gun 12 | 2 5 5 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 6 4 7 Power 3 | . 1 1 1 Propulsion 4 | . 2 . 2 Utility 2 | . 1 1 . Weapon 8 | . 2 2 4 Highest Loss Streak 4 | . 3 2 4 Average Slot Usage (%) 94 | . 96 98 83 Engine 6 | . 8 1 10 Core 5 | . 5 9 . Treads 2 | . 4 . . Leg 13 | . 10 13 19 Wheel 6 | . 8 8 . Flight 1 | . 3 . . Device 7 | . 8 3 11 Storage 12 | . 14 11 11 Processor 10 | . 5 17 11 Energy Cannon 4 | . 4 7 . Ballistic Gun 15 | . 15 13 16 Ballistic Cannon 4 | . 3 9 . Launcher 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 35 | 12 27 35 33 Greatest Support 40 | 40 40 35 35 Greatest Overweight (x) 3 | . 3 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 6 10 10 10 Average Carried 7 | 3 6 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 4 9 9 9 Class Distribution -------------------- 48% | Mutant 24% | Gunner 19% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1454 | 288 622 451 93 Remotely . | . . . . Salvage Created 1706 | 87 740 663 216 Parts 111 | 4 57 41 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 34 | . 18 13 3 Melee 3 | . 2 . 1 Guns 20 | . 11 8 1 Cannons 6 | . . 5 1 AOE 5 | . 5 . . Classes Destroyed 11 | 2 7 2 . Worker 4 | . 3 1 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 4 | 1 . 2 1 Operator 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 6 | . 3 3 . Grunt 23 | . 15 5 3 Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 7 | 2 5 7 3 Combat Bots Only 6 | . 5 6 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2453 | . 1025 976 452 Core 523 | . 228 159 136 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 8 . . Volleys Fired 145 | 4 77 44 20 Largest 3 | 2 2 3 3 Hottest 118 | 40 95 118 68 Shots Fired 273 | 8 108 131 26 Gun 195 | 8 97 74 16 Cannon 68 | . 2 57 9 Launcher 9 | . 9 . . Special 1 | . . . 1 Kinetic 219 | 8 98 97 16 Thermal 45 | . 1 34 10 Explosive 9 | . 9 . . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 8 7 7 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 173 | 4 73 77 19 Core Hits 85 | 2 43 28 12 Critical Hits 3 | . . 1 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 1 1 Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3236 | 68 1436 1383 349 Guns 1753 | 68 738 781 166 Cannons 783 | . 33 602 148 Explosions 637 | . 637 . . Melee . | . . . . Ramming 52 | . 28 . 24 Kinetic 1943 | 68 754 955 166 Thermal 604 | . 17 428 159 Explosive 637 | . 637 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 11 | . 11 . . Message Errors 3 | . 3 . . Matter Fused 4 | . 4 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 53 | . 36 17 . Projectiles 17 | . . 17 . Explosions 36 | . 36 . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 40 | . 29 . 11 Shots 2 | . 2 . . Rammed 19 | . 10 . 9 Targets Rammed 19 | . 10 . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 361 | . 39 361 198 Average Temperature 128 | . 9 156 62 Received Heat Transfer 1026 | . 474 315 237 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1295 | . 37 962 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 354 | 10 354 351 142 Average Influence 120 | 3 147 103 108 Maximum Alert Level 1 | . 1 1 . Low Security (%) 81 | 100 71 81 100 Level 1 18 | . 28 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 6 | . 5 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 43 33 4 Peak Tracking Total 10 | . 5 10 3 Tactical Retreats 11 | . 8 2 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 17 | . 11 6 . Terminals 13 | . 8 5 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 33 20 . Successful 34 | . 21 13 . Failed 19 | . 12 7 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 40 | . 22 18 . Fabricators . | . . . . Repair Stations 6 | . 4 2 . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . 13 11 . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 6 | . 3 3 . Alert Level 3 | . 1 2 . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 2 | . . 2 . Maintenance Status 1 | . . 1 . Reinforcement Status 1 | . 1 . . Registered Components 1 | . . 1 . Registered Prototypes 1 | . . 1 . Zone Layout 4 | . 3 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 6 | . 6 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 4 . Full Trace Events 7 | . 6 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter 121 | . 121 . . Retrieved Matter 121 | . 121 . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2739 | 141 1318 749 531 Spaces Moved 1617 | 72 790 404 351 Core 8 | 5 . . 3 Treads 161 | 67 94 . . Legs 899 | . 307 244 348 Wheels 476 | . 316 160 . Hover . | . . . . Flight 73 | . 73 . . Fastest Speed 50 | 50 80 90 100 Average Speed 128 | 152 131 124 124 Slowest Speed 277 | 160 277 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 99 36 68 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 26 | . 26 . . Melee . | . . . . Projectile . | . . . . AOE 26 | . 26 . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2019 | 94 959 552 414 Wait 130 | 1 28 70 31 Move 1614 | 71 789 403 351 Hop . | . . . . Pick Up 29 | 9 11 8 1 Fast Attach 27 | 4 14 8 1 Attach 16 | 3 7 5 1 Detach 3 | . 3 . . Swap 11 | . 7 4 . Drop 23 | 2 11 10 . Fire 145 | 4 77 44 20 Melee 2 | . 2 . . Ram 11 | . 10 . 1 Kick 8 | . . . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Repaired Assault Rifle 629 | -10/Materials | Core integrity fell below 50% 705 | -10/Materials | Discovered new exit (range 16) 955 | -10/Materials | Core integrity fell below 20% 987 | -10/Materials | Lost 3 parts (1n1u1w) 1148 | -10/Materials | Discovered new exit (range 16) 1390 | -10/Materials | Discovered new exit (range 8) 1460 | -10/Materials | Entered another Materials area 1460 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1735 | -9/Materials | Repaired Aluminum Leg 1756 | -9/Materials | Build established: Gunner 2000 | -9/Materials | Discovered new exit (range 10) 2040 | -9/Materials | Discovered new exit (range 13) 2208 | -9/Materials | Identified exit to Mines 2209 | -9/Materials | Entered Mines 2228 | -9/Mines | Met a Derelict bent on vengeance 2233 | -9/Mines | Learned Materials terminal intel 2256 | -9/Mines | Discovered new exit (range 10) 2275 | -9/Mines | Identified exit to Materials 2607 | -9/Mines | Core integrity fell below 50% 2659 | -9/Mines | Lost 4 parts (1n3w) 2740 | -9/Mines | Self-destructed Last Messages --------------- 02632_ Acquired 38 matter. 02655_ Core Extractor disabled. 02657_ K-01 Serf collects debris. 02659_ K-01 Serf suffers critical hit. 02659_ Destroyed Wheel. 02661_ Adv. Beam Cannon destroyed. 02662_ K-01 Serf collects debris. 02719_ Slammed into G-34 Mercenary. 02721_ Destabilizing: Core damaged (-20). 02722_ Slammed into G-34 Mercenary. 02726_ Rnf. Ion Engine destroyed. 02727_ Slammed into G-34 Mercenary. 02728_ Destabilizing: Short circuit. 02728_ Signal Interpreter permanently disabled. 02729_ Slammed into G-34 Mercenary. 02733_ Imp. Aluminum Leg destroyed. 02737_ Slammed into G-34 Mercenary. 02737_ G-34 Mercenary destroyed. 02737_ Destabilizing: System interference. 02737_ Adv. Weight Redist. System temporarily disabled. 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"????????????# ### % | | ??????????? ?????????????## =##?## | | ??????????????????????????####???# ! ## | | ?????????????????????????????????# ### | | ?????????????????????????????????## ##?# | | ??????????????????????????????????####??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control Fist Fight Challenges ------------ None Game ------ Seed ParticleLinkedWand Manual? 0 Play Time 01:04:45 Cumulative 9.7 hours Start 2019.11.22 @ 12:33:45 End 2019.12.04 @ 20:33:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 665e4cec-6e34-48a9-aa94-e19991099dad