Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.02 @ 22:11:05 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1438) 1438 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4088 Bonus ------- None Cogmind --------- Core Integrity 209/700 Matter 163/300 Energy 23/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Signal Interpreter Heavy Laser Gatling Laser Gatling Laser Cooled Particle Cannon Cooled Particle Cannon Improved Assault Rifle Flail Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Cooled Particle Cannon Flak Gun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Wheel Compact Wheel Improved Signal Interpreter Particle Gun Particle Gun Gatling Laser Advanced Beam Cannon Heavy Ion Cannon Improved Assault Rifle Gauss Cannon Missile Launcher Flail [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 106 | 9 12 16 7 62 Power 11 | 2 3 2 . 4 Engine 10 | 2 3 2 . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 27 | 2 3 5 2 15 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 26 | 2 3 5 2 14 Hover . | . . . . . Flight . | . . . . . Utility 27 | 3 3 5 3 13 Device 15 | 2 . 1 2 10 Storage 4 | 1 1 1 1 . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 5 | . 1 2 . 2 Artifact . | . . . . . Weapon 41 | 2 3 4 2 30 Energy Gun 6 | . . 1 . 5 Energy Cannon 8 | . . 1 1 6 Ballistic Gun 14 | 2 3 2 . 7 Ballistic Cannon 4 | . . . . 4 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 8 | . . . 1 7 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 . 3 Parts Lost 32 | . 2 . . 30 Power 5 | . 1 . . 4 Propulsion 14 | . . . . 14 Utility 8 | . 1 . . 7 Weapon 5 | . . . . 5 Highest Loss Streak 15 | . 2 . . 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 95 99 98 Engine 8 | . 14 11 9 6 Wheel 34 | . 28 31 35 36 Device 12 | . 2 . 17 16 Storage 9 | . 15 11 9 7 Processor 6 | . 3 10 . 6 Protection 6 | . 4 9 9 5 Energy Gun 1 | . . 4 . 1 Energy Cannon 3 | . . 2 7 3 Ballistic Gun 10 | . 28 14 9 4 Impact Weapon 1 | . . . 1 2 Naked Turns . | . . . . . Heaviest Build 51 | 14 18 28 39 51 Greatest Support 68 | 20 26 30 42 68 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 12 | 7 8 9 12 15 Most Carried 15 | 8 8 10 15 15 Average Carried 11 | 5 7 8 11 14 Final Capacity 15 | 8 8 10 15 15 Final Carried 15 | 8 8 10 15 11 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1678 | 374 216 119 174 795 Remotely 80 | 14 . . . 66 Salvage Created 1948 | 251 386 88 167 1056 Parts 100 | 21 16 8 9 46 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 7 | . 4 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 7 3 3 18 Guns 19 | . 7 3 . 9 Cannons 11 | . . . 2 9 Classes Destroyed 10 | 3 2 1 1 3 Worker 4 | 2 . . 1 1 Tunneler 6 | 6 . . . . Hauler 2 | . . 1 . 1 Recycler 6 | 1 2 . . 3 Operator 1 | . . . 1 . Swarmer 8 | . 2 3 . 3 Grunt 20 | . 5 . 3 12 Sentry 1 | . . . . 1 Specialist 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 4 | 3 2 3 3 4 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 308 | . 40 18 10 240 Missed 96 | . 7 10 6 73 Damage Taken 3411 | . 456 71 63 2821 Core 591 | . 72 28 . 491 Absorbed by Shields 316 | . . . . 316 Core Remaining (%) 91 | 100 71 93 100 . Volleys Fired 161 | 21 35 14 12 79 Largest 2 | 2 2 2 2 2 Hottest 93 | 40 40 85 91 93 Shots Fired 306 | 42 70 27 24 143 Gun 251 | 42 70 27 12 100 Cannon 53 | . . . 12 41 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 241 | 42 70 23 12 94 Thermal 63 | . . 4 12 47 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 20 | 7 10 4 5 20 Robot Miss Streak 7 | 2 4 6 2 7 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 212 | 25 48 16 17 106 Core Hits 112 | 12 18 9 7 66 Critical Kills 2 | 1 . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 . . 1 1 Meltdown 1 | . . . 1 . Destroy 1 | 1 . . . . Blast 1 | . . . . 1 Melee Attacks 30 | . . . 3 27 Impact 30 | . . . 3 27 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3578 | 283 499 157 441 2198 Guns 2217 | 283 479 138 109 1208 Cannons 980 | . . . 161 819 Explosions 146 | . . . . 146 Melee 161 | . . . 161 . Ramming 74 | . 20 19 10 25 Kinetic 2295 | 283 479 115 109 1309 Thermal 902 | . . 23 161 718 Explosive 146 | . . . . 146 Electromagnetic . | . . . . . Impact 161 | . . . 161 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . 5 . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee 5 | . 5 . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 76 | . 9 9 5 53 Shots 1 | . . . . 1 Rammed 9 | . 4 2 1 2 Targets Rammed 9 | . 4 2 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | . 82 116 138 270 Average Temperature 62 | . 30 51 50 89 Received Heat Transfer 876 | . 288 . 36 552 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions 1 | . 1 . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted . | . . . . . Heat Transferred 1695 | . . 30 296 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 264 | 45 264 139 113 223 Initial 51 | . 29 39 . 51 Average 92 | 21 124 37 55 109 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 79 | 100 73 100 100 70 Level 1 20 | . 26 . . 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . 1 2 11 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 10 | . . 1 2 7 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 16 10 7 40 Peak Tracking Total 10 | . 5 4 4 10 Tactical Retreats 9 | . 5 . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 4 1 . 6 Terminals 10 | . 4 1 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 29 | . 10 5 . 14 Successful 14 | . 4 2 . 8 Failed 14 | . 6 3 . 5 Catastrophic 5 | . 3 1 . 1 Database Lockouts 1 | . . . . 1 Manual 11 | . 3 1 . 7 Terminals 28 | . 10 5 . 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 9 | . 2 1 . 6 Record 5 | . . . . 5 Open DSF 1 | . . . . 1 Unreport Threat 2 | . 1 1 . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 1 . 2 Terminals 5 | . 2 1 . 2 Botnet 5 | . 2 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 1 . 5 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3596 | 269 579 427 292 2029 Spaces Moved 3026 | 227 487 443 269 1600 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 3023 | 224 487 443 269 1600 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 82 Average Speed 84 | 79 80 80 80 88 Slowest Speed 110 | 80 90 80 82 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 56 34 24 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 20 | . . . 1 19 Terrain Destroyed 29 | . . . 1 28 Melee 20 | . . . 1 19 Projectile 4 | . . . . 4 AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3742 | 278 614 498 317 2035 Wait 299 | 1 69 2 11 216 Move 3022 | 226 486 442 268 1600 Hop . | . . . . . Pick Up 49 | 13 1 7 9 19 Fast Attach 33 | 8 2 6 1 16 Attach 20 | . 1 2 1 16 Detach 7 | 1 . 2 . 4 Swap 54 | 1 9 8 5 31 Drop 58 | 7 7 13 6 25 Fire 161 | 21 35 14 12 79 Melee 30 | . . . 3 27 Ram 9 | . 4 2 1 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 270 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 7) 841 | -10/Materials | Discovered new exit (range 3) 844 | -10/Materials | Identified exit to Materials 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1228 | -9/Materials | Discovered new exit (range 16) 1276 | -9/Materials | Entered another Materials area 1276 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -8/Materials | Discovered new exit (range 3) 1540 | -8/Materials | Met 7R-MNS 1568 | -8/Materials | Entered Factory 1568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2555 | -7/Factory | Lost 9 parts (1p5n2u1w) 2756 | -7/Factory | Build established: Scavenger-Mutant 2891 | -7/Factory | Central database locked down 3210 | -7/Factory | Cargo convoy interrupted 3574 | -7/Factory | Discovered new exit (range 11) 3589 | -7/Factory | Core integrity fell below 50% 3597 | -7/Factory | Self-destructed Last Messages --------------- dispatching reinforcements to local area. 03590_ H-61 Shepherd calls for reinforcements. 03590_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03590_ Penetrated by Slug. 03590_ Com. Wheel destroyed. 03590_ Knocked back. 03591_ Penetrated by Slug. 03591_ Slug penetrates I-36 Angel. 03591_ I-36 Angel Imp. Deuterium Engine blasted off. 03591_ I-36 Angel destroyed. 03592_ Penetrated by Slug. 03593_ Gauss Cannon destroyed. 03593_ H-61 Shepherd destroyed. 03594_ Penetrated by Slug. 03594_ ECM Suite destroyed. 03594_ Imp. Heat Sink destroyed. 03594_ Flak Gun destroyed. 03595_ Com. Wheel destroyed. 03596_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ????????????????????????????????? ??????????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ??????? | | ??????????????????????????????? ] < ??????? | | ??????????????????????????????? = ! #?????? | | ??????????????????????????????? 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""" | | ??????????????????????????????????????? ?????"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsDrainedNukerbomber Manual? 0 Play Time 00:52:34 Cumulative 8.9 hours Start 2024.08.01 @ 23:38:15 End 2024.08.02 @ 22:11:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 373c1fbb-06cf-4c83-8dab-ba255fb42bc8