Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 19:43:25 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4410) 4410 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2149) 2149 TOTAL SCORE: 12514 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 85 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 11/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Gravmag System Improved Gyrokinetic Inverter Biomechanical Wings > --- UTILITY (7) ------ Enhanced Optical Array Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Advanced Terrain Scanner Hacking Suite Improved System Shield Advanced Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Hover Unit Improved Hover Unit Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Advanced Weight Redist. System Core Analyzer Thermal Shield Relay Coupler [Grunt] Corruption Screen > --- WEAPON ----------- Plasma Rifle Gauss Rifle Improved Datajack > --- INVENTORY -------- Improved Titanium Leg Terrain Scanner Hacking Suite Gauss Cannon Scatter Rocket Array [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . 1 1 . . . . 1 1 . . Utility 5 | . . 1 1 . . . . 1 . . 2 Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 164 | 6 7 13 13 12 31 23 8 36 . 1 14 Power 22 | 1 1 . 2 2 5 5 1 3 . . 2 Engine 6 | 1 . . 1 2 1 . . 1 . . . Core 16 | . 1 . 1 . 4 5 1 2 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 65 | 2 2 4 6 4 13 8 4 14 . . 8 Treads 6 | . . 4 1 . 1 . . . . . . Leg 28 | . 2 . 5 4 10 2 . 5 . . . Wheel 4 | 2 . . . . 1 . 1 . . . . Hover 15 | . . . . . 1 . 3 6 . . 5 Flight 12 | . . . . . . 6 . 3 . . 3 Utility 29 | 1 2 4 3 1 5 1 2 9 . . 1 Device 17 | . 2 2 1 . 5 1 1 5 . . . Storage 4 | 1 . 1 1 . . . 1 . . . . Processor 4 | . . . 1 . . . . 2 . . 1 Hackware 3 | . . . . 1 . . . 2 . . . Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 2 5 2 5 8 9 1 10 . 1 3 Energy Gun 21 | 1 . 4 . 1 7 3 1 3 . . 1 Energy Cannon 2 | . 1 1 . . . . . . . . . Ballistic Gun 8 | 1 1 . . . 1 2 . 3 . . . Ballistic Cannon 7 | . . . 2 3 . . . 1 . . 1 Launcher 6 | . . . . . . 2 . 2 . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 . . . Unidentified Prototypes 9 | . 2 2 . . . 1 . 3 . . 1 Corrupted Parts 4 | . . . . . 2 1 . 1 . . . System Corruption 18 | . . . . . 4 12 . 2 . . . Parts Lost 84 | . . 2 2 6 18 13 . 21 . 4 18 Power 10 | . . . . 1 2 2 . 2 . . 3 Propulsion 35 | . . . 1 3 8 6 . 7 . 2 8 Utility 18 | . . 1 1 2 2 1 . 7 . 1 3 Weapon 21 | . . 1 . . 6 4 . 5 . 1 4 Highest Loss Streak 18 | . . 1 2 5 7 4 . 18 . 4 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 97 95 91 86 74 80 75 82 70 35 Engine 2 | . 6 . 4 9 3 . . 2 . . . Core 6 | . 7 11 4 . 6 6 11 4 5 5 1 Treads 6 | . . 30 10 . 3 . . . . . . Leg 12 | . 9 1 24 34 17 11 5 5 5 5 . Wheel 1 | . 18 . . . . . 6 . . . . Hover 2 | . . . . . 3 . 3 12 11 9 5 Flight 2 | . . . . . . 6 . 4 11 9 6 Device 10 | . 12 18 9 5 6 10 7 11 11 9 3 Storage 7 | . 14 11 17 9 7 1 5 2 . . . Processor 5 | . . . 4 9 7 7 7 8 11 11 12 Hackware 3 | . . . . 4 7 7 7 6 5 5 1 Energy Gun 7 | . . 4 16 2 16 6 7 6 5 1 . Energy Cannon 4 | . 13 16 . . . . . . . . . Ballistic Gun 2 | . 14 . . . . 3 . 2 5 5 1 Ballistic Cannon 1 | . . . 1 11 3 . . . . . . Slashing Weapon 1 | . . . . . . 5 7 . . . . Special Melee Weapon 1 | . . . . . . 4 7 3 5 1 . Peak Build Rating 60 | 6 16 23 30 31 41 37 47 60 56 56 48 Average Rating 29 | 3 14 19 27 28 34 30 39 43 56 46 34 On Entrance 28 | . 6 16 23 30 29 24 26 44 56 56 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 14 18 37 37 41 47 42 25 31 17 17 22 Greatest Support 86 | 20 20 66 86 48 58 30 28 41 21 21 32 Greatest Overweight (x) 6 | . . . 1 2 3 3 2 6 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 6 8 13 15 15 15 7 5 5 5 5 5 Most Carried 15 | 6 8 15 15 15 15 15 5 5 5 5 5 Average Carried 9 | 3 7 11 14 14 14 5 4 4 5 4 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 7 15 15 14 15 3 5 5 5 5 5 Class Distribution -------------------- 62% | Mutant 19% | Scavenger-Mutant 10% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Matter Collected 2360 | 211 182 135 270 207 410 384 . 312 . . 249 Remotely . | . . . . . . . . . . . . Salvage Created 4093 | . 426 723 438 355 834 644 . 387 . . 286 Parts 214 | . 31 56 20 12 41 32 . 16 . . 6 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Combat Hostiles Destroyed 100 | . 8 22 11 9 19 17 . 8 . . 6 Melee 2 | . . . . . . 2 . . . . . Guns 48 | . 3 7 11 1 16 7 . 2 . . 1 Cannons 34 | . 5 14 . 8 3 . . 2 . . 2 AOE 13 | . . . . . . 6 . 4 . . 3 Classes Destroyed 14 | . 3 5 1 1 3 1 . . . . . Worker 4 | . . . 1 . 2 . . 1 . . . Builder 2 | . . 1 . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 3 | . 2 . . . . . . 1 . . . Watcher 3 | . 1 2 . . . . . . . . . Swarmer 32 | . . 13 4 . 4 10 . . . . 1 Grunt 47 | . 8 5 2 8 9 6 . 6 . . 3 Brawler 5 | . . . . 1 2 . . 1 . . 1 Duelist 2 | . . . . . 2 . . . . . . Sentry 11 | . . 4 5 . 1 . . . . . 1 Hunter 2 | . . . . . . 1 . 1 . . . Programmer 1 | . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 5 5 6 8 7 . 4 . . 3 Combat Bots Only 8 | . 2 5 5 6 8 7 . 4 . . 3 Max Kills in Single Turn 4 | . 2 2 2 1 3 2 . 4 . . 2 Gunslinging 1 | . . . 1 . . 1 . . . . . Exploded 4 | . . . . . . 2 . 4 . . 2 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Hostile Shots Fired 970 | . 22 114 49 91 159 132 . 188 . 11 204 Missed 354 | . 9 39 21 26 44 41 . 73 . 7 94 Damage Taken 9976 | . 171 637 385 1046 1998 1395 39 1815 . 182 2308 Core 2451 | . . 83 28 148 348 271 . 389 . 33 1151 Absorbed by Shields 92 | . . . . . . 39 15 38 . . . Ignored by Resistances 69 | . . . . . . . . 69 . . . Core Remaining (%) 72 | 100 100 79 . 68 . . 11 54 . 96 . Volleys Fired 282 | . 21 56 33 30 49 29 3 45 . 3 13 Largest 3 | . 2 2 2 2 3 3 1 3 . 1 2 Hottest 174 | . 91 136 122 105 174 96 69 174 . 75 88 Shots Fired 502 | . 42 104 66 52 106 44 4 62 . 3 19 Gun 318 | . 21 29 66 12 89 36 4 48 . 3 10 Cannon 172 | . 21 75 . 40 17 . . 13 . . 6 Launcher 12 | . . . . . . 8 . 1 . . 3 Special . | . . . . . . . . . . . . Kinetic 152 | . 21 10 . 40 28 14 . 27 . . 12 Thermal 317 | . 21 94 66 12 70 9 4 34 . 3 4 Explosive 4 | . . . . . . . . 1 . . 3 Electromagnetic 29 | . . . . . 8 21 . . . . . Robot Hit Streak 12 | . 6 8 5 8 12 9 2 12 . . 5 Robot Miss Streak 6 | . 3 5 4 3 4 6 3 4 . 3 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 6 | . . . 2 . 1 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . Shots Hit Robots 322 | . 22 52 36 37 82 37 2 43 . . 11 Core Hits 250 | . 15 27 17 18 70 32 1 29 . . 41 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 20 | . . 1 3 3 6 2 . 5 . . . Burn 12 | . . . 3 1 6 . . 2 . . . Meltdown 1 | . . 1 . . . . . . . . . Blast 4 | . . . . 2 . . . 2 . . . Sever 3 | . . . . . . 2 . 1 . . . Melee Attacks 39 | . . . . 6 . 31 . 2 . . . Impact 6 | . . . . 6 . . . . . . . Slashing 32 | . . . . . . 31 . 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8944 | . 392 1143 780 862 1979 1228 58 1344 . . 1158 Guns 3996 | . 148 272 780 180 1440 302 58 647 . . 169 Cannons 2369 | . 244 860 . 682 275 . . 223 . . 85 Explosions 2117 | . . . . . 264 514 . 443 . . 896 Melee 443 | . . . . . . 412 . 31 . . . Ramming 19 | . . 11 . . . . . . . . 8 Kinetic 2107 | . 148 91 . 682 462 126 . 369 . . 229 Thermal 4362 | . 244 1041 780 180 1435 98 58 501 . . 25 Explosive 1339 | . . . . . . . . 443 . . 896 Electromagnetic 674 | . . . . . 82 592 . . . . . Impact . | . . . . . . . . . . . . Slashing 443 | . . . . . . 412 . 31 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . 2 2 10 22 22 4 . . . Average Corruption 8 | . . . 2 2 1 17 22 3 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . 3 . . 1 Effects 66 | . . . 1 4 3 35 12 11 . . . Message Errors 17 | . . . 1 1 . 11 3 1 . . . Matter Fused 17 | . . . . 3 1 6 4 3 . . . Heat Flow Errors 5 | . . . . . . 3 1 1 . . . Energy Discharges 14 | . . . . . 2 8 1 3 . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 2 2 2 . . . Data Loss (major) 2 | . . . . . . 2 . . . . . Misfires 3 | . . . . . . 2 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 133 | . . 13 . . 72 28 . 14 . . 6 Projectiles 13 | . . 13 . . . . . . . . . Explosions 92 | . . . . . 72 . . 14 . . 6 Melee 28 | . . . . . . 28 . . . . . Knockbacks 20 | . . . . 9 9 . . 2 . . . Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . 9 9 . . 2 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . . . 85 13 . 136 . . 218 Shots 17 | . . . . . 1 1 . 7 . . 8 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 616 | . 249 33 66 386 616 135 144 424 . . 38 Average Temperature 132 | . 95 10 29 204 189 36 42 147 . . 6 Received Heat Transfer 2986 | . 99 24 171 657 657 477 9 545 . . 347 Effects 23 | . . . . 5 12 . . 6 . . . Shutdowns 4 | . . . . 1 1 . . 2 . . . Energy Bleed 2 | . . . . 1 1 . . . . . . Interference 8 | . . . . 2 3 . . 3 . . . Matter Decay 2 | . . . . . 1 . . 1 . . . Short Circuit 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Fried 5 | . . . . . . 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 12 | . . 5 3 . 4 . . . . . . Heat Transferred 8900 | . 444 1961 1665 407 2883 161 111 1231 . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Peak Influence 688 | . 307 512 417 441 467 688 416 364 110 77 299 Initial 361 | . . 44 152 219 231 193 361 203 105 77 18 Average 296 | . 146 242 276 347 322 483 372 243 105 59 177 Maximum Alert Level 2 | . 1 2 2 2 2 2 2 1 . . 1 Low Security (%) 23 | 100 66 48 19 . . 2 . 20 100 100 49 Level 1 59 | . 33 38 75 75 92 33 74 79 . . 50 Level 2 17 | . . 12 5 24 7 63 25 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 3 . . 4 . . 3 . 1 3 Investigation 4 | . 1 2 . . . . . . . . 1 Extermination 2 | . . . . . 1 . . . . . 1 Reinforcement 7 | . . 1 . . 1 . . 3 . 1 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Distress Signals 2 | . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . 16 31 22 10 21 27 3 20 . 3 35 Peak Tracking Total 11 | . 4 6 5 5 5 6 1 5 . 4 11 Tactical Retreats 19 | . . 1 . 1 1 6 . 3 . . 7 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Traps Triggered 16 | . 1 2 1 1 2 8 . . . . 1 Indirectly 5 | . . . . . . 5 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Machines Disabled 9 | . . . . 1 4 1 . 3 . . . Max in Single Turn 3 | . . . . 1 3 1 . 1 . . . Garrison Relay 2 | . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Machines Accessed 13 | . 1 . 1 3 2 1 . 2 1 . 2 Terminals 11 | . 1 . . 3 1 1 . 2 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . Total Hacks 17 | . 1 . 1 3 2 1 . 3 2 . 4 Successful 7 | . 1 . 1 . 2 . . 1 1 . 1 Failed 10 | . . . . 3 . 1 . 2 1 . 3 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 3 | . 1 . . . . . . . . . 2 Terminals 15 | . 1 . . 3 1 1 . 3 2 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . Terminal Hacks 4 | . . . . . 1 . . 1 1 . 1 Record 1 | . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . 1 1 . . Unreport Threat 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 2 . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . 2 2 1 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Used RIF Installer 2 | . . . . 1 . 1 . . . . . Signal Jammer 1 | . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . 1 . . . Relay Couplers Released 9 | . . . . 5 . 4 . . . . . Machine Destruction 9 | . . . . 5 . 4 . . . . . Attached 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Total Allies 3 | . . . . . . 2 . 1 . . . Largest Group 2 | . . . . . . 2 2 2 . . . Highest-Rated Group 190 | . . . . . . 190 190 172 . . . Highest-Rated Ally 95 | . . . . . . 95 95 88 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . . . 1 9 10 . . . Total Damage 892 | . . . . . . 51 338 503 . . . Kills 4 | . . . . . . . 1 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Turns Passed 5085 | 50 432 865 486 401 898 819 228 559 39 23 285 Spaces Moved 3737 | 44 377 424 272 226 417 601 212 583 79 32 470 Core 13 | 7 . . . . . . . 6 . . . Treads 565 | . . 392 58 . 115 . . . . . . Legs 1350 | . 101 32 214 226 279 391 16 91 . . . Wheels 478 | 37 276 . . . 23 . 142 . . . . Hover 437 | . . . . . . . 54 253 . . 130 Flight 894 | . . . . . . 210 . 233 79 32 340 Fastest Speed 26 | 50 80 120 120 120 110 26 66 40 47 47 34 Average Speed 101 | 75 90 156 128 122 166 96 93 63 47 48 44 Slowest Speed 350 | 80 120 160 190 260 330 330 200 350 47 50 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 4 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 83 46 33 38 17 72 7 23 2 41 17 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 8 | . . . . 2 . 6 . . . . . Terrain Destroyed 80 | . . . . 2 13 6 . 14 . . 45 Melee 8 | . . . . 2 . 6 . . . . . Projectile 6 | . . . . . . . . 2 . . 4 AOE 66 | . . . . . 13 . . 12 . . 41 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Fac DSF Fac Total 4477 | 60 427 519 342 284 524 751 239 699 80 36 516 Wait 68 | . 10 . 7 . . 30 4 6 . . 11 Move 3712 | 43 376 423 272 225 417 600 211 574 78 31 462 Hop 8 | . . . . . . . . 4 . . 4 Pick Up 102 | 11 6 15 8 3 16 10 6 17 1 . 9 Fast Attach 49 | 1 1 4 3 3 7 4 3 17 . . 6 Attach 61 | 5 . 2 2 3 10 14 1 15 . 1 8 Detach 8 | . . . . . . 2 1 4 . 1 . Swap 55 | . 6 8 8 6 14 5 4 4 . . . Drop 66 | . 7 10 9 3 11 7 6 11 1 . 1 Fire 282 | . 21 56 33 30 49 29 3 45 . 3 13 Melee 39 | . . . . 6 . 31 . 2 . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 24 | . . . . 5 . 19 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 7) 412 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Discovered new exit (range 8) 1294 | -9/Materials | Discovered new exit (range 13) 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -8/Materials | Identified exit to Garrison 1834 | -8/Materials | Entered Garrison 1946 | -8/Garrison | Lost 5 parts (1p3n1u) 2000 | -8/Garrison | Triggered checkpoint 2016 | -8/Garrison | Garrison Relay disabled 2088 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Triggered checkpoint 2161 | -8/Garrison | Discovered new exit (range 12) 2171 | -8/Garrison | Installed Relay Interface Framework 2225 | -8/Garrison | Build established: Scavenger-Mutant 2235 | -8/Garrison | Entered Factory 2235 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2663 | -7/Factory | Destroyed 8 combat bots 2664 | -7/Factory | Lost 7 parts (1p4n2w) 2821 | -7/Factory | Discovered new exit (range 15) 2998 | -7/Factory | Garrison activated, responded to threat 3090 | -7/Factory | Lost 6 parts (1p2n1u2w) 3114 | -7/Factory | System corruption reached 10% 3133 | -7/Factory | Identified exit to Garrison 3133 | -7/Factory | Entered Garrison 3157 | -7/Garrison | Triggered checkpoint 3305 | -7/Garrison | Triggered checkpoint 3321 | -7/Garrison | Core integrity fell below 50% 3371 | -7/Garrison | Discovered new exit (range 14) 3445 | -7/Garrison | Lost 3 parts (1n2w) 3448 | -7/Garrison | Triggered checkpoint 3478 | -7/Garrison | Destroyed 7 combat bots 3497 | -7/Garrison | Lost 4 parts (2p2n) 3519 | -7/Garrison | Discovered new exit (range 14) 3629 | -7/Garrison | Triggered checkpoint 3647 | -7/Garrison | Core integrity fell below 20% 3687 | -7/Garrison | Lost 4 parts (2n1u1w) 3709 | -7/Garrison | Triggered checkpoint 3731 | -7/Garrison | Build established: Mutant 3747 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 3864 | -7/Garrison | Garrison Relay disabled 3920 | -7/Garrison | Found embedded Infiltrators 3925 | -7/Garrison | Discovered new exit (range 13) 3952 | -7/Garrison | Entered Factory 3952 | -7/Factory | Accompanied by 2 allies 4167 | -7/Factory | Discovered new exit (range 6) 4180 | -7/Factory | Entered another Factory area 4180 | -6/Factory | Accompanied by 2 allies 4180 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4186 | -6/Factory | Found Prototype Launcher 4186 | -6/Factory | Identified Scatter Rocket Array 4424 | -6/Factory | Lost 18 parts (2p7n6u3w) 4734 | -6/Factory | Discovered new exit (range 12) 4739 | -6/Factory | Entered another Factory area 4739 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4777 | -5/Factory | Identified exit to DSF 4778 | -5/Factory | Entered DSF 4793 | -5/DSF | Discovered new exit (range 15) 4800 | -5/DSF | Additional patrols routed to DSF 4801 | -5/DSF | Entered Factory 4801 | -4/Factory | Evolved 2 slots: Utility x2 4824 | -4/Factory | Lost 4 parts (2n1u1w) 4905 | -4/Factory | Core integrity fell below 50% 4944 | -4/Factory | Lost 10 parts (2p4n1u3w) 5053 | -4/Factory | Core integrity fell below 20% 5086 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05049_ S-27 Virus destroyed. 05050_ Acquired 21 matter. 05051_ ALERT: Rogue bot located, Programmers report to Factory Zone 4E. 05051_ Acquired VTOL Module. 05051_ Phase Gun destroyed. 05052_ Penetrated by Slug. 05052_ Slug penetrates Fusion Modulator. 05052_ VTOL Module destroyed. 05053_ Acquired Lgt. Nuclear Core. 05057_ Slug penetrates H-77 Assassin. 05059_ Penetrated by Slug. 05059_ Slug penetrates Wall. 05066_ Core Analyzer destroyed. 05067_ Acquired Imp. Gyrokinetic Inverter. 05068_ Lgt. Nuclear Core destroyed. 05075_ Penetrated by Slug. 05082_ Acquired Prototype Hover Unit. 05082_ Identified Cld. Gravmag System. 05085_ Slammed into A-15 Conveyor. Map ----- +----------------------------------------------------+ | "" #?????????????# #??????#####/################## | | #?????????????+ #??????# | | ####?????????????# #??????# | | ??????????????##?# #??????# | | ??????????????? ?# #??????# | | #########?????? # #??????# | | #??????? # ######## | | """ #????????+ | | """ #????????# ##########+############# | | """ ########## # #?????????# | | + + #?????????# | | """ # ############ #?????????# | | """ # #??????????# [ #?????????# | | """ # #??????????#!!! !#?????????# | | # #??????????#!!! ] #?????????+ % | | ######### #??????????#!! "" #?????????# | | ???????? #??????????# """ #?????????# | | ????????###??????????# """ T" #?????????# | | ?????????????????????# """ """ #?????????# | | ?????????????????????# """ "" #???####### | | ?????????????????????# #??# | | ?????????????????????##############??# | | ?????????????????????????# ? | | ?????????????????????????# #?###### | | ??????????????????####### A #??????# | | ??????????????????+ @s #??????##### | | ??????????????????#######/## #??????????# ##### T | | ???????????????????#!! # ############/####### | | ?????????????????????#!= # " | | ?????????????????????#!= # ##### = | | ?????????????????????# # #???# | | ?????????????????????# ! # #???# | | ?????????????????????# = # #???# | | ?????????????????????######## #???# ] | | ????????????????????????????# #???# | | ????????????????????????????# #???# | | ????????????????????????????# #???################ | | ????????????????????????????# #??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Block 8 Armor Coverage 150 Resistance: TH 20 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedBiomechanicalMinigun Manual? 0 Play Time 01:19:57 Cumulative 202.1 hours Start 2025.01.23 @ 18:07:31 End 2025.01.23 @ 19:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5204eb6a-af62-447c-831f-7a3c566960f8