Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 21:34:00 Player: void Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1124) 1124 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3176 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 38/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Plasma Cutter > --- INVENTORY (10) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Weight Redist. System Spread Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Armored Treads Advanced Treads Aluminum Leg Improved Titanium Leg Improved Titanium Leg Weight Redist. System Medium Laser Spread Laser Advanced Beam Cannon Plasma Cutter [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 50 | 7 5 7 10 21 Power 6 | 1 . . 1 4 Engine 6 | 1 . . 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 1 2 4 6 Treads 4 | . . . 2 2 Leg 9 | 2 1 2 . 4 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 1 2 3 5 Device 10 | 1 . 1 3 5 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 16 | 2 3 3 2 6 Energy Gun 7 | 2 1 1 2 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 3 | . 1 . . 2 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 2 | . 1 . . 1 Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 31 | . 4 . 9 18 Power 6 | . . . 1 5 Propulsion 6 | . 1 . 2 3 Utility 8 | . 1 . 4 3 Weapon 11 | . 2 . 2 7 Highest Loss Streak 14 | . 4 . 5 14 To Critical Strikes 1 | . . . . 1 Average Backups 7 | . 3 9 9 9 Power . | . . 1 1 . Propulsion 2 | . . 1 2 4 Utility 1 | . 1 2 1 . Weapon 3 | . 1 3 4 4 Tool/Special . | . . . . . Unused Backups 6 | . . 2 . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 94 82 85 89 Engine 13 | . 14 11 10 14 Treads 2 | . . . 5 2 Leg 18 | . 27 22 13 14 Device 14 | . 9 3 10 24 Storage 10 | . 14 11 11 9 Protection 1 | . . 6 . . Energy Gun 17 | . 22 18 25 10 Energy Cannon 3 | . . 3 . 6 Ballistic Gun 2 | . 4 4 . 3 Impact Weapon 2 | . . 1 6 1 Peak Build Rating 38 | 7 9 19 17 38 Average Rating 16 | 4 6 13 13 27 On Entrance 8 | . 7 9 17 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 14 19 33 31 38 Greatest Support 46 | 20 20 20 40 46 Greatest Overweight (x) 2 | 1 1 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 1 8 10 10 10 Average Carried 7 | . 3 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 8 10 9 5 Class Distribution -------------------- 42% | Mutant 26% | Scavenger-Mutant 16% | Scavenger-Gunner 6% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 988 | 138 168 122 105 455 Remotely . | . . . . . Salvage Created 1297 | 48 197 340 79 633 Parts 76 | 5 14 15 3 39 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 41 | . 9 5 8 19 Melee 3 | . . . 2 1 Guns 28 | . 9 4 4 11 Cannons 8 | . . 1 . 7 Classes Destroyed 9 | 1 2 4 1 1 Worker 1 | . . 1 . . Tunneler 3 | 3 . . . . Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 17 | . 6 . 3 8 Grunt 16 | . 3 4 . 9 Brawler 2 | . . 1 . 1 Hunter 1 | . . . . 1 Assembled 5 | . . . 5 . Best Kill Streak 8 | 3 4 4 3 8 Combat Bots Only 8 | . 4 3 3 8 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 369 | . 46 9 75 239 Missed 78 | . 9 2 16 51 Hits 291 | . 37 7 59 188 Melee 5 | . . 1 3 1 Projectile 286 | . 37 6 56 187 Critical Strikes 6 | . . 1 4 1 Damage Taken 3842 | . 550 170 796 2326 Core 764 | . 42 60 99 563 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 83 . 60 . Volleys Fired 99 | 7 28 9 7 48 Largest 3 | 2 2 3 3 3 Hottest 189 | 90 100 180 186 189 Shots Fired 213 | 14 53 27 12 107 Gun 152 | 14 50 18 12 58 Cannon 53 | . . 9 . 44 Launcher . | . . . . . Special 8 | . 3 . . 5 Kinetic 53 | . 8 . . 45 Thermal 160 | 14 45 27 12 62 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 7 8 4 10 Robot Miss Streak 7 | 2 2 1 7 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 146 | 9 33 18 21 65 Core Hits 65 | 3 12 8 10 32 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 2 2 Destroy 1 | . . . . 1 Blast 1 | . . . . 1 Smash 2 | . . . 2 . Melee Attacks 16 | . . 1 15 . Impact 16 | . . 1 15 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2597 | 104 368 381 485 1259 Guns 1461 | 104 368 241 154 594 Cannons 701 | . . 104 . 597 Explosions . | . . . . . Melee 367 | . . 36 331 . Ramming 23 | . . . . 23 Kinetic 510 | . 39 . . 471 Thermal 1697 | 104 329 345 154 765 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 367 | . . 36 331 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 11 . . . Average Corruption 11 | . 11 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 80 | . . 14 65 1 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee 79 | . . 14 65 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 12 | . . . . 12 Targets Rammed 12 | . . . . 12 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 725 | 90 235 725 93 571 Average Temperature 165 | 41 84 301 42 223 Received Heat Transfer 997 | . 102 45 220 630 Effects 37 | . . 16 . 21 Shutdowns 10 | . . 3 . 7 Energy Bleed 2 | . . 2 . . Interference 9 | . . 4 . 5 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . 1 . 1 Damage (minor) 6 | . . 5 . 1 Damage (major) 3 | . . . . 3 Damage (core) 2 | . . 1 . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 1 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 2 | . . 2 . . Impact Corruptions 6 | . . 1 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 2 2 2 . 2 Heat Transferred 3642 | 261 916 703 282 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 91 | 100 100 100 100 76 Level 1 6 | . . . . 18 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 426 | 15 140 101 78 426 Initial 28 | . 3 17 28 . Average 71 | 2 64 31 16 136 Influence Increases 1185 | 15 217 144 70 739 Destroy 0b10 Robot/C 720 | . 180 100 60 380 Destroy 0b10 Robot/NC 30 | 15 . 15 . . Destroy Leader 132 | . 30 22 10 70 Successful Hack 11 | . 5 6 . . Anti-Garrison Action 150 | . . . . 150 Destroy Structure 7 | . 2 1 . 4 Lose Combat Pursuer 135 | . . . . 135 Influence Decreases 830 | 10 180 113 143 384 Entered New Map 72 | . 2 25 45 . Time Decay 528 | 10 138 88 78 214 Lost Part 230 | . 40 . 20 170 Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 11 7 14 39 Peak Tracking Total 10 | . 4 4 4 10 Tactical Retreats 9 | . . . 3 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 3 4 . 2 Terminals 9 | . 3 4 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 6 8 . 3 Successful 9 | . 2 4 . 3 Failed 8 | . 4 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 6 8 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 4 . 3 Record 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Alert Level 2 | . . 1 . 1 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 4 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 532 | 7 223 . 130 172 Terrain 243 | . . . 71 172 Seismic 289 | 7 223 . 59 . ECM 1 | . . . . 1 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1758 | 91 326 326 366 649 Spaces Moved 834 | 47 177 154 159 297 Core 5 | 5 . . . . Treads 64 | . . . 50 14 Legs 710 | 42 177 154 86 251 Wheels 55 | . . . 23 32 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 80 Average Speed 137 | 115 120 153 167 127 Slowest Speed 260 | 120 190 190 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 23 | 4 30 21 38 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 9 | . 3 . . 6 Melee . | . . . . . Projectile 9 | . 3 . . 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1190 | 66 230 222 217 455 Wait 114 | 4 10 40 20 40 Move 830 | 46 176 153 158 297 Hop . | . . . . . Pick Up 32 | 2 9 5 4 12 Fast Attach 21 | 6 1 2 3 9 Attach 20 | 1 2 2 5 10 Detach . | . . . . . Swap 26 | . 3 6 5 12 Drop 15 | . 1 4 . 10 Fire 99 | 7 28 9 7 48 Melee 16 | . . 1 15 . Ram . | . . . . . Kick . | . . . . . Crush 12 | . . . . 12 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . . . 5 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Crushed by falling debris 315 | -10/Materials | System corruption reached 10% 337 | -10/Materials | Build established: Mutant 366 | -10/Materials | Lost 4 parts (1n1u2w) 376 | -10/Materials | Discovered new exit (range 14) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 582 | -9/Materials | Discovered new exit (range 14) 744 | -9/Materials | Entered Mines 770 | -9/Mines | Assembled infested the area 775 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1022 | -9/Mines | Lost 5 parts (2n2u1w) 1089 | -9/Mines | Learned Materials terminal intel 1106 | -9/Mines | Discovered new exit (range 5) 1110 | -9/Mines | Entered Materials 1110 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1111 | -8/Materials | Loaded intel: 12 terminal locations 1319 | -8/Materials | Lost 3 parts (1p1u1w) 1376 | -8/Materials | Destroyed 8 combat bots 1653 | -8/Materials | Core integrity fell below 50% 1690 | -8/Materials | Core integrity fell below 20% 1759 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01718_ Acquired 1 matter. 01719_ K-01 Serf collects debris. 01720_ Acquired Lgt. Ion Engine. 01723_ Adv. Treads destroyed. 01723_ Acquired Carbon-fiber Leg. 01724_ Acquired 5 matter. 01726_ K-01 Serf collects debris. 01735_ Acquired 3 matter. 01738_ Acquired 1 matter. 01739_ K-01 Serf collects debris. 01740_ Acquired 1 matter. 01740_ Arm. Treads destroyed. 01746_ W-25 Informer sends out distress signal. 01747_ R-06 Scavenger collects Hvy. Laser. 01749_ Lgt. Ion Engine destroyed. 01749_ Lgt. Assault Rifle destroyed. 01751_ Imp. Heat Sink destroyed. 01753_ Hvy. Ion Cannon destroyed. [Achievement: Hydra] 01757_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????"???????????????????????????????????????? | | ?????????T???????????????????????????????????????? | | ?????????"???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ????????????????##?# ??????????????????????????? | | ????????????????? # #?????????????????????????? | | ?????????????????? # #????????????????????????## | | ???????????????????+ #???????????????????#?? | | ???????????????????# %############??? ??# ! | | ???????????????????# ## % #??? ??? | | ??????????????????## ##% #??? ??? 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T + + #? | | ????????????????????# ??????# =# # #? | | ????????????????????# ??????######### ####+###? | | ????????????????????# ??????????????# #???????? | | ????????????????????# ??????????????# ??????? | | ????????????????????? ??????????????# ?????? | | ????????????????????? ??????????????# """ ????? | | ?????????????????????????????????????+ "T" / ???? | | ?????????????????????????????????????# ??? | | ?????????????????????????????????????# ?? | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# | | ?????????????????????????????????????# [ ## | | ?????????????????????????????????????# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Hydra Organ Harvest Overwhelming There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed SupersonicWeaponsClaws Manual? 0 Play Time 00:34:53 Cumulative 58.7 hours Start 2025.12.01 @ 20:52:38 End 2025.12.01 @ 21:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 83 Adventurer 13 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 32 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 75% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed0f24ef-cbab-40c2-b252-6d3eacfe6bbb