Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 08:01:13 Player: BVrutally Odd Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (167) 835 Value Destroyed (4015) 4015 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 13530 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 750 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -719 Cogmind --------- Core Integrity 0/1300 Matter 50/300 Energy 63/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite Experimental Power Shielding (fused) Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Experimental Optical Array Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Heavy Flak Cannon Axe > --- INVENTORY -------- Light Particle Reactor Advanced Heat Sink Improved Signal Interpreter Advanced Melee Analysis Suite Improved Reaction Control System Graphene Brace Hacking Suite Hacking Suite Mini Grenade Launcher Improved Plasma Cutter [Rating: 122] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Slots Evolved 14 | . . . 2 . . . 2 . . 4 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . 2 . 1 . Utility 9 | . . . 1 . . . 1 . . 4 . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 7 2 4 31 . 2 11 18 6 3 6 3 3 1 2 10 8 25 4 Power 14 | 1 1 . 6 . . 1 1 . . . . . . . 1 . 3 . Engine 5 | 1 . . 3 . . 1 . . . . . . . . . . . . Core 7 | . 1 . 3 . . . 1 . . . . . . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . Propulsion 43 | 2 . 1 14 . . 1 6 3 1 . . . . . 6 3 5 1 Treads 19 | 2 . 1 11 . . . 3 . . . . . . . . . 1 1 Leg 1 | . . . 1 . . . . . . . . . . . . . . . Wheel 9 | . . . 2 . . 1 2 3 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 1 . . . . . . . 6 3 4 . Utility 47 | 2 . 1 6 . . 5 4 1 2 4 3 1 1 . 3 3 9 2 Device 22 | 1 . 1 2 . . 3 2 . 1 1 3 1 1 . 1 . 5 . Storage 4 | 1 . . 2 . . . . . . . . . . . 1 . . . Processor 8 | . . . . . . 1 . 1 . 3 . . . . . 1 1 1 Hackware 6 | . . . . . . . . . . . . . . . 1 2 2 1 Protection 7 | . . . 2 . . 1 2 . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 2 5 . 2 4 7 2 . 2 . 2 . 2 . 2 8 1 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 1 3 . . . . . . . . 1 . . Ballistic Gun 12 | 1 1 . 2 . 2 2 2 . . 1 . 1 . . . . . . Ballistic Cannon 5 | . . 2 . . . . . . . . . . . . . 1 2 . Launcher 7 | . . . . . . . 1 . . . . 1 . . . . 4 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 1 2 . 1 . . . 2 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 2 . 1 . . 1 . . . 2 6 . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . System Corruption 6 | . . . 6 . . . . . . . . . . . . . . . Parts Lost 49 | . 1 . 6 . . 6 6 . 2 1 . . 1 3 . 2 13 8 Power 7 | . 1 . 2 . . 1 . . . 1 . . . 1 . . 1 . Propulsion 16 | . . . 2 . . . 3 . 1 . . . 1 1 . 1 5 2 Utility 15 | . . . 1 . . 3 1 . 1 . . . . . . . 5 4 Weapon 11 | . . . 1 . . 2 2 . . . . . . 1 . 1 2 2 Highest Loss Streak 8 | . 1 . 2 . . 4 6 . 2 1 . . 1 2 . 1 7 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 84 88 66 89 97 84 82 74 73 72 69 64 85 86 75 46 Engine 1 | . 11 . 4 . . 4 . . 3 4 . . . . . . . . Core 6 | . 1 14 6 11 11 . 8 9 5 1 6 6 6 1 3 5 3 . Treads 17 | . 28 28 23 33 33 24 25 21 9 1 . . . 5 . . . . Leg 1 | . . . . . . . . . 3 1 6 6 6 . . . . . Wheel 5 | . . . 3 . . 8 9 11 14 10 6 6 3 . . . . . Flight 1 | . . . . . . . . . . . . . . . 31 28 16 3 Device 10 | . 14 14 8 . . 8 21 18 9 13 13 13 13 13 6 5 7 . Storage 9 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 3 . Processor 7 | . . . . . . 3 . 3 9 25 26 26 26 26 23 21 15 18 Hackware 1 | . . . . . . . . . . . . . . . 3 14 18 14 Protection 3 | . . . 6 11 11 6 4 . 2 . . . . . . . . 4 Energy Gun 2 | . 14 14 . . . . . . 2 . . . . . . . . . Energy Cannon 1 | . . . . . . 4 7 . . . . . . . . . . . Ballistic Gun 7 | . 14 9 13 22 . 15 8 1 . 1 6 5 6 1 . . . . Ballistic Cannon 1 | . . 4 3 . . . . . . . . . . . . . 2 . Slashing Weapon 3 | . . . . . . 2 1 9 14 5 . . . 8 7 5 3 . Peak Build Rating 122 | 9 11 16 29 30 31 33 44 44 51 75 82 79 83 85 79 103 122 63 Average Rating 40 | 5 9 12 20 29 25 27 39 35 41 60 77 78 80 69 70 82 105 49 On Entrance 46 | . 9 11 14 29 30 31 33 44 37 48 74 77 79 82 67 70 96 52 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 14 22 106 106 106 99 101 100 102 98 98 98 98 98 104 30 35 3 Greatest Support 80 | 40 40 40 60 60 60 60 60 60 55 52 16 16 46 80 22 42 56 75 Greatest Overweight (x) 6 | . . . 3 1 1 6 6 5 5 6 6 6 6 2 4 2 1 . Average Overweight (x) 1 | . . . . 1 1 4 4 2 3 2 6 6 4 1 . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 5 Average Capacity 20 | 7 8 8 13 25 25 25 25 25 25 25 25 25 25 25 14 10 9 5 Most Carried 25 | 6 8 8 15 21 25 25 25 25 25 25 24 25 25 25 22 10 10 5 Average Carried 18 | 3 6 7 10 18 24 23 24 24 24 22 24 24 25 23 12 9 9 3 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 10 10 5 5 Final Carried 25 | 6 8 8 15 21 23 24 25 25 25 24 24 25 25 23 10 10 5 . Scrap Engine Consumption 88 | . . . . . . . . . 43 16 2 2 . 3 2 15 5 . Constructs Created 9 | . . . . . . . . . 5 1 . . . 1 . 1 1 . Constructs Modified 17 | . . . . . . . . . 9 2 1 . . 5 . . . . Class Distribution -------------------- 41% | Mutant 15% | Scavenger-Mutant 9% | Commander-Assassin 7% | Commander-Construct 6% | Skirmisher 6% | Scavenger-Skirmisher 4% | Scavenger-Assassin 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -8/Storage Commander-Construct | -8/Recycling Commander-Assassin | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Matter Collected 2943 | 273 46 104 859 208 . 506 315 60 73 68 30 30 . 25 51 . 226 69 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6242 | 118 416 20 1332 248 . 502 885 313 716 352 341 98 141 128 51 101 480 . Parts 292 | 4 14 . 65 15 . 35 58 19 25 4 12 11 4 4 4 1 17 . Haulers Intercepted 8 | . 1 . 4 . . . . . . 1 . . . . . 1 1 . Recyclers Shooed 8 | . 1 . 2 . . 1 . . 2 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 11 13 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Combat Hostiles Destroyed 94 | . 5 3 27 6 . 9 19 3 4 4 6 4 2 . . . 2 . Melee 10 | . . . 3 . . . 1 1 4 . . . . . . . 1 . Guns 64 | . 5 2 16 6 . 9 8 2 . 4 6 4 2 . . . . . Cannons 3 | . . 1 . . . . 2 . . . . . . . . . . . AOE 11 | . . . 2 . . . 8 . . . . . . . . . 1 . Classes Destroyed 20 | 2 6 1 5 1 . 1 1 . 1 . . . . 1 . . 1 . Worker 15 | . . . 6 1 . 2 2 2 . . . . . . 1 . 1 . Builder 11 | . 1 . 3 . . 3 1 . 2 . . . . . . . 1 . Tunneler 6 | 1 . . . 3 . 2 . . . . . . . . . . . . Hauler 9 | . 1 . 4 . . . . . 1 1 . . . . . 1 1 . Recycler 17 | 1 1 . 2 1 . 2 2 1 5 . . . . . . . 2 . Mechanic 4 | . 1 1 1 . . . . 1 . . . . . . . . . . Operator 4 | . 1 . 3 . . . . . . . . . . . . . . . Watcher 7 | . 1 . 4 . . . 1 . . . . . . . 1 . . . Swarmer 27 | . . . 6 4 . 4 8 . . . 1 4 . . . . . . Grunt 35 | . 5 . 14 1 . 3 6 1 . 3 2 . . . . . . . Brawler 2 | . . . . 1 . . . . . . 1 . . . . . . . Duelist 4 | . . . 3 . . . . . . . 1 . . . . . . . Protector 3 | . . . 1 . . . . . 2 . . . . . . . . . Sentry 14 | . . . 3 . . . 4 2 3 1 1 . . . . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . 2 . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 1 4 1 12 4 . 5 10 3 7 3 6 3 2 . 2 1 2 . Combat Bots Only 10 | . 3 1 5 4 . 4 10 2 4 3 6 3 2 . . . 1 . Max Kills in Single Turn 8 | 1 1 1 8 2 . 1 3 1 1 1 1 2 1 1 1 1 2 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 . . . . . . . . . 1 . Melee 1 | . . . 1 . . . 1 1 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Hostile Shots Fired 900 | . 28 5 149 28 . 58 70 8 8 58 29 11 74 96 . . 147 131 Missed 313 | . 5 2 40 6 . 8 22 3 2 23 11 3 30 37 . . 63 58 Damage Taken 11141 | . 301 106 1570 175 . 634 993 73 311 506 352 119 679 1339 . 316 2153 1514 Core 2162 | . 56 41 176 . . 50 64 14 47 82 59 12 114 138 . . 607 702 Absorbed by Shields 118 | . . . . . . . . . 15 . . . . . . . . 103 Redirected to Shielding 83 | . . . . . . . . . . . . . . . . . 83 . Regen/Repaired (Parts) 1382 | . . . 281 . . . . . . 168 273 . . 660 . . . . Core Remaining (%) 76 | 100 . 61 . . . 43 . . 77 . . . . 52 100 100 . . Volleys Fired 264 | 3 41 13 66 15 . 32 28 . 22 4 . . . 27 . . 11 2 Largest 2 | 2 2 2 2 2 . 2 2 . 1 1 . . . 1 . . 1 1 Hottest 107 | 70 70 107 57 50 . 96 96 . 80 47 . . . 79 . . 53 30 Shots Fired 577 | 6 82 25 124 31 1 65 71 7 22 27 34 9 15 45 . . 11 2 Gun 499 | 6 82 18 117 31 1 62 50 7 22 27 34 9 15 18 . . . . Cannon 60 | . . 7 7 . . 3 15 . . . . . . 27 . . 1 . Launcher 18 | . . . . . . . 6 . . . . . . . . . 10 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 432 | 3 41 13 124 31 1 62 50 7 . 23 34 9 15 18 . . 1 . Thermal 103 | 3 41 12 . . . 3 15 . 12 . . . . 17 . . . . Explosive 18 | . . . . . . . 6 . . . . . . . . . 10 2 Electromagnetic 24 | . . . . . . . . . 10 4 . . . 10 . . . . Robot Hit Streak 24 | 4 11 5 8 7 . 7 24 5 6 13 12 3 9 20 . . 6 . Robot Miss Streak 11 | . 2 2 11 7 . 5 2 1 3 4 2 2 1 4 . . 1 . Penetration Max 1 | . . . 1 . . 1 . . . . . . . . . . . . Secondary Targets 11 | . 1 . 5 1 . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . . . . . Autonomous 135 | . . . . . . . 28 7 . 23 34 9 15 19 . . . . Shots Hit Robots 539 | 4 51 13 119 21 . 52 69 12 35 41 27 6 14 38 2 6 26 3 Core Hits 244 | 4 25 9 56 12 . 27 35 5 16 11 12 4 5 5 1 2 12 3 Critical Kills 5 | . . 2 1 . . 2 . . . . . . . . . . . . Critical Parts Destroyed 17 | . . . 12 1 . 2 1 . . 1 . . . . . . . . Critical Strikes 32 | . 3 2 13 1 . 4 3 . 1 3 . . . . . 1 1 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . Destroy 13 | . . 2 4 1 . 4 1 . . 1 . . . . . . . . Smash 9 | . . . 9 . . . . . . . . . . . . . . . Sever 7 | . . . . . . . 2 . 1 2 . . . . . 1 1 . Melee Attacks 197 | . . . 49 . . 5 16 10 24 34 . . . 4 5 11 34 5 Impact 49 | . . . 49 . . . . . . . . . . . . . . . Slashing 143 | . . . . . . 5 16 10 24 34 . . . 4 5 11 34 . Piercing 5 | . . . . . . . . . . . . . . . . . . 5 Sneak Attacks 50 | . . . 5 . . 5 7 5 15 2 . . . 4 1 1 5 . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 3 1 . . . 1 . . . . Damage Inflicted 16626 | 54 564 166 3771 372 . 1161 2514 524 1430 1333 905 182 363 1206 136 259 1541 145 Guns 7469 | 54 564 119 1524 372 . 793 1103 171 187 659 905 182 363 473 . . . . Cannons 871 | . . 40 107 . . 20 210 . . . . . . 450 . . 44 . Explosions 1943 | . . . 777 . . . 588 . . . . . . . . . 532 46 Melee 6336 | . . . 1363 . . 348 613 353 1243 674 . . . 283 136 259 965 99 Ramming 7 | . . 7 . . . . . . . . . . . . . . . . Kinetic 6922 | 16 200 60 1631 372 . 793 1103 171 . 609 905 182 363 473 . . 44 . Thermal 1905 | 38 364 99 711 . . 20 210 . 127 . . . . 336 . . . . Explosive 1166 | . . . . . . . 588 . . . . . . . . . 532 46 Electromagnetic 290 | . . . 66 . . . . . 60 50 . . . 114 . . . . Impact 1363 | . . . 1363 . . . . . . . . . . . . . . . Slashing 4874 | . . . . . . 348 613 353 1243 674 . . . 283 136 259 965 . Piercing 99 | . . . . . . . . . . . . . . . . . . 99 Highest Corruption 9 | . . . 7 7 7 7 . . . . . . . . . 4 8 9 Average Corruption 6 | . . . 6 7 7 7 . . . . . . . . . 4 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 174 | . . . 50 43 31 37 . . . . . . . . . . 8 5 Message Errors 39 | . . . 15 8 5 9 . . . . . . . . . . 1 1 Matter Fused 44 | . . . 12 11 10 9 . . . . . . . . . . 1 1 Heat Flow Errors 26 | . . . 7 5 4 8 . . . . . . . . . . 2 . Energy Discharges 16 | . . . 4 6 1 2 . . . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . 2 . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . 6 4 4 6 . . . . . . . . . . . 1 Data Loss (major) 12 | . . . . 5 4 2 . . . . . . . . . . 1 . Misfires 4 | . . . 1 1 1 1 . . . . . . . . . . . . Alerts 6 | . . . 3 1 2 . . . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1583 | . . . 688 . . 87 104 57 231 57 . . . 69 80 10 181 19 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 312 | . . . 219 . . . 29 . . . . . . . . . 45 19 Melee 1271 | . . . 469 . . 87 75 57 231 57 . . . 69 80 10 136 . Knockbacks 3 | . . . . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 562 | . . . 137 . . . 32 . . . . . . . . . 330 63 Shots 12 | . . . 3 . . . 1 . . . . . . . . . 6 2 Rammed 3 | . . 3 . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | 40 254 204 284 237 243 276 176 . 54 . . . . 56 24 . 242 10 Average Temperature 68 | 19 84 62 79 58 103 77 62 . 28 . . . . 22 10 . 74 9 Received Heat Transfer 2407 | . 174 . 540 24 . 162 297 27 . 216 135 . 72 168 . . 277 315 Effects 2 | . 1 . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 9 . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 6 . . . . . . . . . . . . . . . Parts Fried 12 | . . . 12 . . . . . . . . . . . . . . . Impact Corruptions 19 | . . . 19 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 11 | 1 1 . 4 . . . 1 . 4 . . . . . . . . . Heat Transferred 3862 | 111 1295 296 450 . . 37 444 . 629 . . . . 600 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Peak Influence 700 | 10 220 96 686 327 . 160 533 387 294 700 . . . . 34 51 510 428 Initial 550 | . 6 7 12 267 . . . 224 150 550 . . . . . 16 21 382 Average 153 | 4 120 6 363 134 . 40 117 332 88 538 . . . . 12 30 143 394 Maximum Alert Level 3 | . 1 . 2 1 . . 2 1 1 3 . . . . . . 2 2 Low Security (%) 69 | 100 92 100 19 71 . 100 67 . 84 . . . . . 100 100 74 . Level 1 19 | . 7 . 46 28 . . 22 100 15 24 . . . . . . 23 60 Level 2 10 | . . . 34 . . . 9 . . 71 . . . . . . 2 40 Level 3 . | . . . . . . . . . . 4 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 6 . . . 5 1 . 3 . . . . 1 2 4 . Investigation 7 | . . . 2 . . . . 1 . 1 . . . . . . 3 . Extermination 2 | . . . . . . . . . . . . . . . . 1 1 . Reinforcement 10 | . 1 . 3 . . . 4 . . 1 . . . . . 1 . . Assault 4 | . . 1 1 . . . . . . 1 . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Distress Signals 11 | . 2 . 3 . . . 1 . . 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 12 7 41 6 . 9 22 3 3 10 7 7 5 1 1 . 31 17 Peak Tracking Total 17 | . 3 3 7 4 . 4 5 2 2 5 7 4 5 1 1 1 10 17 Tactical Retreats 16 | . . . 2 . . . 2 . . 1 . . 1 1 . . 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Traps Triggered 11 | . . 1 3 . . . . 1 . 1 . . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 4 | . . 4 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 6 | . . 4 . . . . . . . . 2 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Machines Disabled 28 | . . . 8 . 1 . 3 3 . 7 1 . 2 . . . 3 . Max in Single Turn 3 | . . . 3 . 1 . 1 1 . . 1 . 1 . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Machines Accessed 41 | . 2 1 4 . 2 . 1 1 14 4 . . . . 1 3 8 . Terminals 22 | . 1 . 3 . . . 1 . 6 2 . . . . 1 2 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . . 6 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . . . 2 . Total Hacks 118 | . 7 1 11 . 2 . 4 2 56 8 . . . . 1 5 21 . Successful 66 | . 2 1 4 . 2 . 2 . 41 5 . . . . 1 2 6 . Failed 52 | . 5 . 7 . . . 2 2 15 3 . . . . . 3 15 . Catastrophic 12 | . . . 2 . . . 1 1 2 2 . . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 29 | . 4 . 3 . 1 . . 1 9 . . . . . . 4 7 . Terminals 63 | . 4 . 8 . . . 4 . 19 4 . . . . 1 4 19 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 3 . . . . 2 . . . . . . . . . . Recycling Units 17 | . 3 . . . . . . . 11 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . . . . . 2 . Terminal Hacks 47 | . . 1 1 . 2 . 2 . 33 2 . . . . 1 1 4 . Record 25 | . . . . . 1 . . . 24 . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . Patrol Status 3 | . . . . . . . . . 1 . . . . . . . 2 . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . . 2 2 . . . . . 1 . . Retrieve Components 6 | . 1 . . . . . . . 2 2 . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 8 | . 1 . 1 . . . . . 6 . . . . . . . . . Terminals 3 | . 1 . 1 . . . . . 1 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . Search 1 | . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . . . . . . Tunnel 5 | . . . . . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 3 . . . 1 1 8 2 . . . . . 1 6 . Full Trace Events 10 | . . . 1 . . . . . 5 1 . . . . . . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 5 . . . . . . . 3 1 . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . 18 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Total Allies 23 | . . 3 . . . . . . 18 . 2 . . . . . . . Largest Group 16 | . . 3 3 . . . . . 16 11 2 2 . . . . . . Highest-Rated Group 287 | . . 55 55 . . . . . 287 214 64 64 . . . . . . Highest-Rated Ally 34 | . . 31 31 . . . . . 34 34 32 32 . . . . . . Total Orders 8 | . . . . . . . . . 7 1 . . . . . . . . STAY 3 | . . . . . . . . . 2 1 . . . . . . . . FOLLOW 4 | . . . . . . . . . 4 . . . . . . . . . COLLECT 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 118 | . . 15 21 . . . . . 27 47 . 8 . . . . . . Total Damage 4074 | . . 115 274 . . . . . 1433 2067 . 185 . . . . . . Kills 51 | . . 4 7 . . . . . 18 19 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 . . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Turns Passed 18018 | 124 419 2247 1841 1405 906 1411 1810 267 2950 1004 725 674 149 934 79 266 677 130 Spaces Moved 8771 | 63 164 709 742 530 361 567 382 134 1500 532 330 254 77 266 133 612 1308 107 Core 5 | 4 . . . . . . . . . . . . . . . . . 1 Treads 2787 | 59 164 709 607 530 361 83 33 26 . . . . . 212 . . . 3 Legs 105 | . . . . . . . . . 15 . . . 36 54 . . . . Wheels 3718 | . . . 135 . . 484 349 108 1485 532 330 254 41 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2156 | . . . . . . . . . . . . . . . 133 612 1308 103 Fastest Speed 20 | 50 160 160 80 250 250 175 135 135 135 138 190 190 190 171 20 20 27 30 Average Speed 146 | 153 160 160 178 250 250 193 184 160 152 153 190 190 193 290 27 26 33 45 Slowest Speed 490 | 160 160 160 330 250 250 250 490 246 387 190 190 190 198 329 212 136 120 180 Overloaded Moves 84 | . . . . . . . . . . . . . . . . . 84 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . 18 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 5 45 92 70 98 78 92 32 25 99 15 62 56 11 67 6 14 41 32 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 7 | . . . . 1 1 . . . 5 . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 . . . 1 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 . . Scrap Searched 11 | . . 2 . 2 . 1 . . . . . 2 . 4 . . . . Spaces Dug 80 | . . . 3 . . . 18 . . 8 . . . . . 4 47 . Terrain Destroyed 289 | . . 6 30 . . . 53 2 . 12 12 7 3 5 . 4 146 9 Melee 21 | . . . 3 . . . . . . 8 . . . . . 4 6 . Projectile 57 | . . 6 4 . . . 14 2 . 4 12 7 3 5 . . . . AOE 211 | . . . 23 . . . 39 . . . . . . . . . 140 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Gar Total 13174 | 82 247 1798 1058 581 369 808 1429 172 2112 662 427 447 77 399 169 699 1459 179 Wait 3474 | 4 33 1059 123 31 . 188 972 18 437 75 89 187 . 101 13 56 76 12 Move 8720 | 62 163 708 741 529 360 566 381 133 1499 531 329 253 76 265 132 611 1274 107 Hop 16 | . . . . . . . . . . . . . . . . . 16 . Pick Up 71 | 6 5 2 22 6 3 4 5 2 4 2 . 1 . . 1 3 5 . Fast Attach 62 | 7 1 . 16 . . 5 5 3 1 1 . 1 . . 1 7 14 . Attach 46 | . . . 4 . 2 4 3 1 2 5 . 1 . 2 9 1 8 4 Detach 16 | . . . 1 . 2 1 3 . . 2 . 1 . . 2 . 4 . Swap 39 | . 1 4 11 . . 2 10 2 . . 3 1 1 . . 1 3 . Drop 89 | . 3 5 25 . 2 1 6 4 10 1 . 2 . 1 6 9 14 . Fire 264 | 3 41 13 66 15 . 32 28 . 22 4 . . . 27 . . 11 2 Melee 189 | . . . 49 . . 5 16 9 19 33 . . . 3 5 11 34 5 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . 8 . . . . . . . 49 Rewire 122 | . . . . . . . . . 118 . 4 . . . . . . . Trap 6 | . . 4 . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: *Tes / Gar) -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 9) 544 | -10/Materials | Entered Mines 589 | -10/Mines | Discovered new exit (range 11) 607 | -10/Mines | Found a hidden stash of uninstalled traps 664 | -10/Mines | Assembled infested the area 669 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2039 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2179 | -10/Mines | Discovered new exit (range 14) 2180 | -10/Mines | Met a Derelict testing a Signal Generator 2200 | -10/Mines | Found Signal Generator 2458 | -10/Mines | Learned Materials garrison access intel 2652 | -10/Mines | Discovered new exit (range 7) 2791 | -10/Mines | Entered Materials 2791 | -9/Materials | Accompanied by 3 allies 2791 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2835 | -9/Materials | Discovered new exit (range 8) 3156 | -9/Materials | Build established: Scavenger-Mutant 3469 | -9/Materials | Discovered new exit (range 15) 3830 | -9/Materials | Build established: Mutant 3946 | -9/Materials | Discovered new exit (range 11) 4123 | -9/Materials | Repaired Hvy. Armor Plating 4391 | -9/Materials | First assault squad dispatched 4632 | -9/Materials | Entered Mines 4637 | -9/Mines | Learned location of Storage (-8) 4641 | -9/Mines | Met a Derelict bent on vengeance 4647 | -9/Mines | Learned location of 1 exit from Proximity Caves 4848 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5388 | -9/Mines | Discovered new exit (range 11) 5744 | -9/Mines | Discovered new exit (range 12) 6027 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6027 | -9/Mines | Discovered new exit (range 5) 6037 | -9/Mines | Entered Exiles 6071 | -9/Exiles | Discovered new exit (range 15) 6101 | -9/Exiles | Met 8R-AWN 6141 | -9/Exiles | Met EX-HEX 6226 | -9/Exiles | Met EX-BIN 6253 | -9/Exiles | Aligned with FarCom system 6256 | -9/Exiles | Given EX-Vault access code 6318 | -9/Exiles | Opened EX-Vault 6328 | -9/Exiles | Found 0b10 Alert Chip 6367 | -9/Exiles | Found AWS/Gauss 6418 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6488 | -9/Exiles | Met EX-DEC 6503 | -9/Exiles | Learned location of Zion (-6) 6624 | -9/Exiles | Visited The Gauntlet 6911 | -9/Exiles | Discovered new exit (range 14) 6943 | -9/Exiles | Left Exiles lab with AWS/Gauss 6943 | -9/Exiles | Entered Mines 7119 | -8/Mines | Core integrity fell below 50% 7838 | -8/Mines | Lost 4 parts (2u2w) 8101 | -8/Mines | Build established: Scavenger-Mutant 8323 | -8/Mines | Discovered new exit (range 14) 8354 | -8/Mines | Entered Materials 8354 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8355 | -8/Materials | Identified exit to Factory 8356 | -8/Materials | Loaded intel: 1 garrison access location 9388 | -8/Materials | Build established: Skirmisher 9616 | -8/Materials | Destroyed 10 combat bots 10079 | -8/Materials | Discovered new exit (range 16) 10081 | -8/Materials | Lost 6 parts (3n1u2w) 10084 | -8/Materials | Garrison activated, responded to threat 10164 | -8/Materials | Entered Storage 10383 | -8/Storage | Used back door to open Recycling access 10383 | -8/Storage | Discovered new exit (range 5) 10431 | -8/Storage | Entered Recycling 10510 | -8/Recycling | Build established: Scavenger-Assassin 10801 | -8/Recycling | Discovered new exit (range 9) 11048 | -8/Recycling | Build established: Commander-Assassin 11341 | -8/Recycling | Scanned before Scraplab entrance 11644 | -8/Recycling | Entered Scraplab 11795 | -8/Recycling | Angered Scraplab inhabitants 11797 | -8/Recycling | Found Prototype Device 11831 | -8/Recycling | Identified Scrap Engine 12433 | -8/Recycling | Build established: Commander-Construct 13381 | -8/Recycling | Entered Factory 13381 | -6/Factory | Accompanied by 11 allies 13381 | -6/Factory | Evolved 4 slots: Utility x4 13731 | -6/Factory | Search patrols dispatched 13781 | -6/Factory | Build established: Commander-Assassin 13979 | -6/Factory | Lost 3 allies 14081 | -6/Factory | First assault squad dispatched 14264 | -6/Factory | Identified exit to Lower Caves 14385 | -6/Factory | Entered Lower Caves 14495 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14771 | -6/Lower Caves | Encountered a Warlord checkpoint 14897 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15059 | -6/Lower Caves | Discovered new exit (range 19) 15110 | -6/Lower Caves | Entered another Lower Caves area 15110 | -6/Lower Caves | Accompanied by 2 allies 15533 | -6/Lower Caves | Learned Factory trap positions 15712 | -6/Lower Caves | Build established: Skirmisher 15761 | -6/Lower Caves | Discovered new exit (range 8) 15784 | -6/Lower Caves | Entered Zion 15842 | -6/Zion | Attacked by Zionites 15842 | -6/Zion | Spotted 34-NFT(B) 15842 | -6/Zion | Spotted IO-FMZ(B) 15911 | -6/Zion | Discovered new exit (range 12) 15933 | -6/Zion | Entered Proximity Caves 15934 | -5/Proximity Caves | Identified exit to Factory 15954 | -5/Proximity Caves | Learned Factory non-interactive machine intel 16091 | -5/Proximity Caves | Spotted B-75 Beast 16112 | -5/Proximity Caves | AWS/Gauss suddenly broke down 16135 | -5/Proximity Caves | Build established: Mutant 16549 | -5/Proximity Caves | Build established: Scavenger-Mutant 16867 | -5/Proximity Caves | Entered Factory 16867 | -5/Factory | Evolved 2 slots: Propulsion x2 16868 | -5/Factory | Loaded intel: 134 trap records 16869 | -5/Factory | Loaded intel: 164 non-interactive machine locations 16905 | -5/Factory | Identified exit to Factory 16946 | -5/Factory | Entered another Factory area 16946 | -4/Factory | Evolved 2 slots: Utility x2 17086 | -4/Factory | Spotted B-86 Titan 17153 | -4/Factory | Discovered new exit (range 5) 17200 | -4/Factory | Identified exit to Upper Caves 17203 | -4/Factory | Crushed by falling debris 17212 | -4/Factory | Entered Research 17212 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17369 | -3/Research | Build established: Hacker-Scout 17374 | -3/Research | Found Prototype Launcher 17374 | -3/Research | Identified Com. Tesla Bomb Launcher 17682 | -3/Research | Lost 3 parts (1n1u1w) 17804 | -3/Research | Discovered new exit (range 8) 17806 | -3/Research | Identified exit to Testing 17868 | -3/Research | Spotted B-86 Titan 17873 | -3/Research | Lost 7 parts (1p4n1u1w) 17889 | -3/Research | Identified exit to Garrison 17889 | -3/Research | Entered Garrison 17952 | -3/Garrison | Core integrity fell below 50% 17973 | -3/Garrison | Spotted B-86 Titan 17983 | -3/Garrison | Triggered checkpoint 17996 | -3/Garrison | Triggered checkpoint 17999 | -3/Garrison | Triggered checkpoint 18000 | -3/Garrison | Core integrity fell below 20% 18006 | -3/Garrison | Discovered new exit (range 22) 18019 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- area. 18006_ Field strength at 94. 18006_ Field strength at 88. 18007_ Field strength at 82. 18008_ Field strength at 76. 18008_ Imp. Diametric Drive destroyed. 18009_ Field strength at 64. 18010_ Field strength at 58. 18011_ Field strength at 45. 18012_ System corrupted: Energy discharge (-31). 18012_ Field strength at 33. 18013_ Field strength at 21. 18016_ Field strength at 5. 18017_ Stasis field depleted. 18017_ Triggered Stasis Trap. 18017_ A bubble of rippling energy engulfs the area. 18017_ Field strength at 94. 18018_ Field strength at 88. 18019_ Field strength at 82. Map ----- +----------------------------------------------------+ | ??????????????????????? + | | ???????????????????????????# #### | | ????????????????????????????????# ## "# ### | | ??????????????????????????????### ## "# ### | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????? # | | ????????????????????????????????# ## "" ### | | ??????????????????????########### ## #" ### | | ??????????????????????# g g | | ??????????????????????# g g % | | ??????????????????????# Y #"# | | ??????????????????????# Y############ ## %#### | | ??????????????????????# #??????????# ## #??? | | ??????????????????????# g#??????????###+###% #??? | | ??????????????????????# +l?g?g???????# #?# #??? | | ??????????????????????#s #????????????# #?# #??? | | ??????????????????????# ss#????????????# #?#% #??? | | ??????????????????????#s #????????????# #?# #??? | | ??????????????????????# #????????????# #?# #??? | | ??????????????????????# #????????????# ?# ??? | | ??????????????????????# #????????????###?# ??? | | ??????????????????????# #????????????????####??? | | ??????????????????????#^ #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????Y??????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????< ???????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 185 Armor Coverage 600 Power Shielding 90 Weapon Cycling 15 Evasion (%) 73 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Arm. Huge Wheel | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactDiametricReplicator Manual? 0 Play Time 02:06:40 Cumulative 195.1 hours Start 2024.10.01 @ 16:49:54 End 2024.10.02 @ 08:01:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 40 Adventurer 16 Explorer 36 Win Type - Total 26 Types 16/5/2/1/0/0/1/1/0 Lore% 79 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edb806e7-29a6-42a8-a1bb-3efc348113b4