Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 15:41:13 Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (198) 990 Value Destroyed (8433) 8433 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (9073) 9073 TOTAL SCORE: 28476 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 619 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -217 Cogmind --------- Core Integrity 1464/1600 Matter 220/300 Energy 303/490 System Corruption 28% Temperature Cool (12) Movement Hovering (37) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Mini Fusion Reactor Mini Fusion Reactor Quantum Reactor > --- PROPULSION (8) --- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Coolant Network Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Experimental Reaction Control System Graphene Brace > --- WEAPON (4) ------- Enhanced Nova Cannon Improved Potential Cannon Enhanced Force Lance > --- INVENTORY (15) --- Micro Antimatter Reactor Improved Linear Gravjet Experimental Coolant Injector Centrium Light Armor Plating Tachyon Dispersion Ray Heavy Quantum Rifle Long-range Proton Cannon Cooled Nova Cannon Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Experimental Coolant Injector Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Experimental Reaction Control System Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Experimental Energy Well Experimental Reaction Control System Centrium Light Armor Plating Tachyon Dispersion Ray Heavy Quantum Rifle Long-range Proton Cannon Cooled Nova Cannon Improved Potential Cannon Gamma Bomb Array [Rating: 229] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Cooled Antigrav System Treads Light Treads Leg Carbon-fiber Leg Wheel Constructs Hover Unit Cooled Antigrav System Flight Unit Flightbrick Utility Experimental Core Analyzer Device Armored Scrap Engine Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Experimental Hacking Suite Protection Centrium Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 2 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 5 | . . . 2 . . 2 . . . . . . . . . . . 1 . . Utility 9 | . . . 1 . . . . . . . 2 . . . . 1 2 1 . 2 Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Parts Attached 185 | 7 6 9 13 10 1 . . . . 3 6 12 1 4 . 5 55 26 15 12 Power 24 | 1 1 1 1 2 . . . . . . 1 1 . . . 2 8 3 2 1 Engine 8 | 1 1 1 . 2 . . . . . . . 1 . . . 1 1 . . . Core 4 | . . . 1 . . . . . . . 1 . . . . 1 . 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . 7 2 2 1 Propulsion 42 | 2 . 3 1 . . . . . . . 2 5 . . . 1 15 6 1 6 Treads 8 | 2 . . . . . . . . . . . 2 . . . . 4 . . . Leg 10 | . . . . . . . . . . . 2 3 . . . 1 4 . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . . . 7 6 1 6 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 69 | 2 1 2 8 1 1 . . . . 3 3 4 1 3 . . 17 13 7 3 Device 41 | 1 . 1 6 . 1 . . . . 3 1 1 1 2 . . 11 8 4 1 Storage 10 | 1 1 1 . . . . . . . . . 1 . . . . 3 1 1 1 Processor 12 | . . . . 1 . . . . . . 2 2 . 1 . . 2 1 2 1 Hackware 3 | . . . 1 . . . . . . . . . . . . . 1 1 . . Protection 3 | . . . 1 . . . . . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 4 3 3 7 . . . . . . . 2 . 1 . 2 15 4 5 2 Energy Gun 11 | 1 3 2 . 1 . . . . . . . . . . . . 2 . 2 . Energy Cannon 17 | . 1 . . 1 . . . . . . . 1 . . . 1 6 3 2 2 Ballistic Gun 9 | 1 . 1 1 3 . . . . . . . . . . . . 3 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 1 2 . . . Launcher 2 | . . . 1 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . 1 . . 1 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 5 1 . . . . . . 1 . 3 . . 4 7 8 . Corrupted Parts 5 | . . 1 . . . . . . . . . . . . . . 3 . . 1 System Corruption 25 | . . 1 . . . . . . . . . . . . . . 13 . . 11 Parts Lost 75 | . . 2 1 . . 3 . . . . 17 2 3 . . 10 29 . . 8 Power 15 | . . . . . . 1 . . . . 3 1 2 . . 2 5 . . 1 Propulsion 18 | . . . . . . . . . . . 5 . . . . 2 8 . . 3 Utility 20 | . . . 1 . . 1 . . . . 5 1 . . . 2 7 . . 3 Weapon 22 | . . 2 . . . 1 . . . . 4 . 1 . . 4 9 . . 1 Highest Loss Streak 9 | . . 1 1 . . 3 . . . . 6 1 2 . . 9 6 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 9 15 9 9 8 8 9 10 10 9 6 3 4 5 7 8 6 13 14 13 Power . | . 1 1 . . . . . . . . . . . . . . . . 1 . Propulsion 1 | 2 2 2 1 1 1 . . . . . . . . . . . 1 2 2 2 Utility 4 | . 2 5 4 3 3 5 6 6 7 6 5 2 4 5 7 6 2 6 6 3 Weapon 2 | . 2 3 2 2 2 . 1 1 1 1 . . . . . . 1 3 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 4 1 6 3 4 . 1 1 . . 3 1 1 . . 1 8 6 4 4 Power 3 | . 1 . . . . . . . . . . . . . . 1 1 . . . Propulsion 13 | . 2 . 2 . 2 . . . . . . . . . . . 5 1 . 1 Utility 19 | . . 1 3 3 . . 1 . . . 1 . 1 . . . 1 5 3 . Weapon 11 | . 1 . 1 . 2 . . 1 . . . 1 . . . . 1 . 1 3 Tool/Special 2 | . . . . . . . . . . . 2 . . . . . . . . . Average Slot Usage (%) 73 | . 100 99 61 73 65 52 62 62 62 62 50 35 55 64 66 58 65 95 93 91 Engine 3 | . 14 14 2 4 4 2 1 . . . . . 1 3 . . . . . . Core 1 | . . . 4 2 1 1 4 6 6 6 3 4 4 1 5 4 1 . . . Reactor 3 | . . . . . . . . . . . . . . 3 . . 6 10 12 10 Treads 5 | . 28 19 . . . . . . . . 1 2 1 . 2 4 5 . . . Leg 2 | . . . . . . . . . . . 1 3 14 13 12 7 3 . . . Wheel 1 | . . 8 . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 4 6 6 2 . . 1 . . 3 31 33 29 Flight 1 | . . . 6 7 7 9 12 7 6 6 2 . . . 1 . . . . . Device 15 | . 14 14 21 15 18 15 12 12 12 12 13 10 9 10 11 13 18 15 19 22 Storage 6 | . 14 14 7 7 7 5 6 6 6 6 2 . 5 5 5 5 3 4 4 4 Processor 4 | . . . . 6 3 . . . . . 6 7 6 5 5 5 7 9 7 9 Hackware 1 | . . . 2 7 3 . . . . . . . . . . . 1 3 1 . Energy Gun 5 | . 19 19 7 . . 2 6 6 6 6 3 . . 7 13 5 2 . . . Energy Cannon 2 | . . . . . . . . . . . . . 3 3 . 1 4 10 8 6 Ballistic Gun 5 | . 8 8 5 19 16 11 18 18 18 18 10 . . 1 . 2 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 2 4 2 5 3 . 4 . . Peak Build Rating 229 | 7 9 18 60 65 76 91 96 97 97 97 104 68 70 111 110 121 157 202 220 229 Average Rating 92 | 5 7 12 53 62 66 79 95 96 97 95 72 43 65 88 107 111 129 181 209 222 On Entrance 80 | . 7 8 18 54 64 73 91 96 97 97 94 24 67 64 107 110 105 108 202 212 Avg Prop Armor Cover (%) 9 | . . 12 15 . . . . 3 3 15 9 13 8 7 6 6 13 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 13 21 96 122 31 32 38 38 38 38 38 39 49 58 58 81 80 79 102 103 107 Greatest Support 225 | 40 40 40 24 24 24 35 44 44 24 41 38 81 80 117 152 129 225 107 107 110 Greatest Overweight (x) 7 | 2 . 4 5 1 1 1 1 1 1 1 1 7 1 . . . 2 . . 1 Average Overweight (x) . | . . 2 . . . . . . 1 . . 2 . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 22 10 10 10 10 10 10 10 10 7 5 15 15 15 15 11 13 15 15 Most Carried 25 | 6 10 25 25 10 10 9 10 10 10 10 10 15 15 12 11 15 15 15 15 15 Average Carried 11 | 3 9 19 9 9 8 8 9 10 10 9 6 4 12 9 11 12 8 13 14 14 Final Capacity 25 | 8 10 25 10 10 10 10 10 10 10 10 5 15 15 15 15 15 10 15 15 15 Final Carried 25 | 6 10 25 10 10 7 9 10 10 10 10 5 15 8 11 11 14 9 15 15 10 Scrap Engine Consumption 188 | . . . . . 22 25 6 1 . 2 5 16 7 47 . 17 40 . . . Constructs Created 18 | . . . . . 3 5 . . . . . 3 2 2 . 2 1 . . . Constructs Modified 58 | . . . . . 1 3 4 4 . 1 1 2 3 12 8 2 17 . . . Class Distribution -------------------- 28% | Mutant 17% | Construct 15% | Scavenger-Mutant 10% | Scavenger-Sprinter 8% | Gunner 6% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gunner | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Gunner | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Matter Collected 4779 | 303 117 248 469 664 184 25 322 . . 104 223 136 48 61 18 251 900 323 190 193 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8809 | 162 347 309 505 965 140 214 259 . . 120 232 268 453 . . 745 2267 271 59 1493 Parts 503 | 13 24 20 35 54 7 23 5 . . 3 6 15 6 . . 41 139 8 3 101 Haulers Intercepted 8 | . 2 . . 3 . . . . . . . . . . . . 1 1 . 1 Recyclers Shooed 4 | 1 . . 1 1 . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . 10 . . . . 3 . . 3 . 18 2 . . . . . . . Prevented 5 | . . 2 . . . . . . . . . 1 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 149 | . 9 7 19 17 3 11 4 . . 2 4 1 6 . . 10 27 3 . 26 Melee 7 | . . . . . . . . . . . . 1 1 . . . 5 . . . Guns 76 | . 6 7 16 17 3 3 4 . . 2 4 . . . . 6 8 . . . Cannons 28 | . 1 . . . . . . . . . . . 1 . . 4 9 3 . 10 AOE 28 | . 2 . 3 . . 8 . . . . . . 1 . . . . . . 14 Classes Destroyed 19 | 2 4 1 3 2 . 1 . . . . 1 3 1 . . . 1 . . . Worker 10 | . . . . 1 . 1 1 . . . . . . . . 1 3 . 1 2 Builder 5 | . . . . . . . . . . . . . . . . . 4 . . 1 Tunneler 7 | 5 . . . . . 1 . . . . . . . . . . 1 . . . Hauler 8 | . 2 . . 3 . . . . . . . . . . . . 1 1 . 1 Recycler 3 | 1 . . . . . . . . . . . . . . . . 2 . . . Minesweeper 2 | . . . . . . . . . . . . 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . Watcher 11 | . 3 . 1 . . . . . . . . . . . . 1 1 . 1 4 Swarmer 41 | . 7 3 9 3 . 10 . . . . . . . . . . 3 2 . 4 Cutter 5 | . . . 2 . . . . . . . . . . . . . . . . 3 Grunt 34 | . 2 . 4 5 . 1 4 . . 1 2 1 3 . . 9 2 . . . Brawler 3 | . . . 1 . . . . . . 1 1 . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . . . . . . . . Sentry 15 | . . . 3 9 . . . . . . . . . . . . 1 1 . 1 Hunter 5 | . . . . . . . . . . . 1 . . . . . 4 . . . Programmer 39 | . . . . . . . . . . . . . 3 . . 1 17 . . 18 Subdweller 7 | . . 4 . . 3 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . Samaritan 3 | . . . . . . . . . . . . 2 1 . . . . . . . Best Kill Streak 14 | 5 6 3 7 5 1 9 3 . . 1 2 1 3 . . 10 8 2 1 14 Combat Bots Only 10 | . 5 3 6 3 1 8 3 . . 1 2 1 3 . . 9 7 2 . 10 Max Kills in Single Turn 6 | 1 2 1 2 2 1 6 1 . . 1 1 1 1 . . 2 2 1 1 6 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 1 . . 5 . . . . . . 1 . . . . . . 4 Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Hostile Shots Fired 1597 | . 47 37 99 59 4 98 7 3 . 14 195 41 57 3 25 233 506 25 6 138 Missed 554 | . 17 10 33 22 1 41 4 . . 7 62 14 17 . 10 83 151 14 6 62 Hits 1043 | . 30 27 66 37 3 57 3 3 . 7 133 27 40 3 15 150 355 11 . 76 Melee 13 | . . . 9 . . . . . . 1 1 . . . . . . . . 2 Projectile 1030 | . 30 27 57 37 3 57 3 3 . 6 132 27 40 3 15 150 355 11 . 74 AOE 7 | . . . . . . . . . . . 4 . . 3 . . . . . . Critical Strikes 58 | . . . 5 3 . 1 . . . . 1 1 3 . . 10 22 . . 12 Actively Blocked 34 | . . . . . . . . . . . . . . . . . 22 . . 12 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 20712 | . 292 427 905 591 87 909 59 33 . 140 2890 608 850 92 223 2921 7257 278 81 2069 Core 2421 | . 69 78 94 20 . 20 . . . 19 651 243 80 . . 184 698 129 . 136 Absorbed by Shields 140 | . . . . 28 4 23 . . . . . . . 58 . . 27 . . . Reduced by Siege Mode 390 | . . . . . . . . . . . . . . . . . 390 . . . Regen/Repaired (Parts) 2194 | . . . . . 10 90 . 63 . . 141 17 215 475 114 439 553 77 . . Core Remaining (%) 69 | 100 . 41 . . 79 . . . . 95 . . . . 2 84 46 . 91 91 Volleys Fired 564 | 11 26 82 63 54 11 33 9 1 . 11 20 14 14 1 1 40 111 12 1 49 Largest 4 | 2 2 2 3 3 3 2 4 1 . 4 4 1 1 3 1 3 3 3 1 1 Hottest 360 | 70 85 105 153 124 75 71 177 47 . 177 177 80 52 152 36 202 238 360 80 200 Shots Fired 1033 | 22 52 105 118 134 32 55 36 1 . 44 59 14 14 3 1 86 182 24 1 50 Gun 787 | 22 50 105 114 131 31 52 36 1 . 44 59 . . 3 . 46 92 . 1 . Cannon 238 | . 2 . . 3 . . . . . . . 14 14 . 1 40 90 24 . 50 Launcher 8 | . . . 4 . 1 3 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 549 | 11 19 49 46 130 31 52 18 1 . 22 36 . . . 1 58 75 . . . Thermal 370 | 11 19 22 68 4 . . 18 . . 22 23 14 14 2 . 18 60 24 1 50 Explosive 8 | . . . 4 . 1 3 . . . . . . . . . . . . . . Electromagnetic 105 | . 14 34 . . . . . . . . . . . . . 10 47 . . . Entropic 1 | . . . . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 17 | 12 4 14 17 16 9 9 4 . . 6 7 4 5 4 . 9 7 6 . 5 Robot Miss Streak 10 | 3 6 3 10 5 2 3 3 . . 8 3 1 3 . . 2 4 3 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . 1 . . . Secondary Targets 12 | . . 2 1 4 . 2 1 . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . 1 1 . . . . . . . . . Shots Hit Robots 674 | 15 28 51 71 89 24 29 21 . . 28 39 22 19 3 . 54 130 17 2 32 Core Hits 304 | 7 17 16 29 38 6 23 11 . . 8 21 7 5 . . 27 55 4 2 28 Critical Kills 13 | . . . . 1 . . 1 . . . . . 1 . . . 8 . . 2 Critical Parts Destroyed 8 | . . . 1 . . 2 . . . 1 . . . . . . 4 . . . Critical Strikes 42 | 1 2 2 2 1 . 2 1 . . 1 1 1 1 . . 1 18 3 . 5 Burn 8 | 1 2 2 1 . . . . . . . 1 . . . . 1 . . . . Meltdown 6 | . . . . . . . . . . . . . 1 . . . 3 . . 2 Destroy 15 | . . . 1 1 . 2 1 . . 1 . . . . . . 9 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 . . . Sever 4 | . . . . . . . . . . . . 1 . . . . . 3 . . Impale 7 | . . . . . . . . . . . . . . . . . 4 . . 3 Melee Attacks 128 | . . . . . . . . . . . . 20 13 . 1 5 39 12 10 28 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . . . . . . 20 13 . 1 5 6 12 2 . Piercing 69 | . . . . . . . . . . . . . . . . . 33 . 8 28 Sneak Attacks 15 | . . . . . . . . . . . . 4 2 . . . 6 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22754 | 231 505 765 1585 1598 412 1476 451 . . 475 773 887 864 41 . 1861 4630 806 185 5209 Guns 9068 | 231 396 765 1213 1598 412 464 451 . . 475 762 . . 41 . 1025 1235 . . . Cannons 5604 | . 18 . . . . . . . . . . 259 243 . . 669 2145 443 . 1827 Explosions 4206 | . 91 . 372 . . 1012 . . . . . . . . . 121 . . . 2610 Melee 3831 | . . . . . . . . . . . . 627 621 . . 46 1217 363 185 772 Ramming 45 | . . . . . . . . . . . 11 1 . . . . 33 . . . Kinetic 6772 | 116 143 431 415 1598 412 464 232 . . 207 395 . . . . 1271 1088 . . . Thermal 9692 | 115 219 122 798 . . 346 219 . . 268 367 259 243 23 . 381 1452 443 . 4437 Explosive 1038 | . . . 372 . . 666 . . . . . . . . . . . . . . Electromagnetic 1358 | . 143 212 . . . . . . . . . . . . . 163 840 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1742 | . . . . . . . . . . . . 627 621 . . 46 85 363 . . Piercing 2089 | . . . . . . . . . . . . . . . . . 1132 . 185 772 Entropic 18 | . . . . . . . . . . . . . . 18 . . . . . . Highest Corruption 46 | . . 1 5 5 5 . . . . . 1 1 4 4 . . 46 . . 28 Average Corruption 8 | . . 1 5 5 5 . . . . . 1 1 1 4 . . 23 . . 5 Corruption Purged 1 | . . 1 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . 2 23 24 17 . . . . . 1 3 2 1 . . 87 . . 22 Message Errors 43 | . . . 7 5 6 . . . . . . . . 1 . . 19 . . 5 Matter Fused 33 | . . . 5 2 3 . . . . . . 2 2 . . . 15 . . 4 Heat Flow Errors 20 | . . . . 1 3 . . . . . . . . . . . 12 . . 4 Energy Discharges 19 | . . 1 2 6 2 . . . . . . 1 . . . . 4 . . 3 Parts Rejected 8 | . . . 1 . . . . . . . . . . . . . 5 . . 2 Parts Fused 2 | . . . 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . 3 1 . . . . . . . . . . . 11 . . 1 Data Loss (major) 9 | . . . 2 2 1 . . . . . 1 . . . . . 2 . . 1 Misfires 5 | . . . 2 . 1 . . . . . . . . . . . 1 . . 1 Alerts 5 | . . 1 . 2 . . . . . . . . . . . . 2 . . . Misdirections 7 | . . . . . . . . . . . . . . . . . 6 . . 1 Weapon Failures 15 | . . . 2 3 . . . . . . . . . . . . 10 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1564 | . . . 15 . . 2 . . . . . 158 170 . . 9 234 42 . 934 Projectiles 484 | . . . . . . . . . . . . 20 45 . . 9 115 13 . 282 Explosions 437 | . . . 15 . . 2 . . . . . . . . . . . . . 420 Melee 643 | . . . . . . . . . . . . 138 125 . . . 119 29 . 232 Knockbacks 14 | . . . . . . . . . . . . . . . . 9 5 . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 12 | . . . . . . . . . . . . . . . . 8 4 . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 233 | . . . 18 . 18 15 . . . . 5 . . . . 30 8 . . 139 Shots 7 | . . . 2 . 1 1 . . . . . . . . . 1 . . . 2 Rammed 7 | . . . . . . . . . . . 3 1 . . . . 3 . . . Targets Rammed 7 | . . . . . . . . . . . 3 1 . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 54 90 1 198 194 189 30 197 28 . 246 370 41 28 117 . 312 378 326 10 201 Average Temperature 87 | 23 22 1 101 65 83 9 111 15 . 107 178 29 16 59 . 122 92 88 10 48 Received Heat Transfer 2375 | . 24 30 207 287 24 151 18 20 . 45 288 192 153 . 9 708 165 45 . 9 Effects 12 | . . . . . . . . . . . 1 . . . . 3 6 2 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . Interference 6 | . . . . . . . . . . . 1 . . . . 3 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 4 . . . Total Turns 89 | . . . . . . . . . . . . . . . . . 89 . . . Longest Duration 37 | . . . . . . . . . . . . . . . . . 37 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . . Parts Fried 8 | . . . . . . . . . . . . . 3 . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . 2 . . . 3 . . 2 Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . . 2 . . 2 Parts Melted 45 | 1 1 2 5 . . . 2 . . 1 2 . 6 . . 1 15 . . 9 Heat Transferred 10805 | 407 618 444 1535 . . 200 398 . . 496 719 500 400 37 . 544 1184 370 . 2953 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Maximum Alert Level 3 | . . . 2 1 . 2 . . . . . . . . . 1 2 1 . 3 Low Security (%) 67 | 100 100 . 34 28 100 23 . . . . 100 . . . . 94 82 70 100 19 Level 1 20 | . . . 52 71 . 36 . . . . . . . . . 5 14 29 . 10 Level 2 9 | . . . 13 . . 39 . . . . . . . . . . 3 . . 56 Level 3 1 | . . . . . . . . . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 859 | 15 195 . 420 385 47 455 . . . . 180 . . . . 321 515 283 109 859 Initial 267 | . . . . 144 20 50 . . . . . . . . . . 168 267 78 54 Average 169 | 2 59 . 248 239 7 302 . . . . 30 . . . . 51 145 135 83 457 Influence Increases 7272 | 30 322 70 680 551 92 721 241 . . 65 464 154 175 105 45 545 1227 336 153 1296 Destroy 0b10 Robot/C 3120 | . 180 60 380 340 20 380 120 . . 40 80 80 120 . . 200 540 60 . 520 Destroy 0b10 Robot/NC 245 | 30 25 . 5 25 10 5 . . . . . 10 10 . . 10 60 5 10 40 Destroy Leader 718 | . 40 10 92 126 . 50 20 . . 10 20 10 30 . . 32 124 22 2 130 Allied During Kill 214 | . . . . . 25 154 26 . . . . 9 . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . 40 . . . Successful Hack 184 | . 10 . 24 15 14 16 . . . . . . . . . 25 14 21 45 . Disable Machine 345 | . . . 60 30 . 15 . . . . 15 . . . . 60 45 . 75 45 Destroy Structure 616 | . 7 . 29 . 23 21 . . . . 4 . . . . 128 44 48 6 306 Advance Influence 50 | . . . . . . 50 . . . . . . . . . . . . . . Partial Spotted 180 | . . . 30 . . 15 . . . . 15 . . . . . 30 15 15 60 Lose Combat Pursuer 1560 | . 60 . 60 15 . 15 75 . . 15 330 45 15 105 45 90 330 165 . 195 Influence Decreases 6419 | 30 246 146 336 842 145 340 422 188 12 65 292 326 157 60 108 224 1073 672 201 534 Entered New Map 1066 | . . 37 . 200 33 . 142 38 12 . . 64 . 18 63 . 153 208 61 37 Time Decay 4040 | 30 246 109 326 342 103 160 160 150 . 65 138 222 127 42 45 124 630 464 140 417 Lost Part 704 | . . . 10 . . 30 . . . . 154 20 20 . . 100 290 . . 80 Lost Ally 300 | . . . . . . 150 120 . . . . 20 10 . . . . . . . Purge Threat 309 | . . . . 300 9 . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 2 2 . 6 . . . . 3 . . . . 4 12 1 2 12 Investigation 9 | . 1 . 1 1 . 3 . . . . . . . . . . 1 . . 2 Extermination 14 | . . . . . . . . . . . . . . . . 1 7 . 1 5 Reinforcement 9 | . . . 1 1 . . . . . . 1 . . . . 2 1 1 1 1 Assault 3 | . . . . . . . . . . . 2 . . . . . . . . 1 Garrison 10 | . . . . . . 3 . . . . . . . . . 1 3 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Distress Signals 26 | . 3 . 3 3 2 . 1 . . . 2 . . 1 . 1 3 4 2 1 Communications Jammed 47 | . . . . . . . . . . . 11 . . . . . . . . 36 Distress Signals 47 | . . . . . . . . . . . 11 . . . . . . . . 36 Times Spotted 393 | . 22 8 27 23 9 19 11 1 . 6 50 10 9 20 3 22 63 33 2 55 Peak Tracking Total 20 | . 6 4 6 4 2 11 3 1 . 4 20 5 4 8 3 8 12 9 1 7 Tactical Retreats 56 | . 3 1 4 1 . 1 3 . . 1 8 2 1 2 1 3 9 7 . 9 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Traps Triggered 16 | . 2 1 1 5 . . . . . . . . . . . . 4 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . . . . 5 . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . 6 . . . 4 . . . Triggered 9 | . . . . . . . . . . . . . 5 . . . 4 . . . Most Traps Carried 10 | . . . . . . . . . . . . 10 10 4 4 4 4 . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Disabled 25 | . . 1 4 2 . 1 . 1 . . 1 . . . . 4 3 . 5 3 Max in Single Turn 4 | . . 1 1 1 . 1 . 1 . . 1 . . . . 4 1 . 1 1 Garrison Access 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Accessed 81 | . 7 1 9 12 6 1 1 . 4 1 1 2 . 10 . 2 7 3 6 8 Terminals 49 | . 6 . 9 10 4 1 . . . 1 . . . . . 2 5 2 4 5 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . 2 . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 Total Hacks 222 | . 17 1 29 26 41 2 1 . 35 2 2 7 . 14 . 5 10 5 11 14 Successful 146 | . 7 1 13 17 36 1 1 . 35 2 2 7 . 14 . 3 1 2 3 1 Failed 76 | . 10 . 16 9 5 1 . . . . . . . . . 2 9 3 8 13 Catastrophic 20 | . 2 . 3 . . . . . . . . . . . . 2 3 1 3 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 15 . 29 19 13 . . . . . . . . 1 . 3 2 1 3 1 Terminals 116 | . 15 . 29 23 14 2 . . . 2 . . . . . 5 7 4 6 9 Fabricators 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 2 . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers 7 | . . . . . . . . . . . 2 . . . . . . . 5 . Garrison Access 5 | . . . . 2 . . . . . . . . . . . . . 1 . 2 Terminal Hacks 103 | . . 1 2 6 29 1 1 . 35 2 . 7 . 14 . 2 1 1 1 . Record 57 | . . . . . 25 . . . 11 2 . 6 . 12 . . . . 1 . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 3 . . . . . . 1 1 . . . Open Door 7 | . . . . 3 . . 1 . . . . 1 . 2 . . . . . . Branch Access Points 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . Terminal Index 4 | . . . 1 1 1 . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 Report Inventory 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 36 | . 6 . 11 9 7 . . . . . . . . . . 1 . . 2 . Terminals 35 | . 6 . 11 9 7 . . . . . . . . . . 1 . . 1 . Botnet 12 | . 1 . 3 3 3 . . . . . . . . . . 1 . . 1 . Skim 23 | . 5 . 8 6 4 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . 9 9 4 1 . . . 1 . . . . . 2 7 2 6 8 Full Trace Events 4 | . . . . 1 1 . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 8 . . . . . . 1 . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Total Allies 24 | . . . . 10 8 . . . . . . 3 . 3 . . . . . . Largest Group 18 | . . . . 10 18 18 6 . . . . 3 . 3 . . . . . . Highest-Rated Group 285 | . . . . 173 285 285 96 . . . . 81 . 148 . . . . . . Highest-Rated Ally 64 | . . . . 29 29 29 16 . . . . 31 . 64 . . . . . . Total Orders 6 | . . . . . . . . . . . . . 5 . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . . . . . RETURN 3 | . . . . . . . . . . . . . 2 . . 1 . . . . Ally Attacks 176 | . . . . . 46 69 35 . . . . 24 . 2 . . . . . . Total Damage 2463 | . . . . . 651 812 461 . . . . 448 . 91 . . . . . . Kills 20 | . . . . . 6 9 2 . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Active Infowar (turns) 9642 | 75 1030 1627 912 762 559 200 . . . . 217 111 . 1 . 332 1347 1118 290 1061 Optics 1508 | . . . 468 . . . . . . . . . . . . . . 1002 38 . Sensors 2268 | . . . . . . . . . . . . 111 . . . 329 518 . 249 1061 Structural 251 | . . . . . . . . . . . . . . . . . . 251 . . Seismic 5228 | 75 1030 1627 902 762 559 200 . . . . . . . . . . 73 . . . Cloaking 1358 | . . . . . . . . . . . . . . 1 . 332 1025 . . . Jamming 1840 | . . . . . . . . . . . 217 . . . . . 21 272 271 1059 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 . 1 . 1 1 . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . . 5 . 1 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 3 . . 1 . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Turns Passed 15058 | 179 1030 1769 912 762 559 326 330 315 65 280 400 924 524 959 355 495 2199 1324 290 1061 Spaces Moved 13800 | 86 508 771 483 788 507 274 535 404 81 287 429 386 324 845 349 418 1685 2387 613 1640 Core 575 | 11 . . . . . . . . . . 217 150 . . . . 197 . . . Treads 2181 | 75 508 305 . . . . . . . . 13 67 102 . 198 408 505 . . . Legs 1263 | . . . . . . . . . . . 19 169 222 497 107 . 249 . . . Wheels 479 | . . 466 4 . . . . . . . . . . . . . 9 . . . Hover 5857 | . . . . . . . . . . 189 . . . 293 . 10 725 2387 613 1640 Flight 3445 | . . . 479 788 507 274 535 404 81 98 180 . . 55 44 . . . . . Fastest Speed 27 | 50 160 150 40 40 40 40 49 65 80 73 50 50 102 84 64 64 38 30 32 27 Average Speed 75 | 151 160 194 47 63 68 45 53 76 80 83 71 210 114 101 66 64 83 34 32 37 Slowest Speed 480 | 160 160 480 240 80 80 99 99 100 80 133 154 400 182 157 84 74 270 48 32 113 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . 6 3 1 5 . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 51 | 4 74 32 53 88 94 11 66 63 70 54 19 53 62 95 59 13 43 48 51 35 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . . . 2 . . . . 1 1 1 . 1 . . 1 . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 . . . 1 1 . . . 1 . 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . . . . 1 1 1 . . 1 1 1 . 1 . . . . Scrap Searched 17 | . . 3 . . . . 4 2 . 1 . 3 3 . 1 . . . . . Spaces Dug 69 | . . . . . 24 . . . . . . 3 1 . 2 8 4 8 2 17 Terrain Destroyed 329 | . 6 . 31 . 24 23 . . . 1 1 3 2 . 2 68 18 17 2 131 Melee 27 | . . . . . . . . . . . . 3 1 . 1 4 2 4 2 10 Projectile 84 | . . . . . . . . . . 1 1 . 1 . 1 32 15 13 . 20 AOE 217 | . 6 . 31 . 24 23 . . . . . . . . . 32 . . . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Total 17377 | 109 675 936 1063 978 711 429 558 407 80 302 483 460 453 943 468 562 2221 2865 689 1985 Wait 2173 | . 121 33 455 79 144 124 12 1 . 1 20 2 86 44 117 84 227 371 13 239 Move 13753 | 85 507 770 471 781 504 265 534 403 80 286 428 385 323 844 348 417 1685 2386 612 1639 Hop 12 | . . . 5 3 1 3 . . . . . . . . . . . . . . Pick Up 142 | 6 7 20 13 5 1 2 2 1 . 1 3 14 1 3 . 6 29 19 6 3 Fast Attach 122 | 7 3 8 4 9 1 . . . . . 4 9 . 2 . 4 35 17 13 6 Attach 76 | . . 4 18 2 . 1 . . . 1 3 4 1 . . 3 25 5 . 9 Detach 57 | . 1 4 9 1 2 1 . . . . . 2 1 5 . 1 19 8 3 . Swap 51 | . 3 3 2 . 2 . . . . 2 1 1 . 2 1 1 6 9 9 9 Drop 164 | . 7 12 23 12 10 . 1 1 . . 1 4 8 4 . 1 29 26 22 3 Fire 564 | 11 26 82 63 54 11 33 9 1 . 11 20 14 14 1 1 40 111 12 1 49 Melee 128 | . . . . . . . . . . . . 20 13 . 1 5 39 12 10 28 Ram 4 | . . . . . . . . . . . 3 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . 2 . . . Escape Stasis 35 | . . . . 25 . . . . . . . . . . . . 10 . . . Rewire 80 | . . . . 3 35 . . . . . . 4 . 38 . . . . . . Trap 10 | . . . . . . . . . . . . . 6 . . . 4 . . . Miscellaneous 4 | . . . . 4 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 12) 180 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 3) 780 | -10/Materials | Derelicts attacked the area 1003 | -10/Materials | Learned 2 Mines zone layouts 1039 | -10/Materials | Identified exit to Materials 1039 | -10/Materials | Identified exit to Subcaves 1210 | -10/Materials | Entered Subcaves 1211 | -10/Subcaves | Approached by a straggling Scientist 1226 | -10/Subcaves | Discovered new exit (range 7) 1751 | -10/Subcaves | Core integrity fell below 50% 1832 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2070 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2377 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2409 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2520 | -10/Subcaves | Build established: Scavenger-Mutant 2756 | -10/Subcaves | Visited 4L-MR0's lab 2779 | -10/Subcaves | Found Flightbrick 2979 | -10/Subcaves | Entered Materials 2979 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2988 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 3549 | -8/Materials | Discovered new exit (range 8) 3579 | -8/Materials | Learned location of 3 exits from Factory 3590 | -8/Materials | Discovered new exit (range 15) 3594 | -8/Materials | Identified exit to Storage 3641 | -8/Materials | Learned location of Lower Caves (-6) 3691 | -8/Materials | Learned Factory stockpile data 3729 | -8/Materials | Learned Factory security intel 3756 | -8/Materials | Learned location of Recycling (-8) 3771 | -8/Materials | Learned location of 1 exit from Recycling 3798 | -8/Materials | Learned location of 1 exit from Extension 3834 | -8/Materials | Learned Factory repair station intel 3881 | -8/Materials | Identified exit to Factory 3891 | -8/Materials | Entered Storage 4275 | -8/Storage | Discovered exit to Factory (range 5) 4421 | -8/Storage | Build established: Gunner 4498 | -8/Storage | Learned Recycling recycling unit intel 4522 | -8/Storage | Identified exit to Recycling 4539 | -8/Storage | Learned Factory security intel 4550 | -8/Storage | Learned location of 3 exits from Factory 4595 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4613 | -8/Storage | Used back door to open Recycling access 4653 | -8/Storage | Entered Recycling 4653 | -8/Recycling | Accompanied by 10 allies 4654 | -8/Recycling | Identified exit to Factory 4655 | -8/Recycling | Loaded intel: 5 recycling unit locations 4896 | -8/Recycling | Build established: Commander-Gunner 4941 | -8/Recycling | Entered Scraplab 4945 | -8/Recycling | Found Prototype Device 4945 | -8/Recycling | Identified Scrap Engine 5212 | -8/Recycling | Entered Factory 5212 | -6/Factory | Accompanied by 18 allies 5212 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 5213 | -6/Factory | Identified exit to Lower Caves 5214 | -6/Factory | Identified exit to Factory 5216 | -6/Factory | Build established: Commander-Mutant 5217 | -6/Factory | Loaded intel: 6 repair station locations 5242 | -6/Factory | Garrison activated, responded to threat 5320 | -6/Factory | Lost 5 allies 5403 | -6/Factory | Destroyed 8 combat bots 5443 | -6/Factory | Lost 3 parts (1p1u1w) 5538 | -6/Factory | Entered Lower Caves 5538 | -6/Lower Caves | Accompanied by 7 allies 5575 | -6/Lower Caves | Lost 4 allies 5719 | -6/Lower Caves | Learned Factory emergency access door positions 5789 | -6/Lower Caves | Spotted B-75 Beast 5840 | -6/Lower Caves | Build established: Construct 5857 | -6/Lower Caves | Discovered new exit (range 15) 5868 | -6/Lower Caves | Entered another Lower Caves area 5919 | -6/Lower Caves | Encountered a Warlord checkpoint 5976 | -6/Lower Caves | Entered a destroyed Warlord outpost 6156 | -6/Lower Caves | Discovered new exit (range 15) 6176 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6183 | -6/Lower Caves | Entered Data Miner 6183 | -6/Data Miner | Discovered new exit (range 6) 6199 | -6/Data Miner | Met Data Miner 6218 | -6/Data Miner | Learned location of Section 7 (-2) 6218 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6229 | -6/Data Miner | Received God Mode back door access code from Data Miner 6248 | -6/Data Miner | Entered Proximity Caves 6401 | -5/Proximity Caves | Learned location of Armory (-4) 6520 | -5/Proximity Caves | Discovered exit to Factory (range 10) 6528 | -5/Proximity Caves | Entered Factory 6528 | -5/Factory | Evolved 2 slots: Utility x2 6529 | -5/Factory | Identified exit to Extension 6530 | -5/Factory | Identified exit to Upper Caves 6530 | -5/Factory | Identified exit to Factory 6739 | -5/Factory | Incoming assault squad redirected 6755 | -5/Factory | Spotted B-75 Beast 6790 | -5/Factory | Lost 6 parts (2p2n2w) 6837 | -5/Factory | Lost 6 parts (1p1n2u2w) 6885 | -5/Factory | Core integrity fell below 50% 6928 | -5/Factory | Entered Upper Caves 6954 | -5/Upper Caves | Lost 5 parts (2n3u) 7045 | -5/Upper Caves | Build established: Mutant 7048 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7098 | -5/Upper Caves | Entered an active Warlord outpost 7139 | -5/Upper Caves | Learned Factory trap positions 7139 | -5/Upper Caves | Learned Armory trap positions 7157 | -5/Upper Caves | A Commander dispatched an escort 7449 | -5/Upper Caves | Learned Factory stockpile data 7509 | -5/Upper Caves | Found Alien Artifact 7509 | -5/Upper Caves | Identified Core Expander 7509 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 7521 | -5/Upper Caves | Crushed by falling debris 7633 | -5/Upper Caves | Core integrity fell below 20% 7833 | -5/Upper Caves | Discovered new exit (range 15) 7852 | -5/Upper Caves | Entered another Upper Caves area 7872 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7945 | -5/Upper Caves | Build established: Scavenger-Mutant 8246 | -5/Upper Caves | Build established: Mutant 8335 | -5/Upper Caves | Discovered new exit (range 6) 8376 | -5/Upper Caves | Entered Warlord 8410 | -5/Warlord | System corruption cleaned by Quarantine Array 8765 | -5/Warlord | Met Warlord 8790 | -5/Warlord | Warlord's base attacked by MAIN.C 8823 | -5/Warlord | Opened Warlord's prototype stash 8830 | -5/Warlord | Found Prototype Device 8830 | -5/Warlord | Identified Exp. Cloaking Device 8838 | -5/Warlord | Found Prototype Hackware 8842 | -5/Warlord | Found Prototype Processor 8847 | -5/Warlord | Identified Exp. Core Analyzer 8975 | -5/Warlord | Build established: Construct 9032 | -5/Warlord | P-70 Sage assimilated allied 28-XYD(Y) 9089 | -5/Warlord | Lost 5 allies 9140 | -5/Warlord | Warlord forces counterattacked 9180 | -5/Warlord | Spotted Executioner 9237 | -5/Warlord | Lost 11 allies 9286 | -5/Warlord | Opened side exit 9296 | -5/Warlord | Spotted Executioner 9301 | -5/Warlord | Spotted Executioner 9325 | -5/Warlord | Discovered new exit (range 14) 9334 | -5/Warlord | Lost 4 allies 9335 | -5/Warlord | Entered Proximity Caves 9412 | -4/Proximity Caves | Learned location of Quarantine (-3) 9632 | -4/Proximity Caves | Spotted B-86 Titan 9690 | -4/Proximity Caves | Entered Factory 9690 | -4/Factory | Accompanied by 1 ally 9690 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9691 | -4/Factory | Loaded intel: 91 trap records 10087 | -4/Factory | Garrison activated, responded to threat 10105 | -4/Factory | Destroyed 9 combat bots 10128 | -4/Factory | Lost 9 parts (2p2n1u4w) 10171 | -4/Factory | Discovered new exit (range 16) 10185 | -4/Factory | Entered Research 10185 | -3/Research | Evolved 2 slots: Utility x2 10415 | -3/Research | Spotted B-86 Titan 10702 | -3/Research | Build established: Gunner 10837 | -3/Research | Spotted B-86 Titan 11007 | -3/Research | System corruption reached 10% 11142 | -3/Research | Garrison activated, responded to threat 11256 | -3/Research | Identified Ghost Barrier 11293 | -3/Research | Lost 4 parts (2n1u1w) 11717 | -3/Research | Build established: Hacker-Mutant 11740 | -3/Research | Found Gamma Bomb Array 11925 | -3/Research | Lost 5 parts (3u2w) 11964 | -3/Research | System corruption reached 30% 12026 | -3/Research | Lost 3 parts (2n1w) 12033 | -3/Research | Destroyed 7 combat bots 12111 | -3/Research | Core integrity fell below 50% 12194 | -3/Research | Build established: Scavenger-Gunner 12373 | -3/Research | Discovered new exit (range 13) 12381 | -3/Research | Identified exit to Research 12384 | -3/Research | Entered another Research area 12384 | -2/Research | Warlord forces began assault on 0b10 12384 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12388 | -2/Research | Found Prototype Hackware 12388 | -2/Research | Identified Exp. Hacking Suite 12413 | -2/Research | Lost 6 parts (1p2n2u1w) 12453 | -2/Research | Identified exit to Testing 12476 | -2/Research | Spotted B-90 Cyclops 12494 | -2/Research | Research machine network offline 12649 | -2/Research | Spotted Executioner 12708 | -2/Research | Found Prototype Device 12708 | -2/Research | Identified Adv. Kinecellerator 12711 | -2/Research | Discovered new exit (range 15) 12730 | -2/Research | Borebot progress halted 12738 | -2/Research | Met up with Warlord 12886 | -2/Research | Build established: Scavenger-Sprinter 12888 | -2/Research | Borebot progress halted 12950 | -2/Research | Spotted Striker 12960 | -2/Research | Spotted Striker 13008 | -2/Research | Lost 8 allies 13057 | -2/Research | Spotted B-90 Cyclops 13058 | -2/Research | Discovered new exit (range 21) 13074 | -2/Research | Borebot progress halted 13086 | -2/Research | Spotted B-90 Cyclops 13152 | -2/Research | Spotted Striker 13241 | -2/Research | Spotted Striker 13241 | -2/Research | Spotted Executioner 13432 | -2/Research | Spotted Executioner 13438 | -2/Research | Spotted Striker 13442 | -2/Research | Spotted Executioner 13491 | -2/Research | Spotted Striker 13491 | -2/Research | Spotted Striker 13539 | -2/Research | Spotted Executioner 13656 | -2/Research | Spotted Striker 13667 | -2/Research | Spotted Striker 13678 | -2/Research | Warlord invited to help at Command 13678 | -2/Research | Given Cave Seal Controls access code 13704 | -2/Research | Spotted Executioner 13705 | -2/Research | Spotted Executioner 13708 | -2/Research | Entered Testing 13713 | -2/Testing | Found Prototype Device 13713 | -2/Testing | Identified Exp. Thermal Shield 13763 | -2/Testing | Found Prototype Energy Cannon 13763 | -2/Testing | Identified Imp. Potential Cannon 13769 | -2/Testing | Found Imp. Potential Cannon 13791 | -2/Testing | Found Exp. Core Analyzer 13837 | -2/Testing | Found Prototype Energy Cannon 13837 | -2/Testing | Identified Cld. Nova Cannon 13851 | -2/Testing | Found Prototype Device 13851 | -2/Testing | Identified Thermal Barrier 13973 | -2/Testing | Discovered new exit (range 15) 13990 | -2/Testing | Found Prototype Energy Gun 13990 | -2/Testing | Identified Tachyon Dispersion Ray 13997 | -2/Testing | Identified exit to Access 13998 | -2/Testing | Entered Access 13998 | -1/Access | Evolved 2 slots: Utility x2 14023 | -1/Access | Garrison activated, responded to threat 14245 | -1/Access | Destroyed 10 combat bots 14698 | -1/Access | Found Fusion Bomb Launcher 14755 | -1/Access | Build established: Scavenger-Gunner 14956 | -1/Access | System corruption reached 10% 14998 | -1/Access | First assault squad dispatched 15023 | -1/Access | Incoming assault squad redirected 15025 | -1/Access | Discovered new exit (range 2) 15026 | -1/Access | Identified exit to Surface 15050 | -1/Access | Lost 3 parts (1n1u1w) 15059 | *** | Escaped! Last Messages --------------- U-05 Engineer lays Concrete. W-44 Eye distress signal jammed. U-05 Engineer lays Concrete. W-44 Eye distress signal jammed. P-80 Master destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. M,D>TBEL/ZYOGIQGJVKG30 U-05 Engineer lays Concrete. R-10 Processor collects Imp. Antigrav System. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Sml. Battery. K-01 Serf collects debris. U-05 Engineer lays Concrete. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"#######?#???????????????????? | | ??????????# """T"""" ????????????????????? | | ??????????# """ """ ???????????????????????? | | ??????????# " """"""????????????????????? | | ??????????#= " "????????????????????? | | ??????????#!= " "" "????????????????????? | | ??????????#%! @" "????????????????????? | | ??????????#[ ! "????????????????????? | | ??????????#w %*!% """"""????????????????????? | | ??????????" | =u " "??????????????????? | | ??????????# %k " "??????????????????? | | ??????????# R;!; ###"##########??????????????????? | | ??????????# ; #????????????????????????????????? | | ??????????# ##########??????????????????????????? | | ?########## # #??????????????????????????? | | ?#"""G"""## # #??????????????????????????? | | ##""" """## + "" #??????????????????????????? | | ]*! # "" #??????????????????????????? | | ]*! # "Y #??????????????????????????? | | *! # "" #??????????????????????????? | | ###! "" #??????????????????????????? | | #?# [ #??????????????????????????? | | #?# ???????????????????????????? | | #?########????????????????????????????? | | #?????????????????????????????????????? | | !!#?????????????????????????????????????? | | ! #?????????????????????????????????????? | | ###################???????????????????? | | # #??????????????????? | | # #??????????????????? | | + !!= #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 130 Energy Generation 57 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 150 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 16 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Plasma Cutter | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Immobile And Lovin' It Irresistible Scrap On My Own Terms Physics Hates This One Trick Plot Armor Sprinter Welcome To The Revolution Challenges ------------ None Game ------ Seed QuantumCooledCore Manual? 0 Play Time 03:56:47 Cumulative 378.7 hours Start 2025.12.09 @ 16:05:03 End 2025.12.11 @ 15:41:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type 0 Total 29 Types 22/0/4/3/0/0/0/0/0/0 Lore% 76 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42ea2103-a616-47cc-ad4f-a2ab059ef324